Skyshroud Elf

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Common
Tempest (TMP) Common

Combos Browse all

Skyshroud Elf

Creature — Elf Druid

: Add to your mana pool.

: Add or to your mana pool.

Skyshroud Elf Discussion

Oda-Jimbob on Mayael and Other-wordly Allies

4 days ago

Deck Edit 2:

Avatar of Slaughter out -> Vorinclex, Voice of Hunger in. I decided that the Avatar of Slaughter could backfire against me as much as help me as it gives ALL creatures double strike (including my opponents). As Vorinclex, Voice of Hunger very much benefits me, it seemed like an automatic replacement.

Skyshroud Elf out -> Conduit of Ruin in. Both of these cards are a form of ramp. Yes, the Elf can help me early on, but I felt the Eldrazi search capability of the Conduit of Ruin as well as making first creature spells I cast 2 cheaper was too good to ignore. In addition to this Conduit of Ruin is searchable by Mayael.

Vagrant Plowbeasts out -> Avenger of Zendikar in. Although the Vagrant Plowbeasts served a very good role in the deck, and one that I am not yet 100% sure that I want to loose, the effects of dropping an Avenger of Zendikar seemed too good to miss.

Worn Powerstone out -> Mirari's Wake in. In the few games that I have had with this deck, the card draw is great - the only thing that can hold it back is access to mana. With the addition of Vorinclex, Voice of Hunger and Mirari's Wake I hope to both drop creatures onto the battlefield with Mayael, as well as hard-cast should the need arise. In addition to the mana access, the +1/+1 will also help to boost the presence of the Plant tokens put onto the battlefield with Avenger of Zendikar .

Finally, to smooth out the mana a little bit more, I did the following changes (there seemed to be too much red, and sometimes not enough white).

Fertile Thicket out -> Rith's Grove in.

Inspiring Vantage out -> Naya Panorama in.

Vivid Crag out -> Jungle Shrine in.

Vivid Meadow out -> Tinder Farm in.

jecder on Saproling OVERRUN!!!

2 weeks ago

I use to have Gaea's Cradle in the deck until i sold my collection, so Stone-Seeder Hierophant is easy to remove. Also easy to remove Spellbook . Skyshroud Elf works so well for filtering all my green to white/red that i'm not sure how much it will affect my deck with it being removed, will try the suggestions this weekend and see how it works.

abby315 on Saproling OVERRUN!!!

2 weeks ago

Anointed Procession and Tendershoot Dryad are perfect for the tokens, and you don't have our great Saproling lord, Sporecrown Thallid ! For shame!

(I'd take out Spellbook , Skyshroud Elf and Stone-Seeder Hierophant .)

ClockworkSwordfish on Mayael budget

4 months ago

If you're in the market for marginal upgrades, you can swap Druid of the Anima for Skyshroud Elf and Fervor for Fires of Yavimaya - I'm running both, personally.

SamuraiNinjaSpy on kiki-jiki and splinter twin infinite combos

6 months ago

Umbral Mantle can combo with both, if you can get mana for the creatures. This can be done with any creature that can tap for three with Kiki-Jiki, Mirror Breaker, Earthcraft Phyrexian Altar or Ashnod's Altar and a creature that gives you tokens or a couple token doublers, Mana Echoes or a creature that gives you enough Eldrazi Spawns or Scions. It can also be replaced by Cloudstone Curio in many of these combos with Kiki-Jiki if you have a mana filter such as Gemstone Array or Skyshroud Elf. I run these things in my heavy combo deck for other combos, and I’ve figured these combos out over time by just playing the deck. These combos weren’t by design, they just happened on their own. Here’s the decklist if you want to see the options. Maybe you can find more combos that I didn’t intend, and perhaps some of those could add to the list. https://tappedout.net/mtg-decks/math-marath/

Gattison on GW Reaping The Briar Combo

7 months ago

+1! Cool idea.

eyes2sky: check it out. a Brian deck we haven't thought of yet. Awesome =D

It looks like the deck revolves around 12 cards: Epicure of Blood + Reaping the Rewards, with Bloodbriar as the finisher. Since there is sadly no redundancy available for these effects in pauper, you probably need a lot of draw to ensure this happens every game.

Perhaps some Night's Whispers would help? Implement of Ferocity has very high synergy with Bloodbriar and could be considered a cantrip-of-sorts.

Maybe move Journey to Nowhere to the sideboard and add something like Crop Rotation or Cultivate or even Sakura-Tribe Elder?

Also, I would personally get rid of Skyshroud Elf in this build altogether, and add +2 Elvish Visionary, and +2 Elvish Mystic/Llanowar Elves if you still want the ramp.

Apostle's Blessing is an amazing defensive card that should at least be sideboarded.

You also may want to consider some Trample effect for Brian, such as Rancor (which can be re-used an anything before or after Brian shows up) or Wildsize or something.

Hope at least some of that helps! I (and a friend) have been messing around with Bloodbriar decks for quite some time now, so it's cool to see somebody else using the card in a new way. If you want, check out what we came up with here.

xram666 on Gruul Dragons

8 months ago

Skyshroud Elf are very good with firebreath effects especially Moonveil Dragon.

Also Savage Beating is a beast.

Saljen on Primal Calamity

11 months ago

Looks good man. Here's some card suggestions, mostly on the cheap:

Oblation - shuffle opponents commanders, or whatever else

Swiftfoot Boots - your commander will be a removal target, give him hexproof

Sol Ring - Every EDH deck should have this card

Illusionist's Bracers - Every time you activate your commanders abilities, this gives you the same affect a second time

Keen Sense / Snake Umbra - These pair with your commanders' Lightning Bolt ability. Each time you bolt, you draw

Basilisk Collar - This also works with the bolt ability. Turns the bolt into "Destroy target creature, gain 3 life"

Oblivion Ring - solid catch-all removal

Gratuitous Violence - Double the damage of your bolt ability and the damage of your creatures

Temur Sabertooth - If you have 12 lands, your commander, and this guy in play you get infinite mana, meaning you win the game.

Rampaging Baloths - one of the best landfall guys

Mina and Denn, Wildborn - Play extra lands, gives trample to creatures, and lets you return lands to activate landfall more

Darien, King of Kjeldor - just an awesome white bomb I ran across

Angel of Serenity - Kill everybody's commander, or temporarily remove any other threatening creature

Acidic Slime - solid removal that serves double duty

Harmonize - great green draw spell

Grow from the Ashes, Nissa's Pilgrimage, Nissa's Renewal, Peregrination, Untamed Wilds - all solid pieces of ramp. Your 2 CMC ramping elves are pretty slow and weak to removal/board wipes. Plus, using land ramp rather than creature ramp increases your commander's utility when it comes into play and makes getting that infinite mana combo easier. With infinite mana, you win the game if your commander is out and no one can remove it at instant speed.

Some of the weaker cards that I'd suggest removing: Akroan Hoplite, Polis Crusher, Relentless Raptor, Sylvan Primordial (this card is banned in EDH), Budoka Gardener, Quirion Elves, Skyshroud Elf, Sylvan Caryatid.

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