|Commander / EDH||Legal|
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|Aether Revolt (AER)||Rare|
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At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay . If you do, draw a card.
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Lifecrafter's Bestiary Discussion
4 hours ago
and you need a land base
1 day ago
Hey zerowner thanks so much for the feedback. Heirloom Blade, Herald's Horn and Heroic Intervention are all good suggestions and i think i will make room for them. Kindred Discovery is blue so i'm not allowed to play that, did you mean Kindred Summons? i play Nevinyrral's Disk over Oblivion Stone simply because i haven't got a stone at the moment, though i only really use the disk in extreme situations where i'm desperate. I did initially have Lifecrafter's Bestiary in the deck but found it to be quite weak, maybe that was just a couple of bad hands for it though.
I've so far found presence of gond to be pretty good. Especially when paradox engine is around. So not only do you create an elf which boosts marwyn, who then taps for even more mana, but you increase the total number of elves for things like Elvish Archdruid. untap when you cast and repeat. 3 mana for a spell that creates a 1/1, and instantly adds mana to the board can't be bad right?
Anyways, thanks again for all the suggestions and good luck with your build. Tag me when you're all done!
1 day ago
Wirewood Symbiote and Scryb Ranger would both be excellent for your commander, and Lifecrafter's Bestiary can provide you with tons of draw. Regal Force is good as well, and Greater Good can provide you with fantastic filtering in response to removal. I'd also maybe go with an eldrazi (take your pick on which one) over Primal Surge, which would probably be a better card in your deck if you ran more big creatures and less total instants and sorceries. Kindred Discovery, Herald's Horn (which I'd prefer to Emerald Medallion), Heirloom Blade (especially since buffing your commanders attack just nets you 3 mana with it) and maybe Grave Sifter could all be good too. And since you're working with so much mana, I think a Darksteel Plate to protect your commander could pull a lot of weight as well; speaking of things that give indestrutctible, Heroic Intervention saves you from a board wipe ezpz. Staff of Domination is pretty similar to Umbral Mantle in its ability to let you combo off with your commander. Elvish Guidance can be good if you find you have large boards often. Also you're missing the best card ever printed for mono green commanders, Beast Within. Personally I like Oblivion Stone over Nevinyrral's Disk because disk is slow, even if it is 3 less mana total to blow up the board (not like you'll often have mana issues), but thats more of a personal preference of mine. Does Presence of Gond usually do much?
Anyway, I really like your deck, and I've been thinking about making an elf deck for a while so I think I'll probably make mine pretty similar to yours, same commander and all. Cheers!
2 days ago
with the Coat of Arms, if you have a way of instant speed playing or creating a creature etc, your Aura Shards could always target this if you have an opponent who is going to murder you. I have targeted my own CoA on many occasion.
Also, to help with smoothing out mana Unclaimed Territory is an excellent land to help you get your correct mana fixing.
Nice deck. +1
6 days ago
6 days ago
Ok. You definitely need more lands. 35 at the minimum, but I recommend 38. So you need to take out a lot of cards. Think about what you're going for. A +1/+1 counter strategy? Synergy? Lots of little creatures? Then start taking out cards that don't fit the key themes you want in your deck. I know its hard, but it'll make the deck much better. For example, if you want +1/+1 counters and synergy with those, then Bident of Thassa and Bounty of the Luxa might not be that good. What i might do is just make a list of what IN MY OPINION is jank and should go. Take it with a grain of salt if you want, but its probably for the best (if you want the reasoning behind any of these please ask me, I can't write it down for every card). Animation Module, Bident of Thassa, Lifecrafter's Bestiary, Snakeform, Plasm Capture, Negate, Mirror Match, Cobra Trap, Bounty of the Luxa, From Beyond, Urban Evolution, Whirler Rogue, Viridian Corrupter, Thelonite Hermit, Patagia Viper, Altered Ego, Overrun. All those I would Definitely take out and replace with lands, then there are a bunch more which I could see the value, and they could be really cool, but I ultimately would have to cut. These are cards like Forgotten Ancient, Managorger Hydra and Kalonian Hydra. But I would test these cards before cutting them. You also have A LOT of ramp. Cultivate, Kodama's Reach, Elvish Mystic ect. Maybe a little less ramp? I dunno, but these are my thoughts.
1 week ago
Swap Atarka, World Render with Xenagos, God of Revels as the Commander. She is way scarier as a source of Commander damage, especially if you get Xengos on the field, as she then becomes a one shot one kill Commander.
I'd also add in some ways to crack back against board wipes. Altar of Dementia is a personal favorite of mine. Oh you cast Rout at instant speed in my combat, cool lemme sack my board to the Altar and you can mill 30+ cards. My personal best is making some mill 78 cards using it. Greater Good is also fantastic for this as it gives you card draw. On a related note of card draw Lifecrafter's Bestiary would be a good fit here as well.
1 week ago
Looking at your list, there are two things which stand out to me:
The first is that you have too many token doubler/support effects but not enough token production effects. If you want to overwhelm your opponent with tokens, you need more production effects so you can churn them out. Right now the list has a vibe of "a few tokens and then Avenger of Zendikar" which is fine as a strategy, however at that point you should just run a Birthing Pod list.
The second point is that you have little to no card advantage for the deck. This means that as an aggro strategy you will run your hand out and then resort to top decking. That's not a place you want to be in. Card advantage provides fuel to keep the beats going. Phyrexian Arena, Necropotence, Sylvan Library, Lifecrafter's Bestiary, Mentor of the Meek, these are all really good. And you can use wheel effects like Reforge the Soul to refill you hand.