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Llanowar Elves Discussion
14 hours ago
Elvish Mystic Fyndhorn Elves Llanowar Elves are not that card efficient in a commander deck with tons of mana. their big pro is that they cost only 1 mana, and tap for one. you can easily afford to go for something bigger that taps for more.
Elvish Aberration Joraga Treespeaker Wirewood Channeler might be good replacements. Elvish Harbinger does the same thing and has awesome utility. Keeper of Progenitus is an interesting choice, consider it, but maybe dont put it in.
Wood Elves are really not that good, and Druids' Repository is good, but isnt going to get that much use. Earthcraft you really dont need. Sword of Feast and Famine is also going to be hard to ever use. perhaps some mana rocks like Astral Cornucopia Khalni Gem
Akroma's Memorial gives you a bunch of things, most of which you dont really need... but it is still useful.
what would you even look for with Green Sun's Zenith? an elf?
17 hours ago
So for both my thinking and yours, I've divided the cards up by purpose
MAKES GIANT OMNATH WORK
MAKES USE OF 80 FLOATING MANA
1 day ago
@yetimas: Fate Reforged is Standard legal since it's from Khans block. Some of the cards in the Commander sets are Standard and/or Modern legal, but only if they're reprints of cards already legal in those formats. Otherwise, they're only legal in EDH, Legacy, and Vintage.
Drafting is a great way to improve your skills, build up a collection, and be on equal footing with the other players around you. If you have the money, I'd strongly suggest picking it up. Here and here are some great guides on how to get started.
As far as your deck goes and what you should change, this is a bit tricky because your cards come from different sets (it's something people have been complaining to Wizards of the Coast about, since they don't make it very clear the Commander and Conspiracy sets aren't always Standard or even Modern legal). The easiest way I guess we can get you started would be to break down what's legal in what format out of the cards you have. From the "Guided By Nature" deck you bought and the packs you opened, we have the following:
Cards originally from Theros Block, Khans Block, or M15 (Standard Legal):
1x Elvish Mystic1x Reclamation Sage1x Evolving Wilds2x Cloudform1x Frontier Siege1x Temur Runemark3x Thornwood Falls1x Hunt the Weak3x Map the Wastes1x Abzan Kin-Guard1x Arashin War Beast1x Archers of Qarsi1x Rakshasa's Disdain1x Reality Shift1x Temporal Trespass1x Return to the Earth1x Supplant Form2x Aven Surveyor1x Destructor Dragon2x Lotus Path Djinn1x Temur War Shaman2x Mindscour Dragon2x Whisperer of the Wilds
- Note that 99.9% of the time, cards legal in Standard are also legal in Modern unless they get banned. This happens rarely, with the most recent examples being Treasure Cruise, Dig Through Time, and Deathrite Shaman.
Cards originally from Mirrodin Block and 8th. Edition or later (Modern Legal):
1x Drove of Elves1x Elvish Archdruid1x Silklash Spider1x Soul of the Harvest1x Sylvan Ranger1x Elvish Skysweeper1x Elvish Visionary1x Oran-Rief, the Vastwood1x Essence Warden1x Terastodon1x Thornweald Archer1x Terramorphic Expanse1x Gargoyle Castle1x Grim Flowering1x Hunting Triad1x Overrun1x Collective Unconscious1x Overwhelming Stampede1x Praetor's Counsel1x Ghost Quarter1x Haunted Fengraf1x Tornado Elemental1x Fresh Meat
1x Beastmaster Ascension1x Harrow1x Wolfbriar Elemental1x Wood Elves1x Wren's Run Packmaster1x Ezuri, Renegade Leader1x Farhaven Elf1x Immaculate Magistrate1x Imperious Perfect1x Joraga Warcaller1x Llanowar Elves1x Lys Alana Huntmaster1x Masked Admirers1x Primordial Sage1x Rampaging Baloths1x Seer's Sundial1x Swiftfoot Boots
Cards printed before 8th. Edition/Mirrodin Block or in stand-alone sets (Legacy, Vintage, EDH Legal):
1x Creeperhulk1x Grave Sifter1x Lifeblood Hydra1x Priest of Titania1x Siege Behemoth1x Sylvan Safekeeper1x Thunderfoot Baloth1x Timberwatch Elf1x Titania, Protector of Argoth1x Titania's Chosen1x Wellwisher1x Song of the Dryads1x Wolfcaller's Howl1x Havenwood Battleground1x Jungle Basin1x Myriad Landscape1x Slippery Karst1x Tranquil Thicket1x Crystal Vein1x Desert Twister1x Sylvan Offering1x Wave of Vitriol1x Whirlwind1x Assault Suit1x Commander's Sphere1x Emerald Medallion1x Loreseeker's Stone1x Moss Diamond1x Predator, Flagship
Cards banned in Modern, Legacy, and Standard (despite being printed in sets that would otherwise be legal in those formats):
These two are only legal in EDH and Vintage. Skullclamp is unrestricted in Vintage (meaning you can play the usual 4 copies of it), while Sol Ring is restricted (meaning you can only have one in your deck).
