|Commander / EDH||Legal|
Printings View all
|Aether Revolt (AER)||Uncommon|
Combos Browse all
- Felidar Guardian + Saheeli Rai
- Felidar Guardian + Kiki-Jiki, Mirror Breaker
- Felidar Guardian + Felidar Guardian
- so with the saheeli rai and felidar guardian heres a playing the combo and trigger announcing
- How would you order triggered abilities when creatures die?
- If Saheeli Rai targets a tapped Felidar Guardian does the copy enter the battlefield tapped?
- Does Aether Meltdown shut down copycat?
- Is Felidar Guardian and Felidar Guardian all on the stack?
Creature — Cat Beast
When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
Felidar Guardian Discussion
1 week ago
@DukeNicky: I'll proceed first to find a combo for Aminatou, the Fateshifter that doesn't require Felidar Guardian before the Flicker + Isochron Scepter combo. But the fact Aminatou can't exile herself w/ the rules stating the term "another", will come back to haunt me when using something besides a Cat from Kaladesh...
Although for you, SP3CTR3_chelts, I'm still trying to find Artifact-Based Targets for both Saheeli, Sublime Artificer & Daretti, Ingenious Iconoclast (Screw the opinions that they are garbage; If I fail to find an Aminatou, the Fateshifter combo, I might as well at least keep Saheeli for a combo I've yet to fully be good with for now. Might as well make a Maybeboard for now as it is... Thanks for the help, guys! ^.^
1 week ago
If you are going modern, Felidar Guardian is not a Restoration Angel also, why not have Thousand-Year Elixir sac tokens created with kiki and blink your Prime Speaker Vannifar with Felidar Guardian if you are going for overkill? Lol :)
1 week ago
Well, there are several targets in mind:
* Mimic Vat : Making multiple copies of this could easily Imprint the dead & put otherwise, problematic creatures on your side.
* Rings of Brighthearth : Just imagine how many copies of Loyalty Abilities I could make...
Those are the big examples. I'd like to mention Legendaries, but they can't be copied.
As for Th 8 yr. old that F***s other's Fates , it just seems as if she can't do the ability on her own. Maybe an alt for Felidar Guardian could do. Also don't want to constantly rely on Oath of Teferi for more of such a thing.
As for Rowan Kenrith , Just using Doubling Season isn't even close to enough. You'd need at least one Loyalty Counter left over for her Emblem to even come in. Might as well throw in Proliferation while we're at this Charade.
Daretti, Ingenious Iconoclast ? You're asking the same question for Saheeli, & the answers are the same here as you'd wish.
Elspeth #1 probably should be chopped as well, but to think, Elspeth is dead, Dack Fayden is dead after chasing Ashiok to Ravnica, Whatever.
Yeah, I have literally no 4 Power stuff in here. This Kiora Atua get's Garruk's Axe.
While I don't truly have an actual Playgroup per se, If they did have Sideboards, I'd be more than obliged to not needing one (Or even using one.). So your stratagem about Karn, the Great Creator is out. But what's your thoughts on Ugin, the Ineffable ? Exiling via Topdeck to create a Token that when it dies, brings the card to your hand; bypassing even the idea of drawing. Plus, he can just eliminate anything w/ a single color of mana that's not .
I hope this could help. It could even decide some other ideas from here. Now, I'm going to watch a tutorial on Acid Pro 8; because I've a Score to make; so watching how one can do this might be useful; especially since I got this from STEAM. No, really. It's the only music making program there no matter what that is the closest to being great. But I'll have to see more of this to be sure; but to think, so many who (I guess?) were in the StepMania community probably used this...
1 week ago
Alright. At least I kept Crawlspace for my tokens. That said:
You saying I should cut Saheeli, Sublime Artificer ? Just checking to be sure.
How long would I take for me to say: I changed my mind back to Sliver Queen .
Finally, one other Walker in mind is Tezzeret, Artifice Master , but I dunno about such a thing. That & Rowan Kenrith is hated by all as a part of these Superfriends/Avengers type decks. Really sucks when I'm the only one to find it to be good...
That said, good luck on your research, SP3CTR3_chelts! Hopefully this post can lessen the load as a whole. But what WAR Walkers I already have that needs to be cut? I'll get to this soon enough...
1 week ago
Hey, nice version, but I think there's too many five drops, six drops and seven drops here. 16 five drops are making the avg. CMC of your deck higher than 4.
