|Commander / EDH||Legal|
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|Tempest Remastered (TPR)||Common|
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Creature — Elf Druid
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Skyshroud Elf Discussion
1 month ago
3 months ago
Umbral Mantle can combo with both, if you can get mana for the creatures. This can be done with any creature that can tap for three with Kiki-Jiki, Mirror Breaker, Earthcraft Phyrexian Altar or Ashnod's Altar and a creature that gives you tokens or a couple token doublers, Mana Echoes or a creature that gives you enough Eldrazi Spawns or Scions. It can also be replaced by Cloudstone Curio in many of these combos with Kiki-Jiki if you have a mana filter such as Gemstone Array or Skyshroud Elf. I run these things in my heavy combo deck for other combos, and I’ve figured these combos out over time by just playing the deck. These combos weren’t by design, they just happened on their own. Here’s the decklist if you want to see the options. Maybe you can find more combos that I didn’t intend, and perhaps some of those could add to the list. https://tappedout.net/mtg-decks/math-marath/
4 months ago
+1! Cool idea.
It looks like the deck revolves around 12 cards: Epicure of Blood + Reaping the Rewards, with Bloodbriar as the finisher. Since there is sadly no redundancy available for these effects in pauper, you probably need a lot of draw to ensure this happens every game.
Apostle's Blessing is an amazing defensive card that should at least be sideboarded.
Hope at least some of that helps! I (and a friend) have been messing around with Bloodbriar decks for quite some time now, so it's cool to see somebody else using the card in a new way. If you want, check out what we came up with here.
5 months ago
Also Savage Beating is a beast.
8 months ago
Looks good man. Here's some card suggestions, mostly on the cheap:
Oblation - shuffle opponents commanders, or whatever else
Swiftfoot Boots - your commander will be a removal target, give him hexproof
Sol Ring - Every EDH deck should have this card
Illusionist's Bracers - Every time you activate your commanders abilities, this gives you the same affect a second time
Basilisk Collar - This also works with the bolt ability. Turns the bolt into "Destroy target creature, gain 3 life"
Oblivion Ring - solid catch-all removal
Gratuitous Violence - Double the damage of your bolt ability and the damage of your creatures
Temur Sabertooth - If you have 12 lands, your commander, and this guy in play you get infinite mana, meaning you win the game.
Rampaging Baloths - one of the best landfall guys
Mina and Denn, Wildborn - Play extra lands, gives trample to creatures, and lets you return lands to activate landfall more
Darien, King of Kjeldor - just an awesome white bomb I ran across
Angel of Serenity - Kill everybody's commander, or temporarily remove any other threatening creature
Acidic Slime - solid removal that serves double duty
Harmonize - great green draw spell
Grow from the Ashes, Nissa's Pilgrimage, Nissa's Renewal, Peregrination, Untamed Wilds - all solid pieces of ramp. Your 2 CMC ramping elves are pretty slow and weak to removal/board wipes. Plus, using land ramp rather than creature ramp increases your commander's utility when it comes into play and makes getting that infinite mana combo easier. With infinite mana, you win the game if your commander is out and no one can remove it at instant speed.
Some of the weaker cards that I'd suggest removing: Akroan Hoplite, Polis Crusher, Relentless Raptor, Sylvan Primordial (this card is banned in EDH), Budoka Gardener, Quirion Elves, Skyshroud Elf, Sylvan Caryatid.
1 year ago
Skyshroud Elf seems pretty good to me, lets you convert your mana into Red or White and is a mana dork.
1 year ago
I played Rhys for a while and he is awesome. My deck was mostly green/white token good stuff so you can take or leave my advice. Some thoughts on your deck.
I found having 36 lands helped to really smooth out the mana flow.
If you are looking for some card ideas to consider.
Cryptolith Rite is just spectacular.
Illusionist's Bracers for another token doubling effect.
Trostani, Selesnya's Voice-life gain and token creation.
Blade of Selves has some interesting workings with Rhys. So the tokens created by the blade get exiled; however, the tokens that are copies of the blade of selves tokens do not get exiled. so if you attack with an elf the blade creates 1 copy for each additional opponent. Rhys copies those tokens (these tokens are not attacking)) and the copied tokens that are not attacking do not get exiled.
There is a way to go infinite with elfball but my group generally frowns on deliberate infinites so I don't know it.
i've also been considering the use of Settle the Wreckage as a way to fuel some major ramp by casting it on my own tokens.
Things to remove (always the hardest part)Anointer Priest-she's human, granted she can be turned into a token later but I just don't think its worth it.
Oracle of Nectars-you are not running a lifegain deck. Lifegain is ok if its incidental but i'm not sold on these in the deck.
Kazandu Tuskcaller - its a token generator yes but to get the tokens it just takes a long time. Jade Mage is an elf. granted it only produces 1/1s (and unfortunately not elves) but it is immediately useful and repeatable.
Skyshroud Elf - unfortunately i do not think this one is legal with Rhys as the commander. it has red in its color identity which doesn't go with Rhys.
Good luck. I wish I could tell you some more of the elf token generators but I just don't know enough of them to be helpful. There is a Rhys Elfball deck that has a ton of views on this site that has some really good ideas in it.
PS sorry for the really really long post.
1 year ago
Thanks, I might just do that. The above link doesn't seem to be working for me at all.
I'll leave this up though in the meantime, because following those search guidelines could potentially cause me to miss a gem like Skyshroud Elf, who happens to also have a tap ability.
Skyshroud Elf occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%