Whew! Holy shit is that a lot of text and cards and information. By the looks of what you have, you have a good start on a solid Elf deck for Modern. Essentially, you'll want to play a bunch of elves that tap for mana to churn out more elves, then cast spells that make your army bigger. Or you drop a giant threat onto the battlefield. Let's cut this down to 60 cards:
1x Silklash Spider1x Drove of Elves1x Elvish Archdruid1x Elvish Mystic1x Reclamation Sage1x Sylvan Ranger1x Elvish Skysweeper1x Elvish Visionary1x Essence Warden1x Thornweald Archer1x Wolfbriar Elemental1x Wood Elves1x Wren's Run Packmaster1x Ezuri, Renegade Leader1x Farhaven Elf1x Immaculate Magistrate1x Imperious Perfect1x Joraga Warcaller1x Llanowar Elves1x Lys Alana Huntmaster1x Masked Admirers1x Primordial Sage1x Rampaging Baloths1x Soul of the Harvest1x terrastodon1x Tornado Elemental----------------------------------------------------------26 Creatures
1x Frontier Siege1x Hunting Triad1x Overrun1x Collective Unconscious1x Overwhelming Stampede1x Hunting Triad1x Beastmaster Ascension1x Harrow1x Temporal Trespass1x Return to the Earth----------------------------------------------------------10 Other Spells
I'll be back later with a list of cards you should look into getting, but this should give you a good start. The first cards I'd look into right off the bat would be getting 4 copies of Elvish Mystic, Imperious Perfect, Joraga Warcaller, Llanowar Elves, Arbor Elf, Elvish Archdruid, and 1 or 2 Craterhoof Behemoth.
2 days ago
What you want to do at this point is to change this deck from being "random blue and green cards I own" to being something that has synergy or purpose. I see you have a lot of ramp cards Sol Ring, Llanowar Elves, Elvish Mystic, Harrow, etc. Why not make this deck a ramp deck? Play a bunch of ramp cards into a bunch of big guys and then use counterspells to protect your big threats.
4 days ago
I play U/W/G Elves and I know all there is to know about Modern Elves. I'm going to suggest stuff for mono green elves since it's the cheapest version. First things first: 4xHeritage Druid and 4x Nettle Sentinel are a must. This allows you to get a lot of dudes on the board fast and makes elves stupidly good. 6-8 mana dorks like Elvish Mystic and Llanowar Elves, keeps up consistency, and 4xElvish Archdruid to help play big things later on and he pumps up your dudes. I would run about 16-18 lands. Since we are on the cheap side I would suggest just basic forests and throw in Nykthos, Shrine to Nyx and a Pendelhaven, more expensive is fetches and 2xCavern of Souls. Now you need card draw and for that it's 4xLead the Stampede, 4xElvish Visionary, and a Regal Force, I personally like Shamanic Revelation and would at least through 1 in. All the stuff above is the base of a mono green elf deck. Now lets get to the big hitters and variable components.
For Elves to win you need lots of dudes, card draw, and to make them big. We already explained card draw in base so time for the other stuff. To make your dudes huge use 4xJoraga Warcaller and a Craterhoof Behemoth, you can also use Elvish Champion but he's more of a sideboard card. You can also add in an Ezuri, Renegade Leader if you want.
For variable components there are a few things. These can be switched out depending on your preference. Scryb Ranger to untap Elvish Archdruid, Reclamation Sage to help against other decks, Fauna Shaman to help find stuff. Finally, you gotta have a way to make sure you can find your dudes. To do this people either use Summoner's Pact or Chord of Calling. I personally like Chord of Calling because you can tap your dudes to find what you need and you don't have to worry about next turn, that and throwing down a Reclamation Sage when responding against Affinity or Twin is pretty sweet. Running a playset of one of these cards is necessary.
As for side board you want stuff that protects your dudes, board wipe kills you. If you want to know more about Elves just let me know!
Here is my deck: Modern Elf-Ball Party
4 days ago
If you want this to get eldrazi early, get Llanowar Elves, Elvish Mystic, Elvish Archdruid, Arbor Elf, and other mana-generating elves. Also, you might want to remove the colored lands and get the Urzatron, or 4x of each of the urza cards.
6 days ago
1 week ago
Some more creatures with lower converted mana costs will probably help you utilize your commander a bit better. Personally, having mana-ramp for the first three songs seems like the best strategy for pushing out advantage before Yisan, the Wanderer Bard gets removed. If you go with an Elf sub theme, you can put Ezuri, Renegade Leader in to keep a play style similar to Kamahl, Fist of Krosa.
Utility / Mana cards generally go ignored until people see what you are doing, since most people don't have enough removal and counters to bother wasting them on mana dorks in multiplayer games. Here are a few cards that might help:
Birds of Paradise, Argothian Elder, Elvish Archdruid, Elvish Harbinger, Elvish Mystic, Fierce Empath, Fyndhorn Elder, Fyndhorn Elves, Greenweaver Druid, Joraga Treespeaker, Llanowar Elves, Priest of Titania, Skyshroud Poacher, Sylvan Ranger, Viridian Joiner, Viridian Shaman, Wirewood Channeler, Wood Elves, Utopia Tree, and Yeva, Nature's Herald.
|Power / Toughness||1/1|
|Avg. draft pick||5.29|
|Avg. cube pick||9.25|
|Commander / EDH||Legal|
Printings View all
|2012 Core Set||Common|
|2011 Core Set||Common|
|2010 Core Set||Common|
|Duel Decks: Elves vs. Goblins||Common|
|Battle Royale Box Set||Common|
|Classic Sixth Edition||Common|
|Limited Edition Beta||Common|
|Limited Edition Alpha||Common|
|Promo set for Gatherer||Rare|
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