|Commander / EDH||Legal|
Printings View all
|Hour of Devastation (HOU)||Uncommon|
Combos Browse all
Creature — Bird
: You gain 2 life and draw a card.
Price & Acquistion Set Price Alerts
River Hoopoe Discussion
3 months ago
Hi, I've recently started work on a derevi list and would appreciate it if you could answer a few questions i've got (been very impressed with your list from mtgmuddstah vids):
- reasons for not running mana dorks such as llanowar elves, elvish mystic, avacyn's pilgrim etc? Is this so board wipes don't set you back as much?
- reasons for Cultivate/Kodama's Reach? I initially thought that they would be too slow as they delay casting derevi?
- do you have such a high land count because of utility lands like Diamond Valley, High Market and Seaside Haven?
- reasons for River Hoopoe?
- thoughts on the new cards Shalai, Voice of Plenty and to a lesser extent Teshar, Ancestor’s Apostle?
This is my current list: http://tappedout.net/mtg-decks/derevi-wizard-tribal-v2/?cb=1526092209 would really appreciate if you have any suggestions!
4 months ago
FlipNissa, Steward of ElementsFate ForetoldHoofprints of the StagIrresistible PreyJushi ApprenticeKarametra
s favorLifespark SpellbombOrigin SpellbombTrackers instinctsProphet of DistortionResourceful ReturnRiver HoopoeScarscale RitualScout
s warningSmugglers copterVerdant RebirthWharf InfiltratorZameck Guildmage
5 months ago
Not to be rude, but this list seems a little short on creatures.
Here is a few suggestions pulled from EDHRec:
Gudul Lurker, Jhessian Infiltrator, Siren Stormtamer, Hypnotic Siren, Cloudfin Raptor, Wingcrafter, Spire Tracer, Zephyr Sprite, Hope of Ghirapur, Elvish Mystic, Llanowar Elves, Cloud of Faeries, Cloud of Faeries, Faerie Miscreant, River Hoopoe, Coastal Piracy, Coiling Oracle, Stratus Dancer, River Sneak
5 months ago
Its really funny you suggested the single kefnet because originally I had a single kefnet originally. Maybe Ill slide it back in. I agree more draw is needed. Ill up pull to 3. Idk why I wasnt already running field of ruin thats a great suggestion. Since Im adding field of ruin I might go up to two excavators. You are also right that 25 lands plus commune is enough lands.
All your suggestions were spot on!
I think I dont have enough early plays tho. I will get murdered by mono red. The only cards I can think of to stop that from happening are River Hoopoe and Shielded Aether Thief. Can you think of anything else?
JuQ on Pam's Deck
6 months ago
Eerie Interlude maybe a good protection against board wipes and also help you trigger your "enters the Battlefield" abilities while you selectively leave your tokens on the battlefield.
Is Burgeoning worth the spot on this deck? you have only 7 lands that produce green mana and enter the battlefield untapped on the first turn. A second turn (or later) burgeoning is kinda of a waste of burgeoning. On top of that the land count is quite low and you have very little card draw (you need a lot more) so will run out lands in your hand pretty fast. Maybe I would try some of the Creatures that fetch you a Land when they enter the Battlefield like Satyr Wayfinder, Gatecreeper Vine, Sylvan Ranger, Farhaven Elf or Solemn Simulacrum just to name a few.
I'd say you have too many high costs for that kind of Land base. I also see you have a lot of double and triple color costs on all the colors, that may be a problem during the games as you won't always have Chromatic Lantern.
Is it worth to run Pili-Pala and Grand Architect just for the chance of having them together and going infinite? Let's say you cast Congregation at Dawn and you tutor them together, where would you even spend all that mana? I guess to Populate infinitely with the Vitu-Ghazi Guildmage or to cast the Craterhoof Behemoth If you really want to go that way, maybe you should include either River Hoopoe or Thrasios, Triton Hero to tutor together with the other two with Congregation at Dawn to draw your whole library, play all your spells and give your guys haste with Akroma's Memorial that you would include and would eventually draw (it's a bit pricey but so are several other cards in your deck).
7 months ago
8 months ago
I did have Hope Tender in here at one point, and I ended up removing it FOR Majestic Myriarch lol. I like having out a large creature to scare people away from attacking me, and with the River Hoopoe out, I can hit once or twice with a flying Majestic Myriarch before dropping a Walking Ballista for the win. That said, I will definitely try the deck out with a more "all-in" strategy with the mana ramp and searching for the ballista. With that in mind, I do like what you're proposing!
The only thing I'm not sure of is the Oracle's Vault's ability to trigger Paradox Engine. It specifies that you play it without paying costs, so I believe that won't count for casting to trigger the engine. The rulings on Gatherer talk about casting, so I may absolutely be wrong.
8 months ago
Oketra's Monument would then become Oracle's Vault, which can create a loop with Paradox Engine to look at the top card of your library and cast it without paying it's mana cost. Each card cast will untap all your non-lands and reboot your tap/untap cycle.
Nissa, Steward of Elements is a side-board must, but I would drop a Negate to play 2 Nissa, Vital Force (using the spare card slot). If you can get the emblem of Nissa, Vital Force, you could get a number of added card draws.