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When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
I feel like the no creature/no aura except Pacifism version is better because you blank your opponent's removal and your enchantments are more likely to stick around.
It's even relatively easy to go 4 color on a budget in such a deck, adding the mana fixing enchants form green and Assemble the Legion as a wincon.
Commune with the Gods is a good way to dig for sphere or whatever you might need.
So my suggestions would be something like:
-all auras except Pacifism
(by my count that's 22 cards)
+2 Martial Law
Digging into either Assemble the Legion for a win or Sphere of Safety to stall with Commune with the Gods should be the goal if you don't draw them naturally. Nylea's Presence fixes the mana to hopefully let you cast stuff. That's my two cents, happy pillow-forting!
Actually, Arbor Elf does work better in decks that have land bonuses. Say you have Verdant Haven on a Forest you control. Llanowar Elves would add G to your mana pool. But Arbor Elf can trigger that Verdant Haven on that Forest of yours.
You could easily make this deck standard if you wanted. I mean Urborg Elf , Mul Daya Channelers and Shivan Oasis are the only non-standard cards. Also I am not sure about that Chromanticore . It seems like a good idea but you would need the Verdant Haven s for it to be something you can play. Doubling Season could be an alternative to running Vorel of the Hull Clade and Doubling Season combos really well with Kiora, the Crashing Wave , Xenagos, The Reveler , Bow of Nylea and anything with monstrous. Although, Doubling Season is the non standard alternative to Vorel of the Hull Clade . And considering your deck is not standard, it might be a good idea.
To be honest not really a big fan of Ephara, why not Courser of Kruphix instead? What about Mana Bloom instead of Verdant Haven . Adding in some other sold life gain might be nice against decks like R/G monsters and Burn, Archangel of Thune ? Blind Obedience seems to have a great deal of synergy with not only Thune, but Sphere of Safety . I would try to find room for it main.
TCG puts Ember Swallower 's price at an average of 30 cents. Lose the Verdant Haven . They are not helping out much at all. You should definitely put in some Lightning Strike or Mizzium Mortars to hold off an opponent's creatures until you can start popping their lands.
ThatBlueMage It happens to everyone. My friend (who exclusively plays Modern, I might add) always forgets to get a land when he gets slapped by a Path to Exile . He also once played Verdant Haven in a limited deck without realising that it made your lands tap for more mana. He thought the bottom bit was flavour text. Basically, he saw it as this:
Gain 2 life.
He still played it though, which is what I find strangest.
Thank you all for the suggestions, I'll try to make and test the recommendations. I own right now 4x Burnished Hart , 4x Lay of the Land and 4x Verdant Haven , do you think some of them could help, instead of the artifacts?
Thanks for the feed back, yea i was hesitant on the Verdant Haven but figured if might be beneficial to the deck. I really wanted to fit Gift of Orzhova in for the flying ability but just couldn't find a way, So i like Skygaurd for that reason, although maybe the gift of orzhova coming in to make the Hero and Karametra envade thru the air. Thank you backfire96 for your input
|Color(s)||R, B, U, G, W|
|Avg. draft pick||7.89|
|Avg. cube pick||2.22|
|Commander / EDH||Legal|