|Commander / EDH||Legal|
Printings View all
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
Wall of Ice
Creature — Wall
Defender (This creature can't attack.)
Wall of Ice Discussion
7 months ago
The competitive meter is a very finicky tool. I've seen non-material changes, such as making a deck foiled, with no other modifications, result in a several percentage point difference.
The biggest improvement you can do for your deck is fix the mana base. You have far too many lands that enter the battlefield tapped or do not untap normally, which is going to drastically hurt your performance. I would suggest removing these lands and replacing them with cards such as the Pain Lands (ex. Adarkar Wastes ), Check Lands (ex. Glacial Fortress ), Filter Lands (ex. Skycloud Expanse ; Mystic Gate ), and Bond Lands (ex. Sea of Clouds ). You can also run some rainbow lands, such as Mana Confluence and City of Brass .
High Alert would be a solid card to add, giving you another method of allowing your defenders to attack.
Tetsuko Umezawa, Fugitive will make most of your creatures unblockable.
Stalwart Shield-Bearers makes your creatures bigger.
Tree of Redemption can become a 0/30 or so fairly easily.
Fortified Area gives all your walls Banding, which allows them to prevent opponents from having damage Trample over to you.
Sunscape Familiar acts as pseudo-ramp by reducing the cost of your spells.
You can cut the following:
Myth Unbound does relatively little for you.
10 months ago
Some ideas in no particular order, and by no means should you use all of them: Fell the Mighty, Meekstone, Beast Within, Song of the Dryads, Tamiyo, Field Researcher, Garruk Wildspeaker, Vivien Reid, Primal Rage, Archetype of Imagination, Leyline of Anticipation, Throne of the God-Pharaoh, Concordant Crossroads, Enlightened Tutor, Back from the Brink, Reinforcements, Return to the Ranks, Teshar, Ancestor's Apostle, Tree of Redemption, Wall of Frost, Wall of Ice, Wall of Junk, Wall of Shards.
I'd cut Venser, the Sojourner, Mystic Remora, Sylvan Library, Natural State, Mana Leak, Preordain, Ponder, Fragmentize, Beast Whisperer, Elesh Norn, Grand Cenobite, Orator of Ojutai, Portcullis Vine, Logic Knot.
I will note, it looks like you're playing in a highly competitive meta (Ponder, Sylvan Library, Flusterstorm, Carpet of Flowers, etc). My alterations are decidedly for a slower meta, because in my experience combat victories are a function of the speed of your opponents. Regardless, I have no idea how Arcades functions in cEDH, so take all of my recommendations with a grain of salt.
11 months ago
What you have for wincons seems dece, but there are only really 3 of them (since Jace's Erasure would 100% deck you out first) so....
Fraying Sanity is great if you want to expand on the mill, Laboratory Maniac is nice for storming on draw spells as a weird win con. Arcane Melee is a nice way to cheapen those hefty spells. Fog Bank and Wall of Ice are both great, super underrated blockers. Arcanis the Omnipotent draws just so many cards.
1 year ago
@ hejtmane ive gone ahead and replaced Wall of Ice with Fog Bank and Wall of Mulch with Overgrown Battlement geist of the archives seems interesting, but its tougness is only 4 and im haveing trouble deciding what i would replace with it, especially since i should be able to draw quite a low in this deck
1 year ago
And even sweeter he has the built in card draw plus Rolling Stones ability.
Arcades wins hands down!
1 year ago
1 year ago
This is a really nice deck, but I would suggest adding a few creatures. They do stil get to play things and some things will manage to slip through your fingers, so you may need to add a bit more removal and or counter spells, like Disallow simple creatures with high toughness would be perfect just to give you some protection, like Monastery Flock, or even better to go with the theme, Wall of Frost
Wall of Ice occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%