Coercive Portal

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
MTGO Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Mythic Rare
Conspiracy (CNS) Mythic Rare

Combos Browse all

Coercive Portal

Artifact

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

Coercive Portal Discussion

Regoober on No one wins!

2 weeks ago

You're playing enforcer: You need good Enforcer Cards. I'm not sure how often you're using your commander's ability (there seems to be a synergy in Dingus Egg ) which makes me super happy.

Here's some that come to mind (that aren't Cyclonic Rift-priced): Chandra's Ignition Blasphemous Act Slaughter the Strong , Tragic Arrogance and Boompile . The last one I've seen used to great effect similar to Oblivion Stone without having to hold up them mana or Nevinyrral's Disk / Slows the board down (or makes you the enemy, but you're playing Jokulhaups--you're not being nice).

Get rid of the Myr mana generators and put in Talismans ( Talisman of Conviction , Talisman of Creativity , and, if you want to spend a little, Talisman of Progress ). I say this because you're gonna kill creatures a lot with your sweepers. Talismans also have the added benefit of being 2-colored fixing and no summoning sickness. Solemn Simulacrum and Burnished Hart Should replace your other dorks (better value, don't care about sweeps.)

Now, What do Overpowered decks like to do: 1) Abuse triggers: Hushwing Gryff , and Torpor Orb are amazing because you have no ETB triggers on your creatures. 2) Abuse Specific Cards: This is a two parter. First, you can get rid of/hamper combo cards you know of with things like Extract or $ Meddling Mage or Pithing Needle / Sorcerous Spyglass -type effects. OR, you could go after their ability to actively find their answers with Stranglehold , Aven Mindcensor , or Mindlock Orb . The latter choice murders people with search lands... but your deck already does that in spades (Make it hurt worse with Thalia, Heretic Cathar ) 3) Use Crazy Manabases: Ruination , Price of Progress , Blood Moon , Magus of the Moon . Hates yourself pretty good, too, but that's what you wanted? Impending Disaster is a fun play 4) Graveyards: If you can't afford Rest in Peace , The next best things are Grafdigger's Cage and Silent Gravestone are the best IMO.

FINALLY; You need more draw. Budget Wheel of Fortune , Wheel of Fate is good, Windfall is an Auto-include. Mystic Remora is a gamble, but not bad. What I think would be great in this deck is Zedruu the Greathearted . Give away your things that hurt everyone, because It (usually) doesn't matter who controls them. Coercive Portal is also nice in a big game like you're gonna play. Get some voting going!... That was an aside.. and kinda draw, kinda gross.

I hope that helps. If you know some of these folks commanders, I can suggest further Shenanigans

clayperce on Most American Cards

2 weeks ago

GhostChieftain,
Not sure if you're going for a cynical or an aspirational approach.

If the former: Border Guard , Soldier of the Pantheon , Unquestioned Authority , Tragic Arrogance , Gauntlet of Power , Warmonger's Chariot , Eternal Dominion , Scorched Earth , and Disdainful Stroke . And maybe some of the 'each player votes' cards like Coercive Portal and Ballot Broker .

If the later, I'll have to ponder some more ... Avacyn, Angel of Hope is the only one that comes immediately to mind.

Strangelove on Chainer Fun

1 month ago

Saw your post on /r/edh. I've been tweaking a casual mono-black Belzenlok for a while now (...bascially Necrologia -on-a-commander into every version of Rise of the Dark Realms ).

Chainer's game plan should be something like... Ramp > Control > Reanimate.

Focus on filling and stealing from your opponents' graveyards and protecting Chainer.

Stax: Honestly, I would avoid hard stax. It encourages your opponents to hate you and escalate their power-level.

What this deck really needs is ramp: 38-40 lands and 12-16 cards like Bubbling Muck , Charcoal Diamond , Heartless Summoning , Burnished Hart , Coalition Relic , Revel in Riches , Black Market , Magus of the Coffers , Gauntlet of Power , Nirkana Revenant , etc. Also Phyrexian Tower .

I'd recommend Dark Deal and Ward of Bones as soft stax. The first fits right into your game plan and the second is pretty clutch vs. artifacts and enchantments.

