|Commander / EDH||Legal|
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|Hour of Devastation (HOU)||Uncommon|
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Creature — Bird
: You gain 2 life and draw a card.
River Hoopoe Discussion
1 month ago
I love tribal decks and I have only seen a couple of bird decks but not any that build around counters and with the built in evasion that seems a pretty viable way to run them; I think a few of the picks are sub optimal so I compiled a some bird choices that might be interesting depending on how your meta is built. I also think you could stand to some more card draw to help fuel the tribal beat down, all in all I think this looks fun and I will enjoy seeing it evolve as you tweak it over time. +1
Tribal stuff: Door of Destinies
3 months ago
Heya Koios, not much cards come to mind here are some cards that fit the bill:
- Book of Rass
- Dovin, Architect of Law
- Dovin Baan
- Dovin's Acuity
- Ojutai's Command
- River Hoopoe
- Spiritual Focus
- Tatyova, Benthic Druid
- Teferi, Timebender
- Well of Lost Dreams You pretty have the top two cards considered in your deck already that being Dawn of Hope and Drogskol Reaver . The other cards are pretty subpar with maybe Dovin's Acuity because of the reuseability. I can see that your deck also a bit half and half, but feel free to ask for any advice! Always down to help people fine tune their decks!
3 months ago
PS: Inspiring Call , Lifecrafter's Gift , Armorcraft Judge , Rishkar, Peema Renegade , Song of Freyalise . I think going wide and getting out of board-clear range (ie: 3-5 toughness) is your best bet, rather than going big on one creature and getting it picked off. So some token generators might also be handy.
4 months ago
You're very welcome, always fun to help out!
Harrow is a good card if you want to continue the landfall theme. Note that you can sacrifice one of the lands you already tapped for mana, That way you won't lose any unused mana.
I think Modern-casual is a great starting format, since you have a larger card pool than say standard, which will give you more flexibility when creating decks!
Now, since you're playing casual magic you don't need to spend a lot of money on great cards. There are really good commons, uncommons and even rares that are very cheap.
Some more things to consider when building decks: - A common mistake for newer players is to focus to much on your life total. The game is not lost until your life is at 0 (or if your library runs out of cards..). This means that as long as you have one point of life left, you're still in the game. Cards such as Grazing Gladehart is only good if you're already winning. It's landfall-ability is not very impactful, meaning it doesn't do much to affect the playing field.
Card advantage/card draw. You start with 7 cards in your hand and naturally draw one extra at the start of your turn. Now, say that you manage to play two or even three cards in the same turn. This means that you will have a net card-advantage of -2. The last thing you want is to rely on that one card draw each turn to get out of a situation (also called top-decking). If you have 5 cards in hand you'll possibly have answers to the opponents creatures and spells. But if you have no cards in your hand, your options are severely limited. So make sure you're able to draw extra cards to keep that hand filled up with juciy answers to what your opponent does!. River Hoopoe is a great example of a great card that generates good advantage. If you draw it early, you'll be able to play it turn 2 and do some damage or stall by blocking your opponents creatures. Late game, it's not a dead draw, since you can use it's ability to gain more cards and draw into an answer.
Removal is good! Cards such as Prey Upon is perfect for you, since it's a green card that can take care of creatures with evasion! It's also very good to Murder your opponents creature that he's invested several cards in, with just one card.
Bit of a long section, but in my opinion some very important points to keep in mind :)
As for more cards to fit into your deck (i'll try to keep the list on the cheaper side):
Rampaging Baloths - Great Landfall card!
Prey Upon - As mentioned above, Great removal!
Overrun - A great finisher, buffs all your creatures and gives them trample!
Llanowar Elves - Since most of your cards costs a bit of mana to play, having some creature based ramp is very good.
Retreat to Kazandu - Again, landfall that either stabilizes your health if needed or gives your creatures a boon.
Think Twice - One of my favorite cheap card draws out there. You play it once to draw one card and can also play it again from the graveyard when you have some mana left!
Giant Growth - A perfect battle trick to buff your creatures, either to deal that extra 3 damage to the opponents life or to play in order for your creature to survive!
Vapor Snag - A cheap card to return your opponents creatures in order to squeeze some of your big hitters through. A bit better than unsummon, since your opponent loses 1 life as well!
Dissipate - Since you have access to blue, why not throw in some counters, to negate some of your opponents spells?
Arcane Flight - To give your landfall creatures flying..
These are only a few suggestions, but it might help you get some ideas on what to build!
1 year ago
Hi, I've recently started work on a derevi list and would appreciate it if you could answer a few questions i've got (been very impressed with your list from mtgmuddstah vids):
- reasons for not running mana dorks such as llanowar elves, elvish mystic, avacyn's pilgrim etc? Is this so board wipes don't set you back as much?
- reasons for Cultivate/Kodama's Reach? I initially thought that they would be too slow as they delay casting derevi?
- do you have such a high land count because of utility lands like Diamond Valley, High Market and Seaside Haven?
- reasons for River Hoopoe?
- thoughts on the new cards Shalai, Voice of Plenty and to a lesser extent Teshar, Ancestor’s Apostle?
This is my current list: http://tappedout.net/mtg-decks/derevi-wizard-tribal-v2/?cb=1526092209 would really appreciate if you have any suggestions!
1 year ago
FlipNissa, Steward of ElementsFate ForetoldHoofprints of the StagIrresistible PreyJushi ApprenticeKarametra
s favorLifespark SpellbombOrigin SpellbombTrackers instinctsProphet of DistortionResourceful ReturnRiver HoopoeScarscale RitualScout
s warningSmugglers copterVerdant RebirthWharf InfiltratorZameck Guildmage
1 year ago
Not to be rude, but this list seems a little short on creatures.
Here is a few suggestions pulled from EDHRec:
Gudul Lurker, Jhessian Infiltrator, Siren Stormtamer, Hypnotic Siren, Cloudfin Raptor, Wingcrafter, Spire Tracer, Zephyr Sprite, Hope of Ghirapur, Elvish Mystic, Llanowar Elves, Cloud of Faeries, Cloud of Faeries, Faerie Miscreant, River Hoopoe, Coastal Piracy, Coiling Oracle, Stratus Dancer, River Sneak
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