Llanowar Elves


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters Rare
Commander 2014 Common
2012 Core Set Common
2011 Core Set Common
2010 Core Set Common
Duel Decks: Elves vs. Goblins Common
Tenth Edition Common
Ninth Edition Common
Seventh Edition Common
Beatdown Box Set Common
Starter 2000 Common
Battle Royale Box Set Common
Classic Sixth Edition Common
Anthologies Common
Fifth Edition Common
Fourth Edition Common
Revised Edition Common
Unlimited Edition Common
Collector's Edition Common
International Collector's Edition Common
Limited Edition Beta Common
Limited Edition Alpha Common
Promo set for Gatherer Rare

Combos Browse all

Llanowar Elves

Creature — Elf Druid

: Add to your mana pool.

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Llanowar Elves Discussion

Lilbrudder on Paradox Scepter Storm: cEDH Primer

8 hours ago

Decrepit_Angel: Thank you for the excellent questions/observations. Have no fear an updated primer is in the works that will explain these decisions and more.

Llanowar Elves is significantly better than Bloom Tender for a variety of reasons. The biggest is simply that bloom tender is a trap. Its one of those cards that is great in theory, but is often counterproductive in practice. Whenever I play Bloom Tender in any list I feel a strong urge to warp my gameplan around tapping for absurd amounts of mana, which is usually way slower than playing rocks and tutors. The other issues are also important. Turn 1 ramp is fantastic. Turn 2 ramp that cannot be used the turn you play it is bad. Also paradox storm has nowhere near enough colored symbols to support the card. If I were running Kess, leovold, and notion thief (along with several other solid colored permanents) it might be worth it, but 90% of the time it is strictly worse than a turn 1 dork. This deck has no trouble casting a dork on turn 1 and that essentially guarantees a turn 2 wheel or turn 3 ad naus.

Cutting Jace was sort of an accident. I remember now that I did it to see if I miss him and come to find out I forgot I had cut him so I guess he is not an essential card, merely a very good one. Jace can be phenomenal if you play him early enough, and I will likely find room for him, but he is significantly worse than my other 3 recursion spells.

Dark Petition is about 100 times better than Fabricate. At the end of the day I could no longer justify a really slow and limited tutor simply to save 2cc for Ad Naus. Petition is fantastic with necropotence, yawgwin lines, notion thief shenanighans, and dramatic scepter combo. It is only slightly worse for ad naus as it is something I would actually cast post ad naus (unlike fabricate). It also tutors for ad naus (unlike fabricate). So while I am kind of weakening the main phase ad naus, it makes every other aspect of my deck stronger. With creature based decks taking over cEDH (blood pod/hulkweaver/Raz decks) this is not a good time to be a dedicated ad naus deck. We need to be more adaptable. That is the reason for my changes.

With that being said, I hope you don't think I am abandoning main phase ad naus all together. In addition to making Notion Thief a 5 mana win condition, Winds of Change is absolutely one of the best cards to have in hand post ad naus. It allows us to play all net positive spells then draw a fresh 25-30 cards for . So while we occassionally draw less cards off ad naus we have the tech (between this and a number of other tricks I will explain soon) to still get there consistently without having to pass on really good cards at the top of our curve. With that being said, if you want to keep your curve low then do it! Its a hell of a lot of fun to draw 35-40 cards off ad naus after all. The updated primer will explain how to cater paradox storm to any meta and playstyle. I hope I answered your questions sufficiently.

clayperce on Gruul Company

1 day ago

I recommend checking out Todd Stevens' GW Value Town for a very competitive version of a similar concept (though in GW rather than RG). Todd's maindeck has 29 Creatures "hitable" by Collected Company, with an average CMC of 2.31. Yours is only 23, with an average CMC of 2.24. So if at all possible, increase the number of 3-drops in the main and get rid of your 4- and 5-drop Creatures and the Rancors. You'll hit more Creature with CoCo, plus they'll be more powerful. His sideboard is a lot different too: 5 of the 15 cards are also "hitable" by CoCo, which means he can pull them in without diluting the Coco engine.

