Creature — Elf Druid: Add to your mana pool.
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Llanowar Elves Discussion
21 hours ago
I, too, fail to understand the choice of commander here.
Also, if your stated plan is full-on ramp, why overlook many of the most efficient options? Llanowar Elves, Elvish Mystic, Fyndhorn Elves, Boreal Druid, Joraga Treespeaker, Farhaven Elf, Search for Tomorrow, Rampant Growth, Nature's Lore, Ranger's Path, Explosive Vegetation
2 days ago
@ Babafaba Nooo, those are terrible suggestions for an Animar deck. Animar likes creature-based mana dorks. Birds of Paradise, Elvish Mystic, Arbor Elf, Fyndhorn Elves, Llanowar Elves, Bloom Tender, Lotus Cobra, Somberwald Sage, Beastcaller Savant, and Wood Elves are far superior for obvious counter-placing reasons. The only mana rocks even worth considering are those that allow Animar to be played more consistently on turn 1-2 (Lotus Petal, Mox Diamond, and Chrome Mox).
1 week ago
I don't know just how advanced or basic his play style really is, in precise terms but I have some suggestions:
1 week ago
niekstevenson this is Standard, dude. Llanowar Elves isn't even Standard-legal and Elvish Mystic rotatoes out in less than a week. Besides, Wizards is moving away from one-drop mana dorks in current and future Standard sets, so things like Leaf Gilder and Honored Hierarch are the best we're going to see.
DarkAurora7 on DECKH
1 week ago
1 week ago
2x Elvish Archdruid3x Heedless One2x Immaculate Magistrate2x Imperious Perfect2x Joraga Warcaller4x Llanowar Elves3x Priest of Titania3x Quirion Ranger3x Seeker of Skybreak3x Timberwatch Elf4x Wellwisher2x Wirewood Heraldmy new elf deck uses the infinite token combo for the win but it's core is based on my old elf deck which used a giant trampling heedless one for the win.get rid of the caller of the hunt and side board the archers, also defiant elf and elvish warrior, you want to focus on the heedless one and it should be a one-shot kill, that also means dwynen is almost useless wirewood pride and alpha status are fine but you may not need them the other buff spells take up space. also I've found that two lodges are better than four because you must have green mana in the beginning and you don't need the lodge until later
2 weeks ago
Having played this a bunch and pretty much never one, I'd like to take a good look at this deck and see what I can do to rework it. I find myself running into the following problems:
1) Can't mill creatures fast enough2) Never enough mana to flood with lower-power creatures to use as blockers whenever #1 happens
First order of business is to add more mana. I'm probably going to move the two Tread Upon cards to sideboard. I'd initially included those because of my meta; the person I regularly play with has a deck with multiple Nighthowlers which abuses this deck's own gimmick, so Tread Upon was put in as a means to possibly overcome that. Anyway, with those out of the way, I'll add in one more each of Forest and Island. That puts me at 20 mana, but combined with the controlled mill cards and some of the other tweaks I want to make, that might be enough.
I'm considering removing the two Cancels as I pretty much never end up using them. If I have the mana to save for them, that generally leaves me unable to do anything else. I might sideboard a couple of Negates or something similar.
I'm also debating the Invisible Stalker + Bonehoard combination. While the former is great when paired with the latter, it's generally not that useful otherwise except as cannon fodder. Bonehoard doesn't feed my graveyard (for Splinterfright, Kessig Cagebreakers, and the like) if I accidentally mill it, but the fact that it's an equipment that can be transferred if it's "host" dies makes it too invaluable.
I'm wondering if I should make room for just a couple of Boneyard Wurm cards in the mainboard. Some more grave feeders might be helpful, and even though they lack the trample-y goodness of Splinterfrights, they're cheap to put out and can be useful early game when the graveyard's still shallow. Between the Splinterfrights, Invisible Stalker + Bonehoard, and the wolf tokens generated by Kessig Cagebreakers, I think I've got enough ways to bypass (or at the very least overwhelm) enemy defenses.
2 weeks ago
YES finally a Yisan, the Wanderer Bard deck (it was in my first booster AND foil).
Personally i would take out the Genesis Hydra, since is treated as when taken out of the deck. Also Fleetfeather Cockatrice monstrosity costs too much and Prognostic Sphinx, Aven Surveyor and Golden Hind are just too bad in my oppinion. Garruk's Horde also isn't really that good since paying mana for creatures is for scrubs when you got Yisan.
With that much space 2 more Kiora's Follower for more yisan action in one turn and 4 Llanowar Elves for even more mana ramps (or Birds of Paradise).
Now that we have a better base for Yisan, i make all of the big creatures 2offs, so that if you have a second yisan it can still be usefull.
|Power / Toughness||1/1|
|Commander / EDH||Legal|
Printings View all
|2012 Core Set||Common|
|2011 Core Set||Common|
|2010 Core Set||Common|
|Duel Decks: Elves vs. Goblins||Common|
|Beatdown Box Set||Common|
|Battle Royale Box Set||Common|
|Classic Sixth Edition||Common|
|International Collector's Edition||Common|
|Limited Edition Beta||Common|
|Limited Edition Alpha||Common|
|Promo set for Gatherer||Rare|
- Cloudstone Curio + Llanowar Elves
- Heritage Druid + Llanowar Elves
- Forest + Llanowar Elves
- Llanowar Elves + Young Wolf
- Elvish Mystic + Fyndhorn Elves + Llanowar Elves
- Imperious Perfect + Intruder Alarm + Llanowar Elves
- Elvish Mystic + Llanowar Elves
- Llanowar Elves + Priest of Titania + Arbor Elf
- Arbor Elf + Elvish Mystic + Llanowar Elves
- Arbor Elf + Llanowar Elves + Wild Growth
- Llanowar Elves + Presence of Gond
- Heritage Druid + Llanowar Elves + Quirion Ranger