Creature — Insect
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
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Mortician Beetle Discussion
22 hours ago
Xynarth - As to Rishkar's Expertise and Curse of the Cabal, both of these are already in the list. Beast Within may be a solid replacement for Vraska the Unseen. It's nice if I can hit more than one thing with Vraska, but otherwise Beast Within is better. Pox is very good, may end up finding a spot in here. Barter in Blood and Innocent Blood and other similar effects may be decent, but the list is a very tight ship and it's hard to know what to remove. I like having some of the targeted removal even though it doesn't synergize as well because with a sacrifice effect I am not usually going to hit what I want to. Mortician Beetle could be a solid include, I will definitely look into finding him a slot. Vulturous Zombie is less good because it doesn't do anything when I am sacrificing things without Grave Pact type effects. Scavenger Drake is hurt by the fact that it starts as a 1/1 for 4. Avatar of the Resolute does profit off of other things being bigger, but otherwise is just a big dude that does not then further the game plan, so I am not sure if he is good enough to find a spot. Kalonian Hydra, however, may also find a spot because doubling my counters could get absolutely ridiculous. Finally, we have Lumberknot which again is hurt by the fact that it is a 1/1 for 4. It does have hexproof, which is nice, but more often than not I am afraid of boardwipes which hexproof does not stop. Some sweet cards to think about though, I will definitely see if any of them deserve a spot in here. Thanks for the feedback, and if you do make that Mazirek list post it and I'd be happy to take a look at it.
1 day ago
More suggestions for you!
Depending on how big your monsters get, you should run Rishkar's Expertise and Soul's Majesty. Even if they only get to 5 power, you're looking at basically a new hand. I'd also think about running Animation Module. More and more, I'm realising how potentially ridiculous that card can be. Just food for thought.
I also find you're kind of light on removal. Instead of Vraska, since you say you're using her for her removal, get the cheaper Beast Within. Instant speed, removes anything you want/need.
In terms of synergy, I'm particularly fond of both Barter in Blood, Innocent Blood, Pox, Smallpox, Geth's Verdict, Diabolic Edict, Dead Drop, To the Slaughter, Warren Weirding (creates fodder for you if you decide to sac one of your own creatures, particularly powerful if played with Dictate or Grave Pact), Chainer's Edict.
Curse of the Cabal is probably my main recommendation in this massive thing I'm sending you. It's a non-removable sac outlet and you're basically guaranteed to have someone sac something since if it becomes unsuspended it's brutal. Also, late game, you can just cast it and kill someone (unless it's countered, so just be careful haha)
If you're looking for beefy creatures too, you should consider: Mortician Beetle, Bloodbriar. Vulturous Zombie, Scavenger Drake, Gavony Unhallowed, Avatar of the Resolute, Kalonian Hydra and Lumberknot.
Anyways... sorry for such a massive list. I've honestly thought of building Mazirek myself, hence the mess u_u
6 days ago
Hey whyundead3, thanks for the feedback. I agree in making it as competitive as possible, casual or not. Winning fast is winning fun, right?
The usefulness of Rally the Ancestors I'd overlooked. Rule 603.7C was something I had missed, so from here on out please consider mentions of Rally the Ancestors and Immortal Servitude to be one and the same unless otherwise specified. The same is true for Blood Artist and Zulaport Cutthroat, although I was aware of the former, merely passing over it.
I do agree that the deck does nothing until Immortal Servitude goes off. It is stalling until that point when it goes off and hopefully wins. Adding in Augur of Bolas and/or Screeching Skaab gives it board presence before then, which is something I had been considering. There's not much to do about this, short of changing the game plan away from Immortal Servitude, which I should have gone into.
This is actually the third iteration of the deck I've looked at. The first version was a RBW setup that looked to power out and up a Quest for the Gravelord or Mortician Beetle as fast as possible. This is similar to your thoughts on Carrion Feeder. When I was looking at that setup I'd considered either using the same sacrifice outlets you listed, or one-drop self-sacrificing creatures like the Mogg Fanatic still in the MaybeBoard. I settled on the latter as it was more difficult to disrupt via removal and could get some additional speed through Kuldotha Rebirth and Infernal Plunge, as both sacrifice setups work best feeding on Ornithopter and Memnite.This was great in concept, except in researching it I found an identical setup that could power out a T2 win through different means
I like some of the options you've brought up, namely the Doomed Traveler, as it gives me another target for Qarsi Sadist immediately, a repeat chump-blocker, or could power another scheme for damage like you're thinking. Pawn of Ulamog also plays nicely into this. The under-performing Inquisitor Exarch does stand to be replaced by something more useful.
