|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Common|
Combos Browse all
Creature — Elf Druid
: Add to your mana pool.
: Add or to your mana pool.
Skyshroud Elf Discussion
4 days ago
Deck Edit 2:
Avatar of Slaughter out -> Vorinclex, Voice of Hunger in. I decided that the Avatar of Slaughter could backfire against me as much as help me as it gives ALL creatures double strike (including my opponents). As Vorinclex, Voice of Hunger very much benefits me, it seemed like an automatic replacement.
Skyshroud Elf out -> Conduit of Ruin in. Both of these cards are a form of ramp. Yes, the Elf can help me early on, but I felt the Eldrazi search capability of the Conduit of Ruin as well as making first creature spells I cast 2 cheaper was too good to ignore. In addition to this Conduit of Ruin is searchable by Mayael.
Vagrant Plowbeasts out -> Avenger of Zendikar in. Although the Vagrant Plowbeasts served a very good role in the deck, and one that I am not yet 100% sure that I want to loose, the effects of dropping an Avenger of Zendikar seemed too good to miss.
Worn Powerstone out -> Mirari's Wake in. In the few games that I have had with this deck, the card draw is great - the only thing that can hold it back is access to mana. With the addition of Vorinclex, Voice of Hunger and Mirari's Wake I hope to both drop creatures onto the battlefield with Mayael, as well as hard-cast should the need arise. In addition to the mana access, the +1/+1 will also help to boost the presence of the Plant tokens put onto the battlefield with Avenger of Zendikar .
Finally, to smooth out the mana a little bit more, I did the following changes (there seemed to be too much red, and sometimes not enough white).
2 weeks ago
I use to have Gaea's Cradle in the deck until i sold my collection, so Stone-Seeder Hierophant is easy to remove. Also easy to remove Spellbook . Skyshroud Elf works so well for filtering all my green to white/red that i'm not sure how much it will affect my deck with it being removed, will try the suggestions this weekend and see how it works.
2 weeks ago
4 months ago
6 months ago
Umbral Mantle can combo with both, if you can get mana for the creatures. This can be done with any creature that can tap for three with Kiki-Jiki, Mirror Breaker, Earthcraft Phyrexian Altar or Ashnod's Altar and a creature that gives you tokens or a couple token doublers, Mana Echoes or a creature that gives you enough Eldrazi Spawns or Scions. It can also be replaced by Cloudstone Curio in many of these combos with Kiki-Jiki if you have a mana filter such as Gemstone Array or Skyshroud Elf. I run these things in my heavy combo deck for other combos, and I’ve figured these combos out over time by just playing the deck. These combos weren’t by design, they just happened on their own. Here’s the decklist if you want to see the options. Maybe you can find more combos that I didn’t intend, and perhaps some of those could add to the list. https://tappedout.net/mtg-decks/math-marath/
7 months ago
+1! Cool idea.
It looks like the deck revolves around 12 cards: Epicure of Blood + Reaping the Rewards, with Bloodbriar as the finisher. Since there is sadly no redundancy available for these effects in pauper, you probably need a lot of draw to ensure this happens every game.
Apostle's Blessing is an amazing defensive card that should at least be sideboarded.
Hope at least some of that helps! I (and a friend) have been messing around with Bloodbriar decks for quite some time now, so it's cool to see somebody else using the card in a new way. If you want, check out what we came up with here.
8 months ago
Also Savage Beating is a beast.
11 months ago
Looks good man. Here's some card suggestions, mostly on the cheap:
Oblation - shuffle opponents commanders, or whatever else
Swiftfoot Boots - your commander will be a removal target, give him hexproof
Sol Ring - Every EDH deck should have this card
Illusionist's Bracers - Every time you activate your commanders abilities, this gives you the same affect a second time
Basilisk Collar - This also works with the bolt ability. Turns the bolt into "Destroy target creature, gain 3 life"
Oblivion Ring - solid catch-all removal
Gratuitous Violence - Double the damage of your bolt ability and the damage of your creatures
Temur Sabertooth - If you have 12 lands, your commander, and this guy in play you get infinite mana, meaning you win the game.
Rampaging Baloths - one of the best landfall guys
Mina and Denn, Wildborn - Play extra lands, gives trample to creatures, and lets you return lands to activate landfall more
Darien, King of Kjeldor - just an awesome white bomb I ran across
Angel of Serenity - Kill everybody's commander, or temporarily remove any other threatening creature
Acidic Slime - solid removal that serves double duty
Harmonize - great green draw spell
Grow from the Ashes, Nissa's Pilgrimage, Nissa's Renewal, Peregrination, Untamed Wilds - all solid pieces of ramp. Your 2 CMC ramping elves are pretty slow and weak to removal/board wipes. Plus, using land ramp rather than creature ramp increases your commander's utility when it comes into play and makes getting that infinite mana combo easier. With infinite mana, you win the game if your commander is out and no one can remove it at instant speed.
Some of the weaker cards that I'd suggest removing: Akroan Hoplite, Polis Crusher, Relentless Raptor, Sylvan Primordial (this card is banned in EDH), Budoka Gardener, Quirion Elves, Skyshroud Elf, Sylvan Caryatid.
No data for this card yet.