|Commander / EDH||Legal|
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Creature — Dinosaur
Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
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Deathgorge Scavenger Discussion
3 days ago
Pretty cool deck dude! I have also made a Selesnya midrange and the two decks are pretty cool to compare. I think that Merfolk Branchwalker is ok, but I think that like my deck this one is pretty scared of flyers if they are able to get something to block our path. I personally thought that Kraul Harpooner was a pretty good two-drop that is pretty strong in its own right and it deals with flyers.
I think that Graveyards are a huge deal in standard, especially with Dimir, Golgari, and Izzet all benefitting from it. I really think that Deathgorge Scavenger has become a pretty relevant card in green decks.
If you wanted to take a look at my deck and compare its Selesnya Midrange (Help Wanted!). Again I really liked comparing the two that we've come up with and I would be very interested in your thoughts.
I am not sure if your deck here is based on cards that you currently own or if it is a blueprint for your finished deck. Also, I recognize that we both participate in different FNM cultures so yours would be more attuned to the competition and meta of your local community!
Great deck +1 from me :)
5 days ago
1 - Drops :: Old-Growth Dryads???
1 week ago
.X4 Llanowar Elves
.X3 Ranging Raptors
1 week ago
Solid list! This is what I'm running: GB Stompy
Your thoughts in the bottom are pretty much the spots where my list is different than yours. I'm going for sanctuary over reaper in removal heavy matchups since spot removal is what I'm expecting more of, and I'm maining Vivien as my continual advantage engine. Deathgorge Scavenger seems pretty alright in the main also, it will trigger Pelt Collector an extra time where Jadelight Ranger wouldn't, gives you some incidental life gain and graveyard hate also, more versatile than a potentially bigger creature in my eyes. I'm gonna play this list at a pptq this Saturday, excited to mash with big guys!
2 weeks ago
Thank you for the comment! The biggest thing last week was the cards I had and what I didn't want to spend money on. I actually did have two Deathgorge Scavengers in the sideboard last Friday, and though I never got to use them I feel like that they give slight advantage in the burn matchups because of the life gain and the minor graveyard hate. When I was testing I actually looked at both straight golgari midrange and sultai midrange splashing for cards like Thought Erasure, but I liked the early game versatility that Knight of Autumn provides, especially with the ability to get it back with Golgari Findbroker and Find / Finality. I love playing with Shalai, but I am going to be testing replacing them with a deathgorge in the main and one in the sideboard.
And although the abzan variant can't play Field of Ruin, the feeling of blowing up a tapped out control player's Search for Azcanta Flip with Knight of Autumn is a great feeling. I think the direction I take is going to vary based upon how the metagame shapes up.
2 weeks ago
Hey! Like the list because I run a similar deck, the main differences being the Assassin's Trophy playset (price is restrictive), and dropping white all together. I tried it, and thought Knight of Autumn is sweet mainboard, the splash isn't nessecary, and Shalai isn't all that great, I actually sideboarded a copy of Lyra for the lifegain against some lists, but Knight normally took care of it, so dropped it. It appears you have something of a similar thing going.
Underrealm Lich as a one of has been really sweet, I'd suggest it. Also, dropping the Knights and Shalai-s for Deathgorge Scavenger as a one of board and main, as well as another Izoni, Thousand-Eyed, and an additional Merfolk Branchwalker mainboard.
With the landbase if you go with the Golgari list, a single Memorial to Unity is sweet tech, and more basics will cover you, with the possibility of some utility like a couple Field of Ruins the deck's manabase couldn't get in three colors.
2 weeks ago
Hey, consider midrange instead of aggro if you want to utilize the graveyard with Golgari? I suggest midrange instead of aggro to build around four cards with synergy: Find / Finality, Golgari Findbroker, The Eldest Reborn, Ravenous Chupacabra (in control matchups swap out for Plaguecrafter). I think if you want to play aggro with Golgari than play Green Stompy splashing black: Llanowar, Collector, Thorn, Harpooner, Champion, Ferox and Ghalta.
The midrange graveyard Golgari engines are Find/Findbroker and Findbroker/Reborn. These engines can get back creatures(s) or with Findbroker any permanent. Find can recur Findbroker. Reborn can reanimate Findbroker which then lets you recur Reborn. Findbroker can recur Reborn. Ravenous in this case becomes a very powerful creature removal spell because it's a creature, you can keep recurring it. Like Ravenous you can use other utility creatures and keep recurring them: Plaguecrafter, Thrashing Brontodon/Reclamation Sage, Plague Mare, District Guide/Elvish Rejuvenator, Deathgorge Scavenger, Burglar Rat, Izoni, Thousand-Eyed, etc. Most of these can be in the sideboard and the recursion makes these very good sideboard creatures. The same can be said for good permanents that Findbroker can recur: Arguel's Blood Fast Flip, Vraska, Relic Seeker, Field of Ruin (also good with Glowspore).
Using cards that you're already playing here: Branchwalker, Jadelight, Glowspore and Vraska to put creatures and permanents into your graveyard and then use Find/Findbroker/Isareth/Reborn to get them back. Doom Whisperer or Underrealm Lich can be the finisher who can also put cards into your graveyard or who can be recurred with Find/Findbroker/Reborn. Whisperer is better than Lich, but much more expensive price if that matters.
Here's an example:
- 4x Glowspore
- 3x Branchwalker
- 4x Jadelight
- 3x Guide or Rejuvenator
- 2x Isareth
- 4x Ravenous
- 3x Findbroker
- 2x Whisperer or Lich
- 1x Izoni
- 2x Vraska Queen
- 4x Find
- 3x Trophy
Good luck with your deck.
2 weeks ago
took your advice and tweaked sideboard, adding in the Deathgorge Scavenger. Feels more consistent now.
ive been thinking on capitalising a little more on the midrange focus and enrage as a mechanic, now that im running Deafening Clarion mainboard and im looking at these two copies of Trapjaw Tyrant i have in my folder. perhaps i could drop 1 Runic Armasaur and a Ixalan's Binding to give them a try? what do you think?