Talisman of Hierarchy

Talisman of Hierarchy

Artifact

: Gain .

: Gain or . Talisman of Hierarchy deals 1 damage to you.

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Set Rarity
Modern Horizons (MH1) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Talisman of Hierarchy Discussion

NV_1980 on Kunoros Prison

2 days ago

Hi,

Wrath of God, Rest in Peace and Merciless Eviction all seem like cards that should definitely be in here. We would also definitely recommend some more ramp. An EDH deck without Sol Ring is almost unheard of. For your colour combination it would also be recommended to add Orzhov Signet, Talisman of Hierarchy and Orzhov Locket. Then there is draw options. Phyrexian Arena, Underworld Connections, Greed all come to mind.

Hope this helps.

Regards,

Mrs. and Mr. NV_1980

Cloudius on We Love Freebies! *Primer*

1 week ago

PhantomHuscarl Thanks for your commendation and suggestions!

Here're some of my reasonings for the suggestions you've raised above:

Soothsaying - This card has been on my KIV list but I always end up cutting it to make room for other cards. The Shuffle effect is good. However, I'm not a fan of having to pay a lot of mana for the top of library manipulation. If you're building this deck, do test it out and let me know how it goes.

Necropotence - If you noticed, I don't play that many card draws in the deck. Much of the slots are dedicated to tutors and top of library manipulation. We also don't want to draw into the extra turn spells as we've limited ways to return them to top of library.

Talisman of Hierarchy - Good call. I haven't updated the ramp package recently and should really get a copy of this and add it into the deck!

Imperial Seal - It's listed in my Too Poor to Afford category in my Maybeboard. Always wanted to get my hands on one but my wallet says otherwise.

Isochron Scepter Dramatic Reversal Combo - Infinite Mana is awesome but I don't have mana sinks in this deck to effectively make use of the mana generated.

Aminatou, the Fateshifter - This is a good planeswalker that fits the theme of my deck very well. However, she needs to stick around longer to accrue value to justify her spot in the deck. With a deck that's creatureless except for the Commander, I've no means to protect Aminatou from combat damages.

The other PWs I play, are slightly different. Liliana is used to manipulate cards to the top of the library twice (usually taking 2 extra turns while I set up the wincon/combo pieces). Tezzeret is an artifact tutor that has served his purpose once he fetches the toy I need.

Keep your suggestions and discussions coming!

PhantomHuscarl on We Love Freebies! *Primer*

1 week ago

Hello there! I really love your deck, looks really fun to play and out of the ordinary EDH schemes!

Anyway, i'm here to ask you about some cards that i think will just be fine in this kind of deck.

Soothsaying Seems really on topic with it, you know, it's odd, it's a 1 mana drop and let you Shuffle and manipulate the topdeck. Talking about Enchantments, i also think Necropotence can be a thing. You know, you don't draw, but Yennett trigger in combat and does what she have to. The new Talisman of Hierarchy Seems also Good for mana Balance. I know it's veeeery expensive, but you also have Imperial Seal for topdeck tutor. Also, if you have the Isochron Scepter gaving Dramatic Reversal can also be good, for a infinite mana-combo that can be used to pull out something with Soothsaying . In the end, Aminatou, the Fateshifter could also be a nice add for topdeck manipulation and blink things like Liliana Vess and Tezzeret the Seeker for other tutors and Mana Vault or Grim Monolith for untap.

Cheers and keep up the good work!

Azeworai on Fury of the Fae

3 weeks ago

It seems there are many cards in here that just don't do much, as well as there being naught in terms of basic essentials for a commander deck.

As for creatures:

Dewdrop Spy , Dream Thief , Faerie Duelist , Faerie Seer , Final-Sting Faerie , Hypnotic Sprite , Latchkey Faerie , Nightshade Schemers , Pestermite , Shinechaser , Surveilling Sprite , Thornwind Faeries , Wasp Lancer , and Wizened Snitches . None of these seem to stand out. They have lacking effects that don't bolster power level, but rather drag it down. Cards in other supertypes seem to fall under the same category.

