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Creature — Elf Druid
: Gain .
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Llanowar Elves Discussion
7 minutes ago
It might strain the mana base, but with the amount of 3-drops you run, have you thought about Llanowar Elves?
Also, the 2-drop slot seems a little light. Merfolk Branchwalker maybe? Or moving the freebooter to the mainboard.
14 hours ago
molok thoughts on 2 Wayward Swordtooth over District Guide and Deathgorge Scavenger in the maindeck replacing Jadelight Ranger? The 5/5 body on swordtooth and the potential to play 2 lands per turn seem like it would have more mid to late game benefits than the 2/2 elf, and with the amount of graveyard based decks I would expect out of the gate, having maindeck answers with lifegain potential seems stronger than exploring twice (the mana is also easier, though that isn't a huge deal). Adding more early wraths seems like it would hurt our plan against creature decks since the acceleration from t1 Llanowar Elves is the backbone of this archetype so that doesn't feel like the way to handle that match-up.
23 hours ago
Hey, your really on to something here, this looks very good.
I think both Thief of Sanity and Underrealm Lich are sideboard cards because they aren't good in aggro matchups, but seem great in control and midrange matchups. Sanity being 2/2 three drop and Lich having 3 toughness five drop are not good stats when against aggro. Both also don't surveil; they can't pump either Spybug or Phantasm. At the beginning of Guilds of Ravnica Standard my advice is to plan the main deck to beat aggro. Consider 2x of Sanity and 2x Lich in the sideboard?
Find // Finality is a lackluster card, I don't think you need it. Consider main deck Sinister Sabotage? Sabotage and Notion Rain are the two three drops that have surveil. 3-4x of each main deck is good. Also consider 2x main deck Lazav, the Multifarious his ability to surveil when he ETB is good.
Consider less green in the manabase? Turn one Phantasm is a play you want to make consistently, but to do this you want 12-14 sources of untapped blue. Think of Phantasm as blue's Llanowar Elves, but need to build the manabase around it with blue. Spybug/Ensure/Discovery // Dispersal are also less consisent with so much green. These cards you want to consistently be able to play turn two. I think because of surveil you can get away with playing 8-10 green sources as a splash only for Trophy and Lich in the sideboard. This change allows for more blue and black sources in the manabase. More Islands also helps to consistently play Sabotage.
Consider this 25 land manabase (17 blue sources, 14 black, 8 green) with a focus on being able to play turn one Phantasm (13 blue untapped blue sources) and turn two Spybug/Ensure/Discovery:
- 9x Island
- 2x Swamp
- 4x Grave
- 4x Tomb
- 2x Catacomb
- 2x Cemetery
- 2x Harbor
Consider Unexplained Disappearance as more main deck removal that can also pump Phantasm or Skybug? It seems like a good tempo play after a turn one Phantasm or turn two Skybug as a combat trick to bounce your opponent's creature and then pump Phantasm or Skybug in combat. Being able to do this makes instant cards that can surveil very good. Trophy as the only main deck removal spell is problematic because you don't want to have to rely on Trophy as creature removal in aggro matchups.
Good luck with your deck.
1 day ago
Hemppa: why do people care when they're attacked? maybe its because you lose when your LP reaches 0? and when you're trying to ramp into cards that cost 5 or 6 mana, only having 4 mana ramp spells is not smart. 24 lands is not enough to consistently get 5 lands by turn 5, and especially not 6 by turn 6. a Llanowar Elves on turn 1 followed by Thunderherd Migration T2 gets you a Gigantosaurus T3 and/or a Carnage Tyrant T4.
1 day ago
Hemppa: Root Snare does not at all go against his gameplan. it should be obvious he's not using it when he is attacking. the card is used when the opponent is attacking. having Llanowar Elves doesn't mean more ramp isn't useful. 8 ramp cards makes it much more likely he'll get at least 1 within the first few turns than just 4 would.
1 day ago
1 day ago
i was wondering abut a similar dck, but my tips are: too many walkers, cut viven and maybe a karn you are a token maker so, replace ixalan's binding with Conclave Tribunal cut fog, useless , trim a plains 25 alnds are too much, i'm not sure about Trostani Discordant without Llanowar Elves comes too late in the game, for sure i'll run 3 copies of Venerated Loxodon and since we are abzan, i suggest 2/3 Torgaar, Famine Incarnate to gain advantage before hitting Divine Visitation and starting create angels.
1 day ago
The answer is yes. Mirage Mirror would copy Necrotic Ooze, meaning it has the same name, type line, power/toughness, and text box. This includes Necrotic Ooze's ability that gives it the activated abilities of all creature cards in all graveyards.
And that ability specifically says "all graveyards," not "your graveyard," so I'm not sure what you mean by "would it have their graveyard abilities or my abilities?" If you had a Llanowar Elves in your graveyard, their Necrotic Ooze would also have the Elves' ability to tap for green mana, and by extension, so would your Mirage Mirror copy.