|Commander / EDH||Legal|
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|Duel Decks: Elves vs. Inventors (DDU)||None|
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Ivy Lane Denizen
Creature — Elf Warrior
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
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|Have (5)||Yawkcorb , damo_rox , nakni , TThors , XxCataclysmiCxX|
|Want (11)||tesla323 , zgriffin1989 , Legoman18 , kovellen , Dk1997 , CryAll , DeadeyeDesperado , AquaDave , Blueberry314 , bjcrossley , ninjaclevs13|
Ivy Lane Denizen Discussion
6 days ago
Patolea: I dunno, I feel like a field full of deathtouchers does a decent job protecting her, and that ult is sweet :D the minus seems so-so, but sometimes having extra options is really helpful.
Pikobyte: Hmmm. If you want to run without infinite combos, I'd remove Blowfly Infestation, Quillspike, Ivy Lane Denizen, and Mikaeus, the Unhallowed? You'd probably also want less tutors, then. Honestly, I don't think Hapatra is that good if you don't have infinite combos at least as a backup plan. Maybe try a slower, staxier build with Contamination, Smokestack, and some of the newer Golgari cards?
3 weeks ago
Hi there! Ghave is one of my favorite Commanders, being my second deck in Commander six years ago, and I've loved it ever since. For perspective's sake, here's my Ghave deck for reference: Ghave: Baby Makin' and Alimony
So what I'm immediately noticing is that you're not running cards like Ashnod's Altar, Phyrexian Altar, and Earthcraft, which leads me to believe you do not want to be an infinite combo deck, but instead a fair Ghave token deck. This is good, and I have a bunch of suggestions for that.
Juniper Order Ranger is one of the best counters sources you're not running. Paying 1 to get a token = 2 counters placed on creatures you control, which is quite good. He's literally better than Enduring Scalelord in this deck, for example, as he lets you pump out additional tokens without requiring a third card to use as a source of counters, or requiring additional mana to use to put counters on something to trigger Scalelord.
In similar vein as the above, Ivy Lane Denizen is great too. She doesn't produce an extra counter unlike JOR, but she does continue to let you pay 1 mana to obtain 1 token, which is absurdly efficient.
To go along with the above, you run so many creatures and will be able to produce so many tokens you should look into running Cryptolith Rite, Growing Rites of Itlimoc Flip, etc.. These cards are quite strong because if you control Ghave and any source of counters- from Cathars' Crusade to Ivy Lane Denizen, or even Bloodspore Thrinax with just 1 counter on him, they let you produce tokens additively. For example: 5 mana becomes 5 tokens, but then the next turn you will have 10 mana, which lets you generate 10 more. Then you have 20 mana, so you make 20 more. You should now control enough power in tokens on field to kill any player who doesn't have blockers, but you can make 40 tokens just with Cryptolith Rite or Growing Rites of Itlimoc flipped. They're great cards in this kind of deck and I highly recommending trading for a copy of each.
The largest weakness of fair token decks is sweepers, so running things like Eldrazi Monument and Heroic Intervention are quite important. They're a little more expensive than most other cards I've recommended so far but I do strongly suggest you get copies of each because it shores up one of your largest weaknesses (plus flying, more damage, and indestructible is super powerful in a token deck).
Cards I recommend removing:
Ajani and Congregate. I don't like cards whose largest purpose is just to gain you life if they cost more than 1 mana. Soul Warden, Soul's Attendant and Essence Warden will gain you more life than these spells ever could, notwithstanding Zulaport Cutthroat is a great way to hold the table hostage because, if you generate enough tokens, people can't cast Wrath of God spells without killing themselves. Ajani isn't as bad about the 'only life gain' thing like Congregate, but Congregate needs to go. It doesn't impact the board state and doesn't help you win- winning with a life total of 20 versus 100 doesn't matter because you still won.
I am not big on High Sentinels of Arashin, at least not over something like Ivy Lane Denizen who helps you make more tokens rather than is just one big, nonevasive creature.
Siege Rhino is super meh in a 40 life format, sad to say. He was strong in Modern because 3 life was more than 1/7th of the opposing life total, and then he could attack to bring an opponent down to 1/3rd, but in Commander his trigger is less than 1/13th of the opponent's life totals on the trigger, and even if he attacks and gets through that's still a little more than a sixth of their life total- but you still have at least 74 life to chew through of two more opponents as well (you go from having to deplete 20 life to needing to deplete 120 life, is what I'm saying, and that's why Rhino isn't great in this format). You also don't have any way to abuse his trigger to repeatedly gain life or deal life loss, so I think you'd be fine with cutting it for something that could help you make more tokens or would impact your opponents negatively should they board wipe (Zulaport Cutthroat).
Anyway, hope these recommendations help. Good luck and have fun!
3 weeks ago
So, just to give some context from where my advice stems: I've played Ghave for 6 years now and it's easily one of my favorite decks. I play full-on combo Ghave, but I used to play fair token overrun Ghave. My deck list is here if you need a reference for any combos I mention today: Ghave: Baby Makin' and Alimony
Ghave works as a fantastic token generation engine, where 1 mana = 1 token. You don't normally get that much benefit out of your token producers, with basically all of the saproling makers take so many turns that they're too slow to overrun efficiently. Things like Mazirek are great if you have doublers down, but Cathars' Crusade is missing and it requires you jump through fewer hoops- make 1 token, make everything but 1 creature on your side of the board huge. Cathars' Crusade is one of the best cards in the archetype, I strongly suggest running it.
