Fiery Temper


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

Printings View all

Set Rarity
Shadows over Innistrad Common
Time Spiral "Timeshifted" Rare
Torment Common
Promo Set Rare

Combos Browse all

Fiery Temper


Fiery Temper deals 3 damage to target creature or player.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -25%

0.03 TIX $0.05 Foil


Have (3) Boza , KB2187 , H@nktheTank
Want (1) hardhitta71194

Fiery Temper Discussion

Feltrix on Purple Drank

7 hours ago

And to madness out Fiery Temper.

DrLitebur on Best cards for RG Energy?

1 day ago

You can't forget Key to the City for filtering, getting your big creature through unblockable, and in general just being a decent card. Another upside, if you want to run Fiery Temper, it can trigger its madness cost as well. All in all, the card is good to run in the deck.

VageGozer on Secret Salvage Alignment (Budget)

1 day ago

Any Hedron Alignment-based deck gets an upvote from me. I also think Secret Salvage is really making this strategy a lot more viable. One big question I have: Do you really need to play red? Sure, Fiery Temper is good and Unlicensed Disintegration is non-conditional instantspeed removal, but is better than putting in more black removal (Murder is also non-conditional) and counterspells? I haven't played with Bomat Courier enough to have an opinion about it. It could be good, it can also be just a 1/1 that blocks once. I prefer to make the manabase as straightforward as possible, since the deck revolves around a strategy that needs proper setup. Less unnecessary complications = better chance for the setup to work properly.

I've been playing around Hedron Alignment for a while and I found out that once you have atleast one Alignment and a Secret Salvage the game is pretty much done. So my preference goes to getting those cards as fast as possible, i.e. going through my deck with Oath of Jace, Catalog, Anticipate and Treasure Keeper or just getting the needed cards directly with Diabolic Tutor and Behold the Beyond.

Prior to Aether Revolt, I was trying using Lost Legacy to get one Hedron in exile from anywhere. Now that Secret Salvage is a thing, I don't know if it has completely replaced Lost Legacy, because LL can also target your opponent. I like to keep one in the sideboard, just in case.

DiscardDecard on Mono Red Burn Budget

2 days ago

I think you're going to want to up Rift Bolt to a 4x ofI also think, even though I don't really like this card, Vexing Devil might have a place here instead of some of the creatures you are currently using.

I think Fiery Temper is a bit too slow for the deck as well

archfield1 on Aether Revolt Mono red burn

2 days ago

I would only run 2x Fiery Temper to match the 2x Lightning Axe, since without the axe it's overcosted. I would add two Bedlam Reveler for card draw after you dump your hand, or two Burn from Within as a late-game finisher.

Kryogenyc on Machine Head V2.0

2 days ago

Thanks for the help. I was thinking on removing the Harnessed Lightning completely for Incendiary Flow since it can hit the dome as well, so far in testing the sorcery speed doesn't hurt. I will keep Fiery Temper for the same reason. at this point i had not think of a sideboard yet, but your recommendations are great also thinking on adding Bedlam Reveler and Thermo-Alchemist. Since most of the deck is instants and sorceries.

Qwer57764 on U/R Thermo Visions

2 days ago

Re Techmage45

I appreciate the idea but I'm not so sure about Shock. It seems like a perfect card at first yet when you look at the deck, I think there are some strictly better options.

Fiery Temper serves almost as a sorcery speed Lightning Bolt with all of the discard outlets with the Collective Defiance, Tormenting Voice, and even Geier Reach Sanitarium.

Also, Galvanic Bombardment fills the role of removing small annoying creatures. I think the upside of the increasing damage with all of the discard outlets outweighs the ability to hit face. Also, Incendiary Flow is a better spell with which to burn the opponent out.

Load more