Scryb Ranger

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Uncommon

Combos Browse all

Scryb Ranger

Creature — Faerie

Flash (You may play this spell any time you could play an instant.)

Flying, protection from blue

Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.

Scryb Ranger Discussion

SynergyBuild on Understimated Commanders

3 days ago

Well, I am a fan of Selvala, Explorer Returned . A group-hug effect tacked onto a name more recognizable in its mono-green form, however, I found that Selvala, Explorer Returned gives roughly 3-4 mana on tap. That is an amazing advantage.

Take abuse of this, with effects like Smothering Tithe , Well of Lost Dreams , or Paradox Engine , use more untap-effects like Instill Energy , Quirion Ranger , Scryb Ranger , Wirewood Symbiote , Vitalize , Nature's Chosen (A favorite), Emerald Charm , and numerous other green untap effects that cost less than the tap on Selvala herself, and you can storm off through your deck, just trying to find Paradox Engine , Well of Lost Dreams , or another payoff, and you will draw your deck.

Run any number of wincons, a favorite of mine being Altar of the Brood , Cloudstone Curio , Instill Energy , and Nature's Chosen , or whatever you want, and you get to mill out each opponent.

How do you do this when you have to draw your opponents ~20-30 cards when going off? Silence or Autumn's Veil , Grand Abolisher , City of Solitude . Whatever you want!

This list is just an unbudgeted variant: Selvala Hugstorm (Semi-Competitive Combo)

Inkmoth on Yeva Draw-Grow

2 weeks ago

CyborgAeon: My issue with Defense of the Heart is that it's too easy to play around in my Meta, so it will end up being 4 mana for an easily telegraphed tutor. The deck also doesn't win outright with any two creatures, so this would be to set up a combo that won't mean much of summoning sickness is an issue.

Quirion Ranger : It's honestly amazing and I've been tinkering with the idea of trying out Elvish Pioneer for that reason, so I can make it infinite. Burgeoning is pretty dead unless I have Quirion Ranger out, since I only have 31 lands. I would consider it more if Scryb Ranger was in the list.

SynergyBuild on Yeva Draw-Grow

4 weeks ago

I think this list running Vitalize , Ravenous Slime , Scryb Ranger , Grafdigger's Cage , and Shimmer Myr would make it better. Maybe even Skullwinder , or with a different take on the landbase; Early Harvest .

This would let the deck go off at instant speed much easier

Question is what to drop... Skullclamp needs more than 15 creatures that would die with it IMO, and Umbral Mantle may be too slow at sorcery speed. I think it is worse than staff because it doesn't draw cards, but I may be wrong in that assessment. One or the other could get dropped I think. Growing Rites of Itlimoc  Flip I think is too slow, but I'd need testing on that. Otherwise Blighted Woodland ? It doesn't seem like it belongs.

Inkmoth on Yeva Draw-Grow (Budget)

1 month ago

BobL: I am utterly elated to receive the first comment with actual constructive criticism (with hands-on experience) and criticism that I don't intend on taking lightly. However, I would love to hear even more about your experiences, so I was hoping you wouldn't mind adding me on Discord Inkmoth#4507 (if you have one) or your preferred method of contact, I'd like to know every shortcoming, so that I may find a way to fix it.

Elvish Harbinger : Will be going in the deck, as per your recommendation. It makes total sense, especially when you get some of the best tutors the deck has to offer. I was REALLY against it in the non-budget, but in this deck is seems more than perfect.

Guardian Project : Another one I wasn't a fan off during the developmental stages of the non-budget, but it seems perfect in this context. I will also be looking for a slot to put this one in.

Scryb Ranger : It's been one of those cards that I REALLY wanted a slot for in the non-budget version, but never could. I stuck it in here recently and the 3 games I've had with it in, it never showed up, so it hadn't gone through the rigorous testing I tend to put cards through and for that I apologize. I figured if the main deck wanted it so much, why not stick it in the budget version since we lost Instill Energy .

Thank you so much for your comment! It honestly made my day and gave me something to work on today.

BobL on Yeva Draw-Grow (Budget)

1 month ago

Really cool deck! I'm glad you built a version for us mortals who have to play edh on a budget. I've been playing a proxy version of the budget deck with my friends for a few days (I like to get a feel for how a deck plays before I buy it) and I have some feedback to share. The main problem I've run into is I can make a ton of mana, but don't have anything to do with it. Maybe I've been keeping hands that should be mulligans because all they do is make a lot of mana, but I think the deck is struggling from having a few less tutors than the non budget version (obviously since tutors can be expensive). Elvish Harbinger is kinda weird and definitely slow but does the job of getting Priest of Titania or Elvish Archdruid if you need mana or Fierce Empath or Fauna Shaman for more tutoring or even something like Reclamation Sage if you really need it. It's also an elf for all the elf synergies. Time of Need is definitely niche but can get Marwyn, the Nurturer or Yisan, the Wanderer Bard in a pinch. On the other hand, maybe it's worth considering playing some regular old card draw to replace the lost tutors. Guardian Project is a strictly worse Beast Whisperer (not an elf) but is a consideration for the budget build. Also, how do you feel about Quest for Renewal ? It's definitely slow, but might be worth it in a budget deck like this which isn't trying to be as fast as possible. Finally, I found that Scryb Ranger really underperforms. Being two more mana than Quirion Ranger and not an elf really hurts, and I'm not sure if you need two copies of the effect in the deck anyway. I've been destroying with the deck (my playgroup is seriously about edh, but I wouldn't consider it cutthroat competitive) and find it super fun to play.

CrazyDanPsycho on The very LAND is against you!!

1 month ago

majorappliance: Thanks for the ideas! I'll have to work on getting my hands on a few of those, I do feel they'd help a great deal. I especially like the Scryb Ranger , as it would allow me to take advantage of Borbor's attack, the trigger, and then add ammo to my hand to untap him for blocking...fantastic!

majorappliance on The very LAND is against you!!

1 month ago

some silly jank would be Scryb Ranger flash is nice, and if need be you can return a land on each players turn to untap blockers, or get more tap effects as well as getting somelands to your hand to blast ppl or replay for landfall. World Shaper is also great, his 3 toughness is in perfect range for a borbory target. I once tried to make this deck and it was 99 lands, just to hose one person with land bullets. I did like Lightning Greaves to protect as well as haste-y action. Burst draw like Soul's Majesty is pretty good, although, these days ppl run Rishkar's Expertise . Khalni Gem is my favorite rock for this deck.

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Scryb Ranger occurrence in decks from the last year

Modern:

All decks: 0.06%

Commander / EDH:

All decks: 0.02%

Green: 0.28%