Darkness

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral "Timeshifted" (TSB) Rare
Legends (LEG) Common

Combos Browse all

Darkness

Instant

Prevent all combat damage that would be dealt this turn.

Darkness Discussion

bushido_man96 on Reworking my creature stealing tactics

1 day ago

I'd keep Yahenni, Undying Partisan in the deck. A free sac outlet is always useful, and he can become nasty over time.

Dread Shade is cutable. Other than being a creature you can pump, he doesn't give you much. Not enough value for a slot. I don't like Angel of Despair , either. Too high a CMC for what she does in colors that don't have a problem getting rid of just about anything. Better off running Anguished Unmaking , Despark , or Utter End . I think I'd cut the one-time fog effects like Darkness and Ethereal Haze . You just aren't going to get much value out of them, and better cards that support what your deck wants to do should go in their place, like Aristocrats that give you value when things die. Zulaport Cutthroat , Cruel Celebrant , Viscera Seer , Falkenrath Noble , and the like. Teysa Karlov would be strong here, too, as I think it should double up triggers on your Commander.

Hope this helps some.

Funkydiscogod on Budget-ish deck to compete with ...

1 month ago

One thing you can do, to make a cheap anti-Infect deck, is by finding and using spells that cause you to pay or lose life. Since Infect doesn't care about your life total, this negates the one drawback of these spells. This was traditionally called "suicide black" and (depending on your era) featured spells like Devour in Shadow , Raving Oni-Slave , Imp's Mischief , and other spells that are unreasonably effective for their manacost, because you lose life when you play them.

Since most of their creatures are 1/1, and need pumping, Night of Souls' Betrayal or Curse of Death's Hold win instantly. And don't forget that infect hates Gut Shot and Quicksand .

If you're good at brewing, Immortal Coil shuts down infect as long as it's on the battlefield: those decks are basically designed to deal exactly 10 damage, and can't handle the prevention effect very well. Cracking Polluted Delta , and Thought Scour ing yourself, is a good start to padding your "life total" out of range of infect and burn (bonus points if you're trying to Harmless Offering it to your opponent and pack mainboard graveyard hate , because you beat dredge and phoenix, too). This strategy is basically a metagame answer, because traditional grixis control does better against a wider board.

Occasionally, an infect player might forget that Darkness is a modern legal black Fog , and walk right into it, but your friend will only ever fall for that once.

Oloro_Magic on [Primer] - Ad Nauseam Combo [[Procellam Legit]]

2 months ago

RedPandaMaster:

What exactly is your budget, if you don't mind my asking? Ad Nauseam is already one of the more budget friendly decks one can play in modern; my list doesn't accurately represent this of course on account of the foils (and this is a deck where foiling is exponentially higher) but the actual stock list I have in the description without any foils is roughly $450-$500 last I checked.

If this is still too much the easiest replacement, although it must be stressed you will want to upgrade as soon as possible as these replacements are more placeholders than anything as combo decks like Ad Nauseam really need to be streamlined effectively, would be to cut the Gemstone Mine and replace them with most likely 1x Plains and 1x Dreadship Reef . This is by no means ideal but it is manageable if you really can't afford Gemstone Mine right now. Other than that there is not much unfortunately, instead of Darkness and Keranos, God of Storms you can just run the stock 3x Bontu's Last Reckoning but the card that is probably the biggest stretch for someone trying to pick up the deck, Leyline of Sanctity , is unfortunately really mandatory for the deck. There are just too many matchups in modern where you need Leyline to even hope to win. If that is the one card keeping you from playing Ad Nauseam then you can try for a time without it and pick some cards based on your meta from my comprehensive sideboard options list in the primer, but you will find some matchups will feel worse than they are and you will want to get your leylines as quick as possible. Essentially, playing Ad Nauseam without Leyline of Sanctity is like playing Infect without Noble Hierarch or Tron without Karn Liberated or Burn without Goblin Guide . In all cases its possible and has been done, but it is far from optimal.

Let me know if there are any specific cards you are looking for replacements for as they pose too much of a financial hardship, I am more than happy to make suggestions for what can be played instead; it can be hard to think of options without a specific card in mind to swap. I hope you build the deck!

hungry000 on Jace Deck ideas

3 months ago

If you were to go with mill, you'd want to go UB, especially if you go up against aggro often. You might not be able to afford some of the better mill cards though, like Glimpse the Unthinkable , Archive Trap , Mesmeric Orb (if you were to spend some extra $ get those Glimpses first). Crypt Incursion , Profane Memento , Darkness , Gigadrowse , and various B removal spells ( Languish , Cry of the Carnarium , Fatal Push ) would help out your aggro matchup a lot. Hedron Crab and Manic Scribe can block if need be.

Oloro_Magic on [Primer] - Ad Nauseam Combo [[Procellam Legit]]

3 months ago

lstpcobra:

Thanks for the compliments, Darkness has definitely gotten better with the rise of Phoenix in modern, a lot of games nowadays really come down to being as efficient as possible with your resources and Darkness , in my opinion, while not a permanent solution to any problem, is by far the most flexible.

