Fiery Temper

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Shadows over Innistrad (SOI) Common
Time Spiral "Timeshifted" (TSB) Rare
Torment (TOR) Common
Promo Set (000) Rare

Combos Browse all

Fiery Temper

Instant

Fiery Temper deals 3 damage to target creature, player or planeswalker.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Price & Acquistion Set Price Alerts

UMA

SOI

TSB

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Fiery Temper Discussion

DRmagic2017 on Vampires

1 week ago

A very interesting build. But I don't see any removal here. Madness mechanics is really fun so why don't you you think about Fiery Temper, Lightning Axe or Avacyn's Judgment?

Alkadron on PDH(RB) - You wanna block? Choose Wisely

1 month ago

Hello Dete! Thanks for all the suggestions!

When I was putting this together, I thought really hard about adding a bunch of really small evasive creatures, so I could get the oddsmaker trigger reliably. But her whole deal is gambling, and reliable isn't a gamble. I thought it would be way more fun if I put in creatures that were easy to block, and forced my opponent to make some very difficult choices.

So I use a lot of first strikers - they can get blocked, but a your creature's probably going to die and mine will probably live. Do you wanna sacrifice a creature to prevent me from drawing?

And I use a lot of trampling combat tricks. I know I have to choose my oddsmaker creature before blockers are declared, but I can cast Run Amok or Rush of Adrenaline or Brute Strength after blockers.

Imagine getting attacked by a 2/2 rats. You're going to block with your trinket mage, to a) kill the rats, and also b) prevent me from drawing two cards. Then I hit my rats with the Brute Strength -- now your mage still dies, my rats live, and I'm still drawing my two cards. Next time I attack with the rats, you're gonna have an agonizing decision to make - Do I have another combat trick in my hand? Am I bluffing? What do you do?

And that's the goal! That's what's fun for me while playing this deck. Gambling, and forcing my opponents to gamble with me. The deck would probably be better with reliable card draw, but I do alright for myself, and I have a ton of fun doing it. :)

As for removal; a deck like this can only dedicate a few spots to it--the overwhelming majority of cards need to be small aggressive creatures and combat tricks. The removal I've already got (Fiery Temper, Alchemist's Greeting, Ichor Slick, Dark Withering, Murderous Compulsion, Murder, Terminate, Diabolic Edict, Aftershock, and Psychotic Haze) are the very best cards I could fit into those slots, for this deck archetype, I think. For a more control-ey, less aggro deck, nothing's better than Crypt Rats, Pestilence, and Evincar's, for sure. But I think they'd slow me down and kill more of my creatures than my opponents', in this deck.

Spazik008 on Help me help Tibalt

1 month ago

and yea like the other guy said, Fiery Temper, Risk Factor, Asylum Visitor and Lingering Souls might be a good place to start. Maybe get some Faithless Looting in there to be more like blue.

WizardOfTheNorthernCoast on Tibalt, the Fiend-Blooded

1 month ago

He's bad, that's why no one plays him. Even an 'all-in GY interactions' deck with Hellspark Elemental and Fiery Temper would be bad in a competitive format such as Modern because not powerful enough (I mean compared to Hollow One and Dredge running around...).

Galati on Help me help Tibalt

1 month ago

Why not make a Madness deck? Cards like Fiery Temper and Alchemist's Greeting cost very little when discarded.

eatmygender on

1 month ago

Delirium Skeins could def be an include, and Fiery Temper is a bit complicated to enable when I could just run Bolt instead. Thanks for the feedback!!

Daedalus19876 on

1 month ago

Standard disclaimer that I am NOT a Pauper player, but why not Fiery Temper over Vicious Rumors? Seems like it would do more.

Also, Delirium Skeins seems good!

Duke.Fleed on Infernal Downfall

1 month ago

Nice deck! I love madness. If you don't mind, here are a few suggestions for improvements:

For a madness deck to be good, you shouldn't include cards just because they say madness. Even if the rate of the madness cost is good, remember that that cost is always plus a minimum of a mana (since you had to cast another card beforehand). The only situation in which you will get full value for your madness is off of Liliana, but at that point you could just be casting a better card. Take Fiery Temper for example. I think this is probably the most popular madness card, but also the most over rated. When it is good, it feels reeeallly good. But when it is bad, it is beyond bad. This deck looks to be focused on inevitability, in that your win conditions are big, hard to deal with, threats that WILL win the game if the op does nothing. So would you play Lightning Bolt in this deck? Do you need to burn their face? No. You have hazoret for that. So what is the point of bolt other than creature removal? I understand that it speeds up the game, but my point is, why make it harder to cast bolt by playing fiery temper if it isn't an integral card to the deck anyways? I feel the same way about Biting Rain vs Damnation or Anger of the Gods or Sweltering Suns.

Ok, I'm done saying negative things. Here is what I like about the deck and what I think you can increase. Discarding cards for value is a great feeling. So you should include cards that like to be discarded, other than just madness cards. Like: Bloodghast and Cut / Ribbons. The good thing about cards like these is they can stay in your graveyard and do not have demand immediate mana like the madness cards do. I am not saying you need to cut the madness from the deck, just be very specific with which madness cards you are keeping. Don't just think of them in their best case scenario, but also not in their worst case scenario, you've got to think about things in averages. "on average, how good is this card?" Cards like Faithless Looting, Collective Brutality, and Kolaghan's Command are all great examples of cards that are pretty good most of the time, and are therefore great includes!

Hopefully my ramblings help. Let me know if you have any questions, and if you like my suggestions: check out my podcast all about brewing decks at mtgcoldbrew.buzzsprout.com (we're also on itunes and spotify)

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