Thanks for the 1-up, dude! May you have a glorious day, and stay frosty
June 9, 2017 4:07 a.m.
That's alright. Here's another advertise your deck forum, this one is great if you're not up to continuously giving advice to decks you're not familiar with, as if you aren't leaving constructive criticism, you get to leave an upvote instead.
June 5, 2017 11:24 p.m.
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I haven't played mill in years, because as I mentioned above, it's not viable in modern at the competitive level. At all. I'm not claiming to be an expert on it, just offering advice that's the best to my knowledge.
June 24, 2017 6:11 p.m.
Splashing black will dramatically increase the price of the deck, but it is the best way to play mill. One Glimpse the Unthinkable is between 25-35 dollars. Then the dual/fetch lands are all pricy too. Depending on your budget, it is the best way to play mill. I don't recommend Mesmeric Orb personally though. It's a two cost that has no direct rewards, typically Tome Scour and Glimpse the Unthinkable outpace it, and with Hedron Crab by turn three you could have milled 18 cards. With Mesmeric Orb at turn three, played on turn two, you will be between 7-10 cards milled. Mid to Late game, the card has very little staying power in modern. Artifact hate is very popular with Affinity decks being Tier 1 in the meta. Archive Trap is a two of, then you can use two Ghost Quarter. Archive Traps utility only comes from an opponent searching their library. In modern, most decks have fetch lands, which search the deck, and ghost quarter is less reliable. So running four Archive Traps isn't always wise.
Thing in the Ice Flip is a okay, but it's subject to removal. So most often, it won't stay on the board long. Finding Defenders with Hexproof is a better route. Fatal Push, Doomblade, Path to Exile, and other common removal spells can all take Thing in the Ice Flip off the board, and they're very common in the format. Terminate, Abrupt Decay, Thoughtseize, and other cards are more removal examples.
Halimar Depths enters tapped and only provides a Scry 3 ability. You would be better off with just a normal land because the speed of mill is what makes it inherently weaker than other deck types.
I would focus on a play set of cheap defenders with hexproof, Cloudform is an option. If you play Black and Blue Lazav, Dimir Mastermind is a good option. Lord of the Unreal in a mono Blue deck could make your Jace's Phantasm hexproof, so a flying 5/5 with Hexproof.
There's a lot of options, it's all really up to you. You could skip creatures altogether and include bounce spells in your deck to control the board, then focus entirely on mill. I wouldn't cut Hedron Crab though.
June 23, 2017 11:35 p.m.
I frequently play a burn deck, it's called the burning mechanism on my profile, it's super effective and budget friendly. It has outperformed decks that cost ten times it's total cost too. It takes tremendous skill to play one at a high level and I have never caught negative reactions. I have had people ask where I got the idea for the deck though. I think it's all based on how salty people are that have been burnt before haha.
June 22, 2017 5:55 p.m.
Sorry for blowing up the comments section here, but you'll also probably want Snapcaster Mage eventually. It's definitely a pricy addition, but it allows you to replay cards in your graveyard and can be an early game blocker. You could also put a few bounce spells in the deck that return creatures to their owner's hands. You could use this to either control the battlefield, or, you could return a snapcaster to your own hand to play it again for the effect.
June 22, 2017 5:07 a.m.
Definitely try to acquire a Fraying Sanity, it's probably one of the best mill cards there is and it's in Hour of Devastation. That card will essentially make mill a possibility again in tournament play.
June 22, 2017 5 a.m.
Hey, so this deck will need a lot of work. Mill is a really slow format to play in Modern, but in the next set Hour of Devastation has a great new card that may make it viable again. I can give you a full break down of some of the tips I've learned over the years with mill though. Number one, Dimir or black/blue, is the best way to go. If you're on a budget and want to stay mono-blue you an though. Jace Beleren is also better than the one you have chosen, and I would only run one in the deck.
- Hedron Crab
- Tome Scour
- Jace's Phantasm
- Fraying Sanity <- new card
- Visions of Beyond
- Ghost Quarter
- Archive Trap
- Mana Leak
- Dream Twist
Those are the essential mono-blue cards for mill.
How the combos work
Fraying Sanity can be played on the 3rd turn (minus any mana ramp), then on the 5th turn you can play Traumatize. This guarantees a turn 5 win if it resolves. Traumatize mills half of their deck, the enchantment Fraying Sanity forces them to mill the other half. Then at their draw step they cannot draw a card and lose.
Counter spell cards like Mana Leak are essential to control the board early in the game. You'll probably want to focus on finding more cheap to cast counter spells to set up your big combos.
you'll need draw card spells, especially cheap ones, to setup your combos earlier in the game most of the time too. Visions of Beyond, Ancestral Vision, and Serum Visions are great card choices. Pull from Tomorrow is acceptable too, but only a 1 or 2 of.
Jace Beleren is superior to the Jace you've chosen for a few reasons, he is cheaper to cast, offers draw card capabilities, and if you control the bird and use your blockers well you can get his ultimate ability off.
Hope that helps.
June 22, 2017 4:59 a.m.
