Reckless Charge

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Vintage Masters (VMA) Common
Planechase (HOP) Common
Odyssey (ODY) Common

Combos Browse all

Reckless Charge

Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback {2}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Price & Acquistion Set Price Alerts

EMA

HOP

ODY

Ebay

Recent Decks

Reckless Charge Discussion

Pscioed on $10 Super Budget Aggro

1 week ago

@luis-hj:

Cool deck, it's definitely a different strategy. It's a question of going a little wider and drawing a bunch, or going more all in on one creature. I don't know which strategy is better overall, but if I'm given the choice I would like to pay 18 life to attack with a 10/1 trample double strike on turn 3 (personal preference). Manamorphose would be an all star in your deck, I highly recommend it if you can afford the price tag.

Renegade Tactics and Crash Through don't trigger any of my creatures except Kiln Fiend. Maybe Expedite and Crimson Wisps are playable, but they sound worse than Reckless Charge. I like Downhill Charge as a free effect that scales up in case the game goes long, but I don't think it makes the cut over any of the pump already here. Flame Slash sounds pretty good, but I've been finding my creatures are outclassing the opponent's in combat by a significant margin anyway. And if they aren't blocking, then I generally like my odds on winning the race. Although I have been looking for a different sideboard card to try out, and these Electrickerys are 8% of the cost of the deck. I'll give 2 copies a run.

HotRodScott on $10 Super Budget Aggro

1 month ago

Just getting back into it a bit after a little break and came in to revisit some of my older decks to see if the last 5-6 sets have added value and came across yours. Love it!! I have a similar deck that I've beaten on a lot that can take a couple of cues from yours. (Immolating Souleater, Reckless Charge, Akroan Crusader etc.)

Mutagenic Growth has won me numerous games for "free." Gitaxian Probe is an amazing sideboard card if they have removal. It's a prowess trigger, free card, and lets you know if you need to hold back an Apostle's Blessing or Mutagenic Growth for defensive surprise pump. It should get even cheaper too since it just got banned (again) today. It kind of blows the budget, but I love Manamorphose for the free prowess trigger and free card (I had a set from another deck and won't take it out of mine, but doubt i'd spend the money if I didn't already.) I'm running 4 Rite of Flame to give me some ramp. I've landed T1 Kiln fiend a handful of times with it! (took out pumps to make room.) Even though I mostly put it in there to do that, I'm never sad to see it in my hand. Ramp for a prowess trigger and more pumps is always good!

I struggled with removal and added crappy creatures at the time to board in just for more bodies, but yours actually seem to add value. (I went with Sanguinary Mage, just for the 3 toughness, but she's always been "meh" at best.) Def. side in some Pyroblast. Counterspell seems to be everywhere and it can help and give you another trigger.

Have fun!!

scumbling1 on Debtor and Lumia(<15$)

3 months ago

I like the deck, but isnt it a little heavy on creatures to support cards like Enigma Geists and Wee Dragonnauts? I suggest cutting some of the weaker creatures (Ornithopter, Surveilling Sprite, Spiketail Hatchling, etc.), and add some more cheap cantrips or spells with Flashback, Buyback, or Rebound Reckless Charge, Artful Dodge, Distortion Strike, Mystic Retrieval, Deep Analysis.

Steam Augury, Winterflame, and Izzet Charm are some nice dual color options to trigger your commander.

