Ant Queen

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Rare
2010 Core Set (M10) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Ant Queen

Creature — Insect

: Put a 1/1 green Insect creature token onto the battlefield.

Ant Queen Discussion

mistahboweh on That Azusa deck with 69 ( ͡° ͜ʖ ͡°) basic forests.

1 day ago

Primeval Bounty here is a six mana enchantment that does nothing other than some minor life gain. I'd highly recommend something else in that slot. I personally like Vorinclex, Voice of Hunger , but if you're not that sort of degenerate, instead consider a card like Chameleon Colossus , Heroes' Bane or Elder of Laurels as a way of converting lands into dunking players.

If you want more ways to get yourself an army, Ant Queen can serve in a pinch. For flying dunks and also board interaction, there's Steel Hellkite who can erase tokens with one hit and firebreathe to death the next. And if you'd like to win without having to dunk, Helix Pinnacle exists as an alternate route in case your opponents have put up enough of a wall.

multimedia on Seeking Assistance Simic Tokens

3 days ago

Hey, you should consider looking into using Ezuri, Claw of Progress as the General for your deck. Ezuri can be an enabler for big green ramp with mana dorks that can tap to make mana equal to their power and/or number of +1/+1 counters they have.

At combat put all the experience counters on one of these dorks and then use that dork to make mana at your second main phase or after. Use all this green mana with token mana sinks:

Other reasons to use Ezuri with tokens are to take more advantage of Champion of Lambholt and Sage of Hours . Lambholt can make your token army unblockable and she gets a counter whenever a token is created. She can get huge with Ezuri and tokens. Hours can give you infinite extra turns with Ezuri. All Hours needs are 5 experience counters which can be placed on him via Ezuri each combat. This lets you attack with the tokens at the extra turn and keep doing this until all your opponents are dead.

DemonDragonJ on Oko spoiled?

3 months ago

Wow, some of these spoilers are quite impressive!

Food tokens could have been good, but the fact that you need to tap them and pay 2 mana to gain 3 life is simply too great a cost to pay, in my mind; in my mind, only in a truly desperate situation would that cost be worth paying. Also, the wording on gilded goose and savvy hunter is very grammatically incorrect: “sacrifice a food?” “sacrifice two foods?” Who decided that that was acceptable?

As for the unusual new card frame: it seems that those cards can be cast as either creatures or instants/sorceries, and each part has a different name; do they count as both types in all zones?

I see that knights shall have a tribal element in this set, which makes sense, for a set with a traditional high fantasy story. Circle of loyalty is nice, but the fact that it must be tapped to use its final ability severely limits its usefulness. Given that Mobilization , Luminarch Ascension Ghave, Guru of Spores , and Ant Queen do not need to be tapped, I believe that this card would not be overpowered if it did not need to be tapped, either.

Fireborn knight is very awesome, but four mana to give it a mere +1/+1 is ridiculous, even if it does have double strike; three mana would have been perfectly balanced, in my mind.

As expected, there is awesome new art from Seb McKinnon in this set, but I hope that other long-time artists, such as Wayne Reynolds, Todd Lockwood, and Terese Nielsen illustrate some cards, as well, plus, this set would be the perfect place for Rebecca Guay to return (and a return by Ron Spencer and Thomas M. Baxa would be nice, as well), and I would like to see at least one piece by either Raymond Swanland or Steve Argyle, as well. The promo version of smitten swordmaster almost looks like it was illustrated by McKinnon, so it seems that that artist, Shawn Wood, may be competing with McKinnon in the realm of “creepily romantic” artwork.

Syr Konrad is awesome, but why does he deal damage, rather than causing loss of life, especially when there are other cards in this very set that cause loss of life?

I see no reason why heraldic banner could not have increase the toughness of creatures, as well as their power.

Why did the story writers need to make Oko be from a plane other than Eldraine? This plane would have been the perfect place to be his home, rather than creating another new plane that has fey to serve as his home. On the other hand, this game finally has a fairy planeswalker! That is very cool, but his personality is definitely black/blue, whereas his card is green/blue.

The fact that neither lovestruck beast nor smitten swordmaster are red is a major flavor fail, to me, since the classic tales that inspired both of them both definitely featured characters who would be red in this game.

How does a crystal slipper make a creature more powerful? I suppose that one could say that it is magic, or that the equipped creature uses it to kick an opponent, but it still does not seem as if it would be very useful in combat.

Witching well and midnight clock are both great, but the fact that they are colored really makes me sad, since being colorless is what makes artifacts so great. I have no problem with colored artifacts, but I really hope that WotC does not give all the awesome and powerful abilities only to colored artifacts and leave colorless artifacts with only weak abilities.

Wishful merfolk has awesome art, but the card itself is very lackluster, which is unfortunate, since players have been speculating about it since the artwork was revealed. However, I would like to know for what reason she seeks vengeance, and I hope that that is revealed either in the novel or on other cards.

Rankle is very awesome, but the fact that his controller may choose all three of his abilities whenever he deals combat damage makes him too powerful for four mana, in my mind; he either should have had a higher initial casting cost or been able to use only one ability at a time.

The card with both Will and Rowan is great! I do hope that it is not too expensive in terms of money, but the fact that they cost only thee mana may make them expensive in that regard. This is also the first planeswalker card to depict two characters and have two subtypes, so I hope that this set has cards that care about those subtypes.

