Llanowar Elves

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Eternal Masters Common
Commander 2014 Common
2012 Core Set Common
2011 Core Set Common
2010 Core Set Common
Duel Decks: Elves vs. Goblins Common
Tenth Edition Common
Ninth Edition Common
Seventh Edition Common
Beatdown Box Set Common
Starter 2000 Common
Battle Royale Box Set Common
Classic Sixth Edition Common
Anthologies Common
Fifth Edition Common
Fourth Edition Common
Revised Edition Common
Unlimited Edition Common
Collector's Edition Common
International Collector's Edition Common
Limited Edition Beta Common
Limited Edition Alpha Common
Promo set for Gatherer Rare

Combos Browse all

Llanowar Elves

Creature — Elf Druid

: Add to your mana pool.

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Llanowar Elves Discussion

wisegreenbean on Broken Tokens Modern

23 minutes ago

Heliod's Pilgrim to get your presence is pretty good. Open the Armory is a hair cheaper, but can't be fetched with creature tutor, which is a downside if you include...

Chord of Calling can fetch either HP or your Midnight Guard. Ranger of Eos is also cute. In this way, the card can tutor for either half of the combo. If you want something cheaper to tutor for your creatures, then Congregation at Dawn is an ok alternative.

If you care about gaining a bunch of life, Essence Warden is pretty cool.

Sunpetal Grove is pretty cheap and immensely superior to the multilands you are using.

Beastmaster Ascension seems excessive, since you basically have to do it in 1 swing or else you probably lose a bunch of your field anyway, and you probably will only ever attack with 7+ creatures if you are infinite, at which point it seems irrelevant.

Altar of the Brood can be nice because it can help you win the same turn you play your combo.

T1: land, Llanowar Elves

T2: land, Midnight Guard

T3: land, Altar of the Brood + Presence of Gond for infinite mill.

Liscom on Cheap Elves

3 hours ago

Before thinking of what to take out, you first should clarify what you want to do Here just some other ideas: - Go for a lot of mana ramp, like Llanowar Elves, Arbor Elf and stuff like that to later get out Wren's Run Packmaster as a mana sink. - A hidden champion is Wirewood Symbiote! Use him with several elves that trigger when enterin the battlefield to be able to adjust your play style. Trigger cards could be Dwynen's Elite, Elvish Vanguard, Elvish Visionary (a total must have card), Essence Warden (careful, she gets unfair quite quickly), Farhaven Elf or Wirewood Hivemaster.- you can also go for one or two Voice of the Woods as an alternative win condition. He is not broken at all, but is really fun to bring to the table. He makes sense when you want to stick to having lots of creatures and he really looks more unfair than he really is.- Although not an elf, here is a guy that is an awesome mana sink, fits in the deck and is hardly underrated: Gigantomancer!

WHen asking what to take out, I would first start taking out all this stuff that is only good vs. things that fly, such as Skyshroud Archer and Lys Alana Bowmaster. Take in Thornweald Archer instead. As long as he is on the field, most opponents will think twice to sacrifice their dragon to him and he can still attack and is mostly unblocked - a perfect fit for your pump spells. Ezuri's Archers can go into the side board if you see your opponent wants to bring out a lot of little fliers, such as birds or thopters.Elvish Guidance only makes sense if you want to take on the real ramp road for a lot of mana. If you do so, play big creatures as well! Othewise, this is overkill. Elvish Fury... no.. just no. Too expensive to cast or recast. It looks good on paper, but is just not worth it. Better take Aspect of Hydra. That bursts better.

Athraithe on Pauper Ramp Werewolves

3 hours ago

Vildin-Pack Outcast  Flip seems like the absolute most powerful card here and you have 6 cards to flip him. This is good, and my only suggestion is more ramp to get him out quicker. i know you have a lot but creature ramp is always good such as Llanowar Elves as they can also be used for instants and potential blocks. Also personally id drop the rolling thunder for some lightning bolts but hey thats just me lol

Blackerlotus13 on Karador - Grave Mistakes

4 hours ago

I really like whats going on in this deck. I am currently Kajiggering my own version of Karador perhaps you can take a look and weigh in on the conversation. The only suggestions I would have here is some early mana ramp options such as Wood Elves, Farhaven Elf, and Sakura-Tribe Elder, or some mana dorks such as Birds of Paradise, and Llanowar Elves. Its always hard to make the proper balance between putting in all the cards you want, and making the deck work effectively.

if you want to take a look at Karador, the Returned Prince I would appreciate any comments, suggestions or critiques you might have.

Liscom on Cheap Elves

14 hours ago

What is your budget limit?

Normally Arbor Elf is better than Llanowar Elves - if you want to maybe enchant a forest sometimes.

Gempalm Strider can be a nice buff and Llanowar Mentor out of later land draws.

Ezuri's Archers is very cheap vs. flyers.

Playing many elves, Wirewood Pride and Timberwatch Elf can be awesome! You just need some trample or evade, like Silhana Ledgewalker and Treetop Scout.

paloflimdul on There Ain't No Grave

2 days ago

I would remove Bloom Tender, Elves of Deep Shadow, and Llanowar Elves.

I would add Soldevi Adnate, Crypt Ghast (hopefully Urborg land is out), and Gray Merchant of Asphodel.

CPD on Broken Modern Elves *semi-budget*

4 days ago

These decks are fun, but the reason why they never do as well as Twin did is because they lack the card draw and control to keep both parts of the combo alive. You should run Vines of Vastwood to try to keep your main threats alive, (i.e. midnight guard) and for some help with killing your opponent. I would also consider running the new one in Kaladesh that does basically the same thing, but is 1 mana and gives it a smaller boost. As for the sideboard, you really should have Sundering Growth along with the normal modern stuff. Additionally, you have a fair bit of stuff to help tokens, but produce almost no tokens with anything except the combo. I would either remove the cards like Phantom General or find a way to stuff in more tokens. (The goal is to generate enough tokens that there is no way to block them all--so a few thousand--then swing in. Not to create a few 2/2 tokens. If you don't do that, you're not really playing that card right. I know, it's only a slight chance that you will get both cards on board, but there should be other ways to generate tokens if that's how you want to win. Otherwise, the cards to help them are the perfect things to cut for vines. But keep beastmaster. That's a good card.)

Also, instead of the warleader, you REALLY want Wayfaring Temple because it's so much better for your deck. I would also swap the joiner for simple Llanowar Elves because it's much quicker and it's more important to have that 1-drop mana elf. Speaking of mana, you don't have anything to use your mana on. You should look into a bomb or two that you can dump a ton of mana into to finish the game. If you did this, you should also look into two or three copies of Nykthos, Shrine to Nyx to help with said mana.

Hope this helps!

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