Ivy Lane Denizen
Creature — Elf Warrior
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
Printings View all
|Mystery Booster (MYS1)||None|
|Duel Decks: Elves vs. Inventors (DDU)||None|
Combos Browse all
- Ivy Lane Denizen + Renata, Called to the Hunt
- Ivy Lane Denizen + Viscera Seer + Woodfall Primus
- Carrion Feeder + Ivy Lane Denizen + Woodfall Primus
- Blasting Station + Ivy Lane Denizen + Woodfall Primus
- Altar of Dementia + Ivy Lane Denizen + Woodfall Primus
- Ivy Lane Denizen + Phyrexian Altar + Woodfall Primus
- Ashnod's Altar + Ivy Lane Denizen + Woodfall Primus
- Ivy Lane Denizen + Puppeteer Clique + Viscera Seer
- Carrion Feeder + Ivy Lane Denizen + Puppeteer Clique
- Blasting Station + Ivy Lane Denizen + Puppeteer Clique
|Commander / EDH||Legal|
Ivy Lane Denizen occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Ivy Lane Denizen Discussion
3 weeks ago
1) Tap Devoted Druid for mana. 2) Put a -1 counter on Devoted Druid to untap her. 3) Hapatra, Vizier of Poisons triggers, to make a snake. 4) The snake enters the battlefield, triggering Ivy Lane Denizen. 5) Put the +1 counter onto Devoted Druid, where it cancels the -1 counter.
Repeat for infinite snakes and infinite mana. If Devoted Druid has summoning sickness, you can still generate infinite snakes, but you won't get the infinite mana because you are forced to skip Step 1.
1 month ago
Forgotten Ancient, Ivy Lane Denizen, Wood Elves and Farhaven Elf seem good. If you do go down the elf path, consider Immaculate Magistrate and Joraga Warcaller. Cloudstone Curio and Aluren with 2 creatures with less than 3 casting cost put infinite counters on the commander. Proliferate cards like Contagion Engine synergize with your commander.
1 month ago
Doombeard1984 I love the deck! Karametra, God of Harvests is one of my favorite commanders and I always thought she would make a great elf commander but I've never seen any builds and never put on together myself. So I'm a big fan. I wonder if maybe you should run a couple more of the 1 drop elves like Fyndhorn Elves and Arbor Elf? That way you could ensure Karametra comes out on turn 4 or hopefully 3. Wirewood Channeler and Llanowar Tribe are favorites of mine that can produce a ton of mana. I think any of those could be swapped in for Ivy Lane Denizen and Elvish Vanguard which are good but I think getting Karametra out faster or dumping more mana into Ezuri, Renegade Leader would serve you better than the counters. But other than that I love the deck it looks super fun and you might have inspired me to build a version myself.
1 month ago
Those cards certainly have great synergy with Marath, and when paired with Cathars' Crusade/Ivy Lane Denizen and Earthcraft, Ashnod's Altar, or Phyrexian Altar, can become the primary kill condition. The previous build of this deck ran those very cards.
This version is much more focused on the Kiki-Jiki/Splinter Twin combo, as it is much faster and can be fired early and with very little boardstate. The combo version telegraphs itself quite a bit, while this Pod version is tuned for a cEDH meta and tries to win as quickly and efficiently as possible.
The Earthcraft/Scales/Altar combo is a backup in the event that Kiki-Jiki and Splinter Twin both get exiled, and the beatdown route is not feasible.
I like your thinking, though!
2 months ago
IzmAYAYA: In order --
1A and B) No, unfortunately you can only put 5 counters on a 5/5 -- once it's dead you can't keep piling -1 counters on it. This kind of thing is actually why, to go properly 'infinite', you need something that gives your own creatures additional toughness (so you always have something to put the -1 counters onto).
There is a very minor exception to this, when using an effect like Grim Affliction: the proliferate on that spell can pull a creature's toughness below zero, because the "dies from zero toughness" state based action isn't checked until the spell finishes resolving. But before you ask, no, Yawgmoth's proliferate doesn't work the same way.