Hey zogg2000, once upon a time this was a more traditional Death's Shadow deck that used some of the pay life cards. Now, in this style, Street Wraith offers almost no advantage over other cards already in the main board. It's a five cost with two devotion card to play, only offers cycling, and is a five cost scavenge card as well. in a more traditional death's shadow deck it works, here it does not work well at all.
June 22, 2017 3:36 a.m.
June 22, 2017 2:45 a.m.
Geth, Lord of the Vault is another card that you may want to try out. He can effectively steal creatures from your opponents graveyard as well as return your own. He might be a suitable replacement for Cloudthresher. He also pairs well with Glissa, the Traitor, Ratchet Bomb, and other artifacts in the deck, or your opponents.
A good idea for Sheoldred, the Whispering One is to build immunity early. Try adding in Whispersilk Cloak, Swiftfoot Boots, or other hexproof type artifact equipments to shelter the cards that will probably attract hate. What's nifty, Glissa and Geth can pull those from your graveyard too if your opponent targets the artifacts.
June 22, 2017 12:55 a.m.
June 21, 2017 1:53 a.m.
Okay, I didn't know there was a budget. You can label the deck under Budget decks in the tags so other people don't make the same mistakes. I'll look into some budget alternatives too and get back to you.
June 21, 2017 1:50 a.m.
You should also be very careful about the CMC in an Elf tribal deck for the purpose of modern play, you want to play mass with utility rather than bulky high cost spells. Speed is key. Instead of Overrun, consider Become Immense. It can be cast very cheaply by using the Delve mechanic.
You also don't need the current artifacts in the deck, as they would take up your turn 2 or 3 (depending on mana) slot. Consider lower costs utility artifacts, like O-Naginata for trample.
Even then, it should be a one or two of in the deck.
June 20, 2017 11:46 p.m.
Okay, so I am a huge Elf tribal fan. What exactly are you wanting to do with this deck? As it stands, it's consistency is not very tuned.
Here's a suggestion
- 4x Joraga Warcaller
- 4x Metallic Mimic
- 4x Llanowar Elves
- 4x Imperious Perfect
- 2x Ezuri, Renegade Leader
- 2x Immaculate Magistrate
- 2x Fauna Shaman
What this setup does is pretty nifty, it's a super powerful counters combo. You use Llanowar Elves for ramp, and since this is a relatively low CMC deck structure you can use it to kick Joraga Warcaller more easily. You use Metallic Mimic as an Elf tribal, giving your Joraga Warcaller an automatic counter when he comes into play (you can kick for extra). Joraga Warcaller buffs other elves for the counters that on him, and they all already receive an extra +1/+1 counter from Metallic Mimic. Then, you use Imperious Perfect as another Elf lord, who also can create Elf tokens. Making a single Elf token with this entire combo average at a 5/5 Elf creature on early turns. Even earlier with more ramp, which you can add into the spells. Ezuri, Renegade Leader offers utility for the Elves, he can regenerate them. Then, you have Fauna Shaman who can Tutor out creatures to set up the combos. Lastly, Immaculate Magistrate who is your end game and win condition, she can make your elves HUGE. Just add trample.
The exact numbers for these are up to you, and you can add in other cards too. What this package offers though is incredible utility and damage prevention.
Let me know what you think, and if there is a budget you're trying to stick to.
June 20, 2017 11:37 p.m.
Sorry if this was the wrong forum area, it was based on a spoiler card so I wasn't sure. Thanks for the insight guys, and watch out for solemnity in EDH haha.
June 20, 2017 11:21 p.m.
It can't be countered, and it's a tribal deck. That's enough to have it in there.
June 20, 2017 10:03 p.m.
How would the new Mtggoldfish official spoiler card, Solemnity, released by Magic just recently effect Mikaeus, the Unhallowed? Would it essentially make every card that dies immortal because of undying? Or would it cancel the effect?
June 20, 2017 9:11 p.m.
You don't necessarily have to have fetch lands, and some dual lands are in the 3 to 5 dollar category in mint condition that will enter without becoming tapped. When playing paper magic and looking for cards to buy you can always go for moderately played or even slightly damaged cards and save up to 75% off on the card's value. It still plays the same. I have seen guys build dual colored budget decks for less than thirty dollars using that shopping method, so it can be done. You can also use very cheap spells to fix mana, cards like Abundant Growth are an example. Woodland Cemetery in moderately played condition can be found as low as $2.00 on average too. It's all about if you want to have low quality cards in your collection and if you're comfortable sacrificing condition for playability in a budget deck. Of course shopping at median to high end prices for near mint cards the splash would bust your budget to make the deck effective.
June 20, 2017 1:46 p.m.
You could always add in Varolz, the Scar-Striped, Death's Shadow, Glissa, the Traitor, and Lotleth Troll. They provide excellent value for lower costs. So they would not necessarily be a dead drop later in the game. Emerge Eldrazi creatures might be an option as well, Distended Mindbender, Mockery of Nature, and Abundant Maw are a few that I like. They can essentially be cast for really cheap by removing a creature of less value from the battlefield.
June 20, 2017 12:24 a.m.
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Commander / EDH*
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|Playing since||Urza's Saga|
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|Favorite formats||Commander / EDH, Modern, Tiny Leaders|
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