Reckless Charge

Reckless Charge


Target creature gets +3/+0 and gains haste until end of turn.

Flashback [[symbol:R[[ (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Browse Alters


Have (1) orzhov_is_relatively_okay819
Want (1) Axiomatix

Printings View all

Set Rarity
Modern Horizons (MH1) Common
Ultimate Masters (UMA) Common
Eternal Masters (EMA) Common
Vintage Masters (VMA) Common
Planechase (HOP) Common
Odyssey (ODY) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Reckless Charge occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.11%

Reckless Charge Discussion


4 months ago

Thanks Snowmen1 !

I've just take a look at yours and they're actually pretty similar^^

I understand your preference for Fulminator Mage as you run 3 Unearth and no Blood Moon , but i personally like Blood Moon and the flexibility of Pillage . Concerning Ghitu Encampment , i'm not sure it's really better than Lavaclaw Reaches . I have to give it a go !

Hazoret is here to close the game faster. I often miss some clock and honestly, even if i appreciate the CA of Seasoned Pyromancer , i wonder if i will not return to Goblin Rabblemaster as he always was a efficient win condition.

I saw you also run Funeral Charm and it's pretty uncommon ! It's a pet card of mine but it competes with Reckless Charge as o one-of. I love the versatility of Charm but Dreadhorde Arcanist with Haste is insane !

bryanedds on Feather and Flame

5 months ago

Perhaps add Reckless Charge .

JAPuckett85 on Featherlite Duelist

8 months ago

FlatEarthAprx Thanks! It's a fun deck, especially for Boros. I would consider Reckless Charge if it was an Instant, but the sorcery speed kills it; this deck wants everything at instant speed, and I want some kind of value tacked on to the buff (not just haste- I'm thinking more like scry or draw, like Samut's Sprint or Titan's Strength ).

FlatEarthAprx on Featherlite Duelist

8 months ago

I admire this deck. It gave me some great ideas. Consider Reckless Charge for your Maybeboard.

NathanK on Tiny Leaders - Feather, the Redeemed

8 months ago

Yeah man, this one is tough. It looks pretty good, although I think I may take out some of the artifact hate and instead put in more targeted pump spells. You have a lot of protection spells (although maybe lacking a Gods Willing ) and double-strike spells, but you have few actual pump spells. Some of the spells I think can be upgraded, namely Boros Charm , Blessed Alliance , and maybe Balduvian Rage . These are good cards, but specifically with the indestructible spells, they are mostly used to counteract wrath effects which are not played in Tiny Leaders because of the mana cost restriction. You might look into Reckless Charge , Brute Force , Rush of Blood , Titan's Strength , and things of the like. I like the heroic package. Some of the other creatures you can probably cut without too much loss. Taking out Duergar Hedge-Mage and Electrostatic Field is where I would start. They just seem slow and kind of clunky. I could see Akroan Crusader and especially Dreadhorde Arcanist fitting nicely. This style of deck is entirely focused on what it is trying to do, so if you are interacting with the opponent it means you are detracting from the power of the deck, which is to apply pressure. Nice build though, I am not looking forward to facing it!

mindfulvet on MDN - Gruul Infect

8 months ago

Squirrel_of_War Well, let's see what a perfect hand would look like.

Glistener Elf + Scale Up gets us to 6, so we would need a Forest , Chancellor of the Tangle , Reckless Charge and Simian Spirit Guide in hand, that's 9 counters at 6 cards with haste, add Mutagenic Growth as #7, putting us at 11 counters. So yes, with the perfect hand, we could pull off a turn 1 kill.

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