Skyshroud Elf

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Common
Tempest (TMP) Common

Combos Browse all

Skyshroud Elf

Creature — Elf Druid

: Add to your mana pool.

: Add or to your mana pool.

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Recent Decks

Skyshroud Elf Discussion

xram666 on Gruul Dragons

3 weeks ago

Skyshroud Elf are very good with firebreath effects especially Moonveil Dragon.

Also Savage Beating is a beast.

Saljen on Primal Calamity

4 months ago

Looks good man. Here's some card suggestions, mostly on the cheap:

Oblation - shuffle opponents commanders, or whatever else

Swiftfoot Boots - your commander will be a removal target, give him hexproof

Sol Ring - Every EDH deck should have this card

Illusionist's Bracers - Every time you activate your commanders abilities, this gives you the same affect a second time

Keen Sense / Snake Umbra - These pair with your commanders' Lightning Bolt ability. Each time you bolt, you draw

Basilisk Collar - This also works with the bolt ability. Turns the bolt into "Destroy target creature, gain 3 life"

Oblivion Ring - solid catch-all removal

Gratuitous Violence - Double the damage of your bolt ability and the damage of your creatures

Temur Sabertooth - If you have 12 lands, your commander, and this guy in play you get infinite mana, meaning you win the game.

Rampaging Baloths - one of the best landfall guys

Mina and Denn, Wildborn - Play extra lands, gives trample to creatures, and lets you return lands to activate landfall more

Darien, King of Kjeldor - just an awesome white bomb I ran across

Angel of Serenity - Kill everybody's commander, or temporarily remove any other threatening creature

Acidic Slime - solid removal that serves double duty

Harmonize - great green draw spell

Grow from the Ashes, Nissa's Pilgrimage, Nissa's Renewal, Peregrination, Untamed Wilds - all solid pieces of ramp. Your 2 CMC ramping elves are pretty slow and weak to removal/board wipes. Plus, using land ramp rather than creature ramp increases your commander's utility when it comes into play and makes getting that infinite mana combo easier. With infinite mana, you win the game if your commander is out and no one can remove it at instant speed.

Some of the weaker cards that I'd suggest removing: Akroan Hoplite, Polis Crusher, Relentless Raptor, Sylvan Primordial (this card is banned in EDH), Budoka Gardener, Quirion Elves, Skyshroud Elf, Sylvan Caryatid.

dude892 on

8 months ago

Skyshroud Elf seems pretty good to me, lets you convert your mana into Red or White and is a mana dork.

Treehugger003 on The Way of the Dawn

9 months ago

I played Rhys for a while and he is awesome. My deck was mostly green/white token good stuff so you can take or leave my advice. Some thoughts on your deck.

I found having 36 lands helped to really smooth out the mana flow.

If you are looking for some card ideas to consider.

Cryptolith Rite is just spectacular.

Illusionist's Bracers for another token doubling effect.

Trostani, Selesnya's Voice-life gain and token creation.

Blade of Selves has some interesting workings with Rhys. So the tokens created by the blade get exiled; however, the tokens that are copies of the blade of selves tokens do not get exiled. so if you attack with an elf the blade creates 1 copy for each additional opponent. Rhys copies those tokens (these tokens are not attacking)) and the copied tokens that are not attacking do not get exiled.

There is a way to go infinite with elfball but my group generally frowns on deliberate infinites so I don't know it.

Card draw was where I generally struggled. I ended up using things that helped out the rest of the group mostly. Rites of Flourishing, Fecundity.

I also think you should add some more removal (well, if you were in my play group) Depending on budgetAura Shards, Swords to Plowshares, Path to Exile, Revoke Existence, Disenchant, Reclamation Sage.

i've also been considering the use of Settle the Wreckage as a way to fuel some major ramp by casting it on my own tokens.

Things to remove (always the hardest part)Anointer Priest-she's human, granted she can be turned into a token later but I just don't think its worth it.

Frontier Guide-its just expensive to use the ability here. If you are looking for other ideas for land search. Farhaven Elf is one I like.

Oracle of Nectars-you are not running a lifegain deck. Lifegain is ok if its incidental but i'm not sold on these in the deck.

Kazandu Tuskcaller - its a token generator yes but to get the tokens it just takes a long time. Jade Mage is an elf. granted it only produces 1/1s (and unfortunately not elves) but it is immediately useful and repeatable.

Siege Behemoth - with tokens you are generally trying to go wider than the opponent can block. for some nastiness you can try Triumph of the Hordes

Skyshroud Elf - unfortunately i do not think this one is legal with Rhys as the commander. it has red in its color identity which doesn't go with Rhys.

God-Pharaoh's Gift I think 7 is a steep cost for the card. If its working for you go for it but there is no way to cheat it in. Throne of the God-Pharaoh would probably work well.

Good luck. I wish I could tell you some more of the elf token generators but I just don't know enough of them to be helpful. There is a Rhys Elfball deck that has a ton of views on this site that has some really good ideas in it.

Tree

PS sorry for the really really long post.

Yesterday on Looking for cards that can ...

10 months ago

Thanks, I might just do that. The above link doesn't seem to be working for me at all.

I'll leave this up though in the meantime, because following those search guidelines could potentially cause me to miss a gem like Skyshroud Elf, who happens to also have a tap ability.

Yesterday on Looking for cards that can ...

10 months ago

Hey all, I was hoping people might know a few cards similar to Orochi Leafcaller or Blood Celebrant which are good for converting mana from one colour to another, for multicoloured decks which focus heavily on producing the one colour.

Cards like Skyshroud Elf are neat, Gemstone Array is alright, but I'm not looking for cards like Knotvine Mystic or the likes that tap as part of the cost.

I think that there may be a way to run a gatherer search for cards that produce mana but specifically don't tap, but I sure don't know how to do it.

cgomes on Competitive Marath (GRW, Naya combo)

1 year ago

@Winterblast: Thanks for taking the time to take a look at the deck. Regarding your comments, I talked about Cryptolith Rite in the 'single card discussion' section of the deck description. Briefly, the card is okay but not good enough to make the cut. Creatures with summoning sickness can't tap for mana, so contrary to Earthcraft, it probably won't allow us to produce degenerate mana during the same turn you cast CRite. Also, Earthcraft usually produces more than one mana because of the mana doublers in the deck (e.g., Wild Growth) and we need untapped creatures for earthcraft and Chord of Calling.

I should have explained the role of Skyshroud Elf more in depth. It's not there just to avoid blood moon-type effects; it can do that, of course, but its primary role is to convert mana from cards like Gaea's Cradle, Earthcraft, etc., into mana we can use to cast our general and win cons. That's the reason I wrote that skyshroud should not be meta-dependent--I'm pretty confident that it's a must for this deck.

As you mentioned, however, there is a couple of enchantments and artifacts that can be somewhat problematic for creature-based decks (Humility is a very good example, so thanks for bringing that to my attention.) I've thought about that and the existence of those cards is one of the reason we have cards like Nature's Claim and Beast Within. Interestingly, none of the cards you mentioned will affect the the Purphoros storm kill as long as you can storm under such conditions, which is not that hard tbh. The really problematic cards are the ones that don't allow us to keep a bunch of tiny creatures on the board (e.g., Elesh Norn, Grand Cenobite, Spreading Plague). But then again, we have multiple ways of answering those cards and win the game.

ive-been-degaussed on

1 year ago

Skyshroud Elf over Druid of the Anima. Always.

Also, consider Oketra's Monument, since you have such a high proportion of creature spells in here.

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