Archetype of Endurance
Enchantment Creature — Boar
Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
|Have (2)||metalmagic , gildan_bladeborn|
|Want (3)||Hirsti , brunao , villa1n|
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Rare|
|Born of the Gods (BNG)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Archetype of Endurance occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Archetype of Endurance Discussion
22 hours ago
Mayael the Anima was my first commander deck. I no longer run her, but there are a few things that I learned while playing her:
1) Protection is key: Because of her ability, Mayael is a lightning rod for removal. I'd think about including cards like Swiftfoot Boots, Lightning Greaves, Dense Foliage (you aren't running much targeted removal anyways), Aspect of Mongoose, or some Umbras.
Also, some haste enablers like Rhythm of the Wild would be good. And I see that the pair of Avacyn, Angel of Hope/Sigarda, Host of Herons have already been suggested. I would consider the third member of the holy trinity, Archetype of Endurance, for complete protection.
3 weeks ago
Hexproof is based on the controller. For example if I use Bribery and go through an opponents deck and grab an Archetype of Endurance it makes my creatures hexproof, not theirs, and they cant target things I control.
1 month ago
Looks spicy enough, you may like also God-Eternal Rhonas, which can be a total blowout; End-Raze Forerunners is another piece that may add some oomph to close out a game, Xenagos, God of Revels is a total haymaker too.
For extra beats you may sprinkle some Kessig Wolf Run.
Cheekiest card ever, but quite difficult to retrieve is Seedtime.
I tried to keep my suggestions somewhat on a budget, if you want to aim high you can go for Heroic Intervention, Veil of Summer, Traverse the Outlands, Worldly Tutor, Green Sun's Zenith, Tooth and Nail, Craterhoof Behemoth (Best with Avenger of Zendikar!!!).
Have fun with Godzilla!
3 months ago
4 months ago
4 months ago
Archetype of Endurance is a big fatty that makes interacting with you a lot harder. Maybe try it out?
4 months ago
Archetype of Endurance, Massacre Wurm, Vorinclex, Voice of Hunger, and Avacyn, Angel of Hope seem great reanimation targets. I also suggest Mulch and Winding Way as ways to hit your land drops while filling your graveyard.
4 months ago
A Dragon after my own heart. I love it, Mj3913.
Choose target creature you control and target creature an opponent controls and put a fate counter on both of them. As long as they both have a fate counter, they each have "Whenever a counter of any kind would be placed on this creature, put the same type and number of counters on the other creature. Whenever this creature gains or loses an ability, the other creature gains or loses that same ability if able. Whenever this creature's power or toughness changes, the other creature's power and toughness changes by the same amount."
So let's say your opponent has a Hydra Broodmaster and you have a Consecrated Sphinx. You cast Shared Fate, putting a fate counter on both of them. Now, your opponent with the Hydra Broodmaster happens to cast an Archetype of Endurance, giving Broodmaster Hexproof. BAM Sphinx has Hexproof. Oops. So, the next turn they sink into Broodmaster's Monstrosity ability to grow it and make 6x 6/6s. WHA-BAM Sphinx just got 6x +1/+1 counters as well!
Nice little "politics matters" kind of play. Not sure how useful it'd actually be, but it'd certainly be fun.
Yeah the wording of the card could be done better. I'll agree with that right off the bat. That's what R&D is for, though ;)
Make another card that sounds fun to play, even if it's uses and applications are arguably limited.