1C and D) Basically, what you want to do is execute the loop by having TWO tokens on the battlefield. You start the loop by sacrificing one token, they cast removal, and with their removal still on the stack you start another iteration of the combo using the second token. This works no matter which creature they target.
2A) For the same reason as 1A, you can't target anything an infinite number of times with Yawgmoth unfortunately. You only get to place as many -1 counters as there are points of toughness. This is why things like Ivy Lane Denizen are good (your creatures always "gain" a toughness to offset the one they lost), or effects like Spidersilk Armor (you can "bounce" the counters between two snakes, and never run out of things to target).
3) While you can't execute Yawgmoth infinite times targeting the same thing, you CAN use him to screw with combat math pretty well -- you can sacrifice some of the blocked creatures to shrink blocking creatures, and make them vulnerable to lethal damage. Still, this isn't usually relevant, since Yawgmoth immediately wins the game maybe 90% of the time he hits battlefield in this deck.
2 months ago
moldycrow83: I prefer Soul Snuffers to Harbinger because it's both more immediate and more controllable. I used to run Harbinger, but there were far too many times where it actually harmed me more than it helped me. In a slower meta, I think Carnifex Demon actually fulfills that role best, as you said (I've considered putting him back in, actually).
If you're concerned about losing all of your creatures to a Carnifex activation, the best solution (apart from Ivy Lane, who's awesome) might be effects like Gaea's Anthem that give you a static toughness boost -- these also combo nicely with Yawgmoth, making them good additions to the deck in multiple ways. I'm currently running two of these (Spidersilk Armor and Eldrazi Monument), and Leyline of Vitality would be my go-to for a third.
(Note that even if you have Ivy Lane Denizen, any creature with 1 toughness will die before you can put +1 counters on it to save it.)
Hope this helps! Glad you appreciate my deck :D
2 months ago
Hey! Awesome deck and primer. This has helped me a lot with creating my own; power curve is a tad lower, but it's still fairly strong (no Cradle, Earthcraft, moxs).
First question: Why use Soul Snuffers over Harbinger of Night? I assume Harbinger is too slow and going to hurt our own boardstate? I figured with Ivy Lane Denizen out it would be worth it. Would you recommend the swap in a slower/lower powered meta?
Second question: I currently run Carnifex Demon, but have a similar issue as I described above. It does tend to work well, but if I don't have Ivy I can kiss my dorks and Hapatra good-bye. Would you recommend keeping Carnifex and are there any cards you'd recommend I pair with him to help keep my creatures around?
2 months ago
Great start! You have pretty much all the good kicker cards. I think you could focus a bit more on the secondary theme of Hallar, which is +1/+1 counters. Hallar doesn't care where the counters come from, which means you don't actually need that many Kicker cards to make him deal tons of damage.
Hunger of the Howlpack is a great addition to the deck, being one of the most efficient counter-givers in Pauper.
Ivy Lane Denizen is a must have in this deck. You make plenty of tokens, which can either make Hallar massive or simply make your 1/1s into 2/2s, which is an incredible boost.
Longshot Squad gives most of your team reach. Aquastrand Spider also does it for a cost, but can also distribute counters. Spike Colony is a pretty beefy creature that can also give its counters to others. This can make combat very difficult for the opponent on top of all the synergy it gives naturally.
Horned Kavu is extremely useful in this deck, since it can re-buy so many of your ETB triggers for lots of value.
It's so hard to get card advantage in these colours. I would definitely play Entourage of Trest to try to keep up with Blue and Black decks. I also don't leave home without Rolling Thunder and Elven Cache in these colours as cards to catch you up in card advantage. You could also be running up to six cycling lands, namely Tranquil Thicket and Forgotten Cave. In terms of synergy, you could also go for Tishana's Wayfinder and Brazen Buccaneers.