|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
|Khans of Tarkir (KTK)||Rare|
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Exile target nonland permanent.
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Utter End Discussion
shub on Mardu Angels
2 days ago
4 days ago
6 days ago
Not a big fan of Torment of Hailfire, in a 60 card deck with small life totals.. it's a sketchy card, but in commander it's far to easy to "opt out" with it. Besides the cost is a bit too expensive for what it does.
I would look into replacing Licia, sanguine Tribune with Kalitas, Bloodchief of Ghet. Kalitas is a bit cheaper, doesn't require 3 colors and the effect is honestly more devastating.
This probably goes without saying, but the faster you get rid of those tap lands, the faster the deck improves.
The biggest issue I see here is the overall CMC of most of the creatures. It's fairly high and while many are good, Edgar works at his best when he has an army to work with. With 37 lands and the bulk of the creatures on the higher end of the curve, you will often find yourself struggling to get anything out. If anything I would look to reduce the number of 4+ CMC's to what is most in line with your objective for the deck.
Some of the spells are less efficient than they could be, but that's always something to work on. Cards like Phyrexian Arena, Necropotence, and Ad Nauseam can provide a significant boost to your hand, as would cards like Demonic Tutor and Vampiric Tutor.
Lastly the interaction could be improved, Anguished Unmaking, Utter End, Vindicate, and Path to Exile are staples in these colors that honestly should never be left out. Forced sacrifice is good, but outright removal is better and 3 of those 4 are very universal in application.
The deck is as you say it is, stock with improvements.. which isn't terrible and certainly serviceable. For now I would just work at improving the staple things (interaction, draw, and land) until you get a really good feeling for exactly what you want the deck to, then begin tinkering. When you figure that out and you still want help, update your description. It helps people to give you more precise advice.
1 week ago
Here are some cards I'd consider swapping:
Esper Charm is tough to cast, I would consider Lim-Dul's Vault in its place for "card advantage". Since you're in blue, you don't necessarily need Read the Bones, Greed or Necropotence - you have all kinds of options in blue (and most of your creatures are blue, which makes crafting an effective mana base easier) with stuff like Brainstorm, Ponder, Fact or Fiction, Impulse, Treasure Cruise and Dig Through Time. May also consider Phyrexian Arena or Search for Azcanta Flip.
Back from the Brink and Flickerform seem slow and expensive compared to some of the other cards you're running with similar effects (Followed Footsteps is sweet). I'd dump one or both for something like Ghostway, Cloudshift or even Teferi's Protection during a wrath so your guys come back as the copies they were before the wrath.
1 month ago
1 month ago
These would be on my shortlist to replace: Crimson Honor Guard, Kheru Mind-Eater, Licia, Sanguine Tribune, Mathas, Fiend Seeker, Skeletal Vampire, Tithe Drinker, Vein Drinker, Skeletal Scrying, Kabira Crossroads, Curse of Disturbance, Curse of Vitality, Outpost Siege, Sanguine Bond, Consuming Vapors, Damnable Pact, Well of Lost Dreams
These are the first things I'd try to find a place for: Legion Lieutenant, Forerunner of the Legion, Champion of Dusk, Indulgent Aristocrat, Sanctum Seeker, Mavren Fein, Dusk Apostle, Bishop of Rebirth, Mirror Entity,Utter End, Anguished Unmaking, Vanquisher's Banner, Stensia Masquerade, Cathars' Crusade
If you're willing to spend the money these seem worth it to me: Shared Animosity, Anointed Procession, Phyrexian Arena, Twilight Prophet, Elenda, the Dusk Rose, Bloodline Keeper Flip, Drana, Liberator of Malakir
You can also go to edhrec.com and look up your commander to find a list of suggestions for the deck.
In general, it's a good idea to replace a card with one that does something similar. Like replace something that draws cards with something else that draws cards, or something that removes you opponents' stuff with something else that does that. The deck is already well balanced so you mostly just need to put in some upgrades and take out the cards that aren't focused. Also try to be careful not to replace too many cards with other cards that cost more mana.
You can spend almost as much money upgrading a mana base as you like. In particular, you want to replace lands that come into play tapped with ones that don't. These are some lands you could get that are relatively cheap: Unclaimed Territory, Caves of Koilos, Battlefield Forge, Smoldering Marsh, Graven Cairns, and Foreboding Ruins
Vault of the Archangel doesn't get you colored mana but it offers some great utility.
1 month ago
The deck looks fun and well rounded. Please don't think I'm just trashing on it. Just trying to help lower the CMC a tiny bit and offer a few more powerful suggestions for somewhat tighter situations. You won't always run into these things, but it's nice to be prepared when you do
1 month ago
If you're having trouble protecting Licia, why not try adding some indestructible-giving abilities like Indestructibility, Shielded by Faith, or Bastion Protector? That'll protect Licia from a majority of removal spells
Bloodsworn Steward is good with Licia
I'd personally add a touch more draw. Look into the Ambition's Cost and Ancient Craving, as well as the less mana-friendly Promise of Power. Also, more removal wouldn't hurt. Check out Utter End, Anguished Unmaking, and the selective boardwipe Merciless Eviction
If you want tokens and a board presence, Crested Sunmare is your new best friend. Also, and though it may be a bit out of your budget, you might want to look into some of the Ajani and Sorin planeswalkers. They'll create tokens, and for the most part have lifegain themes. Elspeths also have token themes, though not really lifegain synergies, if you just want a bigger board state
IDK how competitive janky you want this deck to be, but if you want a fun, uberjanky, and cheap way to end games, look into Boros Reckoner and Spitemare, something that gives lifelink like Nearheath Pilgrim, and double damagers like Dictate of the Twin Gods or Furnace of Rath. Using indestructible-giving cards like Shielded by Faith or Boros Charm to give the Reckoner or Mare indestructable, then have it deal infinite damage to itself. If Reckoner or Mare has lifelink, then you gain infinite life. If you have a double-damage spell on the battlefield, then the Mare/Reckoner'll keep doubling the damage dealt to itself until eventually it can deal infinite damage to a player.
Good luck, and may the topdecks be ever in your favor ;)