Some 3-drop options (I've no idea which ones might be best):

And some 2-drop options:

Draw well!

40cal on Quirion Ranger/Wirewood Symbiote interaction with ...

1 day ago

So say It's t2 and I have 1 Forest and a Llanowar Elves in play both untapped, I tap one forest for Quirion Ranger, and after that I use her ability instantly to remove the Forest. I then untap Llanowar Elves, and tap it again to play Wirewood Symbiote, I then use his ability to return Quirion Ranger and untap my Llanowar Elves again. Now, my question begins here... Am I able to play that Forest I returned to my hand if I had not played a land prior that turn?

Decrepit_Angel on Paradox Scepter Storm: cEDH Primer

1 day ago

I see quite a few updates to the list since I was here last and quite frankly, I do not understand them.

Llanowar Elves seems out of place in a 4 color deck primarily splashing R and G. Even at 2 mana, I feel that Bloom Tender would be better at least 90% of the time due to the fact it can actually make more relevant colors. I understand the Notion Thief, but I strongly feel that cutting Jace, Vryn's Prodigy  Flip is a mistake. Also, what purpose does Winds of Change serve without Notion Thief in play? If Leovold, Emissary of Trest wasn't banned and you wanted to build the list more around resource denial to give you more time to set up, I could see it, but I just don't get it. Also, Dark Petition was abhorrent in testing for me. The most comon way that I lose with the deck is by hitting poorly off of an Ad Nauseam, resulting in me drawing too few cards from it and not having enough resources to win. Every single time I ever hit Dark Petition of of an Ad Nauseam or just had it in hand while trying to win, it was an entirely dead card, or directly caused me to lose.

I could definitely be wrong about the changes, and it is possible I have just had bad experiences with some of these cards and are therefore judging them unjustly, but without an explanation, these changes do not feel like the appropriate direction for the deck to evolve.

mastermindsock on Elve deck

1 day ago

I would recommend dropping your Llanowar Elves and adding a Glimpse of Nature. You need the card draw for more consistent victories and being able to refresh your hand.

FtonDavid on Commander 2014 Green Tweaked

3 days ago

If you go through the linked article he explains a lot of the wheres and whys, first develops it into elf deck, then a better deck with more money, then finally "take out the worst 15 elves and put these in" which is the land stuff.

Elves kept: Caller of the Claw; Elvish Archdruid; Elvish Harbinger; Essence Warden; Fierce Empath; Immaculate Magistrate; Imperious Perfect; Joraga Warcaller; Lys Alana Huntmaster; Oracle of Mul Daya; Wellwisher; Wren's Run Packmaster; Yeva, Nature's Herald.

Elves lost: Arbor Elf; Birchlore Rangers; Elvish Mystic; Elvish Visionary; Ezuri, Renegade Leader; Farhaven Elf; Heritage Druid; Joraga Treespeaker; Llanowar Elves; Priest of Titania; Reclamation Sage; Timberwatch Elf; Titania's Chosen; Wirewood Channeler; Wood Elves.

Collective Unconscious got kicked for Shamanic Revelation, and Swiftfoot Boots for Lightning Greaves, just personal preference. The fella was cost conscious so I added to the manabase (Gaea's Cradle, Wooded Foothills, Windswept Heath, Verdant Catacombs and Misty Rainforest (basically the Forest Fetchlands and Cradle).

I also kept the elvish commander Freyalise, Llanowar's Fury which I'm presuming I was suppose to cut, I just dropped the Forest that was recommended.

Winterblast on Ask Kresh-tions Later

3 days ago

Actually, when playing enough nonland mana sources you can (and should) go down to around 30 lands. With green I would start by using the good mana dorks for cmc 1, Deathrite Shaman, Birds of Paradise, Llanowar Elves and all functional reprints. Then add the mana artifacts for 0-2 mana, cut the rest.

Now, unfortunately your current commander does next to nothing. It looks like he wants to kill with commander dmg but he is bad at that job. High mana cost, no evasion, no trample and the ability does not let him become big fast without having many creatures entering and leaving the board. You might want to play something like Toxic Deluge with that guy to get some value.

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