Krosan Verge

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Uncommon
Commander 2017 (C17) Uncommon
Planechase Anthology (PCA) Uncommon
Commander 2016 (C16) Uncommon
Planechase 2012 Edition (PC2) Uncommon
Archenemy (ARC) Uncommon
Judgment (JUD) Uncommon

Combos Browse all

Krosan Verge

Land

Krosan Verge enters the battlefield tapped.

: Gain .

, , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped, then shuffle your library.

Price & Acquistion Set Price Alerts

C18

C17

PCA

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Recent Decks

Krosan Verge Discussion

Demarge on Kooopa Sigarda Deck

6 days ago

(quicker suggestions, for more ideas see The Heron Marked Master)

I would suggest trying the deck out without the lands that enter tapped for little utility, like Evolving Wilds or Graypelt Refuge, barring a more expensive mana base (though adding Krosan Verge, Canopy Vista, Scattered Groves, and Grasslands atm would be little more than $5) your mana base will probably feel just as consistent in getting the colors you need but feel faster by just running more basics.

Sigarda likes to protect as well as attack, Mammoth Umbra can work pretty well for this or Sword of Vengeance. Dueling Grounds also forces a fair fight for siggy, these also can enable you to move away from the board wipes and focus more on having removal for single threats.

Demarge on Trostani Selesnya's Voice

1 week ago

Canopy Vista and Scattered Groves are both fairly cheap atm (you might also be able to pick up Temple Garden pretty cheaply soon as well) and each can be fetched for with Windswept Heath and Krosan Verge, and I guess Grasslands as well.

Ulvenwald Tracker can be pretty good as a means to remove opposing creatures when you got the biggest body out.

Elvish Archdruid works well as a elf lord and ramp, Joraga Treespeaker can provide you a means to tap emmara while also being a pretty good mana dork.

Growing Rites of Itlimoc  Flip, budget cradle.

Requiem Angel is also really good as a means to recover from a board wipe

eliakimras on Amanda's Budget Dinosaurs

1 week ago

Also Terramorphic Expanse, Blighted Woodland and Mosswort Bridge. // Krosan Verge is good with dual lands with basic land types, like Scattered Groves. // You may also consider least one card to give Gishath double strike (meaning double cards revealed with his ability): Duelist's Heritage, Blood Mist, Berserkers' Onslaught, Rage Reflection, True Conviction. People won't let him strike two turns in a row, so it's better to invest all in one big swing of him. Good luck, have fun :-)

SynergyBuild on tuvasa Tier?

1 week ago

Really, it would be around tier 4 this build. I imagine a better version going with a more consistent stax plan that happens to run a few key enchantments, instead of this could even be tier 2.5, but the commander would be all but a major part of the deck.

If you want a real enchantment-based build, use Earthcraft and Squirrel Nest, drop the Enchanted Evening/Aura Thief, Starfield of Nyx, Sigil of the Empty Throne, and Solemnity/Phyrexian Unlife/Solemnity/Decree of Silence. You should run Altar of the Brood as support for both the earthcraft combo and Opalescence/Parallax Wave.

The other drops you should have are cards like Cultivate and Kodama's Reach, because they are bad cards and shouldn't be run in any non-landfall deck, Cleansing Meditation because it is bad, and Skyshroud Claim. Pendrell Mists is too much mana for this deck to handle, as is Omniscience, despite its power in some decks.

Sun Titan would be okay in a more dedicated stax build that doesn't go with enchantments, despite its promise with Mana Vortex, and Austere Command/Supreme Verdict should be on the chopping board.

Leyline of Anticipation is weak for its mana cost, and is abd draw, only semi useful when in openning hand, but even then it isn't great.

Sphere of Safety is too much mana, and I'd probably drop a Propaganda or Ghostly Prison, perhaps because you'd just tutor up a Solitary Confinement.

Seedborn Muse, Mystic Confluence, and Mirari's Wake are a waste of mana, I know why you run them, but they are traps.

Words of Wind is a maybe, I feel it has value when comboing off, and acts as a wincon with Earthcraft/Altar of the Brood and a creature, but is otherwise weak.

Energy Field needs to go, it sucks, as does Hesitation and Lunar Force, yes, Sun Titan, no even so. You will not use these in a meaningful way.

Academy Rector is for pulling out your Decree of Silence/Omniscience, but because you are not hulking it up or having any consistent way for it to die, it isn't worth it.

Land Tax is a bad card, honestly unless you are monowhite or in a deck that benefits from discarding cards, it isn't worth it. The thinning is the best it does, and a card in your deck that thins only is trash. If it is used to help you hit land drops, your deck is either A: Not in need of land, or B: Awfully built or was mulliganned poorly.

Beast Within and Counterspell need to go, there are much more efficient options like Force of Will, Nature's Claim, and Swan Song.

Karmic Justice is a bit bad, I'd drop it, probably for Greater Auramancy.


