Creature — Elemental
When Ingot Chewer enters the battlefield, destroy target artifact.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Printings View all
|Mystery Booster (MYS1)||Common|
|Ultimate Masters (UMA)||Common|
|Commander Anthology 2018 (CM2)||Common|
|Duel Decks Anthology (DD3)||Common|
|Commander 2014 (C14)||Common|
|Duel Decks: Jace vs. Chandra (DD2)||Common|
Combos Browse all
|Commander / EDH||Legal|
Ingot Chewer occurrence in decks from the last year
All decks: 0.0%
Commander / EDH:
All decks: 0.01%
Ingot Chewer Discussion
1 month ago
I've been working with Elementals for a while. Haven't quite finished, but here's some notes:
4x Thunderkin Awakener is necessary, at least for your game one strat. It gets you so much value it's insane. Between Vesperlark, Risen Reef, Spitebellows, Lightning Skelemental, Flamekin Harbinger and Flickerwisp, it can do everything from giving you a free Blightning+ every turn to being repeatable removal to drawing you multiple cards a turn.
Don't try and go too heavy into the 'toolbox' aspect game one. Leave Sideboard cards in the sideboard. While you do have 8 tutors, you really can't afford to use maindeck slots for cards like Wispmare or Ingot Chewer.
I did forget about Eldritch Evolution in my brewing, but it's a great card here.
Here's my proposition on a slightly altered list utilizing Evolution:
4x Arcum's Astrolabe(Include a lot of Snow Mountains and Snow Forests)
4x Risen Reef
Giving you 22 lands. You can probably fit Omnath in there as a 1-of for fun, but I'm unsure if he's worth it.
Here's why: Briarhorn sucks. Its ability is mostly worthless in a format where you want to be winning the game for 3 or 4 mana. Smokebraider is far too slow. Neoform and Eldritch Evolution are perfect here for making sure you are fast enough.
Now, here's the nice thing -- that maindeck is a generic one-size-fits-all deck, and it's nowhere near optimized for individual matchups. Guess what that means? Post SB, you will be able to assemble the absolute perfect deck for beating your opponent, often in a way that still wins the game quickly and efficiently.
On your sideboard:
2x Ingot Chewer.
Since you get 12 tutor effects, you can easily just side in one or two cards and still have a really solid gameplan.
I hope that helps. Not a ton of flex slots because you're just running ways to win against the average opponent g1, but it keeps its 'ultimate toolbox' type strategy while gaining a much more potent curve.
2 months ago
Yet again, love the deck. I am always happy to see well built Norin decks. Thoughts and suggestions:
Cloudstone Curio: although this card can be broken in many ways I actually run it for its card advantage, not to break it. Being able to bounce Dualcaster Mage back to your hand whenever Norin ETBs is incredible. If you had the mana you could cast Dualcaster during each other players turn. Returning cards like Imperial Recruiter or Dockside Extortionist feels like crazy card advantage. I understand that more cards aren't being drawn but in an ETB focused deck it keeps your hand full of answers and powerful effects.
Remove Manic Vandal: I honestly don't understand why I keep seeing Manic Vandal, Ingot Chewer, and the like in red decks. I understand that they fit the ETB theme that many go for but I find them to be value suckers. Lets say for Manic Vandal you cast him for 3 and same turn copy him with Kiki-Jiki, Mirror Breaker. Thats 3 cmc and a Kiki-Jiki trigger, that could have gone to a much more powerful ETB effect, resulting in two artifacts being destroyed. A Shattering Spree could do the same with 2 cmc. A By Force with 3 cmc. Granted you have the possibility of recurring Manic Vandal but it still seems like the resources that go into it could be used better elsewhere when red has so many artifact wrath style cards.
Gilded Lotus slows down the tempo of your deck. 5 cmc for ramp is a little much when it isn't a doubling effect. I would recommend Everflowing Chalice. It is far more versatile and fits on the curve whenever you want it to.
You said you play in a meta with a lot of pesky lands. I would recommend giving Thespian's Stage a go. It can be a fun card to play around with. Stealing the effects from a Gaea's Cradle or Maze of Ith can be a blast.
3 months ago
That idea for Devastating Summons as a build-around is kinda cool, but I think that's its own deck (maybe alt wincon for Dryad-Valakut?).
Damping Sphere destroys me. Good thing nobody plays it right??
Anyhow, my goal is to be able to compete at an FNM. However, I have no FNM at which to compete, and all of my friends who play Magic were taught by me pretty recently. So yeah, altogether, not ideal.
3 months ago
3 months ago
All right. Ingot Chewer is genius. It's an absolute shoe-in. It'll get boarded in against SnowBlade, Amulet Titan, Tron, and Urza. Might even run a couple mainboard! Now, creature decks like Dredge, Jund, RG neo-Jund, Burn, and Humans?
I definitely should be packing some removal, and I think Lightning Bolt is probably the pick here, right?? What does Dismember pick off that I can't just bolt? Thought-Knot Seer? Goyf? Vengevine? Oh, Urza... that's a relevant target.
3 months ago
As far as sideboarding, you can simply include elementals that do what you want. Good examples include Fulminator Mage, Healer of the Glade, Ingot Chewer, and Wispmare. I'd also suggest including maybe 3 copies of either Lightning Bolt, or better-yet Dismember in the sideboard, so you can disassemble an opponents plans if they have a faster creature setup.
As far as becoming more resilient, it's a tricky question to answer. There are already heaps of existing really strong elementals decks in modern (if you google "Modern Elementals" you'll see lots of quite powerful decklists pop up, most being 4/5-colour). But going down this road means diluting your existing gameplan. I think in the long-run, adapting more to these strategies will make your deck stronger, but might transform it too far away from what you want it to do.
I'll post some links here. If nothing else, they might provide some food-for-thought:
Another card to potentially consider which I didn't see in those lists is Rage Forger, which a friend of mine uses to great success. I think your best bet is to make a series of small changes and play a decent amount of games between changes - make sure your deck progresses to a good space naturally (if you just rush into a big change, it'll just end up with you having a decklist identical to one of the ones linked above, which while easy may not be what you're after).
5 months ago
Invader Parasite is an awesome recommendation! It is definitely a better Ogre Arsonist I would rather use Goblin Settler over either since it is one mana less, but it is a little out of my price range. I thought about having a artifact destruction creature like Irreverent Revelers or Ingot Chewer, but I would rather just put in another artifact destruction spell like By Force. I think it has more value and its immediate. Bogardan Hellkite and Cavalier of Flame are a bit more mana intensive and I focused on actual card draw in this deck rather than rummaging. I have been debating Flametongue Kavu from the beginning but am having a hard time thinking of what to substitute it for.
9 months ago
I think you need a sideboard. Unless you don't intend on playing with one, I'll throw you some suggestions. Since you're on a budget, I'll consider that in my card choices too: