|Commander / EDH||Legal|
Printings View all
|Explorers of Ixalan (EO2)||None|
|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Common|
|Eternal Masters (EMA)||Common|
Combos Browse all
Each player sacrifices a creature.
Price & Acquistion Set Price Alerts
|Have (13)||SirFowler , Joblaska , Big-Foot , TheRealPeaches , Azdranax , frederiklw , darthnuchi , killstars , LPrats , pskinn01 , damo_rox , DrPopular , rockleemyhero|
Innocent Blood Discussion
3 days ago
I completely overlooked spot removal and yes I would personally up the number of spot removal I'd play. Here's a short list of spot removal I'd consider for kresh:
Doom Blade, Go for the Throat, Ultimate Price, Innocent Blood, Vendetta, Slaughter Pact, Chaos Warp, Dismember, Ashes to Ashes, Snuff Out, Terminate, Putrefy, Devour Flesh, Diabolic Edict, and Oblivion Strike ( I suggest this only if your avacyn player plays Iona, Shield of Emeria.). Hopefully some of these will prove to be helpful
3 weeks ago
timmyt1000 on RNG
3 weeks ago
here's a few suggestions we can talk tomorrow
Tribute to the Wild , Crop Rotation ,Innocent Blood , Diabolic Intent ,Attrition , Vampiric Rites ,Phyrexian Reclamation , Small Pox , Harvester of Souls , Blood Artist , Ramunap Excavator , Awakening Zone , From Beyond , Putrefy , High Market , Blighted Fen , Blighted Woodland , Tainted Wood , Woodland Cemetery , Llanowar Wastes
4 weeks ago
Butcher of Malakir is always a fun one when you can get creatures back from the dead. Paired with Innocent Blood or Bone Splinters it can get real nasty for your opponent. Dark Ritual can help with casting costs and you wont have to worry about card advantage because of all the cards in your graveyard. Reassembling Skeleton isint bad either.
4 weeks ago
So I was talking to my friend who is super hyped about Verix for Dragon Stompy, and he says the reason it's good is because you get such a good rate for 7 mana (8 power in the air between two bodies), that it could potentially replace Hazoret.
"But Guftders" I hear some of you say, "Hazoret isn't a dragon though". And to that I say, you are correct.
It's name is rather misleading nowadays, as barely any Dragon Stompy lists actually runs any dragons. There's a few lists that run Thunderbreak Regent with Thundermaw Hellkite, however most lists would be more accurately described as Mono Red prison.
And that's why Utvara Hellkite is terrible in Legacy Dragon Stompy. Not enough dragons to make it worthwhile, whereas a kicked Verix will not lose horribly to an Edict effect like Smallpox or Innocent Blood
1 month ago
It's not easy to conciliate the cards you are showing. I tried and i hope i can give you some help. I believe you should try to keep the battlefield clear from your enemy's threats (im thinking of creatures mostly, or do better and study possible decks you might face). In my case i changed the aggro format, to keep more options on sidedeck.
In case you accept this change i imagine you will answer well to your enemy cards, then you can try to cast your cards either from your hand or graveyard. More precisely, these are the creatures i was thinking of: Butcher Ghoul, Dread Wanderer or Gravecrawler; and cast Lord of the Accursed and Indulgent Tormentor with Unburial Rites or some other reanimation card like Exhume or Liliana, Heretical Healer Flip. You can discard these last creatures either with Cryptbreaker or Zombie Infestation (which i think may do better, just try to keep some lands in hand after you have more than 4 lands in play just to keep using the enchantment ability).
I thought of Indulgent Tormentor because you can draw more cards, but you might want to try an hardcore zombie of your preference.
But, for example, if you go against an burn deck with no creature surely would be hard to win.
About maybeboard i thought of Rotting Rats, just because with it you can try to run down your enemy strategy close to zero, however it escapes the tempo of the deck a bit.
Hope i helped, zombies are really fun to play, the possibilities almost never run out. Good luck.
1 month ago
thank you so much for actively helping me improve the deck. I have been closely looking at the large pile of commons which I own more closely. As well as paying good attention to all the suggestions you both made. I came up with the following list of changes to improve the overall strategy and consistancy of the deck.
- Elvish Ranger: Too vanilla
- Selvala's Enforcer: I don't like giving my oponents free cards
- Treetop Scout: Not relevant enough
- Touch of Moonglove: A defensive removal, better options at hand
- Reave Soul: Too narrow, knowing that Eldrazi flock my meta too
- Plummet: Too narrow
- Murder: Better options at hand
- Asphyxiate: Better options at hand
- Dutiful Return: Better options at hand
- Scour from Existence: Too mana intensive for what it does
- Grim Harvest: overall improvement for what it does
- Culling the Weak: Great synergy with my commander
- Innocent Blood: Great synergy with my commander
- Sundering Vitae: Overall improvement
- Terror: Overall improvement
- Ashes to Ashes: Overall improvement
- Evincar's Justice: Overall improvement
- Entourage of Trest: Overall improvement
- Priest of Titania: Huge improvement
- Vulturous Aven : Great synergy with my commander
Thank you both for all the great recommendations. I have put a few still on the maybeboard, as I do not own them yet. But these changes feel like a mayor improvement to the deck already and I can't wait to see this build into action. If anyone still spots possible upgrades or weak links, then I love to hear you about it!
If anyone wishes to chat with me or other fellow magic players about EDH, Pauper EDH or any other format, I can also be found in here most of the time. Feel welcome to join this discord channel at any time.
1 month ago
Cards I'd cut:
Ashling, the Extinguisher - 4 mana with no evasion makes it very unlikely this critter will actually connect with players. I recommend cutting it for a better force-sacrifice effect like Innocent Blood.
Bloodbriar - It's selfish (it only gives itself +1/+1 counters) and it has zero evasion. Not worth it. I recommend Reyhan, Last of the Abzan in its stead; it has the same CMC and lets you move around +1/+1 counters all day.
Deadeye Plunderers - You only have two artifacts in the deck.
Demon of Wailing Agonies - Slow. Especially when your commander has CMC 6.
Gatekeeper of Malakir - BBB cost is really hard to get sometimes in BUG colors.
Glissa, the Traitor - Slow. She's neat and a good blocker but it doesn't matter because you only have two artifacts.
Labyrinth Guardian - This critter adds nothing to your strategy.
Marrow Chomper - Too slow.
Patron of the Nezumi - Not enough rats to make it worth it. Effect is meh.
Phylactery Lich - Same reason as Gatekeeper. Also you only have two artifacts.
Savra, Queen of the Golgari - She does nothing on her own; she needs other things to do her work which isn't good.
Utopia Mycon - Too slow.
I'll add more comments when I get more time to look over the next few categories.