As for your question, yes and no. For me, Mystical Teachings is not the cut if you want to play Echoing Truth in main as then you would only have 2 tutors in the deck, plus I am a huge advocate for Mystical Teachings and would never register a 75 without it. I have played Echoing Truth in the main at a tournament where I expected a lot of Humans and the cut I made was 1 Pact of Negation , essentially swapping the sideboard Echoing Truth and it. This is where Echoing Truth is best as, without it, we basically concede game one to Humans. That being said in both paper and, to my surprise, on MTGO recently, I haven't played much Humans (thankfully) so the need to play Echoing Truth on main has not been something I have cared much about, I would rather have the extra piece of protection than a card that is functionally dead in many matchups.

Looking at the top of the modern format right now, the only decks that I would consider having Echoing Truth on main would be beneficial for are: 4-Color Prison, Bant Spirits, and Humans (which I include more out on respect than anything else). Against Prison its a nice tool to have access to if they manage to lock me out quick enough, against Spirits it's more of a bonus than anything. And personally, I feel it is wholly unnecessary against most Phoenix builds. So in simpler terms, there really aren't enough decks that I will see on a frequent basis where Echoing Truth is necessary. Pact of Negation and Mystical Teachings will, at the very least, both always have an use. This is not to say that playing an Echoing Truth is by any means wrong or bad, I just don't believe that competitively it needs to be in the main at this moment as there aren't enough decks seeing a high enough percentage of play that demand we play it or just concede.

Thank you for the question, I hope my answer was satisfactory.

lstpcobra on [Primer] - Ad Nauseam Combo [[Procellam Legit]]

3 months ago

I really love the Darkness tech you have here, with the burst damage that Phoenix can put out it makes a much better inclusion than any sorcery speed wrath.

Have you thought about running an Echoing Truth in the main? I generally think it's better than Mystical Teachings when it comes to the meta on MTGO anyway.

keevel on C1: Dimir Mill

3 months ago

God, I love mill.

Few competitive thoughts: Ghost Quarter is a MAY search, Field of Ruin is not a choice, it will work better with Archive trap.

Jace's Phantasm feels like a trap, if you're alive long enough to win with it's damage, you should have plenty of time to successfully mill. These slots can be split between interaction and protection.

You need more cards that keep you alive, you can start switching out your little mill (Like Thought Scour and eventually Tome Scour ) and your slow mill ( Fraying Sanity ) for interaction (especially after you fill out your Archive Trap set.

Filling out the Mind Funeral set is an option I would also look at the under the radar Breaking

You need more cards to keep you alive:

BMHKain on Several things; & some questions ...

3 months ago


BMH: Introspected, & Introverted; The UnExperience

Commander / EDH* BMHKain

SCORE: 2 | 20 COMMENTS | 348 VIEWS


Alright. I think I know where this deck should go. However, w/ all such garbage in the fray, I actually have more to ask than show as a result. Here we go... Again.

  1. It seems my creatures seem to have an ETB theme in mind; most notably for the use of Eldrazi Displacer . What exactly do you think would be a good alt in a situation where ol' Displacer: Enemy of Eldrazi, & their Ultra Beast from there? How to protect this?

  2. After watching a recent episode of GAME KNIGHTS, one such combo jumped out of the water. Perplexing Chimera & a Bounce Combo ( Eldrazi Displacer again.) to not only get the permanent you traded for, but also getting the Chimera back. Is this legit?

  3. We seem to have a Flicker/ETB theme for the most part. What would you recommend in Yennett's colors ( BTW.) for alts, or even protection?

  4. Word on the Street states Urborg, Tomb of Yawgmoth , & Shimmer works when you state "Swamp", thus Phsasing out all lands for each players turn. If this is incorrect, is there a way to improve on this? I mean, Urborg does Phase back in on the End Step (Is this true...?~), so, what could go wrong, & what to recommend for supplemental? Actually, is Blanket of Night better than Urborg though? I just wanted to be sure as Tomb of Yawgmoth is a land, but I dunno how well it works for Shimmer ...

  5. I dunno why, but I thought of Putting in a Doomsday package in. After being suggested Predict , I have Laboratory Maniac , & Pact of Negation . I also have Gush after changing my mind. But I still have only 4/5 Pieces. I also want to use this whenever I use DOOMSDAY on the same turn I draw it; while ending games with the package. What would be the last card you'd recommend? Besides Lion's Eye Diamond , & Yawgmoth's Will , of course.

  6. If I would put the following combo in: Maralen of the Mornsong + Necropotence + Children of Korlis in, is it really better to put Leonin Arbiter in in place of Mindlock Orb ? It does cost less, & his ability to bypass one's own ineptitude of searching is great. Plus, I've too much anyway. I think I should cut down. What about you?

  7. With the opinion that Mnemonic Wall will be added, how should I abuse the following effects?: Silence , & Darkness (The latter only fits as my life, Vorthos-wise, is currently in quite a state...)? What? I wanted to use a Fog effect, but there were too many in … 3X

  8. Since this deck is meant for the largest amount of hate possible, how does Leyline of the Void & Tormod's Crypt seem here?

And... That's all my questions worth asking. I'd really like an opinion on all these. That said, I wonder about what to do after this...

...Though 5 Color Gates.dec might seem like a great idea... Thoughts?

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Darkness occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%