Concordant Crossroads

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition III (ME3) Rare
Chronicles (CHR) Rare
Legends (LEG) Rare

Combos Browse all

Concordant Crossroads

World Enchantment

All creatures have haste.

Concordant Crossroads Discussion

Demarge on Ghave That Bitch Some Competition

1 month ago

hmm random brewing though that popped into my head, Metallic Mimic and Lesser Masticore can make for part of a hulk grab that is only 4 cmc (or 5 with a seer) that the masticore can also combo dmg like a... where's Walking Ballista ? the unicorn allows a hulk combo with ballista, actually you might just want the mimic over the unicorn, in all the plan b combos you have it's unlikely you'd just blind drop the unicorn before you already had the other combo piece ready since a table of cedh will likely hate it out fast, so you can do mimic naming the creature type you want the extra counter on.

oh yeah back to the mimic with masticore combo benefits, masticore can be a discard effect when you'd want one (good for a reanimator version) when you combo with an altar it's an infinite dmg source on it's own, mimic and masticore would also be completely colorless, being a lot more friendly than messenger to say the least to cast it also works with more of your tutors... I caught myself rambling but to say the least it works better than messenger, and I have to admit, Earthcraft with only 3 basics in deck might make it weaker than it should be, sure you have many fetch, but it also nobo's with your Root Maze . Dark Confidant in most cases might be weaker than say a Elvish Visionary , Tymna the Weaver , or even just a Sign in Blood type spell ( I can't remember the 1B version name from mirrodin block), it's slow and inefficient for cedh.

my final suggestion would be Concordant Crossroads , in cedh it likely will just be a sorcery that gives your creatures haste on the turn you make infinite tokens, but it is also a world enchantment which will world rule destroy another world enchantment like The Abyss or Nether Void . it's also likely there can be tables where just playing crossroads will benefit just you.

Though for overall power level issue I'd say card advantage is what this deck most could use, maybe a cycle land Life from the Loam package, necro and library do help, but having some of a draw engine that doesn't shut off when a smart group attacks into you (cedh tables send all their creatures at the black/green players to shut off their draw engines). I could ramble forever and must stop myself now, sorry if it cuts out on a weird place.

georgehp on Yoink

1 month ago

Big fan of this deck!

Have you considered Concordant Crossroads ? Apologies if so, didn't want to read through all the past versions though.

I enjoyed the thought of a Gilt-Leaf Druid win so much I made another (much more budget) version that's probably a turn or two slower with Seton, Krosan Protector and more druids: 25 Pence Urza.

AutomaticFrenzy on Forests^2

1 month ago

Working on a budget copy of this deck Forests^2 copy, where I remove Borrowing the East Wind Concordant Crossroads Mirri's Guile Misty Rainforest Oracle of Mul Daya Scroll Rack Sensei's Divining Top Sylvan Library Verdant Catacombs Wooded Foothills Windswept Heath .

Added four normal forests to replace the lands lost, so I also removed Realms Uncharted because I only have 5 different types of lands now, and might draw her after I've pulled a couple to my hand/field.

Also added Nissa, Vastwood Seer  Flip because I like the look of the card and it was in your aquire.

Any advice on what to add? I have some ideas for the 7 slots, but I figured it'd be a good idea to ask you as well.

EDIT: I'd probably be willing to splurge to get one of those $20-$40 if one of them is really good for the deck

VampiricTooter on The crushing multiplayer aspect

1 month ago

My very first commander deck was the same one you are playing and remember having the same frustrating issues with getting board wiped and it taking a long time to rebuild. Sage of hours is the best card in the deck and Counterspells are ok. My suggestion is to add Seasons Past and Genesis Wave maybe a Green Sun's Zenith and Cyclonic Rift . I also like sacrificing things to Altar of Dementia or coming out with haste from Concordant Crossroads . These cards are all staples of the format and will be useful even if you scrap ezuri.

SideBae on Lonely Kong

1 month ago

My first recommendation is Berserk . This is ideal for one-shotting the hell out of someone, although the sac at the end does seem costly unless you're confident you can re-resolve Grunn.

