Shared Animosity

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Arena [BETA] Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Explorers of Ixalan (EO2) None
Morningtide (MOR) Rare

Combos Browse all

Shared Animosity

Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Price & Acquistion Set Price Alerts

EO2

MOR

Ebay

Shared Animosity Discussion

Triton on You Can Call Me Grandaddy

2 days ago

Daedalus19876 I totally forgot to add Shared Animosity, I’m gonna throw it in when I get the chance. (Just dusted off this deck oops)

...aaaaaaaand I’ll pick up Purphoros I guess lmao, I make enough money to afford cards nowadays!

Appreciate the advice, as always. :)

Daedalus19876 on You Can Call Me Grandaddy

2 days ago

I cannot recommend Shared Animosity enough, the card is RIDICULOUS. Turns 10 vampires into 100+ damage :)

Lightning Greaves is usually strictly better than Swiftfoot Boots in most cases.

I know what you'll say, but have you considered Purphoros, God of the Forge? He's basically never a creature on the battlefield (so he doesn't violate your "all vamps" rule), and he's AMAZING with this kind of playstyle. I'd personally run him over Goblin Bombardment ;)

ClockworkSwordfish on Goblin fun

3 days ago

Browbeat is severely weakened in a format where your opponent has twice as much life as it was designed with in mind. You might appreciate Shared Animosity in its place - it can result in some real blowouts.

BS-T on Brudiclad's transformers

1 week ago

There are a number of things I'd consider a bit underwhelming, either for the format or for how Brudiclad plays. For example, in my experience you don't want to rush your commander out in this case - he is best played on or a turn before you are going to swing city, so the Loyal Drake and Apprentice don't get you as much value in practice as in theory. Similarly Geode Golem, you want B-man in before combat not after.

If you are looking for Fireball or BSZ to be an alternative win condition - drop in a Rings of Brighthearth for your Basalt Monolith to be infinite BFFs with! There options for direct damage that are better when you don't have the mana combo online too, like Comet Storm or Jaya's Immolating Inferno, maybe Banefire depending on your playgroup. Another infinite combo is to use a Zealous Conscripts for Kiki-Jiki to play with.

Other stuff I'm not jazzed with would be:

  • Mind Stone
  • Mind's Eye (does nothing in multiples, is mana intensive, and blue should be able to do 'draw' better)
  • Chief of the Foundry (what's another +1/+1 when you're turning a million of your guys into 6/12 tramplers or 6/6 flying dragons)
  • Pia Nalaar's buffs are also pretty limited.
  • OG Jhoira has very little to do with the strategy as far as I can see, other than you can cheat some of your fatties in - but then you need more clone spells to get tokens of them that you can copy, Quasiduplicate, Fated Infatuation and as previously said, Cackling Counterpart.
  • Also you can't copy Ulamog effectively unless you are using Helm of the Host so something like Bane of Bala Ged which can gobble up those clone spells may even be better.

Tawnos is a borderline one, he's only good some of the time but I do like that he can double up Mimic Vat or Mirrorworks (could be a good add). Tamiyo's Journal and Kuldotha Forgemaster are excellent as a producer and user respectively of your overactive artifact factory.

Again, as EldraziTitan87 said - Wurmcoil is a beast (yes pedants, I know it isn't a 'beast' :O) and Tempt with Vengeance is clever.

OK, I've said loads, hope you think it's somewhat helpful. I'd love your and others counterpoints too. Here is my +1 and especially for including Shared Animosity - that is nifty!

Last_Laugh on My current markov deck

1 week ago

First, you seem to be missing 2 cards, you've only got 98 in your list.

Now for some suggestions...

Reconnaissance needs to be in this list. It allows you to attack with every creature, untap to avoid bad blocks, untap after first strike damage but before normal damage, and even untap after normal combat damage is dealt due to the creature being 'attacking' until the end of combat step ends (you untap in the middle of this step).

Now for a few cards with much smaller explanations lol...

Card Draw is lacking, consider Herald's Horn, Necropotence, Dark Prophecy, Greed, and Twilight Prophet.

Boros Charm - wraths are the bane of this deck, protect your board. Talisman of Indulgence/Fellwar Stone both deserve spots. Shared Animosity needs to be in the deck, not just the maybe pile. Diabolic Intent should replace Diabolic Tutor. Sorin, Solemn Visitor is better here by far for his lifelink your team +1 than your 2 current Sorins combined.