Pscioed on $10 Super Budget Aggro

3 months ago

@SpartanSpike:

When I'm sideboarding, I usually start by trimming Reckless Charge, so probably start with those. You might also be interested in cutting 1-2 of the heroic creatures, since the synergy with Lightning Bolt is non-existent. Something like:

4 -> 1 Reckless Charge

2 -> 1 Akroan Crusader

0 -> 4 Lightning Bolt

Another option is to lose the all in plan with Immolating Souleater + Assault Strobe, and just mainboard Mage-Ring Bully + Lightning Bolt. This makes some sense since Lightning Bolt doesn't combo with double strike to do 6 damage. This is probably better, but leaves the Johnny in me a little dissatisfied:

3 -> 0 Assault Strobe

4 -> 0 Immolating Souleater

4 -> 3 Reckless Charge

0 -> 4 Mage-Ring Bully

0 -> 4 Lightning Bolt

Entomo on The Common Cold

3 months ago

I like running 1 Sejiri Steppe with 2 Crop Rotation instead of 2 Apostle's Blessing and 1 forest. It can get damage through blockers and protect, plus you can put Bojuka Bog and Khalni Garden in the side for GY hate and eddict block. You lose a land to rotation but if it blocks an opponent's spell or gets your damage through its worth it. It also turns on landfall 2 more times, and you can use rotation to fix your mana, by rotating for Simic Growth Chamber you don't 2 for 1 yourself because your gaining an extra mana overall, essentially turning rotation into a land.
I think 2 color infect is strong and I have builds with it in red-green and gree-white. Double strike + double strike is really savage. And also haste is pretty cool too Reckless Charge. I also think there might even be a place for a 3 color infect deck. The last card I would suggest is Seal of Strength. It doesn't give trample, but your running a lot of evasion and it's a really good way to add damage while also protecting yourself from a lightning bot. Maybe you could drop down 2 Rancor? as my problem with rancor is that there aren't that many creatures in infect decks to take advatage of it like a 20+ creature deck would have, and it doesn't give any toughness so sometimes your just swinging in a 3-1 glistener into a 1/3 blocker and trading (obv not gonna atk there). With seal you can cast it ahead of time, than you have extra protection for cool sorceries like Larger Than Life.
I'm also working on a mid-range infect with Benefaction of Rhonas / Corpse Cur that I went 4-1 with vs R/W Monarch, Boggles, Tron, B/U control, and losing to a differnt B/U control list.

wraya2 on Pauper EDH Deck Compendium

4 months ago

Wait, I think I figured it out. Does this work or am I trippin?

Swamp, Dark Ritual, Lotus Petal, Simian Spirit Guide, Tainted Strike, Reckless Charge, Assault Strobe.

Swamp > Dark Ritual for 3. One for Rakdos Cackler, one for Tainted Strike. Simian gets exiled to pay for assault strobe, lotus petal pops reckless charge to get Cackler to 5P. Upon attacking, use one of the last floating black mana from Dark Ritual to play tainted strike, which would deliver 12 infect because of double strike. Yeah? Yeah?

wraya2 on Pauper EDH Deck Compendium

4 months ago

Fellas, I need some help in trying to make this Turn 1 Win Scenario work... See below:

Starting Hand On the Play: Swamp, Dark Ritual, Lotus Petal, Tainted Strike, Demonic Appetite, Reckless Charge, any card. Swamp cracks D.R. for the 3 mana, use one to play Rakdos Cackler (the Commander), one to play Demonic Appetite (gives Cackler 5 P/T). Use Lotus Petal to play Reckless Charge (8 P/T) and, upon attacking, play Tainted Strike to deliver 9 points of Infect damage. Clearly this doesn't win the game but there HAS to be a way to get that last tick of poison we need in 7 cards, right?

Pscioed on $10 Super Budget Aggro

4 months ago

@Rathgar99:

I'm glad you like it, thanks for commenting!

I have played the cycling lands in various decks, and finally decided to pull them out of all my turn 1-2-3 decks. Whenever I play the land in the first 3 turns, it hurts significantly. Cycling on exactly turn 4 is maybe ok, but most turns after that I'm just losing anyway, cycle or not. So no cycling lands in this deck is just a personal rule I've made for myself to avoid trying to get too cute with the lands.

Built to Smash seems great, go for it! I have no idea what to cut for it though.

Furor of the Bitten is really good too. I'm just going all in on triggering Kiln Fiend by playing Reckless Charge instead.

Load more