Mortician Beetle

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Rise of the Eldrazi (ROE) Rare

Combos Browse all

Mortician Beetle

Creature — Insect

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.

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Mortician Beetle Discussion

FireStorm4056 on Graveyard Shenanigans

3 days ago

Hi UnleashedHavok!

Thanks for posting on / upvoting my Meren primer, really glad you liked it :) Just following up with you to see if there are a few ideas I can help with - trying to stay in tune with your current deck flavor, and keep all the suggestions pretty cheap :)

  • Acidic Slime - How often do you find you target lands with him? I always thought he was a little steep for the effect, and something like Sylvok Replica did 95% of the job for 60% of the cost
  • What's your experience with the "pump" creatures like Bloodthrone Vampire, Lotleth Troll, etc.? I find that even with recursion engines, it's hard to have enough cards to actually feed them well enough... maybe it would be more useful to use these slots for more utility creatures (removal, ramp, etc.) and then....
  • ...look at something like Beastmaster Ascension to go alongside Dance of Shadows! Seems like your wincon is a big alpha strike with creatures, so this might be a great alternative/addition. Note that Beastmaster Ascension gets the counters upon declaring attacks, so if you swing with seven creatures in one combat, they will all get +5/+5 that combat.
  • Focusing on strong wincons like that would also let you turn Mortician Beetle into Elves of Deep Shadow (of course, I don't see many creatures in my playgroup so maybe I'm undervaluing that card)
  • Scavenging Ooze sticks with your pump-to-win theme but adds some targeted graveyard hate
  • To help speed up card draw - how about Fecundity? I assume you're playing more creatures than your opponents (and have recursion!) so this can help speed up the mid-game slog that usually happens in B/G. Foster is another option, but a little slower.
  • Duskwatch Recruiter  Flip - I have no experience with him, but maybe this would be a good place for him
  • Manglehorn is just so good as removal, and to slow down your opponents
  • From Beyond seems a bit slower than Awakening Zone in an opening hand for a similar effect
  • Cryptolith Rite turns everything into Birds of Paradise!
  • Maybe Bone Shredder over Nekrataal?
  • What about something like Doomgape as a swing-in fatty over Scourge of Nel Toth? Both seem combat-focused, but Doomgape gains you life and is harder to block
  • How often do you use Altar of Dementia? Would something like Ashnod's Altar be more useful? Probably comes down to whether you need ramp or card draw more at that stage of the game.
  • Ghirapur Orrery might be interesting tech to play with, but depending on your playgroup it could go either way. Never used it personally but it seems like it could be fun
  • Aluren is on the steep side of "budget" but would be SO GOOD HERE (assuming your opponents aren't heavy on the creatures too, it's symmetric!)

nicochulo on Enemy Sacrifice

1 week ago

Perhaps you might want to take out Mortician Beetle since you already have big creatures and it would be a replacement. Basically what I'm saying is that they both do something when a creature dies,so you're not loosing anything in that front. Try it out and see how it goes

franjimen421 on Jund Sacrifice

2 weeks ago

first of all:

modern is a fast format. 5 and 4 mana spells or abilities that are 3 colored, like you have, are not likely to even hit the battlefield because you'll die before it even happens (in most cases). if those 5 & 4 drops are not important to you, i suggest removing them from the deck, and putting creatures like Bile Urchin, Bloodbriar, Bloodflow Connoisseur, Bontu the Glorified, Child of Thorns , Corpse Hauler, Doomed Necromancer, Frostling, Mortician Beetle

spells like Altar's Reap, Bone Splinters, Collateral Damage, Crack the Earth, Eldritch Evolution, Fling, Footsteps of the Goryo, Infernal Plunge, Plunge into Darkness

noncreature permanents like Demonic Appetite, Evolutionary Leap, Quest for the Gravelord

and sideboarding Boggart Forager

i'll keep searching for you tomorrow, hope this helps for now

ShaharRyu on Black Aristocrats

3 weeks ago

Bloodflow Connoisseur might be an option for you since it also stacks +1/+1 counters just like your other creatures do, although it is more expensive. It synergizes very well with your Mortician Beetle.

Death Cultist is an option to consider for one drops and Fume Spitter can work as fodder for Beetle and removal.

