Lifecrafter's Bestiary

Lifecrafter's Bestiary

Artifact

At the beginning of your upkeep, scry 1.

Whenever you cast a creature spell, you may pay . If you do, draw a card.

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Printings View all

Set Rarity
Commander 2020 (C20) Rare
Aether Revolt (AER) Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Lifecrafter's Bestiary Discussion

GreenGuy47 on Go Green Initiative

2 weeks ago

Hey, idk if this deck is still active but I thought I would recommend a few cards. First of all Monstrous Onslaught is a must for all Omnath decks as it will most of the time wipe just about all of your opponents creatures for only 5 mana. Elephant Grass can be good. Elvish Herder is a great trample giver. Three Visits is better than rampant growth if you have the money. Nissa, Who Shakes the World is basically vernal bloom 2.0. I think Doubling Cube needs back in and Helix Pinnacle wouldn't hurt either. Lifecrafter's Bestiary is great card draw. Sword of Feast and Famine untaps your lands and gives you protection from a cast down or walk the plank. Crop Rotation is great with rogues passage and the cradle. Plow Under absolutely kills someone usually. Calming Verse is a one sided enchantment wipe, and Sylvan Tutor is wordly tutors weak cousin.

Nice deck!

Metachemist on Omnath, A Song of Creation and Chaos

3 weeks ago

Oh yeah Risen Reef will help a lot with that and if you ended up needing more draw and/or filtering a Lifecrafter's Bestiary never goes amiss

GreenGuy47 on Omnath Waking the World

1 month ago

Nice Deck! I have a few recommendations to make it better Lifecrafter's Bestiary This card is cheap and gets you lots of cards with all that extra mana! Sylvan Library More card advantage, sadly less cheap I noticed you have Rampant Growth but not Nature's Lore also if it was less expensive Three Visits Mirri's Guile Is also wonderful card advantage kinda expensive though

Beebles on OG Multani, the Marvelous Monstrosity

1 month ago

Hey Profet93, I see you also have a Multani deck. Nice! I have a few tips for you to consider:

Cheers!

abby315 on Kathril

1 month ago

Black is going to be your best color for drawing cards. I'd replace Harmonize with Painful Truths, and you might also want to find room for some of these:
Night's Whisper
Recycle (great for dumping cards in your GY too)
Lifecrafter's Bestiary
Phyrexian Arena

There are higher-power options like Sylvan Library and Necropotence available to you, but I think the above options are good for a budget/casual build.

bamichinees on The old ways

1 month ago
  1. Staples:
  2. Maybe:
    • Protection:
      • Sylvan Safekeeper : Creature protection.
      • Veil of Summer : Counterspell protection. Protection against blue and black removal. Most common cards with removal (although meta dependent).
  3. Cut:

Staple cards are cards I recommend obtaining and using, since they are almost always good cards to have in any green deck. The rest is up to preference and should be taken with a grain of salt. I hope I could be of some use to you.

MagicMarc on Elves without shelves

1 month ago

First, play whatever cards you want or feel like. Your deck, your gameplay, and Have Fun!

The following are all friendly suggestions not in any way meant as criticism of your deck. But the singleton thing should get stopped. Figure out which elves work best for your local metagame and the decks you play against. Then go to 2 or 4 copies each of them. Cut the situational cards and put them in the sideboard for game 2 or remove them entirely. I would also follow abby315's list of suggestions and his suggestion of ditching weak pump spells and replace them with the various lords or creatures with a pump capability like others have suggested. Here is a list of cards that may be decent replacements or adds to your deck:

