Shared Animosity

Shared Animosity

Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

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Printings View all

Set Rarity
Commander 2020 (C20) Rare
Explorers of Ixalan (EO2) None
Morningtide (MOR) Rare

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Legality

Format Legality
Block Constructed Legal
Vintage Legal
Duel Commander Legal
Canadian Highlander Legal
Highlander Legal
Oathbreaker Legal
Modern Legal
Leviathan Legal
Unformat Legal
Casual Legal
Legacy Legal
Limited Legal
Custom Legal
Pioneer Legal
1v1 Commander Legal
Commander / EDH Legal
2019-10-04 Legal
Tiny Leaders Legal

Shared Animosity occurrence in decks from the last year

Latest Decks as Commander

Shared Animosity Discussion

Zedester on Tana/Jeska Triplets

1 week ago

carpecanum i don't think Runes of the Deus will be as good Domri Rade can get you that with the emblem, and 5 cmc is kinda high and 7 cmc of Akroma's Memorial 2 extra mana to affect the whole board is better plus you got Shared Animosity to boost up the tokens by tremendous amount. And Epic Struggle will probably add it to the deck as soon i figure out what to take out, thank you for your suggestions!

Barbarian_Sun_Pope on Velvet fist, Iron gauntlet!

1 week ago

16 lands is reeeeeallly low, even with the ramp in this deck. I would push it up to at least 18/20. Hazoret's Monument/Bontu's Monument can help with permanent cost reduction along with card filtering or some direct damage to close out the game. Shared Animosity could also go a long way here with the number of creatures you're attacking since they all share a type. Hope this helps.

Unlife on stampeding Dinosaurs!!!! RUN!!!!!!!!!!

1 month ago

45 lands is fairly high, especially if you're running green. I'd recommend going down to 35-37 lands with 6-8 sources of mana ramp. I'd also vary up your lands, so you have things like shocks, checks and pain that tap for multiple colors of mana. Some support and draw effects can help protect your dinos, such as Heroic Intervention, Unbreakable Formation, Teferi's Protection, Return of the Wildspeaker, Vanquisher's Banner, Shared Animosity, Harmonize, Beast Whisperer, Garruk's Uprising and Coat of Arms could all fit. With all the enrage triggers, Pyrohemia could have a place as well. I'm not sure what your budget is, so these are just general ideas.

king-saproling on Turn 5 Win - Rebel Yelf ft. Mozilla Firefox

1 month ago

Thanks unwucht. Unfortunately Zirda's companion ability requires that all permanents in the deck have an activated ability, so I would not be able to run Shared Animosity.

unwucht on Turn 5 Win - Rebel Yelf ft. Mozilla Firefox

1 month ago

shiny build. Shared Animosity might be considered a valuable insert.

TriusMalarky on Márton The Mono-Red Carterhoof

1 month ago

I'd definitely cut Temple, this deck seems too aggressive for it to be worthwhile. If you really want double-mana lands, try

Ancient Tomb if you have cash

Dwarven Ruins

Balduvian Trading Post(although it's really not a double mana land....)

Sandstone Needle

Other than that, maybe try going heavier into the Goblin theme. There are a lot of goblin token generators, and Goblin synergy is often better than straight token synergy.

Consider cutting Emrakul's Hatcher, Hanweir Garrison, Scampering Scorcher for things like Goblin Rabblemaster, Goblin Piledriver, and Goblin Trashmaster.

Additionally, lots of goblin synergy turns Shared Animosity into a win con. With Animosity or Marton, Breath of Fury becomes a straight win condition with enough tokens. Just slap it on your tokens and they'll get bigger with each swing.

Frank_Glascock on Xyris wheels tribal

1 month ago

I have been doing some more thinking about Explore. Could Explore be Dryad of the Ilysian Grove? It gets you another land drop every turn and as a small bonus turns on every land in the deck for Earthcraft.

Growth Spiral seems too limited. It could be a continuous and much better draw effect with Sylvan Library. Three Visits is a better ramp spell. I can get another major combat buff in Shared Animosity. Or another piece of interaction in the form of Mana Drain or Swan Song could be added.

I count 27 spells which produce mana. This is not counting Pir's Whim but is counting Uro, Titan of Nature's Wrath, Thieving Skydiver, Sword of Feast and Famine, Explore and Growth Spiral. The decks plays 39 lands which seems high given the massive amount of mana this deck can produce. Has there been any thought to cutting down to 37 or 38 lands?

Counting the interaction in this deck is a little tricky. Let me ask this. How often does Thieving Skydiver steal a mana artifact as opposed to a stax or hate bear artifact?

Including Thieving Skydiver, Sword of Feast and Famine, and Commit / Memory I count 12 interaction spells. Has this been sufficient? Could an argument be made to cut one of the mana generating spells for something like Force of Vigor. Let's say Explore and Growth Spiral had already been cut. What is your worse mana producing spells left?

What wheel gets cut for Timetwister?

Has Pir's Whim been an effective removal spell? I assume you only choose yourself as friend.

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