Benefactor's Draught


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare

Combos Browse all

Benefactor's Draught


Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.

Draw a card

Price & Acquistion Set Price Alerts



Benefactor's Draught Discussion

Kamerot on Om nom Trample

3 weeks ago

Quest for Renewal is a neat card, I might have to take a look at. I'm not a huge fan of Benefactor's Draught, it could gain a lot of potential card draw, but letting my opponents have untapped creatures with potentially nasty activated abilities would be too much of a risk. Thanks for the suggestions!

Zidantur on Om nom Trample

4 weeks ago

I love this deck. I don't have the money for this exact list, but I want to build this commander.

How do you feel about Quest for Renewal and Benefactor's Draught? You could have quest active on the turn you play it pretty easily. Benefactor's Draught seems pretty versatile; tap your druid to pump then untap them and attack, you could save someone whose blockers are tapped (and then you draw from them blocking), or you could just use it to create lots of mana on your turn.

Kholek on Selvala, Explorer Returned (Competitive)

4 months ago

You know I have heard of the Village Bell-Ringer and Temur Sabertooth combo and I don't know why I have forgotten about it. thank you for that reminder.

I did at one point have Aetherflux Reservoir in there, I took it out, I didn't want to build the deck around life gain and or life doubler's ... Why... I don't know. a BIG LASER to the face is funny. but choking someone out with poison is somewhat satisfying.

I do have To Arms! in the deck. the reason why I have Benefactor's Draught in there is not only for untapping, but for the card draw. and card advantage is key especially with a massive amount of mana to spend.

I looked at your deck. very nice, I will definitely +1. and the best part is that it is different. which makes Selvala, Explorer Returned even better.

slayingmatt1234 on Selvala, Explorer Returned (Competitive)

4 months ago

Hey man, I am a huge Selvala fan myself, and I have my own high power deck here with her at the helm. Although I think my deck is more around the 75% power level (I put some pet and budget cards in mine), I'm sure it will be worth a look for you, as it plays slightly differently and runs a different set of cards, but still can consistently win crazy fast.

Here are a few card choices I recommend: In addition to Mobilize, etc. I recommend using To Arms! instead of Benefactor's Draught depending on your meta, since it doesn't untap their creatures.

Another combo that I use in my deck is Village Bell-Ringer + Temur Sabertooth. Although it is a little more mana intensive than the combos you already have, I like it because both cards are very useful individually (protecting and untapping your creatures).

Finally, I noticed that you have all this lifegain, but you don't have Aetherflux Reservoir? That seems criminal!

Anyway, love the deck!

Naganov on Merfolk amphibians with counters

10 months ago

Ik denk dat je sowieso naar meer creatures (merfolk) moet gaan. 19 creatures is echt te weinig voor een tribal deck. 30-35 creatures is een beetje de richting die je op zou moeten gaan.

Tips (Ook wat slechtere tips maar om het een beetje budget te houden):Voor untap: Intellectual Offering, Breaking Wave, Retreat to Coralhelm, Quest for Renewal, Merrow Commerce, Dramatic Reversal, Curse of Bounty, Benefactor's Draught (Kan ook tussen opponent's combat!)

Voor creatures:Deepchannel Mentor, Merrow Harbinger, Riverwise Augur, Seafloor Oracle, Surgespanner, Tempest Caller, Tidal Courier, Fallowsage, Drowner of Secrets, Jungleborn Pioneer, Merfolk Sovereign (Lord), Merrow Reejerey (Lord), Stonybrook Banneret, Lord of Atlantis(Lord), Master of the Pearl Trident (Lord), Merfolk Mistbinder (Lord), Coralhelm Commander (lord)

Qua versnelling, ik zag je van de week al Urban Evolution spelen, met alle exploration is dat prima acceleration in dit deck.

dan kan je ook gaan denken aan Explore, Enter the Unknown, Path of Discovery, Summer Bloom, Rites of Flourishing. ik weet niet of je Kiora, the Crashing Wave had maar dat is ook wel een goede voor in dit deck. Hou er wel rekening mee dat het dan een goed idee is om 38 a 40 land te gaan spelen voor een hogere pakkans. Landjes met cycling zorgen er dan weer voor dat je niet te veel land op hand houdt.


Darkersun on Derevi I'd Tap That Shenanigans

10 months ago

Some ideas:

Intruder Alarm great with Thraben Doomsayer / Kazandu Tuskcaller

Cryptolith Rite great with untap abilitys

Isochron Scepter + Benefactor's Draught or Dramatic Reversal, but this makes only sense if you can Tutor for it or the Spells.

Illusionist's Bracers great in each Tap ability

I like you deck concept :)

cdkime on Attack of the.. Elk?

10 months ago

Benefactor's Draught untaps all your creatures, draws you a card, and discourages blocking. As a note, you pretty much have to play this card after you declare attackers, but before the declare attackers phase ends--once they declare blockers, you will not get additional card draw.

Explore gives some ramp and draws you a card.

Viridescent Wisps is a 1 mana combat trick that also draws you a card. It isn't great, but would be passable in a casual, budget deck.

Abundant Growth is another 1 mana card that draws a card, and provides minimal mana fixing. Again, not great, but could find a place in this deck.

spludgey on I guess i'll attack you with your lands?

11 months ago

I like it a lot, but I play tested it around 10 times and only got one turn 4 win. I think the ratios are a bit off. I'd definitely get rid of Tenacity and Mobilize and replace it with Benefactor's Draught. You only have four white mana in the deck as well, otherwise I would have suggested To Arms! instead.

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