|Commander / EDH||Legal|
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|Commander Anthology (CMT)||Rare|
|Commander 2014 (C14)||Rare|
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Song of the Dryads
Enchantment — Aura
Enchanted permanent is a colorless Forest land.
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|Have (14)||ironax , Forkbeard , raymaverick97 , Roadhog , Sergal , Falte , mziter501 , thetechzombie , RubyStrings , CastleSiege , vishnarg , Sparky41 , KillDatBUG , duff87|
|Want (4)||brokendwarf , pskinn01 , darleen , sonnet666|
Song of the Dryads Discussion
6 hours ago
9 hours ago
Thank you for your suggestions. Vernal Bloom is a must. Will go in.
Rude Awakening was another card I was thinking of adding. Definitely must go in.
Green Sun's Zenith is very good, will add once I find room
Rishkar's Expertise I thought about for a while, I put in Garruk Primal Hunter for a Soul's Magesty type of effect, but Rishkars does seem a lot better. Will add.
Shamanic Revelation is more for a token deck I feel. This deck doesn't go wide. The only time I can see it's use is with Kamahl.
Natural Order is pretty good. I feel like I need more green creatures to get use out of it. That's why I want to add Terastodon or some other big green dude which can be tutored with Natural Order or Green Sun's Zenith.
Regarding the cuts....
Boundless Realms is my FAVORITE CARD of the deck and helps you ramp and thin your deck. Will always be kept.
Genesis Wave is WAY TOO GOOD to be cut. Most of the deck is permanents and this card does SERIOUS work.
21 hours ago
Hello, as an Azusa player myself here are some recommendations...
First and foremost I'd play a lot more basic Forests and add Vernal Bloom.
Since you're already playing Exploration, Ramunap Excavator , and such, I'd also play Nissa, Vastwood Seer Flip, Krosan Tusker, and Sylvan Ranger to keep the lands flowing in your hand and avoid having 1 card in hand turn 3 scenarios.
Rude Awakening can be a finisher and when it's not it allows explosive turns with all the mana doublers
Kamahl, Fist of Krosa is also great in keeping boardwipes in check, or finishing games.
Green Sun's Zenith is just my favorite creature tutor in green
Rishkar's Expertise because the value of this card is huge.
Shamanic Revelation can be quite good in some cases.
Natural Order, i would play that card. It's too good to pass.
As for the cuts, my personal choices would be Garruk, Primal Hunter, From Beyond, Boundless Realms, Seer's Sundial, and i would choose between the genesis cards and some of the eldrazi that requires casting. They do not synergize well and my choice would be to cut Genesis Hydra and Genesis Wave.
Hope this helps, all of these recommendations comes from my playtesting, but is still personal since my playgroup is probably different from yours.
6 days ago
Song of the Dryads for some potent crippling of your opponents' commanders.
2 weeks ago
A fellow Doran player! I've been playing Doran for 5 years now and have tried a few different strategies over the years from voltron-Doran to treekfolk-tribal to Low-Power/High-Toughness synergy. What a versitile and fun commander :)
Retribution of the Meek is another removal spell that will leave most of your low-power trees untouched.
2 weeks ago
Hey, this looks good, great deck name. The deck description is however very hard to read. Breaking up the mass of white text by linking each card you're describing helps a lot with readability. To do this put double square brackets in front of a card name and close the double square brackets at the end of the card name. Learn more about card and other formatting here scroll down to "Tagging Cards".
This allows viewers to mouseover the blue name of card and get a rollover image of the card or click the card to get more information about it.
You've included a lot of really good cards here, but you've left out a few strong ones. Consider adding:
- Survival of the Fittest or Fauna Shaman: discard a creature to tutor for any big creature to use all the ramp with. Fauna is easier to tutor for.
- Tooth and Nail: one of the best green spells with ramp.
- Exploration or Burgeoning: play even more lands per turn.
- Ramunap Excavator: creature Crucible easy to tutor for.
- Scavenging Ooze: staple green graveyard hate.
- Song of the Dryads: better than Lignify can enchant any permanent.
- Mind's Eye: can be a great draw engine combined with ramp.
- Woodland Bellower: underrated green creature, can tutor for and put onto the battlefield one of a large number of the best support green creatures including Witness, Tracker, Ooze, Sage, Empath, Courser, Fauna, Excavator, etc.
- Concordant Crossroads: ramping into a big creature and giving it haste can be game winning.
Cards to consider cutting:
- Primal Command
- Traverse the Ulvenwald
- Winter's Grasp
- Sylvan Advocate
- Okina, Temple to the Grandfathers
- Myriad Landscape
- Haunted Fengraf
- Dark Depths
Good luck with your deck.
2 weeks ago
Captain_Shakespeare, thank you for all of your suggestions! Currently at this time I am not looking to make any changes to the build. I'll be sure to keep your recommendations in mind for future updates. As for Shamanic Revelation, it is in this build. I also have 11 cards that are used for draw in the deck. I don't feel it's too necessary to include more. I do run a side board that supports as a removal package. I'll include it in the list at some point in time. It includes the following: Acidic Slime, Beast Within, Chaos Warp, Decimate, Hull Breach, Krosan Grip, Pyroblast, Reclamation Sage, Red Elemental Blast and Song of the Dryads. Nonetheless, thank you for checking out my ARMAGEDDON build. I hope it didn't disappoint. It has been devastating within my playgroup.
feyn_do_alduin, your suggestions have always been much appreciated! You have been very resourceful when I first constructed A Michael Bay Film, Omnath: Age of Explosions! v3. With that being said, I removed such cards as Tireless Tracker, Genesis Wave, Boundless Realms, and Green Sun's Zenith to include my land destruction package. Those are great cards, no doubt! They just didn't fit the flavor of what I was trying to achieve this go around. Thank you again, for all of your help!
2 weeks ago
Nice deck! I play tested it against my own Mina & Denn deck. I had no idea Manabond was a card. Also didn't realize how crazy sack outlets for you elementals are. I noticed a few things though:
Maybe include a Nykthos, Shrine to Nyx? Although your creature count isn't that high, you'd be surprised how nice the few extra mana can be (also more food for you wave of vitriol).
Also, it seems like you have almost no draw outlets. Adding any of Harmonize, Life's Legacy, Shamanic Revelation, Collective Unconscious, Garruk's Packleader, Regal Force, Soul of the Harvest and Tireless Tracker will help you get all the cards you need to win really fast.
You have a ton of really terrifying 'destroy everything' cards, but most of them cost 5+ mana and if you have multiple of them in your hand you I noticed the return on the extras was not the most exciting. Maybe try switching out one or two for cheaper cards like Song of the Dryads or Beast Within? Then you can also cast them for free with Rishkar's Expertise too.
Finally, if you want an extra copy of any elemental in your deck, Flamekin Harbinger is a lot of fun.
Love this deck though. You got some great combos. :D