|Commander / EDH||Legal|
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Creature — Merfolk Rogue
As True-Name Nemesis enters the battlefield, choose a player.
True-Name Nemesis has protection form the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
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|Have (11)||Mousemke , ironax , NostalgicAce , Ferritt , Justinaut , dplerner , TheRealPeaches , robbnoble , jaustinhowald , DrLitebur , miracle|
|Want (6)||Chandelier , Spinalripper , Dadaman11 , Tyqar , jtaddeo , TheRealPeaches|
True-Name Nemesis Discussion
1 week ago
I'm actually liking some of the new cards in the upcoming Commander release. I figured we could use a thread to discuss what cards are playable in the new set and people's thoughts on them from a non-EDH perspective.
Some of my thoughts so far:
This seems solid in Ad Nauseam, but I'm not experienced with the deck to know whether this is better than any of the other Angel's Grace cards. The nice thing is you can respond to a Doomsday or Ad Nauseam as usual, but you're not stuck at 1 life. You can also use it defensively to phase out your permanents to protect yourself from Wasteland.
You can also use the protection on yourself so you can dodge cards like Hymn to Tourach.
I might play around with this in Goblins. Getting Lotus Petals each turn seems strong in conjunction with Aether Vial. Might also try some kind of weird R/x Prison deck with Mishra's Factory beatdowns.
The mana costs on this are lower than Mirage Mirror. An activation cost of seems solid when you want to create multiple Goblin Piledrivers, hatebears, or Priest of Titania. The downside is that it can only be used on tribal cards and you need to have a creature in play worth copying.
Not sure if this will find a home in any Legacy decks, moreso that it's kind of a cute beatstick. I was thinking Maverick may have a slot for it, since there's some synergy with Qasali Pridemage. You could also make some weird Illness in the Ranks deck. Hunted Troll , Hunted Phantasm , and Forbidden Orchid would be the other cards, but this doesn't seem like a viable strategy in Legacy to me.
Another piece of removal for Hatebear strategies. I like this guy, especially since it gets rid of the creature permanently and you don't have to do weird Flickerwisp + Fiend Hunter things. The only downside is you can't deal with a creature before it attacks, specifically Emrakul, the Aeons Torn in the Show and Tell matchup. Still, I'm 99% positive this guy finds itself taking over slots in D&T.
Any other cards people are thinking about playing in their Eternal non-EDH decks? As far as I know, the full card spoiler hasn't been released anywhere, so there will likely be other new playables or staples coming out. I don't think we're going to see anything on the level as True-Name Nemesis, but some of these come close.
2 weeks ago
ToolmasterOfBrainerd When I playtested this, War Tax was very useful. But of course that depends from so many factors. The same is true for Fog Bank but maybe Sun Droplet could help out against creature heavy decks. Do you have experiences with Delver of Secrets Flip? Does this creature support an aggro strategy? I prefer to run black instead of White because of Extirpate and some discard effects but then I have the balancing problem with my mana I think. The good news is, no one in my playgroup play True-Name Nemesis haha. They are mostly playing decks like Ally, Bird or Soldier tribals or ability based decks like undying or with energy counter and I thought that Fog Bank or similar cards could be efficient permanents against such decks.
2 weeks ago
War Tax doesn't fit in the deck at all imo. You already need to spend a lot of mana on Isochron Scepter every turn, so another mana sink doesn't help you much. Similarly Fog Bank is just a removal magnet and can't block True-Name Nemesis. Every legacy deck will have either true-name to get around it, jitte/sofi to kill it, or they don't need combat to kill you. Or they're elves and will kill you through combat anyway.
Splashing white for Terminus and Monastery Mentor would be the best thing to do, but that would get really expensive, so the better answer might be Thing in the Ice Flip aggro as a backup plan. You still get screwed by True-Name Nemesis but you'd have a pretty good chance at winning combo matchups. You could even go as far as to sideboard 4 Delver of Secrets Flip for a surprise creature aggro plan in game 2. That may or may not work. Not sure.
2 weeks ago
1 month ago
1 month ago
ToolmasterOfBrainerd - Grixis will always run Peezy if only because Cabal Therapy + Young Pyromancer is the freaking tits. I would certainly expect an uptick in creatures that are hard to remove like True-Name Nemesis and Gurmag Angler across the format because Fatal Push is a hell of a card and Terminus doesn't see nearly as much play anymore.
1 month ago
Dang it's been awhile since anyone's been here.
It seems like the grixis delver lists are slowly getting bigger. A year ago, almost all lists played 4 Young Pyromancer. Then some started playing 1 True-Name Nemesis or Vendilion Clique. Now a few lists have appeared playing 2 True-Name Nemesis.
At what point does someone sleeve up a deck playing 4 True-Name Nemesis and 0 pyromancer? It could be good.
1 month ago
Vindicate is a card on my test list. The only downside to it, is that it doesn't hit certain troublesome things like True-Name Nemesis, which is very relevant among the players I play with, but overall, it hits most threats and is worth tinkering with. I will be happy to playtest against your deck list. Thanks for the suggestion and the list.