Board wipes like Boompile , Nevinyrral's Disk , Coercive Portal , Perilous Vault are very necessary in mono-black because they are some of the only ways to deal with artifacts and enchantments.

...If you want to lean into stax... here's a list for evil people :)

glhf!

EpicBox75 on Sultai grind grind (Midrange) (Gerlander)

1 month ago

Hi Kumaisteri

About those of your suggestions. I have been testing Narset, Parter of Veils by cutting Coercive Portal and she has been amazing and is here to stay but I don't know what is right to cut. I have also been testing Treasure Cruise by cutting Tasigur, the Golden Fang because Karakas has been showing its head.

And now to your maybeboard.

Otherwise your deck seems solid more controlling sultai that will win games.

I hope that I answered your question well enough. Also remember that these are just suggestions and not absolute do things and some cards may be better in different meta games.

heyzeus_ on Angels Brought The Apocalypse

4 months ago

Good stuff! So actually one of the great things about playing mono color decks is that you can stuff in a bunch of utility lands, because in early game you only have one two drop with 2 colored symbols, and in late game you usually don't need more than like 4 or 5 colored mana symbols. You're probably fine with your lands as is right now, but just check by play testing of course.

Steelshaper's Gift is definitely a stronger option, and you've got a nice few pieces equipment to find with it. I also agree with your decision to put in Coercive Portal , it seems to fit pretty well with your deck.

Like I said earlier, your sideboard is full of great options. The reanimator cards, removal spells, Pristine Talisman , and Authority of the Consuls are all excellent. Or if you do want to splurge on the more expensive cards, you can try replacing some of the other expensive ones that you have in your deck. For example, I personally would rather an Archangel of Thune than Runed Halo and Kor Haven . Additionally, I don't find tutors to be enjoyable to play with, and it will definitely save money, but I'm in the minority on that. But selling or trading might take some time and effort and I can definitely understand not wanting to.

The deck looks awesome now, I think I'd have a lot of fun playing with and against it. Glad to see how much it's improved, keep up the great work!

epartica on Angels Brought The Apocalypse

4 months ago

Yes I've been playing this deck every chance I get! Basically every up-date I've done on this deck has been because after play testing it and realizing what I need to change or just new cards I have acquired. So right now I currently own all these cards expect some of the special lands. I just order them on tcgplayer. Mistveil Plains and Emeria, The Sky Ruin is a must for me, however I'm wondering if having to many special lands is going to be a bad thing.

heyzeus_ I see your point on Lumbering Battlement where it would just be better for me to drop an angel rather using it only for board wipe protections, so instead I replaced it with Steelshaper's Gift . I also swapped Angelheart Vial for Coercive Portal because it grants me two things which is the chance to draw or a board wipe which is what i'm after. None of my friends take extra turns so it makes sense to actually not have Ugin's Nexus in this deck because there are defiantly stronger cards that i have.

Honestly I'm having a hard time trying to figure out what else to add besides expensive cards such as Land Tax , Admonition Angel , Avacyn, Angel of Hope , Archangel of Thune , Stoneforge Mystic , Linvala, Keeper of Silence , Angel of Jubilation , The Immortal Sun , Baneslayer Angel , Crucible of Worlds , and maybe Angel of Grace . But in my eyes these are the big buys that 10 dollars or up which probably wont get in tell summer.

epartica on Angels Brought The Apocalypse

4 months ago

TheNocholas Card draw has defiantly been hard to find however I've been lucky in finding card draw that connects with life-gain. One of those is actually Dawn of Hope ! Other I've found are Alhammarret's Archive , Coercive Portal , and Well of Lost Dreams . Also i'm unsure if Mentor of the Meek will help because most of the angel are 4/4 or higher. The more I look at Smothering Tithe I'm unsure if that the best for this deck but the more mana the better!

heyzeus_ Thanks man! It's defiantly been a chore to making this better but I love improving it. All the cards you suggest to me I've been slowly trying to get but in the mean time I've been trying to find tons of board wipes that can simply eliminate all permanents that way I can deal with planes-walkers or still looking for just better exiles. However board-wipes seem to be cheaper and possible more efficient. And yet again your card suggestions are fantastic, those land cards would only make this deck stronger!

Yet again thanks for your guys help! This is my first real deck so I appreciate the support!

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Coercive Portal occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%