My second recommendation is Concordant Crossroads accompanied by some dorks. I feel that almost every green deck, if not EVERY green deck, benefits from running at least Elvish Mystic , Fyndhorn Elves and Llanowar Elves . Adding Arbor Elf with things like Utopia Sprawl or Wild Growth makes for even more mana. Birds of Paradise is also viable in mono-green, but is less good than in multi-colored decks. Landing a turn one dork means you can cast a turn two Kodama's Reach or Cultivate . Furthermore, if Grunn is repeatedly countered and/or removed, the dorks can hold equipment and swing in.

I do not think the Urza's lands are very good in EDH. This is because there is only one of each in 99 cards; I tried playing them once, and in the months I had playing the deck, I never assembled tron without a LOT of unnecessary effort.

Finally, if you play in a blue-heavy meta, Carpet of Flowers is always a powerhouse.

Good luck.

LeonSpires on Kruphix Lands Matter *Primer*

2 months ago

Thank you so much Skinken for bringing Savor the Moment to my attention. I didn't know that card existed. This deck hungers for giving it's creatures haste when it goes off. I had tested out Concordant Crossroads in the past and never was fully happy with it. I have ordered a Savor the Moment and it will be going in the deck as soon as it arrives. At worse Savor the Moment is a blue 3 CMC Explore and at best it wins you the game.

Yeah Solemn Simulacrum is a bit lackluster but I also find Explore and Growth Spiral lackluster. I might cut Solemn Simulacrum to add in the Savor the Moment .

Believe it or not, but you are not the first to suggest cutting Planar Portal for Planar Bridge . I would be inclined to agree with you if I wasn't running Seedborn Muse , Alchemist's Refuge , and Leyline of Anticipation . This deck plays more like a combo deck then your normal Simic big creature Timmy deck. Being able to fetch any response to any situation on your opponent's turn is a dream come true. If they don't force you to answer something you can fetch a combo piece and play it. Now you might think getting Planar Portal , Seedborn Muse , and Alchemist's Refuge / Leyline of Anticipation into play at the same time might be a bit challenging. However thanks to Genesis Wave this is not as hard as you think. As long as you hit Planar Portal and one other piece Genesis Wave typically gives you enough lands to fetch and play the last part of the combo. Planar Portal has won me enough games for me to never consider cutting it. The card just has way too much flexibility.

Yes Disallow is better than Voidslime . Thing is I own a Voidslime and don't own a Disallow however I have never found the mana cost to be preventive of me casting Voidslime ... Also I like the art and flavor of Voidslime better (call it personal tastes)...

I have tested out Storm Cauldron in this deck granted it was when this deck was not as good as it is now. However even in this deck it is very hard to play around it. To me Mana Breach is the perfect balance of slowing opponents down and helping me hit landfall triggers.

It is possible to get infinite mana in this deck but I have never had it happen. Stroke of Genius and Blue Sun's Zenith are much better suited to decks where the main goal is to achieve infinite mana and in my opinion they aren't that helpful to this deck.

Thank you for taking the time to comment on my deck and give your recommendations. You are truly a godsend for suggesting Savor the Moment .

Skinken on Kruphix Lands Matter *Primer*

2 months ago

Concordant Crossroads could be replaced with Savor the Moment . Savor is often overlooked because it doesnt grant haste, but it gets rid of summoning sickenss. I would argue for your deck it migt be even better since it also acts as an Explore that untaps your creatures.

Planar Portal seems very very bad. A 12 mana tutor is not worth it unless you use it in an infinite combo with extra turn spells like Nexus of Fate . I have played Planar Bridge for a while in mono white though, and i've been very pleased with it. As soon as they let the ability resolve you are free to find any combo piece you might want. If you really need a 10+ mana tutor, I would suggest Bridge over Portal.

Disallow is better than Voidslime . With Kruphix the difference between and is significant.

Storm Cauldron is a gross card, and your deck even has synergy with it. I play it with little to no synergy and I have great success with it.

Solemn Simulacrum is not a bad card, it is just not a good card. It ramps, blocks, draws, but you could also just play Explore or Growth Spiral for a similar effect.

I sense that you might be scared your colorless mana will go to waste. Solemn Simulacrum and Planar Portal are bad sinks though. Just play stuff like Stroke of Genius instead.

Benwatts14 on Dont worry about how much mana I have

2 months ago

Evry1sfavteddy Thanks for these ideas! I like Concordant Crossroads idea because green usually doesn't have haste so often I play out my stuff but then can't kill anyone till next turn and pray for no board wipes. Definitely want to add once I have the budget for it

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Concordant Crossroads occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.41%