Now creatures... and I'd up your creature count to at least 33. Legion Loyalist, Rakish Heir, Yahenni, Undying Partisan, Mirror Entity, Dusk Legion Zealot and consider more flyers like Falkenrath Aristocrat and Voldaren Pariah  Flip.

Anyways, I hope this helps and feel free to check out my list for ideas. Edgar's Dega Vampires. Upvotes on any of my lists is appreciated.

Doombeard1984 on Hopeless Longing

1 month ago

Shared Animosity and Armageddon effects can be really useful in sliver decks. Tends to be a game ender. I have had many a person scoop once I wipe lands. Also Jokulhaups has the fun of land and creature destruction. If you got your Sliver Hivelord and your mana generators out, it puts you so far in front. I also run Ajani Vengeant. Has good effects for you to use. +1 though for a fellow sliver player. Awesome

ScryLord on my first attempt at Krenko, Mob Boss EDH!

1 month ago

Wow! This is pretty darn good for a first attempt. There's a whole lot of Goblin tribal cards out there, it'd take forever to list them all out so here are a "few" suggestions: - Path of Ancestry - Goblin King - Goblin Grenade - Goblin Chieftain - Dragon Fodder - Skirk Prospector - Goblin Bombardment - Throne of the God-Pharaoh - Mogg War Marshal - Goblin Chirurgeon - Last-Ditch Effort - Goblin Wardriver - Goblin Bushwhacker - Skirk Fire Marshal - Goblin Rabblemaster - Shared Animosity - Goblin War Strike - Goblin Piledriver - Goblin Sledder - Legion Loyalist - Grenzo, Havoc Raiser - Goblin Rally - Metallic Mimic - Adaptive Automaton - Goblin Trashmaster - Quest for the Goblin Lord - Eldrazi Monument - Hordeling Outburst - Goblin Offensive ... and a whole lot more that I didn't add because I'm pretty sure this is way more than enough. Take your pick. Good luck with your deck!

:P

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [BUDGET]

1 month ago

TheCrimsonKing101 In order of a large impact to less of an impact I would say...

1.Purphoros, God of the Forge: This can just win games on its own, especially with an Impact Tremors on the field. ~$18

2.Rings of Brighthearth: Copies a LOT of the best activated abilities in the deck. Look at the spoiler under the "Hit Me Baby, One More Time" section of the main deck for a list. ~$33

3.Magus of the Moon/Blood Moon: Both would be good, but even the Magus is an improvement. About the only way we have of slowing the whole table down that doesn't get us immediately focused to death. ~$6/~$19

4.Shared Animosity: This really cuts down the number of attack phases you need to kill a whole table. $7

5.Disrupt Decorum/Mogg Infestation/Moggcatcher: All 3 of these provide a different benefit depending on your playstyle and meta. If you play against a lot of other creature based decks, Disrupt Decorum is great. If you play against a lot of token decks Mogg Infestation is bad to cast on anyone but yourself most of the time because you double the number of creatures they had. If there are fewer, bigger creatures it is fantastic because it doesn't target and gets rid of everything and leaves them with only a few Goblins. If you like to go for a certain line most games, or there are a lot of counterspells in your meta, Moggcatcher is great because the creature is put into play not cast, so only things like Disallow can prevent the tutored creature from entering.$5-$9 ea.

Crucible of Worlds (~$15) is in there somewhere around #4 or #5. In a deck that runs fetches, Strip Mine effects, or other utility lands that die, it would easily be #2, but that is a much more expensive deck. For this one you end up getting more lands back from Surveyor's Scope than you do a Crucible in most games. If your playgroup is more battlecruiser Magic that goes into the 10-20+ turn range, Crucible gets better because of the increased number of chances you have to use it.

To get the widest benefits out of $75 I think I would go..

Purphoros + Blood Moon + Magus of the Moon + Shared Animosity + Disrupt Decorum + Mogg Infestation + Moggcatcher

That would get you to roughly $72, and provide the largest range of improvements. I still think Rings is one of the strongest upgrades, but it at least has a backup effect already in the deck through Illusionist's Bracers.

Thanks for commenting!

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