The alternatives to Taigam's Scheming I am not sold on however. While it is true that they don't actually do anything to the game, like put cards in hand, they do optimize Pieces of the Puzzle, which is wonderful. My main thing is simply that, as a two-drop, I can put 5 + 1 cards into the graveyard. I don't think anything else beats this ratio short of a good Mind Funeral somehow cast on myself. If there's a faster method you're aware of, by all means. I didn't look greatly into targeting myself with mill cards, only ones that give me some control over what remains in my library/goes to my hand.
I do like Forbidden Alchemy, but for my purposes it's a worse version of Pieces of the Puzzle, albeit a worse copy 5 - 8 of the card. Thought Scour is in a similar situation when compared to Screeching Skaab, as the reduced mana cost and self-replacing nature just doesn't suit my needs as well as a 2/1 body. It's a good card, just not for my needs. Fact or Fiction is just too expensive. Two castings of Taigam's Scheming fills the graveyard far better and doesn't give my opponent any influence.
We're in the same line of thought with Taigam's Scheming just not doing as much as it could. I'd looked at building this in Green using Gather the Pack, Commune with the Gods, and Satyr Wayfinder, but that setup just works better with the typical Dredge creature suite of Bloodghast, Narcomoeba, Prized Amalgam, etc. These cards have the benefit of refilling my hand, but I'm just not using the right creature strategy to make this deck work in Green.
As for Black mana sources, I definitely agree. Even in this current build I have no reason not to split my Plains and go 50:50 with Swamps.
Overall, I appreciate the input. I have been sitting on a playset of Dark Prophecy, Deathgreeter, Lingering Souls, and Teysa, Orzhov Scion that play nicely with some of the ideas you've dropped here, even if that wasn't the intent. Plus you caught some critical mistakes I'd made in this deck.Cheers.
2 weeks ago
Fleshbag Marauder, Merciless Executioner, Mindslicer, Innocent Blood, Yawgmoth's Will, Diabolic Tutor, Decree of Pain, Spawning Pit, Necropotence, Rhystic Study, Grave Pact, Dictate of Erebos, Soulflayer, Sheoldred, Whispering One, Victimize, Beacon of Unrest, Rescue from the Underworld, Phyrexian Arena, Kuon, Ogre Ascendant, Mortician Beetle, Bloodghast, Gatekeeper of Malakir, Hunted Horror, Songs of the Damned
1 month ago
I build mono black the entire time- not running multiplayer with it often- here is my Mono black deckbuilder's toolbox- its a big list of modern good cards. For multiplayer I'd like something like Delirium Skeins and Waste Not for that big 'I scale based on number of opponents' play, but Endless Whispers speaks to something like a Dark Prophecy as a draw engine and Quest for the Gravelord for a cheap beatstick. Zombie Infestation discard/draw madness with Dark Withering and Asylum Visitor could work well. Elusive Tormentor Flip could work as a wincon. Mortician Beetle is a little too easy to remove. Tar Fiend/Pawn of Ulamog and some smaller creatures like Rotting Rats/Zulaport Cutthroat/Genesis Chamber/Basilica Screecher could kick butt. Grudge Keeperif you run conspiracy cards. Salvage Slasher Salvage Titan if you want to artifact it up, with Lashwrithe and Witchbane Orb. on a more fun note Treacherous Pit-Dweller. Geier Reach Sanitarium/Sea Gate Wreckage/Blighted Fen on lands.
Black, I feel, is the best placed mono-colour in modern in terms of veratiliy- it has a huge toolbox and a lot of unexpected but viable cards, use it to your advantage, and if in doubt Sign in Blood/Night's Whisper.
1 month ago
Ah, gotcha. I'm still a competitive fledgling (The best I can afford is a somewhat competitive Ghave deck) so please correct me if i'm wrong. but would Awakening Zone, From Beyond, Mortician Beetle or Fecundity be any good here?
1 month ago
Hope she likes it.