|Commander / EDH||Legal|
Printings View all
|2012 Core Set||Common|
|2011 Core Set||Common|
|2010 Core Set||Common|
|Duel Decks: Elves vs. Goblins||Common|
|Beatdown Box Set||Common|
|Battle Royale Box Set||Common|
|Classic Sixth Edition||Common|
|International Collector's Edition||Common|
|Limited Edition Beta||Common|
|Limited Edition Alpha||Common|
|Promo set for Gatherer||Rare|
Combos Browse all
Creature — Elf Druid
: Add to your mana pool.
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Llanowar Elves Discussion
12 hours ago
Umbral Mantle can be an interesting wincon with Selvala in a game with three or more players. Use the mana to untap and buff with the Mantle, then parley to rinse and repeat.
Sword of the Paruns works similarly, but it's moreso to get extra mileage out of Selvala instead of serving as a wincon.
Reclamation Sage ought be included for removal against penalizing enchantments and artifacts. Group hug needs ways to stabilize, too, in case the situation sours.
Eternal Witness gets you back any useful cards you've cast through the game/your opponents destroyed.
13 hours ago
your deck looks fun, but here are a few suggestions for your deck to make it better:
1: the lands. elves are ment to be casted quickly and very cheaply. you should go down the number of lands you have to about 20 lands and add some dual lands that tap for both of the colors you need. some budget options include Llanowar Wastes, Hissing Quagmire, Blooming Marsh, and/or Woodland Cemetery. some non-budget options include Gilt-Leaf Palace, Overgrown Tomb, Verdant Catacombs, and Cavern of Souls.
2: the elves. you want to SWARM a load of elves onto the battlefield, and while elvish visionary and shaman of the pack are great elves, the rest. . . aren't as good. for starters, remove all ramp enchantments, arbor elves, and reservoirs, and add Llanowar Elves, Elvish Mystic, and Heritage Druid in their place. as for the stronger elves, replace joraga treespeaker, masked admirers, and sylvan messenger with Nettle Sentinel, Dwynen's Elite, Elvish Archdruid and Ezuri, Renegade Leader. these creatures are better options than the elves you currently have.
also +1 for elves. YAY ELVES!!!
18 hours ago
1 day ago
oh, that's a tough one... depends a little on how you want to win, but a dedicated combo deck would be looking for haste enablers, every 1-drop mana dork like Llanowar Elves, Birds of Paradise and Fyndhorn Elves, every mana rock that taps for at least as much mana as its cost i.e. Sol Ring plus the ones you have already excluded and Basalt Monoliths, Burning-Tree Emissary and it's variants (i think there's one in aether revolt, Priest of Urabrask...), also Wild Cantor, Abundant Growth et co, and every red ritual you can get (almost...): Battle Hymn, Desperate Ritual, Mana Geyser, Pyretic Ritual... + ALL THE BIG DRAW SPELLS IN GREEN AND ALL THE WHEELS IN RED!
That's one way, but it's very inconsistent.
The other thing you can do is to have it as a subtheme and create shenanigans with cards like Panharmonicon, Mana Echoes, Grinning Ignus and just flicker/replay dudes or stuff to up your storm count and mana. Then play Dragonstorm. This needs some decent tutoring and good set-up, but is WAAAAAY better than what I was talking above :p
always include Mana Geyser it's an awesome card in multiplayer :p 12 mana on turn 5 is sort of like the norm output of that one :p
1 day ago
I have an elf deck, and I use many of these creatures myself. I would say to use Elvish Mystic, although it's essentially the same thing as Llanowar Elves. I definitely suggest using Essence Warden. Thanks for some ideas, and I hope you like these suggestions!
2 days ago
Adding to that, we should expect that Spy Kit + Biovisionary would eventually be represented as a synergy. The focus in these initial stages is to get actual combos, though, so we can start with something more finite (somewhat ironically).
3 days ago
I play your deck almost 10 times, against other deck, very nice!
I have some suggestions for you.
- why you remove Narnam Renegade from the deck? Its a very good creature, it can kill big opponents creatures, then enter as 2/3 if you play some fetch as Verdant Catacombs.
- 4x Metallic Mimic and 4x Dwynen's Elite, because they are very strong together!
- mana: add one swamp because therere so many Path to Exile against you. remove 1x Ancient Ziggurat, add 1x Cavern of Souls; why Nykthos if you dont play big creatures? You already have Elvish Mystic and Llanowar Elves for having mana. Because during my play I have no black mana to play Shaman of the Pack or Abrupt Decay
- Greenwheel Liberator? Its very strong! With fetchlands you can play its ability. Metallic Mimic is also very good with this card, because for 2 mana you have a 5/4! Bye bye Lightning Bolt.
- More lords: add Imperious Perfect! You can put many tokens, then use it as kamikaze to activate Greenwheel Liberator and Narnam Renegade ability!
4 days ago
Since your commander costs 5, ramping twice on the first two turns allows it to land on turn 3. Of course there are a couple cards like Sol Ring and Joraga Treespeaker which can accomplish that all by themselves, but otherwise you will need to cast a ramp spell on both of the first two turns. In order to make that happen, you usually need a 1cmc ramp spell on the first turn, and you don't have many of those currently. Some of your Signets could make room for Search for Tomorrow, Orcish Lumberjack (enables turn 2 Uril by himself, but maybe that's too all-in), Llanowar Elves / Fyndhorn Elves / Elvish Mystic, or Carpet of Flowers. (Many people underestimate that card, it's incredibly good. Sure, there is always a chance it's a dead card if there are no Islands, but that's really rare in competitive EDH rounds and quite often Carpet is even better than Sol Ring.)
As for your mana base: Reflecting Pool and Tarnished Citadel are solid mana fixers, despite having some drawbacks. I would definitely play them here. Forbidden Orchard doesn't work incredibly well with your commander, but it might still be better than a basic land or Jungle Shrine. In my experience, the "fast lands" Copperline Gorge, Razorverge Thicket and Inspiring Vantage are a little more reliable than Rootbound Crag, Sunpetal Grove and Clifftop Retreat.
I was surprised not to find Ethereal Armor in your list. Do you think it's not good enough? I can't really claim to know if what's correct in that case, but assumed the card was too good not to play.
Also, you currently have zero answers to planeswalkers in your 99, and also nothing against artifacts and enchantments unless you sideboard your one Krosan Grip. That might be a justified metagame call, but are you sure you don't want access to at least Song of the Dryads or Beast Within? Especially the Song seems useful since you have so many tutors that can find it.