Utter End

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Commander 2016 (C16) Rare
Khans of Tarkir (KTK) Rare
Promo Set (000) Rare

Combos Browse all

Utter End

Instant

Exile target nonland permanent.

Price & Acquistion Set Price Alerts

C18

C16

KTK

Ebay

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Utter End Discussion

Munchaus on DCI Banhammer

4 hours ago

GoldenAgeBatman

Hey, thanks for the suggestion. I had tried Extirpate in a previous build, but I found that it was kind of narrow in use. Now that we have silver bullets like Lost Legacy and Infinite Obliteration at just three mana, we can be a bit more flexible. Extirpate is a great card though.

MJS154

Honestly, you really could get away with a budget build for the time being. The most expensive integral piece now is Runed Halo and thanks to UMA, it is already about $5 a piece. Swap Inquisition and Thoughtseize for some combination of Duress, Despise, and Divest to get that early game intel that is- list text here so important to this deck. A playset of Caves of Koilos and a bunch of basics would easily form your mana base. In the sideboard, Leyline of Sanctity can become Ivory Mask and Porphyry Nodes can join Sadistic Sacrament in becoming more spot removal such as Mortify, Anguished Unmaking and even Utter End. I wouldn't be surprised if you couldn't get it right at or even below $100. Good luck!

BS-T

Hey, thanks for that! I am glad you like it.

Triton on Tithes To The Immortal King

4 days ago

Solid deck overall!

Some potential cuts:

A couple of cuts I’m not certain on:

FadingReality on Pictures of Cards Not Loading ...

5 days ago

It looks like many of the cards have been fixed. I had over 20 cards in my deck not showing and now I only have 4 not showing. BFZ plains is now fixed. Meaning it should be fixed for everyone. In case someone on the site has actually been fixing this individually card by card, here are the remaining cards I've found that still don't render.

  • Vindicate EMA Version
  • Sakura-Tribe Elder Promo Version
  • Utter End Kahns of Tarkir Version
  • Mana Drain Promo Version
  • RogueArtificer on Hell Hath No Fury Like Jaya Ballard Scorned

    5 days ago

    In regards to Hammer of Nazahn vs. Darksteel Plate the upsides are completely negated by the fact that the hammer itself is not indestructible. That goes a long way to keeping Jaya around and makes your opponents have to deal with the armor in some other fashion, which isn't necessarily as common in typical builds, especially ones that aren't running Anguished Unmaking or Utter End.

    Also, the equip cost of the armor is much cheaper since you only get the hammer's reduction/attachment when it enters for the first time. 4 to equip is really rough.

    And the +2/+0 is negligible when it is on Jaya, as you're much better off using her Incinerate or Inferno abilities for damage than attacking or blocking anyway.

    Snow lands + Scrying Sheets are a decent add, especially with Extraplanar Lens. You might whiff a lot on only 28 lands, but the opportunity cost is pretty low so a lot of decks do go down that route. Also, Jaya was around during the Ice Age, so it's super on flavor.

    CaptSillva on Ascension to the Throne

    1 week ago

    Here are a few cards you could consider for your Sunforger Package Crackling Doom, Kolaghan's Command, Hide / Seek, Wear / Tear, and Utter End.

    Steelshaper's Gift and Relic Seeker are both really cost effective ways to get the equipment you're looking for. You could also run Masterwork of Ingenuity to double up on a good equipment.

    Brass Squire is a cheap way to get past equipment costs.

    Akiri, Line-Slinger, Kari Zev, Skyship Raider, and Swiftblade Vindicator are cheap minions that hold weapons very well.

    Honor_Basquiat on Teneb, the Harvester

    1 week ago

    You're off to a good start.

    Here are some budget friendly staple removal spells you should consider running (you don't need to run them all of course):

    Here are some budget friendly cards that can help you feed your graveyard:

    Here are some budget friendly big bomb creatures you can use as win conditions and/or reanimate:

    If you want to go the reanimator angle here are some budget friendly reanimator spells:

    eliakimras on Back At(the)trax(a)

