|Commander / EDH||Legal|
Printings View all
|Commander 2013 (C13)||Common|
|Shards of Alara (ALA)||Common|
Combos Browse all
Artifact Creature — Bird
Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
Tidehollow Strix Discussion
2 days ago
1 month ago
I don't understand what these cards do for you. Wheel of Fortune Fevered Visions Well of Ideas Zur's Weirding Dire Fleet Hoarder Jace's Archivist Pitiless Plunderer Howling Mine Temple Bell Venser's Journal Revitalize Minds Aglow
Maybe add: Metalworker Voltaic Key Forcefield Ethersworn Canonist Phyrexian Metamorph Karn, Silver Golem Tidehollow Sculler Mindslaver Vault of Whispers Hex Parasite Crawlspace Ancient Den Vedalken Orrery Batterskull Clock of Omens Triskelion Time Sieve Scourglass Stuffy Doll Nim Deathmantle Magister Sphinx Worldslayer Norn's Annex Darksteel Forge Tidehollow Strix Soul Conduit Darksteel Myr Sol Ring War Report Mycosynth Lattice
Oh, and land.
11 months ago
Circuitous Route also feels a bit off, maybe considering cutting it, or replacing it with something else?
Also, you've probably already considered it, but Atraxa, Praetors' Voice would also be an interesting and on-theme idea for a commander.
1 year ago
+1...This looks fun, not typical of UB pauper decks. Not sure if you know, Cloud of Faeries is banned in pauper...possible replacements to consider: Drake Familiar(good for resetting Unstable Mutation), Elusive Spellfist or Tidehollow Strix.
1 year ago
Immobilizing Ink is nice spell, because its synergies with many other things like untapping Tidehollow Strix with Viridian Longbow, or untapping Disciple with Retraction Helix. Now, when i add this to my deck, I'm thinking to add more 1-2 CMC cards that working with tap\untap mechannics.
I was playing with Refocus several times. Usually, i use it as emergency counterspell summoner. I keep mana open, and in danger use Refocus to untap Disciple and find counterspell. If no danger appears, i can "transmute" refocus itself to find another combo piece.
Comparing with Dream's Grip, Refocus is better, because we can untap Disciple usually on 3th turn, and we still have one mana left for Dispell. But Refocus also will return a card, what Grip can't. Still, i need to think more, because Grip can lower the mana curve, and i targeting to have most of spells 1-2 mana.
1 year ago
Sun Quan, Lord of Wu would make your creatures near unblockable, thereby making it easier to ninjutsu the ninjas in.
Meteor Golem provides great removal, and since you have the ability to bounce him out with the ninjas he's repeatable.
Vela the Night-Clad is a great addition as well because she gives your creatures intimidate and when you bounce your creatures for ninjas she adds some extra damage just for good measure. I used her as my ninja commander previously before Yuriko was spoiled. You can check that out here if you're interested in some more ideas. .....Until the Ninjas Showed Up
Hope some of these ideas help.
1 year ago
mrmoo Hi! I'm currently making a sideboard which will consist of Tidehollow Strix, Some kind of non-sac card draw instead of Altar's Reap and maybe Coat with Venom or something like it. AEtherize is another card I'm considering for the sideboard. Oh yeah, the deck is now $3 on TCGPlayer when you hit optimize cart.
1 year ago
Some more changes.
Equilibrium -> Muzzio, Visionary Architect: I want to incorporate multiple bounce elements, but not make them totally oppressive. Equilibrium also needs creatures, and is a dead draw at times. Turns out that Words of Wind is a much stronger card for this deck, since drawing a card is a more common event than playing a creature, and the ability to bounce permanents of all types and from every player is much more pertinent than just a creature from one player. Muzzio is a nice Dig card, and will most commonly be ramp when I get to pull out and play a mana rock. It will also work toward the overwhelming position of rocks plus Paradox Engine. It should have a similar feel to Proteus Staff.
Vedalken Orrery -> Baleful Strix: Vedalken Orrery has the same cost as Leyline of Anticipation but without the first turn cheat and with a more vulnerable card type. It is more expensive than Shimmer Myr, and while more versatile, we only really need flash to avoid hate on Sen Triplets. The Orrery does not have Flash itself, which is pretty clutch when you drop the Myr and Sen Triplets out of nowhere EOT before you untap and control someone's mind. Vedalken Orrery seems a little redundant for a card that does nothing by itself. At least Myr can attack or block. Baleful Strix is a nice little artifact blocker with some extra draw value, and adds to both offense and defense.
Illusionist's Gambit -> Tidehollow Strix: I really wanted to like the Gambit. It was even very evocative given my Go analogy. It has just seemed less pertinent than I had thought. I may try to work this back in, but for now, the addition of a body, especially with evasion and deathtouch, is probably superior. Also, the thematic addition of small drones to the mind controlling sexy robot team is fun.
Orim's Chant -> Hope of Ghirapur: Replacing a mind control, semi-Time Walk card with a similar card, only a drone with a body, is both thematic and potentially adds to the tempo fueled aggro rush possible with this deck. This could be a bad trade out, but I would like to trial it anyway.
No data for this card yet.