It seems that fairies in this set shall be every color except for red, which is very interesting, since I have been wishing to see more white fairies for some time.

Wow, there are some very nice three-colored legendary creatures in this set, which I am certain that players of EDH shall appreciate.

Steelbane hydra would be awesome for my Atraxa EDH deck, but I unfortunately cannot remove any card from that deck to make room for it.

That new artwork for Command Tower is very nice, but will it be available in foil? I cannot decide if I should keep my copies with the original artwork or replace them with that version (or, perhaps, I could have some of each).

Why was it necessary to add “warlock” as a creature type? Surely, “wizard” can encompass the majority of spellcasting archetypes from fantasy, just as “zombie” is an all encompassing term for undead being in this game, including liches, mummies, and ghouls, which are all different beings, at least in MtG’s sibling game, Dungeons & Dragons.

Pal00ka on Morph Me UP

3 months ago

The way I see it this deck is mid-range control, does not have an explicit win-condition, and has 2 Plans.

Plan A: Kadena sticks, you get a flash enabler out like Vedalken Orrery , a bounce-to-hand effect like Temur Sabertooth , and keep most of your mana open for flipping, bouncing, and free-casting. In this way you control as you see fit, build your board state, but 2/2s will not be intimidating anyone.

Helpful cards: Erratic Portal , Cyclonic Rift , Crystal Shard , AEtherize , Displacement Wave , Capsize , Beast Whisperer , Soul of the Harvest , and Curse of the Swine .

Plan B: Kadena does not stick, you still have your flash enabler and bounce-to-hand effect, but now mana is tight and you need to keep controlling the board.

Helpful cards: Wilderness Reclamation , Unwind , Rewind , Awakening , Curse of Bounty , Dramatic Reversal , and Peregrine Drake .

In both Plans you will have extra mana, either for flipping morphs or casting and flipping morphs. But what if you do not need to do those things? Now you have potentially a lot of mana "going to waste." I would suggest adding in a few outlets where you can turn extra mana in card advantage, tokens, or something else you deem needed/relevant.

Helpfull cards: Treasure Trove , Tower of Fortunes , Erebos, God of the Dead , Book of Rass , Well of Knowledge , Customs Depot , Freyalise's Charm , Greed , Mind's Eye , Ant Queen , Spawnsire of Ulamog , and Deadeye Plunderers .

In all of these instances there has been an emphasis on drawing cards because without finding more morphs the game-plan gets derailed quickly either because opponent's know which you have or wipe the board before you can bounce them back to hand. As an alternate win-condition that complements drawing cards I would say to either try to mill yourself or opponent's out.

Helpful cards: Jace's Erasure , Psychic Corrosion , Sphinx's Tutelage , Jace's Erasure , Mesmeric Orb , Altar of the Brood , Jace, Wielder of Mysteries , Laboratory Maniac , Minds Aglow , Prosperity , Blue Sun's Zenith and Fascination .

Adding in a mini voltron package is not a bad idea too, where even just one of these could be fine.

Helpful cards: Diviner's Wand , Blackblade Reforged , Nightmare Lash , Lashwrithe , and even Buried Alive + Filth , Brawn , and Wonder .

NV_1980 on Play It Again, Yisan!

3 months ago

Hello eerie343,

We gave your request a lot of thought. Our main objective was to keep the spirit of the deck the same. So we decided to try and find replacements for the more expensive cards while keeping the original thought of the replaced cards alive. Naturally this would mean we would end up with cards that are either slightly less effective at what the expensive cards do, or they have a higher CMC, or both.

Almost all replacements we have chosen cost below 1 dollar. Some of the replaced cards are cards we do not own, so we decided not to post a new deck as we only do so when we own all the cards in it. So, here is a list of the replacements we would make in order to turn this into a less expensive deck:

We were not able to find suitable replacements (i.e.: cards that would do the same thing but be slightly less effective at it) for the following cards:

So if you have any suggestions for these, please let us know. For now, we hope we helped you a bit to make a cheaper version of our deck. Have fun brewing it!

Kind regards,

Mrs. and Mr. NV_1980

WhichKing on Grand DorkLord Radha

5 months ago

I think you need more token producers that double as manasinks. Using Radha-ability mana on cards feels like you'll end up overextending fast. Centaur Glade is not bad. Dragon Roost is expensive but may work. Myr Matrix is resilient. Night Soil doubles as GY hate. Ant Queen , Jade Mage , Soul of Zendikar etc.

keevel on how to deal with people ...

6 months ago

Green defends against sacrifice with tokens. Each of the cards you're defending against let's you choose the creature to sacrifice. Make sure you have either plenty to sacrifice, or little chumps to sacrifice.

For pretty cheap you could replace your current hydra and the Terrastomper for the Baloths and Hydra here, just to get a feel of token vs sacrifice.

epicrean on Help with old Ausus, lost ...

7 months ago

This mono green EDH deck is well out of date and I could use some help updating it to not only be legal but competitive

I feel like the base of the deck is still pretty strong and it only needs a few minor updates here and there, so any and all inputs would be greatly appreciate.

Asus, lost but seeking

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Ant Queen occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%