    1 week ago

    Since your curve peaks at 4 mana, I recommend that you focus on 2-mana accelerants: Nature's Lore, Farseek, Sakura-Tribe Elder, Fellwar Stone instead of Abzan Banner, Ratchet Bomb (also destroy your board), Verdant Automaton (too slow), Arcbound Slith and Arcbound Worker (too slow). // Rishkar, Peema Renegade can put the first counter on creatures so you can proliferate them and tap them for mana when needed. Abzan Charm has great versatility. Odric, Lunarch Marshal has great synergy with Atraxa, Praetors' Voice. Chasm Skulker and Cathars' Crusade require quick answer or else they win you the game. Orzhov Advokist serves double duty: she deters opponents from attacking you if they accept the offer, and also put counters on your creatures for free. Lim-Dul's Vault is a great tutor. Utter End, Anguished Unmaking, Abzan Charm, Swan Song, Beast Within, Swords to Plowshares and a overloaded Cyclonic Rift are great for dealing with your opponents' threats. // In the card advantage department, Bred for the Hunt, Path of Discovery (also create counters), Shapers of Nature (also create counters), Zameck Guildmage and Etched Oracle are repeatable draw while Rishkar's Expertise, Prime Speaker Zegana, Painful Truths and the aforementioned Abzan Charm are 1-shot card draw. // I suggest you to replace Grasping Dunes, Ifnir Deadlands, Survivors' Encampment, Simic Guildgate, Tranquil Expanse and Deeproot Champion (almost all your deck are creatures) by Yavimaya Coast, Caves of Koilos, Exotic Orchard, Bountiful Promenade, Sea of Clouds, Morphic Pool, upping your land count to 37.

    eliakimras on Atraxa help

    1 week ago

    Your mana curve peaks at 4 mana and you have Mirari's Wake, so it might be interesting to invest in 2-mana land ramp options, so you can cast your 4-drops on turn 3 to get your plan going. I suggest Nature's Lore and Farseek. Gyre Sage grow up and ramp quickly, while Rishkar, Peema Renegade can put the first counter on creatures so you can proliferate them and tap them for mana when needed. I would take out Ikra Shidiqi, the Usurper (you need to hit someone to profit on her - she is better on a lifegain/token deck), Primal Amulet  Flip (you don't have many essential sorceries to be copied) and Custodi Soulbinders (a really slow card) for them. // Orzhov Advokist serves double duty: she deters opponents from attacking you if they accept the offer, and also put counters on your creatures for free. Inexorable Tide is free proliferate while you cast your spells. Lim-Dul's Vault is a better tutor than Diabolic Tutor (maybe you should run both). // I would also upgrade the removal package to make it more versatile: Utter End instead of Sylvan Reclamation, Anguished Unmaking instead of Viridian Corrupter (if you want to win with infect, you have to fully commit to it), Abzan Charm (great versatility) instead of Mortify. Swan Song (better because cost less) or Arcane Denial instead of Mystic Confluence (5 mana is a lot to hold in a proactive deck). If you need even more removal, Beast Within and Swords to Plowshares are cheap ones to pick. // In terms of finishers, you could swap out Tuskguard Captain for Herald of Secret Streams. Odric, Lunarch Marshal has great synergy with Atraxa, Praetors' Voice. Champion of Lambholt, Managorger Hydra, Chasm Skulker and Cathars' Crusade require quick answer, or else they win you the game. // In the card advantage department, Bred for the Hunt, Path of Discovery (also create counters), Shapers of Nature (also create counters), Zameck Guildmage and Etched Oracle are repeatable draw while Rishkar's Expertise, Prime Speaker Zegana, Painful Truths and the aforementioned Abzan Charm are 1-shot card draw. I recommend replace Manifold Insights and Mirrorweave with Rishkar's Expertise and Prime Speaker Zegana. It is important to have about 10 ramp sources, 10 draw sources, 5 target removal and at least 3 boardwipes, and you should look for cards that can do more than 1 thing (like Abzan Charm) because they are the most versatile (therefore valuable) cards in your deck. // Guildmages' Forum is a strict upgrade over Opal Palace, because it can put counters on other creatures. I would also reduce the number of tapped lands in the deck, so you can reliably play something on turn 2. Blossoming Sands, Thornwood Falls, Tranquil Cove, Azorius Chancery, Dreadship Reef (doesn't provide colors right away) should be the first ones to be swapped. Some nice cards that enter the battlefield untapped are Caves of Koilos, Llanowar Wastes, Yavimaya Coast, City of Brass, Mana Confluence, Reflecting Pool, Bountiful Promenade, Sea of Clouds, Morphic Pool, Gavony Township, Watery Grave, Hallowed Fountain, Godless Shrine, Breeding Pool (the last 4 are all getting reprinted).

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