|Commander / EDH||Legal|
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|Time Spiral "Timeshifted" (TSB)||Rare|
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Prevent all combat damage that would be dealt this turn.
|Have (7)||angesoir , TheRealPeaches , releasethedogs , elemental55 , Va1mar , mlouden03 , Mousemke|
|Want (13)||JoeMarra , TypicalTimmy , king0fclubs , WSR1994 , CrazySliver , Kinky_Rip , nobu_the_bard , kovellen , ZypherW , mtgfortheboyz , Ariumlegion , kodie53 , Nemesis|
1 week ago
If you were to go with mill, you'd want to go UB, especially if you go up against aggro often. You might not be able to afford some of the better mill cards though, like Glimpse the Unthinkable , Archive Trap , Mesmeric Orb (if you were to spend some extra $ get those Glimpses first). Crypt Incursion , Profane Memento , Darkness , Gigadrowse , and various B removal spells ( Languish , Cry of the Carnarium , Fatal Push ) would help out your aggro matchup a lot. Hedron Crab and Manic Scribe can block if need be.
2 weeks ago
Thanks for the compliments, Darkness has definitely gotten better with the rise of Phoenix in modern, a lot of games nowadays really come down to being as efficient as possible with your resources and Darkness , in my opinion, while not a permanent solution to any problem, is by far the most flexible.
As for your question, yes and no. For me, Mystical Teachings is not the cut if you want to play Echoing Truth in main as then you would only have 2 tutors in the deck, plus I am a huge advocate for Mystical Teachings and would never register a 75 without it. I have played Echoing Truth in the main at a tournament where I expected a lot of Humans and the cut I made was 1 Pact of Negation , essentially swapping the sideboard Echoing Truth and it. This is where Echoing Truth is best as, without it, we basically concede game one to Humans. That being said in both paper and, to my surprise, on MTGO recently, I haven't played much Humans (thankfully) so the need to play Echoing Truth on main has not been something I have cared much about, I would rather have the extra piece of protection than a card that is functionally dead in many matchups.
Looking at the top of the modern format right now, the only decks that I would consider having Echoing Truth on main would be beneficial for are: 4-Color Prison, Bant Spirits, and Humans (which I include more out on respect than anything else). Against Prison its a nice tool to have access to if they manage to lock me out quick enough, against Spirits it's more of a bonus than anything. And personally, I feel it is wholly unnecessary against most Phoenix builds. So in simpler terms, there really aren't enough decks that I will see on a frequent basis where Echoing Truth is necessary. Pact of Negation and Mystical Teachings will, at the very least, both always have an use. This is not to say that playing an Echoing Truth is by any means wrong or bad, I just don't believe that competitively it needs to be in the main at this moment as there aren't enough decks seeing a high enough percentage of play that demand we play it or just concede.
Thank you for the question, I hope my answer was satisfactory.
2 weeks ago
I really love the Darkness tech you have here, with the burst damage that Phoenix can put out it makes a much better inclusion than any sorcery speed wrath.
2 weeks ago
God, I love mill.
Jace's Phantasm feels like a trap, if you're alive long enough to win with it's damage, you should have plenty of time to successfully mill. These slots can be split between interaction and protection.
You need more cards that keep you alive, you can start switching out your little mill (Like Thought Scour and eventually Tome Scour ) and your slow mill ( Fraying Sanity ) for interaction (especially after you fill out your Archive Trap set.
You need more cards to keep you alive:
2 weeks ago
Commander / EDH*
SCORE: 2 | 20 COMMENTS | 348 VIEWS
Alright. I think I know where this deck should go. However, w/ all such garbage in the fray, I actually have more to ask than show as a result. Here we go... Again.
It seems my creatures seem to have an ETB theme in mind; most notably for the use of Eldrazi Displacer . What exactly do you think would be a good alt in a situation where ol' Displacer: Enemy of Eldrazi, & their Ultra Beast from there? How to protect this?
After watching a recent episode of GAME KNIGHTS, one such combo jumped out of the water. Perplexing Chimera & a Bounce Combo ( Eldrazi Displacer again.) to not only get the permanent you traded for, but also getting the Chimera back. Is this legit?
We seem to have a Flicker/ETB theme for the most part. What would you recommend in Yennett's colors ( BTW.) for alts, or even protection?
Word on the Street states Urborg, Tomb of Yawgmoth , & Shimmer works when you state "Swamp", thus Phsasing out all lands for each players turn. If this is incorrect, is there a way to improve on this? I mean, Urborg does Phase back in on the End Step (Is this true...?~), so, what could go wrong, & what to recommend for supplemental? Actually, is Blanket of Night better than Urborg though? I just wanted to be sure as Tomb of Yawgmoth is a land, but I dunno how well it works for Shimmer ...
I dunno why, but I thought of Putting in a Doomsday package in. After being suggested Predict , I have Laboratory Maniac , & Pact of Negation . I also have Gush after changing my mind. But I still have only 4/5 Pieces. I also want to use this whenever I use DOOMSDAY on the same turn I draw it; while ending games with the package. What would be the last card you'd recommend? Besides Lion's Eye Diamond , & Yawgmoth's Will , of course.
If I would put the following combo in: Maralen of the Mornsong + Necropotence + Children of Korlis in, is it really better to put Leonin Arbiter in in place of Mindlock Orb ? It does cost less, & his ability to bypass one's own ineptitude of searching is great. Plus, I've too much anyway. I think I should cut down. What about you?
With the opinion that Mnemonic Wall will be added, how should I abuse the following effects?: Silence , & Darkness (The latter only fits as my life, Vorthos-wise, is currently in quite a state...)? What? I wanted to use a Fog effect, but there were too many in … 3X
And... That's all my questions worth asking. I'd really like an opinion on all these. That said, I wonder about what to do after this...
...Though 5 Color Gates.dec might seem like a great idea... Thoughts?
1 month ago
The deck is testing strongly in mulitplayer formats. Since the deck already does pretty well in creature heavy games, I'm replacing the Mentor of the Meek with Kambal, Consul of Allocation . I am also replacing Dark Ritual with a Darkness and Holy Day . This somewhat contradicts what I just posted, but in a multiplayer games speed sometimes acts as a disadvantage, in that others players will gang up on you. Plus, it's pretty common to have a need for a "fog" effect at some point and many forget that black and white also have their own versions of Fog .
1 month ago
1 month ago
Darkness occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%