Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Arena [BETA] Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) None
Tempest Remastered (TPR) Common
Khans of Tarkir (KTK) Common
Scars of Mirrodin (SOM) Common
2010 Core Set (M10) Common
Ninth Edition (9ED) Common
Ninth Edition Foreign Black Border (9EDFBB) Common
Mirrodin (MRD) Common
Eighth Edition (8ED) Common
Deckmasters: Garfield vs. Finkel (DKM) Common
Seventh Edition (7ED) Common
Classic Sixth Edition (6ED) Common
Tempest (TMP) Common
Fifth Edition (5ED) Common
Ice Age (ICE) Common
Fourth Edition (4ED) Common
4th Edition Foreign Black Border (4EDFBB) Common
Revised Edition (3ED) Common
Revised Foreign Black Border (3EDFBB) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common

Combos Browse all



Destroy target artifact.

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Shatter Discussion

Penguno on How does Perplexing Chimera interact ...

3 weeks ago


An opponent has Perplexing Chimera and I have Wort, the Raidmother with a goblin token. I cast something, like Shatter and tap my 2 creatures to conspire it. If my opponent uses his perplexing chimera trigger to gain control of the spell, does he also gain control of the copy as well? Does this rule also apply to other effects that copy spells, like storm, reverberate, etc?

Epicpotato on Nekusar or Aurelia?

2 months ago

So, this may be a little slanted because I have played and curated my Karador Combo deck (Shameless Plug) almost exclusively for three years. I have loved every second of that deck. However, I found that people did not enjoy playing against me ... until they began running graveyard hate and exile based removal.

You see a lot of the time people will hum and haw until they find a way to stop you because "it is not fair". They are right. It is not fair. It is not fair to run your deck totally freely against decks that are not prepared to deal with it. That's the whole point of a metagame. If you have a consistent playgroup then they will be able to run simple artifact/enchantment hate and/or spot removal for Nekusar and/or counter spells that will dead the so-called "unfun" wincons. Then you can tune your deck to have alternate wins/protect your wincons. Then they will find a way to deal with the protection... the cycle continues Ad Nauseam.

In short, run the thing you feel would be the most fun, but don't be a d**k about it and let the other players try to hate you out. Tell your friends that maybe running one or two Shatter effects isn't the worst idea, since there are plenty of cards like that that aren't dead every game. See Fiery Intervention.

I wish you luck! Have fun with whatever you choose, this is commander after all.

xyr0s on Best colors for a "2-for-1 ...

3 months ago

Tin Street Hooligan is just a Shatter with legs... but getting 2/1 creature for free is pretty good. Goblin Ruinblaster could be good too.

Apart from creatures, red also has Bonfire of the Damned.

Loonmoon18 on vows

4 months ago

You do know not all decks are built around attacking with a few creatures, right? Some get a ton of counters, or mill you to death, or other win cons. This is very slow since all are expensive and some decks all these cost 3 it'll take forever to catch up and probably won't. Wouldn't suggest running this deck. Your deck literally loses any chance of winning to a Shatter and any dumb card to destroy enchantments. Example of a deck that this deck idea won't hurt at all is my Artifact Deck. Yes you have some counter spells but those only go so far. All I need is Snake Basket + Coat of Arms + any mana ramp or Urza Tron and your deck doesn't have a chance. Not a viable strategy since it's so slow and no win con.

Argy on Pirates of Quick Death

6 months ago

I would lose the 3x Lathnu Hellion, which are really only good in Limited decks, for 3x Hazoret the Fervent.

Hazoret really puts the pressure on your Opponent to finish things off, in this kind of deck.

2x Evolving Wilds could be replaced with 2x Canyon Slough.

I know you are probably using them to trigger Revolt on Fatal Push, but it's nicer to be able to tap a land for either colour you need, especially with Scrapheap Scrounger in the mix, and to have the option of Draw in the late game.

You always have Bomat Courier or Fanatical Firebrand you can sac to trigger Revolt.

I've played with Kitesail Freebooter, and Duress is so much better. Since you already have Duress in your Sideboard I would replace Kitesail Freebooter with 2x Lost Legacy, which will be the only way you can deal with Enchantments.

You are probably aware that Abrade is a strictly better version of Shatter.

I'm not a huge fan of Blood Sun. Did you realise that it makes all your Opponent's Cycle lands enter untapped?

I think you might be better using Field of Ruin to deal with things like Azcanta, the Sunken Ruin.

Finally, I would swap 2x Swamp for 2x Ifnir Deadlands. Maybe even 3.

Agusdakilla on U/R Drake Control

7 months ago

Right now, what I want to do is up my threat count. Although I'll miss it, Dynavolt Tower has been a bad draw way too many times, and a few creatures could really make a difference. I'm thinking something along the lines of removing all the Towers and 1 Essence Scatter, and putting in another Cryptic Serpent and 3 Bloodwater Entitys. Shatter is going in my sideboard as a 2-of for now against GPG and Vehicles decks, and I'm trying to get 2 Supreme Wills to replace my mainboard Negates.

Thebiggalactus on U/R Drake Control

7 months ago

Ya they just reprinted Shatter, and I hadn't thought about how Silent Gravestone affected your strategy. Your best bet is pretty much Negate against GPG then

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