Faerie Tauntings , Stolen by the Fae , Dimir Locket , Violet Pall and Dimir Locket all seem incongruous and lacking. Brainstorm is best when shuffling effects can launder away cards if need be. This deck has only two tutors. Stolen by the Fae is restrictive and minute in impact, as well as a sorcery. Violet Pall seems far too expensive for what it does.

For what I believe should be added, card draw, ramp, and threats.

Windreader Sphinx , Coastal Piracy , and Bident of Thassa are able to draw a considerable amount over the course of a match. Phyrexian Arena , Underworld Connections , and Consecrated Sphinx oft daggle me through the game rather easily.

Sol Ring , Smothering Tithe , Talisman of Progress , Talisman of Hierarchy , Azorius Signet , Dimir Signet , Orzhov Signet , and Mind Stone all carry their weight and herald efficiency.

For wraths, I find that two or three do the job well, and Rout or Cyclonic Rift seem to fit the plan of this deck well.

Dovin, Grand Arbiter could be a spicy option, and Unfulfilled Desires is a favourite of mine.

Good fortune to you, my liege. May all lout in your wake.

Noire_Samhain on [Primer] Alesha's Slaughterhouse

3 weeks ago

I gotta say, all I'd recommend is ramp. The talisman cycle in Alesha's colors should help. Talisman of Indulgence , Talisman of Conviction , and Talisman of Hierarchy should help. Chromatic Lantern helps to, as well as guaranteeing what colors you need. Ramp always speeds things up, makes your plan come to fruition faster.

ulticam on Varina Zombos

1 month ago

Here are some suggestions:

You would probably benefit the most from a better ramp-package. Since you don't want to bother buying expensive lands, I'd recommend signets (which are really good for fixing colors) and talismans: Orzhov Signet , Azorius Signet , Dimir Signet , Talisman of Progress , Talisman of Dominance , Talisman of Hierarchy , & Smothering Tithe has powerful potential as well.

Ponder and Preordain are extremely powerful in helping you fix colors in the early game. They allow you to dig for the right lands. They're also good at any point in a game. Gitaxian Probe is easy to cast (at basically no cost) since you gain life.

Speaking of life-gain, you have some good ways to gain but no payoffs for it. Alhammarret's Archive seems to combo well with your general. Other ones that come to mind are Graveborn Muse , Greed , and Necropotence

I'd cut Crush Dissent and No Escape for cheaper counterspells. Lower CMC instants give you more opportunities to use them. Swan Song is BROKEN. Counterspell is good. Dispel is amazing but only if you feel your meta is threatening you with counter magic of their own. Muddle the Mixture and Narset's Reversal are unreal. Sometimes you'll misplay them though - they require some experience.

I'd cut Spark Harvest for Swords to Plowshares . Exiling is better than killing (avoids indestructibility), and you can even use swords on yourself if you need life in a pinch.

Diabolic Tutor and Long-Term Plans are cheap to buy. Tutors are necessary in control if you want to effectively answer your opponent's threats.

Dig Through Time might be nice for you, but I can't say for sure. And since you told me you were concerned of decking yourself: Elixir of Immortality

Here are some more expensive cards if you ever wanted to upgrade: Rhystic Study , Phyrexian Arena , Watery Grave , Godless Shrine , & Hallowed Fountain

enpc on "Burn everyone!" B/W/R - Pillow Fort Bleed

1 month ago

So, I would recommend adding more card advantage - the amount here feels underwhelming. Also, I would try to swap in 2 maan ramp for the current 3 mana stuff. The talsimans are really good here if you're preventing damage ( Talisman of Indulgence , Talisman of Hierarchy , Talisman of Conviction ) as well as the signets ( Rakdos Signet , Boros Signet , Orzhov Signet ). You aslo have stuff like Fellwar Stone and the new Arcane Signet . You also have cards like Burnished Hart and Wayfarer's Bauble which help you straight up get lands.

I would also cut the Orzhov Basilica , you have lots of tapped lands and this will just slow you down more.

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