In similar vein, Ivy Lane Denizen, Bloodspore Thrinax, Juniper Order Ranger, among other cards, also go infinite with Ashnod's Altar for infinite mana and tokens (you make 1 token, get a new counter. Pay another to remove that counter, make a new token, obtaining another counter. Sac the first creature to get your 2 mana back and have a new token. Repeat this for infinite colorless mana, and because you have infinite colorless mana and 1 mana = 1 token, you now have infinite tokens), not to mention the aforementioned cards are just good in the deck because they let you generate tokens more efficiently.
Undying creatures are also phenomenal at producing Saproling tokens with Ghave. While not saprolings themselves, you'll be able to produce tons of them efficiently using cards like Young Wolf, Butcher Ghoul, Geralf's Messenger, and the like. Again, Ashnod's Altar + any of those + Ghave = infinite tokens too (you sac the Undying creature for mana in this loop, then pay 1 of the 2 mana you get to remove the counter from it, resetting the Undying creature).
For fair Ghave, there's nothing better than Seedborn Muse. Ivorytusk Fortress isn't bad, but Muse untaps all of your lands which lets you make more tokens on opponents turns, effectively becoming a Gaea's Cradle if you have a counters source on field (because if you have 5 mana, you obtain 15 extra tokens if you have 3 opponents. Not to mention you can cast instants on opposing turns as well).
Growing Rites of Itlimoc Flip should probably be in here as well. It's not a bad card at all, and it and Cryptolith Rite can help you make absurd amounts of mana so you can go from 10 tokens to 20, then to 40, then to 80 in just a couple of turns without even needing Doubling Season.
I recommend cutting the following for some of the above cards:
Life and Limb is just worse Cryptolith Rite, now, in that it lets your opponents board wipe your lands. Cryptolith lets your tokens tap for any color of mana at half the mana cost, so it seems like a reasonable swap without the downside of losing lands to a Wrath of God.
Dark Heart of the Wood isn't great, especially without Life and Limb. Cutting that for Growing Rites or any of the aforementioned cards would help a lot. I don't feel it necessary to run all of Gravity Well, Raking Canopy, and Downdraft. I'd at least cut Downdraft. Druidic Satchel isn't the greatest, and practically any card above will make tokens better.
Flash Foliage should probably be Beast Within or Anguished Unmaking, as blocking a big creature once isn't that great, but being able to remove literally any troublesome permanent (and 3/3 beasts aren't a big deal) or being able to exile a troublesome nonland permanent is pretty awesome.
Anyway, hope this helps. I tried not recommending you cut any of your spore counter guys because they're probably your theme, but the above cards will definitely help you along quite well, so try to squeeze them in where you can (and small confession: I have a bit of a soft spot for Thallid, Sporesower Thallid, and Sporoloth Ancient. One of my first Magic decks was a spore counters deck using all of those guys from Time Spiral block + Opposition to lock my opponents down, lol). On the subject of opposition, though, maybe Glare of Subdual might be a card you like to swap out Flash Foliage for? If you regularly have the most creatures at the table, just tap everybody down so no one gets to attack but you. That's always fun.
Anyway, I'm out, have fun!
1 month ago
Thats the hardest part ;) perhaps something that just puts a single -1 counter on a creature:
I only played my own Hapatra deck 2 times. Both times it worked out well. Even found some great synergy with:
One last question: How has the rather low 32 lands worked out for you? I very rarely play less than 36 lands.
3 months ago
go up to 36 lands. You dont need any of those planeswalkers. Take out: Tainted Strike, Tragic Slip, Black Market, Ancestral Vengeance, Glistening Oil, In Garruk's Wake, Nylea, God of the Hunt, Primordial Hydra, Hex Parasite. Add Read the Bones, Essence Warden, Harmonize, Merciless Resolve, Minions' Murmurs maybe, Night's Whisper, Ambition's Cost, Ancient Craving, Cultivate, Blight Sickle, Cauldron of Souls, Diabolic Revelation, Increasing Ambition, Fevered Convulsions, Obelisk Spider. Add the following combo: Devoted Druid +Ivy Lane Denizen = inf mana and sneks. Cinderhaze Wretch + Ivy Lane Denizen = inf sneks and fuck yalls hands.
4 months ago
These cards might interest you too: Green Sun's Zenith, Primal Command, Signal the Clans, Ivy Lane Denizen, Eldritch Evolution, Aura Mutation, Grand Warlord Radha, Druids' Repository, Tendershoot Dryad, and Death's Presence.
You got me thinking... a Sek'Kuar, Deathkeeper (Thromok) deck might be cool. Could run things like Lightning Coils, Grim Haruspex, Smothering Abomination, Mikaeus, the Unhallowed, Endrek Sahr, Master Breeder, Abhorrent Overlord, and all those nice black tutors for grabbing the hidden general.
4 months ago
Deathspore Thallid to snipe indestructable or unreachable creatures.
Bloodbriar, under right circumstances, is a kill or die threat.
Avenger of Zendikar is an all-round beast that also benefits Bloodbriar.
Sprout Swarm is a great token generator.
Overrun is an alternate wincon.
These are all the ones i can find from the top of my head.
4 months ago
trust me you will thank me for this
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