Ezuri, Renegade Leader is probably one of the better elf cards for aggro elves. Provides Regeneration for any other elves you have and Overrun at will. I would go to a 2 count
Imperious Perfect: Replace Wirewood Hivemaster with this card. The hivemaster produces insects so they wont bonus from your anthem/lord effects. Is not legendary so you can have up to 4 copies. Besides pumping all your other elves, they even produce them every turn. Worth 2-4 copies.
Reclamation Sage: Replace Deconstruct with this, maybe go to 2 copies main deck. But if the deck is for 1 on 1 put them in the sideboard for game 2.
Dwynen, Gilt-Leaf Daen: Replace Stream of Life with this guy, go to 2 copies of this maybe
Loxodon Warhammer, Rancor or anything like them: Replace your instants that boost creatures with permanents like these or similar instead. Or if you are going to have a combat trick in your hand then make it something like Overwhelming Stampede, Wrap in Vigor or Heroic Intervention like abby315 suggested. If it's not a permanent you want a card that is going to change the game state dramatically not just boost 1 creature for 1 turn. Remember, if you have a card like Ezuri, Renegade Leader or your Timberwatch Elf you can activate his ability at instant speed which surprises people if they lose track of what you have in play.
Return of the Wildspeaker: An example of a go big instant instead of cards like Giant Growth. Replace any instant you have with this card. Its modal to refill your hand or giant growth all of your elves. At instant speed.
Beast Within: If you want instant speed removal, use a catch-all card like this instead of 1 card for artifacts, 1 card for creatures, etc. It doesnt need to be this card specifcally but one that targets any permanent at instant speed. And run at least 2 copies of it main deck to always have an answer in your deck for your opponent's stuff.
Lifecrafter's Bestiary: Replace wurm's tooth with a copy of this card instead. It will accelerate your deck. 2 copies wouldnt hurt.

Some good utlity cards:

Bow of Nylea: Excellent all around support card. Does many things but the big one is giving your elves deathtouch so even when you attack with them when they are tiny, they kill stuff. All the other utility is amazing value.
Leyline of Abundance: Another mana ramp/anthem/lord option that has a chance of getting put into play on turn 1.
Nullmage Shepherd: This card is like repeatable Naturalize. Sometimes holding an instant in your hand is better, but sometimes repeatable wins games.
Titania's Chosen: Replace stuff like Wurm's tooth or Nomadic Elf, Norwood Ranger with cards like this or some of your other better creatures you should be running more copies of.
Masked Admirers: Another good elf creature that provides a repeatable benefit that can be used to replace other cards you arent thrilled about.
Creeping Renaissance: Following someone wiping the table, this card or Fresh Meat can get you right back into the game.

Planeswalker suggestions. Because they are resistant to removal and can add a lot to a game if it goes long. Multiple repeatable abilities are strong. They are expensive, and I would try to trade for them if possible. If interested:

Freyalise, Llanowar's Fury: She makes llanowar elves! And she basically does all the things in Green's pie. Makes lots of elves, destroys artifacts and enchantments at will and draws cards.
Nissa, Who Shakes the World: Not on theme for elves, but she is so strong that I would feel lame not mentioning it for a mono green deck. Her static ramps you crazy style and her ultimate can finish games.
Nissa Revane: Basically, her ultimate would put all 24 of your elves into play in one turn. If you do want to put copies of her in your deck, I would also suggest replacing some other elves with 4 copies of Nissa's Chosen for added value.
Vivien Reid: This is a well-balanced walker for any green deck. Built in card advantage, removal and flyer killing, and then her ultimate is an emblem better than almost any other lord/anthem effect you can put in the deck.
Garruk Wildspeaker: My lowest choice for the list, but he plays early and produces creatures.

Land Suggestions. You may not need them, being mono-green doesnt mean there arent a couple good lands for your deck:

Oran-Rief, the Vastwood: While this is in play, most every creature you cast will get a counter. Basically a free boost for a little tempo loss.
Rogue's Passage: Does what it says, sometimes you only need 1 more hit to win. And it taps for some mana.
Pendelhaven: As long as this is untapped, a shock spell wont kill an elf! Kind of situational but useful.
Treetop Village: A forest that's also a 3/3 creature when you need it.

Again, these are just ideas to get you thinking about ways to improve your deck. The most important thing is to focus on what you want to do with the deck. Then get 4 copies of every card in your deck that makes that happen. Everything else after that should provide support, advantage or acceleration for those main cards.

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