Ingot Chewer

Ingot Chewer

Creature — Elemental

When Ingot Chewer enters the battlefield, destroy target artifact.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Ultimate Masters (UMA) Common
Commander Anthology 2018 (CM2) Common
Duel Decks Anthology (DD3) Common
Commander 2014 (C14) Common
Duel Decks: Jace vs. Chandra (DD2) Common
Lorwyn (LRW) Common

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Legality

Format Legality
Tiny Leaders Legal
2019-10-04 Legal
Legacy Legal
Duel Commander Legal
Highlander Legal
Canadian Highlander Legal
Modern Legal
1v1 Commander Legal
Pauper Legal
Casual Legal
Noble Legal
Vintage Legal
Commander / EDH Legal
Unformat Legal
Block Constructed Legal
Magic Duels Legal
Oathbreaker Legal
Pauper EDH Legal
Leviathan Legal

Ingot Chewer occurrence in decks from the last year

Modern:

All decks: 0.0%

Commander / EDH:

All decks: 0.01%

Ingot Chewer Discussion

TriusMalarky on 5c elementals toolbox

1 month ago

I've been working with Elementals for a while. Haven't quite finished, but here's some notes:

4x Thunderkin Awakener is necessary, at least for your game one strat. It gets you so much value it's insane. Between Vesperlark, Risen Reef, Spitebellows, Lightning Skelemental, Flamekin Harbinger and Flickerwisp, it can do everything from giving you a free Blightning+ every turn to being repeatable removal to drawing you multiple cards a turn.

Don't try and go too heavy into the 'toolbox' aspect game one. Leave Sideboard cards in the sideboard. While you do have 8 tutors, you really can't afford to use maindeck slots for cards like Wispmare or Ingot Chewer.

I did forget about Eldritch Evolution in my brewing, but it's a great card here.

Here's my proposition on a slightly altered list utilizing Evolution:

Giving you 22 lands. You can probably fit Omnath in there as a 1-of for fun, but I'm unsure if he's worth it.

Here's why: Briarhorn sucks. Its ability is mostly worthless in a format where you want to be winning the game for 3 or 4 mana. Smokebraider is far too slow. Neoform and Eldritch Evolution are perfect here for making sure you are fast enough.

Now, here's the nice thing -- that maindeck is a generic one-size-fits-all deck, and it's nowhere near optimized for individual matchups. Guess what that means? Post SB, you will be able to assemble the absolute perfect deck for beating your opponent, often in a way that still wins the game quickly and efficiently.

On your sideboard:

Since you get 12 tutor effects, you can easily just side in one or two cards and still have a really solid gameplan.

I hope that helps. Not a ton of flex slots because you're just running ways to win against the average opponent g1, but it keeps its 'ultimate toolbox' type strategy while gaining a much more potent curve.

NorinTheWise on Norin Naughty Nonsense

2 months ago

Yet again, love the deck. I am always happy to see well built Norin decks. Thoughts and suggestions:

  1. Cloudstone Curio: although this card can be broken in many ways I actually run it for its card advantage, not to break it. Being able to bounce Dualcaster Mage back to your hand whenever Norin ETBs is incredible. If you had the mana you could cast Dualcaster during each other players turn. Returning cards like Imperial Recruiter or Dockside Extortionist feels like crazy card advantage. I understand that more cards aren't being drawn but in an ETB focused deck it keeps your hand full of answers and powerful effects.

  2. Remove Manic Vandal: I honestly don't understand why I keep seeing Manic Vandal, Ingot Chewer, and the like in red decks. I understand that they fit the ETB theme that many go for but I find them to be value suckers. Lets say for Manic Vandal you cast him for 3 and same turn copy him with Kiki-Jiki, Mirror Breaker. Thats 3 cmc and a Kiki-Jiki trigger, that could have gone to a much more powerful ETB effect, resulting in two artifacts being destroyed. A Shattering Spree could do the same with 2 cmc. A By Force with 3 cmc. Granted you have the possibility of recurring Manic Vandal but it still seems like the resources that go into it could be used better elsewhere when red has so many artifact wrath style cards.

  3. I have to say I am with Mitch on this one: Wayfarer's Bauble! It may be a personal preference but I think that the actual ramp of the Bauble outweighs the land fetch of Expedition Map and the sort.

  4. Gilded Lotus slows down the tempo of your deck. 5 cmc for ramp is a little much when it isn't a doubling effect. I would recommend Everflowing Chalice. It is far more versatile and fits on the curve whenever you want it to.

