Creature — Insect
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
|Want (2)||Toptube , sedhyran72|
Printings View all
|Modern Masters 2017 Edition (MM3)||Common|
|Rise of the Eldrazi (ROE)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Mortician Beetle Discussion
4 weeks ago
1 month ago
Cool deck but might I suggest Carrion Feeder or Viscera Seer for a more reliable sac outlet and possibly Mortician Beetle or Bloodbriar for some more value. When I goldfished a few times I would draw into a morbid creature but have no way of triggering morbid.
I found that Putrid Leech is just not that good in most situations. Face value you have a 2 mana 2/2 that each turn can become a 4/4 for a price.
4x Festerhide Boar seems like a bit much seeing as its cmc 4. I would include it as a 3 of.
I also think that the 4x Ash Barrens is too much. Most of the time they will just slow you down. I would go to 2x ash barrens and replace them with a basic of each type.
1 month ago
4 months ago
Maybe Pawn of Ulamog? It gives everything a death trigger, and spits out tokens that can be sacrificed on command whenever you need mana, puts loads of counters on Mortician Beetle (at instant speed!), gives tokens that are Morbid triggers on command, and even provides a guaranteed two bodies to sac when cast. It seems like it does everything this deck wants to do, and so I would personally take out 1x Demonlord of Ashmouth, and 3x Tribute to Hunger, to add in four.
Tribute is good and gains you life, but you already have a lot of targeted removal and it can be sided in against decks with hexproof/shroud/indestructible. Demonlord is good but it's also high on your cmc curve.
On the topis of removal, you will probably be triggering morbid enough to consider a couple Tragic Slips to replace some sorcery speed removal. Hope this helps, this is a really cool build! +1
4 months ago
Mutate is a really interesting mechanic that I expect to find a place in modern, even if it never reaches tier 1. Modern already has some wild 1 drops, and attaching, say Parcelbeast to a Steppe Lynx can start looking cool- its just a question of the right combination being found to power the deck.
I'd focus on low cost mutate cards, 1 drops to mutate them on that either protect a powerful mutate effect or multiply it, and mana dorks as backup mutate targets.
Auspicious Starrix will likely win you the game if your opponent cannot remove it. Gemrazer to back that up will offer a lot of blowout potential. Most of the lower tier mutate creatures could work with the right synergy picks in the rest of the list.
In terms of 1 drops to examine, Glistener Elf and Slippery Bogle for efficient voltron, as well as less conventional voltron like Spikeshot Elder or Vector Asp, Young Wolf returns all its creatures seperated to the battlefield with +1+1 counters, Blistercoil Weird and legendary spell recursion point to a jeskai spellslinger, Signal Pest+ a white go wide list, Arcbound Worker/Servant of the Scale/Simic Initiate/Hardened Scales and +1+1 counters could get pretty out of hand.
Hedron Crab land drop mill is a cute option, Permeating Mass will make people call for the judge, but isn't actually any good. Some +1+1 counter synergies will likely let you abuse some mechanics like Devoted Druid's untap, if you can find the combination.
Keyword piles like Banehound Healer's Hawk, abilities like Figure of Destiny or 'conditional' P/T boosts like Scute Mob could make for a decent beatstick if you can spend two cards on it - Gnarlwood Dryad, Toolcraft Exemplar Wild Nacatl, Loam Lion could all find places in some lists,as they are already efficient and pushing them out of kill range for lightning bolt/anger of the gods may be relevant.
Mortician Beetle with the bat strapped to it is a great casual clock.
None of these are crazy effecient, but building a list of sixty cards that all sorta work together is the heart of brews like this.
All told though, its a bit of a mess where the best bet is to pick two colours with 2/3 mana mutates, and throw them on creatures which protect them while hunting for stirix. Trying to stretch into more colours will pressure a budget manabase very hard. Keeping to mostly green with basic searching to fix for a second colour will ease that process a lot- especially with dorks like Avacyn's Pilgrim or Elves of Deep Shadow.
6 months ago
Tortured Existence is the ultimate pauper build-around card. You can build any colors of deck around it.
Barring the established decks, there are tons of fun to be had:
Pestilence is very fun to build around.
heck, I have even made a deck around Erratic Explosion.
Madness decks with something like Arrogant Wurm.
7 months ago
Snuff Out would be better than Terror, I think.
This seems like a good deck for Tortured Existence. It would allow you to reuse some of your more useful ETB/LTB triggers.
Krosan Tusker is a very overlooked draw spell. It's a 3-mana, instant speed, uncounterable Divination in Green that guarantees you a land. I would play it over Bequeathal.
Carrion Feeder is pretty much the best sac outlet out there, in my opinion. It should really be in this list somewhere.
With all the saccing you're doing, I think Mortician Beetle could give you a lot of free value. It also counts the opponent's sacrifices, so it works well with something like Slum Reaper or Abyssal Gatekeeper.
Wail of the Nim is a good, versatile boardwipe that can feel one-sided. I would play this over Sandstorm, which can be a bit narrow.
With all your ramp and Ashnod's Altar, you could support a very big Death Denied, which could take the place of some of your worse draw.
Gangrenous Zombies seems like a better choice for you than most of your boardwipes, even without snow-covered lands (if you want to save some money, just get 3-5 snow-covered swamps and fetch them out).