Now the next part is on what to add. I talked about dropping around 27 cards, so there is some room. I would drop around 3 lands at least as well, which leaves us with a clean 30 cards to add.

Now, we'll add the cards I previously talked about, Altar of the Brood, Earthcraft, and Squirrel Nest. These help you win the game after we dropped a lot of your previous wincons. Greater Auramancy is also a card I prior suggested, and helps stop a Nature's Claim kill you. 26 cards left to go.

The next is to replace the lands we dropped. You want mana fast, so you can empty your hand, and use Tuvasa to draw more cards, aiming to hit a real enchantress or tutor for one. This means two things, more tutors, and more ramp.

Wild Growth, Utopia Sprawl, Overgrowth, and Fertile Ground help benefit Earthcraft when used to make more mana on combo turn, especially with an Opalescence out. Mana Crypt, Mana Vault, Sol Ring, Chrome Mox, Mox Diamond, and Lotus Petal allow the deck to get more mana faster as well. This leaves 16 cards.

With tutors, Idyllic Tutor, Worldly Tutor, and Mystical Tutor are the picks for me, leaving 13 cards.

Teferi's Protection, Swan Song, Flusterstorm, Seal Away, Ravages of War, Force of Will, Nature's Claim, Armageddon, and Cast Out are efficient pieces of interaction I would suggest. This leaves 4 cards.

Back to Basics, Root Maze, and Rest in Peace make for a good toolbox effect for hate pieces. This leaves 1 card.

Nature's Chosen is a card I have found success in, and suggest you try it too. Enchanting a Tuvasa makes it another land in essence, and can untap a Serra's Sanctum, it is under the radar, so pick it up before all of the Emmara, Soul of the Accord players find out about it. That is it!


This last part is about optimizing your landbase for Back to Basics and Earthcraft, they synergize well, so don't worry too much about stretching your deck thin.

After looking through, the following lands are must drops, as they aren't good in nearly any deck:

Maze of Ith, Krosan Verge, Reflecting Pool, Reliquary Tower, and Rogue's Passage

They don't have a place in this deck.

Similarly, you should optimize your deck to get your colors more on curve, fetchlands being a major part of that. Wooded Foothills, Flooded Strand, Polluted Delta, Misty Rainforest, Scalding Tarn, Verdant Catacombs, Arid Mesa, and Marsh Flats are the missing ones in your colors. You can use them to fetch the shock/dual lands for colors, or basics for Back to Basics/Earthcraft.

Wooded Bastion, Flooded Grove, and Yavimaya Hollow should be dropped as well to fit them, as well as Brushland for Razorverge Thicket, Adarkar Wastes for City of Brass, Hinterland Harbor for Mana Confluence, Glacial Fortress for Exotic Orchard, and one of each basic because you have too many lands.


That's it. That would actually be a tier 3 enchantress deck, and doesn't stoop to just playing Tuvasa for colors for a stax-combo deck, running no enchantments.

aznb01777 on An Enchanted Evening

1 week ago

also switch out explosive vegetation for Skyshroud Claim to grab your shock lands, maybe drop 1 land for a Krosan Verge since it can grab your shock lands as well.

ballesta25 on Shanna Go Wide and Voltron

3 weeks ago

Sprout Swarm is a good token generator, especially for Shanna, since you change buff her mid-combat just by tapping creatures.

Krosan Verge is an excellent land for green-white.

Consider Grasslands instead of Terramorphic Expanse or Evolving Wilds - it can fetch your Canopy Vista or Temple Garden as well as basics.

Blade of Selves doesn't work as well as you'd hope: unlike Helm of the Host the copies are legendary if the equipped creature is, so it won't let you hit everyone at once with Shanna. Blackblade Reforged might be better so you can voltron?

n0bunga on Atraxa - Infect

1 month ago

I'd recommend Grafted Exoskeleton and Tainted Strike to give Atraxa Infect, or pump up an infect dude.

Another thing to consider is Heroic Intervention. When people know what you're on, your creatures will be target #1. So it's important to protect them!

I'd say maybe shave some of the "do nothing" infect creatures; by that I mean those that don't have relevant keywords, or abilities or ETB triggers.

I also think you could do with more fetchlands. If you're on a budget (which I think you are), I cannot recommend the "terrible" mirage fetches. Rocky Tar Pit Flood Plain Grasslands Bad River Mountain Valley. The downside is they come into play tapped, however if you ever increase your budget to include shocklands, they can fetch those! Similarly, Krosan Verge is one of my favourite fetchlands since it can fetch you a Breeding Pool and Godless Shrine for example.

Enral on ☀ Tuvasa Enchantress | Approach the Second Sun ☀

1 month ago

redace10: Good call on Krosan Verge...will definitely replace it when I get hold of one. Mana Bloom is there for constant card draw but I can see how Search for Azcanta  Flip might be more useful. Thanks for your suggestions!

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