  5. You said you play in a meta with a lot of pesky lands. I would recommend giving Thespian's Stage a go. It can be a fun card to play around with. Stealing the effects from a Gaea's Cradle or Maze of Ith can be a blast.

ZendikariWol on Amulet Rainbow Reef

3 months ago

I agree, Meddling Mage is an enormous prob. Is Dismember in the sideboard gonna be enough?

That idea for Devastating Summons as a build-around is kinda cool, but I think that's its own deck (maybe alt wincon for Dryad-Valakut?).

Anything sorcery-speed is not a problem. My goal is to just blow up and win the turn after I play Reef. Anger of the Gods is tantamount to Lightning Bolt at sorcery speed against my deck.

Damping Sphere destroys me. Good thing nobody plays it right??

Ingot Chewer gets me the Risen Reef triggers. The spree does not. For the same reason, I am considering Shriekmaw over Dismember.

Anyhow, my goal is to be able to compete at an FNM. However, I have no FNM at which to compete, and all of my friends who play Magic were taught by me pretty recently. So yeah, altogether, not ideal.

abbatromebone on Amulet Rainbow Reef

3 months ago
  • Also Shattering Spree might be better than Ingot Chewer. Its not tutor able sadly but it can hit multiple artifacts, and can beat chalice for 1.
  • I also still think Shriekmaw is worth consideration.

ZendikariWol on Amulet Rainbow Reef

3 months ago

All right. Ingot Chewer is genius. It's an absolute shoe-in. It'll get boarded in against SnowBlade, Amulet Titan, Tron, and Urza. Might even run a couple mainboard! Now, creature decks like Dredge, Jund, RG neo-Jund, Burn, and Humans?

I definitely should be packing some removal, and I think Lightning Bolt is probably the pick here, right?? What does Dismember pick off that I can't just bolt? Thought-Knot Seer? Goyf? Vengevine? Oh, Urza... that's a relevant target.

wallisface on Amulet Rainbow Reef

3 months ago

As far as sideboarding, you can simply include elementals that do what you want. Good examples include Fulminator Mage, Healer of the Glade, Ingot Chewer, and Wispmare. I'd also suggest including maybe 3 copies of either Lightning Bolt, or better-yet Dismember in the sideboard, so you can disassemble an opponents plans if they have a faster creature setup.

As far as becoming more resilient, it's a tricky question to answer. There are already heaps of existing really strong elementals decks in modern (if you google "Modern Elementals" you'll see lots of quite powerful decklists pop up, most being 4/5-colour). But going down this road means diluting your existing gameplan. I think in the long-run, adapting more to these strategies will make your deck stronger, but might transform it too far away from what you want it to do.

I'll post some links here. If nothing else, they might provide some food-for-thought:

  • https://www.mtgtop8.com/event?e=24965&d=374694&f=MO

  • https://www.mtgtop8.com/event?e=23854&d=365892&f=MO

  • https://www.mtgtop8.com/event?e=23751&d=364967&f=MO

Another card to potentially consider which I didn't see in those lists is Rage Forger, which a friend of mine uses to great success. I think your best bet is to make a series of small changes and play a decent amount of games between changes - make sure your deck progresses to a good space naturally (if you just rush into a big change, it'll just end up with you having a decklist identical to one of the ones linked above, which while easy may not be what you're after).

NorinTheWise on Norin's ETB Extravaganza

5 months ago

Invader Parasite is an awesome recommendation! It is definitely a better Ogre Arsonist I would rather use Goblin Settler over either since it is one mana less, but it is a little out of my price range. I thought about having a artifact destruction creature like Irreverent Revelers or Ingot Chewer, but I would rather just put in another artifact destruction spell like By Force. I think it has more value and its immediate. Bogardan Hellkite and Cavalier of Flame are a bit more mana intensive and I focused on actual card draw in this deck rather than rummaging. I have been debating Flametongue Kavu from the beginning but am having a hard time thinking of what to substitute it for.

Blue_Flame on Suicidal All-Out Attack

9 months ago

I think you need a sideboard. Unless you don't intend on playing with one, I'll throw you some suggestions. Since you're on a budget, I'll consider that in my card choices too:

Discard Spells - Duress , Divest , Despise

Grave Hate - Bojuka Bog , Faerie Macabre

Creature Removal - Doom Blade , Diabolic Edict , Lightning Axe , Magmatic Sinkhole , Vicious Offering

Artifact Hate - Smash to Smithereens , Ingot Chewer

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