LeaPlath on Shared Sacrifice

1 month ago

Depends on the combo. If I need a generic sideboard, I like to go 4 or so pieces of graveyard hate. More removal. Generically good answers like Pithing Needle etc. It depends on your meta.

So the main issue is nothing you are doing is inherently powerful. Mortician Beetle is a growing 1/1, sure. But it scales slowly. By the time you have it up to a decent size, bigger things will already be on the table and would of cost you less mana overall. You can pay a total of 7 mana and 2 cards in hand to make beetle into a 4/4, but I can play 1 Obstienant Baloth for 4 mana, have a 4/4 and have gained 4 life on its own. Or Ob Nixilis, Unshackled. Yeah, he is cool but by the time you play him fetchlands will be irrelevant, you will be dead, or removal will be available and he will die.

This may sound harsh, but remember Modern is a format where your deck needs to be on the ball and have started to do its game winning stuff on turn 4. Turn 4 is when Cryptic Command or Collected Company comes online and they can start to outvalue you. Turn 4 is when the aggro decks will be aiming to have you so low you are within bolt/blast range. Turn 4 is when the combo decks should of sculpted a hand and be ready to go off. This deck, on turn 4, is playing an enchantment that kills stuff if your cards die.

DolanDark on Sticks n' Stones - Modern

3 months ago

solarPULSAR I considered that, but that would make me commit to a full Blood Artist + Zulaport Cutthroat deck, and that isn't my goal. I have Smallpox in there for creature removal, since i don't mind losing a creature. If i did want to take that route though the deck would be completely different with inclusions of Mortician Beetle and possibly Quest for the Gravelord in there.

landofMordor on Graveyard Shenanigans

3 months ago

Hey friend (: it's my pleasure.

First, for potential cuts: Bloodbriar (there are better options like Mortician Beetle), Agent of Erebos, Eater of Hope, Pharika's Mender, Skullwinder, Vampire Aristocrat (see Bloodthrone Vampire), Vampire Nighthawk. Also, depending on how you feel about your top-curve creatures, those could be flex spots.

I love how strong this deck is with ETB abilities and "when this dies" abilities. Treasure Keeper is phenomenal, for one. You've also got excellent one-shot sacrifice outlets like Devour and kickers and so forth. The permanent sacrifice outlets like Viscera Seer and Jarad are great, but there are few enough of them that you might have trouble sticking a sacrifice outlet.

So, what I would focus on at this point would be finding ways to cheat your fatties into play from the grave, and finding redundancies in your "permanent" sacrifice outlets. There's nothing worse than being a reanimator player with no grave and no ways to sacrifice creatures (it happens...and not always on bum draws). Splinterfright, Jarad's Orders, self-mill like Deadbridge Chant, and anything Dredge (like Stinkweed Imp) will fill your grave with creatures for you, so that when Meren has sixteen counters you'll actually have targets worth pulling. Disciple of Griselbrand, Nezumi Bone-Reader, Birthing Pod are all ways to get more sacrifice triggers when you want them. And don't be afraid to up your curve with Xathrid Demon or other high-CMC win-condition-like cards.

Then, I guess if you're feeling extra adventurous, I'd investigate ways to produce more tokens, because a lot of those sacrifice effects are still powerful for non-tokens, and tokens will help you go wide when you stick Pathbreaker Ibex. Golgari Germination, Verdant Embrace, Ogre Slumlord are all options. The worst part about GBx reanimator imo (I run Karador, Ghost Chieftain) is that the endgame is pretty grindy, so going wide with tokens is a must for me if you want to play a second game.

So, in summary, the deck is super strong in staples/ramp/card draw/core mechanics. Self-mill/extra sacrifice/token synergies are things you can pick and choose to personalize and make it fun for you, the pilot. Best of luck, and be sure to mention me if I can help with anything else!

Squirrelbacon on B/G Sacrifice

3 months ago

Hello!

I enjoy aristocrat type decks, and is actually all I play online. Bloodthrone Vampire is in my opinion just an upgrade from husk, so I'd run that instead.

Also, have you thought about running some more value sac creatures? Ones that come to mind are Mortician Beetle, Young Wolf, Brindle Shoat and Viscera Seer. Tragic Slip is also crazy in these decks. These types of creatures generally offer a more all in/nuke type approach so it can be fragile, but that is where cards like Vines of Vastwood and Apostle's Blessing can help out...

Best of luck!

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