Fathom Fleet Captain


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all


Fathom Fleet Captain

Creature — Human Pirate


Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay 2. If you do, create a 2/2 black Pirate creature token with menace.

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Fathom Fleet Captain Discussion

Yeti_Confetti on Grixis Pirates (Ixalan)

4 days ago

Don't forget Fathom Fleet Captain!

He is great for getting out pirates that have menace. Their evasion increases the likeliness of triggering Admiral Beckett Brass's ability.

Yeti_Confetti on Pirates don't say sorry.

4 days ago

krotank I can't believe I forgot about Fathom Fleet Captain, he was one of the pirates I was most excited for from seeing the spoilers. Thanks for all the suggestions!

Do you think Fatal Push would work well enough even though I don't have anything to trigger the revolt ability on my own?

kattonmusic on Blue/Black Pirates

4 days ago

I would recommend taking out the Deadeye Tracker as it is not an effective card for the kind of control you're looking to do. Main decking 2 Ruin Raider and another Fathom Fleet Captain would honestly be better for the deck as Deadeye Tracker is at best a slow draw or scry spell that costs 2 and can slowly be buffed. For how fast this deck is clearly trying to be, I think these changes may help get you more advantageous results as the Fathom Fleet Captain is good if you have nothing to dp because you can get a 2/2 menace which is great for aggro and the Ruin Raider gives effective card draw plus because all of your cards are very low cmc you are likely to take very little damage.

krotank on Pirates don't say sorry.

6 days ago

My advice would be to solidify your gameplan, and try to consolidate some of the cards.

Fathom Fleet Captain is an amazing 2 drop in this kind of deck, I like to run it as a 4-of in pirates. I'd recommend picking him up and swapping out the 2 Dire Fleet Hoarder and 2 Storm Fleet Aerialist.

Chart A Course strikes me as slightly better than Costly Plunder, especially since you're low on tokens to sac for it. I'd drop plunder and move Chart A Course up to a 4-of if you really want the card draw.

Obviously Unclaimed Territory would work well as a 4-of. I'd also recommend dropping the Cancels for more on-board removal (extra Lightning Strike or Magma Spray, Fatal Push if you have them).

kattonmusic on What's Your's is Mine, Pirates!

6 days ago

This deck feels a little too crowded with different cards with different ideas. I agree with the previous commenter that this deck looks aggro and I think it probably would be best as an aggro deck with some small control elements to allow for damage to get through and to keep damage coming, as opposed to shutting down your opponent's deck. Lightning Strike is a must have for a red deck in standard right now and at least some of them is always good to have. Right now the deck doesn't seem to have a clear finisher and so I would recommend either more Admiral Beckett Brass or more Hostage Taker. Both of those cards are amazing 4 drops and they help control the early and late game and are excellent cards for an aggro strategy. Cut / Ribbons should be a sideboard card as it is much better if you see you're going against a slow creature heavy deck and is not a great main deck card for aggro. You should be running a 4th Unclaimed Territory for a tribal deck, it's that good. Siren Stormtamer is the second best uncommon in Ixalan just for its controlling ability. I don't think you need a full playset but two can help you especially with board control with one drops. One and two drops are much more important if you're trying to go an aggro route and with flying too it can hit for easy damage frequently.Kari Zev, Skyship Raider is a great two drop which allows for you to easily hit for damage early which also can help Ruin Raider go off. You may also want to think about dropping Captain Lannery Storm as she is legendary and isn't great in an aggro deck. If there were lots of treasure cards she could be good but as is she seems like a not ideal three drop, with Ruin Raider being much better, or even a pirate token from Fathom Fleet Captain. You may want to add more 4x of cards and take out some of those smaller cards like adding a Dire Fleet Captain or Fathom Fleet Captain while taking out Captain Lannery Storm. Hope this helped somewhat and gave you some different ideas about your deck

Ghosty on Kill Him. He's Not Our Man.

1 week ago

- 4x Fathom Fleet Captain
- 2x Vance's Blasting Cannons  Flip

+ 1 Fatal Push or other removal spell I suggested earlier depending on your meta (e.g. Fatal Push is useless if your friends/gyus who come to the same store like Dinos. You should consider Never / Return then)

Adamram1985 on NOOOO JIMMY! Don't Discard Your Hand!

1 week ago

what is your other pirate for Fathom Fleet Captain the ability to make tokens requires you to own a non token pirate . maybe try adding in Deadeye Tracker to abuse all those cards in your opponents graveyard or try Kitesail Freebooter to control your opponents hand and if they get rid of him it just gives you a chance to make them discard late game.

honeybadger904 on Consistent turn 4 wins. Join Rakdos NOW!

1 week ago

So my meta is a lot of control. I had to make some changes to this list. I had to ex Wanted Scoundrels due to its continuous mana ramp for my opponent.I replaced them with 3 Fathom Fleet Captain and added another Kari rev. I also took out Vicious Conquistador for Night Market Lookout. With your list I went 2-2 one round loss to ramp red curve. My new list went 3-1. Loss due to mana screwed. Ill give you a full list when I change a few cards around. To compare.

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