Spined Wurm

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
Tempest Remastered Common
2011 Core Set Common
Duels of the Planeswalkers Common
Tenth Edition Common
Ninth Edition Common
Eighth Edition Common
Seventh Edition Common
Starter 2000 Common
Stronghold Common
Portal Common

Combos Browse all

Spined Wurm

Creature — Wurm

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Spined Wurm Discussion

forevermayhem on Johan

1 month ago

I went through the rest of the cards in the shoebox and made the following tweaks. With the few cards I have, it looks like I can lead toward elf tribal. I should probably post this as a new deck because it's very much different.

Land:

In: Forgotten Cave, Contested Cliffs, Tranquil Thicket, 1 Forest, 1 Mountain

Creatures:

In: Clockwork Steed, Clockwork Swarm, Mobile Fort, Kelsinko Ranger, Nomad Decoy, Witch Hunter, Seasoned Marshal, Ardent Militia, Anger, Wall of Fire, Wall of Diffusion, Centaur Chieftain, Harvester Druid, Werebear, Wall of Ice, Sylvan Hierophant, Llanowar Knight, Llanowar Elves, Elvish Scrapper, Wellwisher, Wirewood Elf, Wirewood Herald, Skyshroud Elf, Fyndhorn Elder, Elvish Pathcutter, Symbiotic Elf, Heedless One

Out: Balduvian Barbarians, Centaur Rootcaster, Dire Wolves, Folk of the Pines, Horned Kavu, Hungry Mist, Ironroot Treefolk, Kavu Climber, Kei Takahashi, Krosan Tusker, Lightning Elemental, Marble Titan, Panther Warriors, Pincher Beetles, Rowan Treefolk, Ruham Djinn, Sawtooth Ogre, Soldevi Golem, Spined Wurm, Treespring Lorian, Viashino Grappler

Instants:

In: Giant Growth, Run Wild, Moment's Peace, Wirewood Pride, Shatter, Lead Astray, Shield Wall, Accelerate

Out: Alabaster Potion, Ambush, Aura Blast, Blood Lust, Death Ward, Fiery Temper, Lightning Blast, Naturalize, Second Thoughts, Serene Offering, Soothing Balm, Thunderbolt, Violent Eruption

Sorcery:

In: Defiant Stand, Sacred Nectar, Reckless Charge, Nature's Lore, Aftershock

Out: Desert Twister, Lava Axe, Nostalgic Dreams, Scorching Missile, Sizzle

Enchantments:

In: Wild Growth, Serra's Embrace, Shackles, Primal Order, Elvish Guidance

Out: Arcane Teachings, Armor of Faith, Goblin War Drums, Granite Grip, Holy Armor, Primal Frenzy, Regeneration, Seton's Desire

Artifacts:

In: Touchstone, Jade Monolith, Icy Manipulator

Out: Crown of the Ages, Thran Forge

CaptSillva on Green Beast

3 months ago

It may not be but Modern is a very fast format. In order for this deck to stand a chance it has to draw perfectly and I would imagine that you have a hard time getting to 5+ mana. After all 15 lands is really low for any 60 card deck. The average amount of land in a deck is about 20. Super aggressive decks tend to run around 18 and control decks around 24. This deck is really top heavy and can't afford to miss land drops so you should be looking more into the 20+ range for lands.

Spined Wurm is the worst card in the deck so you could cut those. Growing Ranks is a good card but far too slow so that can go. Wurm's Tooth doesn't do enough. And you don't need Naturalize in your main deck.

Maybe you could try some of these cards Worldspine Wurm, Garruk, Caller of Beasts, Woodland Bellower, Hornet Queen, Hornet Nest, and Dramatic Entrance.