Song of the Dryads

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Commander 2014 (C14) Rare

Combos Browse all

Song of the Dryads

Enchantment — Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

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Price & Acquistion Set Price Alerts

CM1

C14

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Song of the Dryads Discussion

FLATSO99 on Ezuri Claw of Counters

1 week ago

Cut some tutor's + removal to add Flash, Song of the Dryads, and Genesis Wave thanks so much for your help do you think I should make more cuts+adds?

Opalkrooke on 5 Color Casual Planeswalkers

1 week ago

Updated to use more casual planeswalkers while adding some fun recursion and combos.

Combo #1: Any PW + Mycosynth Lattice + Tezzeret, Agent of Bolas (-1) + Helm of the Host = Non-Legendary PW Token

Combo #2: Any PW + Imprisoned in the Moon o/r Song of the Dryads + Nissa, Worldwaker + Helm of the Host = Non-Legendary PW Token

cdkime on Selvala EDH Damin

1 week ago

Currently all your cards are in the Maybeboard, rather than the main deck--it would be helpful if you could move the cards to the decklist and mark Selvala, Heart of the Wilds as your commander. While you are not done with the deck yet, I've found this to be pretty helpful in the deckbuilding process, as it lets you use this site's tools to keep track of your mana curve.

Some cards you might want to consider:

  • Tooth and Nail is fantastic, and can be cast very quickly with Phyrexian Dreadnought

  • Worldly Tutor is a solid card, helping you find the creatures you need.

  • Sylvan Library is strong top deck manipulation, with the ability to draw extra cards.

  • Rishkar's Expertise draws you a bunch of cards, and gives you a free cast.

  • Defense of the Heart can cheat out some of your larger creatures pretty quickly.

  • Song of the Dryads is a powerful removal spell in commander--because it does not cause a zone change, you can hit an enemy commander with it, removing it from action until the aura is dealt with.

Pieguy396 on Ezuri Elf Tribal

1 week ago

Hi! Looks like a good start to me! Here are some suggestions:

Additions:

Cuts:

Hope this helps! Feel free to message me any time!

Last_Laugh on Muldrotha, the „Fun“ in „Funeral“

1 week ago

Nice deck but I do have a few suggestions. First, Mirror-Mad Phantasm which is admittedly some extreme mill but allows you to run a few win-cons like Living Death. I'd also consider Crystal Vein, it can ramp you 4 mana in one turn (more if you run guys like Azusa, Lost but Seeking/Oracle of Mul Daya which are worth it here). Cephalid Coliseum is another land worth considering. Animate Dead needs a spot (better than Necromancy but I'd run both). I'm also very fond of Song of the Dryads for removal here (being able to recur these at will can be back breaking to any deck relying on its commander like Purphoros, Animar, etc.).

Anyways, here's a link to my list. Feedback and/or upvotes on any of my lists is appreciated. Muldrotha's Madhouse - No Infinite

cdkime on Ezuri Claw of Counters

1 week ago

Sylvan Library is a pretty solid card, helping smooth your curve with the option for additional cards if needed.

You mentioned one of your issues is how to win--Champion of Lambholt can help with that some--you make it bigger with your commander's ability, making your other creatures harder to block.

Hardened Scales, Doubling Season, and Pir, Imaginative Rascal all go well with your commander, but not sure you have enough other +1/+1 counter enablers to make them worth it. Doubling Season, of course, can be run with some planeswalkers for instant ultimates.

Since you're running Protean Hulk and are in Blue, its worth adding an auto-win combo with Flash.

I would cut some of your destruction spells and perhaps replace them with Song of the Dryads, Imprisoned in the Moon, and Deep Freeze. Each can remove a commander without a zone change, so they are stuck on the field crippled. Song of the Dryads has the added advantage of removing any permanent.

Since you have pretty decent ramp and a low curve, Genesis Wave is a solid option, dumping creatures and adding some lands.

Fiftyshotzlater on Estrid of the Many Faces

4 weeks ago

Well I love the card Aura Shards but atm you don't have the creatures to make it viable. If you wan it to be viable then you could add planeswalkers that create tokens such as Freyalise, Llanowar's Fury, Elspeth, Sun's Champion, or Elspeth, Knight-Errant (the second one would be a great include to give all your enchantments indestructible!). I would consider removing Propaganda and Ghostly Prison for Dueling Grounds and Silent Arbiter. Personally I feel you only need to run either Exploration or Burgeoning, really depends on the number of opponents you have but this may be just a personal choice so you could remove one of those for something. With Estrid I can see why cards like Dawn's Reflection, Market Festival, Fertile Ground, Overgrowth, Song of the Dryads, Urban Burgeoning, and Verdant Haven would be appealing but I still feel like they aren't the greatest of options. I would consider swapping them out for some better options like Mirari's Wake, Rhystic Study, and Sylvan Library. I ran Oath of Jace for a while in my planeswalker build but unless you can really recur its etb effect the scrying wasn't as helpful as I though it would be. Instead some walkers like Venser, the Sojourner, Teferi, Hero of Dominaria, and Tamiyo, the Moon Sage are great walkers with great ultimates that can completely ruin opponents. Also maybe consider Dovin Bann. Nissa, Vastwood Seer  Flip, Nissa, Vital Force, Garruk Wildspeaker (if you decide to keep the enchantments which give extra mana this guy would work well)

Unless you wanna go for a full stax build you could remove Stasis, Winter Orb, Static Orb and Eidolon of Rhetoric. Even Authority of the Consuls isn't the best include you could have here.

TL:DR Remove:
Stasis, Stasis Orb, Winter Orb, Eidolon of Rhetoric, Exploration/Burgeoning, Dawn's Reflection , Market Festival, Fertile Ground, Overgrowth, Song of the Dryads, Urban Burgeoning, Verdant Haven * ( at least 2 or three of these), Authority of the Consuls, Clever Impersonator, Ghostly Prison, Propaganda, Oath of Jace, Herald of the Pantheon, Heroic Intervention, Monastery Siege, Seal of Cleansing

Add: Cyclonic Rift, Sylvan Library, Mirari's Wake, Rhystic Study, Freyalise, Llanowar's Fury, Elspeth, Sun's Champion, Elspeth, Knight-Errant, Venser, the Sojourner, Teferi, Hero of Dominaria, Tamiyo, the Moon Sage, Peacekeeper, Silent Arbiter, Dovin Bann, Nissa, Vastwood Seer  Flip, Nissa, Vital Force, Garruk Wildspeaker, Dueling Grounds, Austere Command, Teferi's Protection, River's Rebuke, Inexorable Tide

These are some suggestions I would give for add ins and remove some might think differently from me on this so it would be nice to see others opinions :) If you want other suggestions I would be happy to give them to you!

MurderForBrunch on Atraxa, legendary Voice,

4 weeks ago

Hi! I like some of the changes you've made (most of them, actually) but I also think that Merciless Eviction is probably a better card than Urza's Ruinous Blast. It's still more versatile, and it answer's more problems. This might be a bit niche (or a lot) but sometimes I've encountered a Voltron deck with Darksteel Plate and Lightning Greaves, and the Merciless Eviction dealt with that. Despite not having it at the moment, the deck also had Leonin Abunas, in which case, artifact removal doesn't work either. I admit that the scenario I'm picturing is one in a thousand, but it happens sometimes. That being said, I wouldn't swap one for the other, I would include both :)

Finally, Imprisoned in the Moon is a fifty pence version of Song of the Dryads that doesn't give colored mana, I think it's strictly better in all cases :)

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