Shared Animosity

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Morningtide Rare

Combos Browse all

Shared Animosity

Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

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Shared Animosity Discussion

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

4 days ago

ticked-off-squirrel: Thanks for commenting!

Caged Sun - The deck is getting to the point where I don't really have a problem with mana, but I have a really bad problem with having enough cards in hand to actually spend mana on. I may end up adding one of these in the future depending on how the deck settles out, but I'm not sure which yet out of Caged Sun/Gauntlet of Power/Gauntlet of Might.

Metallic Mimic - I run this in all my other tribal decks, but I'm not sure it fits as well in here. Raid Bombardment does a lot of work in this deck, to the point that if I have both of my Anthem Goblins out I will sac one so that Raid Bombardment can still proc on the tokens. Since the tokens tend to get sacrificed or blow up, their actual power doesn't become that significant. In much the same tone Shared Animosity is only still in because it has virtually no drawback, and I can just set it down and ignore it.

Quest for the Goblin Lord - Same as above.

Goblin Caves - Now this is a card that I haven't thought about in a long time. This could really help all the Goblins soak up removal. The only drawback I can think of is I can't bounce around a Skullclamp, but if it was really important I could just sac the land the enchantment is on. Going to sideboard this because I really want to test it out.

Squee, Goblin Nabob - I like Squee a lot, but the only thing he really benefits me with in this deck is the discard that is tied to Tormenting Voice and Faithless Looting. I am considering putting Daretti, Scrap Savant back in, in which case it may be starting to be worth the include, but I can't see myself ever actually casting him, as 3 mana for something to sac is just too high. That means I would just hold Squee in my hand until a discard prompt came up.

KamenRiderVys: I actually ran Mana Echoes in the deck for a long time, and on average it would net me 100+ mana in any given phase. The problem was that I never actually had anything to spend it on, and it would just fizzle at the end of the phase. I don't have anything with flash, I have very, very few instants, and even when I was making 250 colorless mana on my own turn during my first main phase, I had like 3 cards in hand that had a total CMC of like 5. I eventually took it out a few iterations ago, and haven't really missed it. I moved it over to my Zada deck, that has a lot more opportunities to actually use it.

I really love Repercussion. I've knocked several people out on a turn where I would cast it and wait to see if it would be countered, and then if it wasn't I would immediately follow it up with a Blasphemous Act (with Boseiju if I need). Sac my own creatures in response and I take no damage but the rest of the table blows up. I used to use it as a finisher, but have started putting it down earlier and earlier because of all the damage sources that will whittle my opponents down, and I can choose whether I care about taking the damage or not. At worst it speeds up a game I would probably lose anyway, at best I win on that turn. People are already afraid to block tokens when Ib is out, now they let through 20 because they don't want to take 80. Works me me, haha.

Journeytodiscoverychannel on Put on your masks and animal skins!

1 week ago

Amazing! Only suggestion I have is since you have all creatures and same type Cavern of Souls

Maybe a Shared Animosity

Definitely second the Lightning Bolt

I couldn't find a single shaman that would benefit while keeping the pace

+1 from me man for sure!

And I'm super stoked for Guardians of the Galaxy I can't wait to see it!

Also, I wish I had deck building skills like this.

Pethrax on Say goodbye, as we dance with the devil tonight...

1 week ago

Red-Black Madness deck, he rocks in. I know how you feel, I love the flavor in him, and while he is costed for a RDW, his abilities just don't jive, making all us brewers sad. Just did a few playtests, and it feels way more cohesive. 2 Dance with Devils with Shared Animosity on board, then top decked an Impetuous Devils and it was nasty. 4 5/1's with death=ping and an 11/1 trample haste. I really wish there was room for some form of card draw in this cuz this deck sorely needs it once its smashed everything in.

Pethrax on Say goodbye, as we dance with the devil tonight...

1 week ago

First, I love the theme. I have always loved the flavor Devils have had in MTG, and I'm glad you found something to make it work.

Second, some suggestions. 20 lands means playing with a lower curve. Artillerize is a no go. Swap that sucker for Fling. With the exception of Rakdos Cackler and Hellrider (who you wouldn't want to fling anyways) Fling does an equal or better job. It allows you to Impetuous Devils AND Fling in the same turn in case the opponent has a pinger or some form of removal.

Tibalt, the Fiend-Blooded. Flavor yes, useable, no. This planeswalker is meant for a longhaul, not a quick RDW like you are building. Shared Animosity however is DOPE with all the devilish flavor you've packed in. Definitely swap these two around, and if I may, make it a two of and cut 1 copy of Curse of Stalked Prey, which is really only good on the early setup turns.

BalkanDS on United and Unyielding Human Tribal

1 week ago

Shared Animosity is a great group buff card, Mana Echoes is pretty awesome as well. If you didn't already realize, Breath of Fury and Hanweir Garrison is an infinite combat step combo.

Mizzazzi on It's looking a lot like krenko

1 week ago

Great Decklist! If you wanna add alittle more bang to your buck things like Door of Destinies, Konda's Banner, Obelisk of Urd, and Shared Animosity are all great ways to make your aggro just that much more... aggro! +1 All the way! Goblins are always fun to play!

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

1 week ago

Alkadron: Thanks for all the commenting!

Good catch on the Goblin Assassin, I changed the wording in the primer to show that it affects everyone equally.

My problem with Goblin Pyromancer is more often than not I can get a stronger and permanent effect out of Shared Animosity, for a cheaper casting cost, and I don't have to worry about losing all my Goblins if someone takes out my sac outlet(s) with targeted removal, and I can't remove the Pyromancer before the end of turn. I can see running it for the humor and chaos though.

Again, nice catch on Insult/Injury, I didn't think about doubling the Repercussion damage as well. That's going to be a great combo! I can't wait to try it.

Alkadron on Krenko is here and trying to play

2 weeks ago

The most OP cards you can pair with Krenko are: anything that untaps him.

Thornbite Staff goes infinite with any sac engine.

Sword of the Paruns goes infinite with any sac-for-mana engine.

If infinite's not your style (I used to play Krenko, and I discovered that it wasn't my style - I always felt like I'd robbed everyone of a good game whenever I went infinite), there are other options.

Magewright's Stone is outstanding. Thousand-Year Elixir is better. Rings of Brighthearth is best of all. Illusionist's Bracers are a poor substitute, but still phenomenal.

I would make your goblins' power your top priority: Goblin Pyromancer is actually really good, if your board has haste. Shared Animosity is going to be Coat of Arms one day when it grows up, and both belong in Krenko decks.

I wouldn't worry so much about stuff like Wave of Indifference or Stun - just let the dudes get blocked, they're super expendable.

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