4.2 avg. CMC is too high especially when playing a three drop Commander. You can narrow down the five drops and keep the best ones: Mulldrifter, Peregrine Drake, Liliana Vess, Devastation Tide, Oath of Teferi and cut the rest. The same can be done for the six drops keep: Duplicant, Terminus, cut the rest. The seven and higher drops keep: Razaketh, the Foulblooded and that's it.
Vela the Night-Clad is a six drop, but if you combine her with Felidar Guardian and Aminatu then it's a combo to make all your opponents lose all life since both Aminatu and Guardian are continually leaving the battlefield which triggers Vela infinite times. Consider including both Vela and Guardian as your main win condition with Aminatu?
Consider cutting many of the high CMC cards for lower mana cost cards that interact with Aminatu or give you good value for the mana cost? Budget cards $3 or less each to consider adding:
- Wall of Omens
- Rishadan Cutpurse
- Brago, King Eternal
- Animate Dead
- Telling Time
- Swords to Plowshares
- Reality Acid
- Oath of Jace
- Oath of Liliana
- Dovin's Veto
- Ashiok, Dream Render
- Narset, Parter of Veils
- Return to Dust
- Talisman of Dominance
Budget land $3 or less each upgrades to consider:
1 week ago
Hmph. Very well. The "Not Gruul-Colored God" is dead. Also decided to cut Freyalise again. Now, here's what I've been thinking all this time. If we're referring to the last (Or the first of three last cuts.); I've ben thinking long & hard as crap, & here are the Walkers that I put on Garruk's Chopped by a giant Axe Cut:
Ral Zarek : This one's tough. After cutting Nahiri, the Harbinger (Even her 2nd Loyalty Ability is way better than Vraska, Relic Seeker in which her targets are exiled. Though Mana Ramp from Vraska kept her here in her stead.), having a way to tap & untap all in one ability, but having a Lightning Bolt esque ability is to underwhelming; especially against Her as she stops all non-combat Damage; now how can Mono- Burn decks have any use w/ her around at all? Then there is his ultimate; the only way he can assure you one Extra Turn at least. But you can't call the flip; instead, you'd have to pray your ass it lands on heads at least once. Chaos, & Superfriends are not good here at all. Why WotC didn't make a Mono- Legendary Planeswalker yet that can assess all problems w/ the truly random chances Chaos Decks have (Especialy if it's Mono-; the color w/ the most amount of CHAOS based Cards.)?
Thus why Ral #1 starts off the list of cuts.
… & is also the last. Aminatou, the Fateshifter was initially a big part of the deck, but after a child got chopped, so too did Felidar Guardian . So many good cards got chopped, & they actually had use; not sarcastic. That said, as some of the other Walkers' effects require tapping them either by Ral Zarek , or even Tamiyo, the Moon Sage , hell would occur when such things that require them to be tapped to strike at them; & such cards are no longer in the deck list, Meaningless Burn, & a Chaos Effect that's much riskier than even Mana Crypt , these three reasons (Backed up by the fact one reason each represents a Loyalty Ability.) is why I'd cut Ral, the Self-Electrodominated Baka Yarou that can't burn anyone anymore . I've yet to go any further to find two more cuts. But I'd like your opinion on this, PhotogenicParasympathetic. I don't think I can make beyond 30, so... Any thoughts?
2 weeks ago
Depending on which browser I use, I can't comment on the deck page so I'll post here though I dunno if you'll see it here:
Played a few more rounds:
Game 1: I'm on the draw. Dude drops a turn 1 Arcbound Ravager , sacs everything, and proceeds to swing away with an 8/8 starting on turn 2. I take a profound beating but respond with Emmara, Soul of the Accord and attack, making chumps to feed his monster. He doesn't draw anything else after that and I bust him ftw. 1-0
Game 2: He's a little slower and only makes Frogmite and Arcbound Worker on turn 1. Ravager comes out turn 2. I get Hero of Precinct One and make dudes with Tajic, Legion's Edge and spank for 6 right away. He responds with all out attack. I block the Frogmite and he sacs out, pumping the Ravager up to 6, brings me down to 5, and finishes with Shrapnel Blast . 1-1
Game 3: On the play again. I have to mulligan, keeping two land and a mox, but make Hero while he makes Ravager and a pair of Ornithopter . He swings, I try Response / Resurgence on the Ravager so he sacs everything and makes the Ornithopter 5/7, just outside Collision range (in my effing hand, no less!). Whatever. I make a Swiftblade Vindicator while he attacks me down to 1, I throw Colossus on the vindicator and swing all out, pummeling him for 14... he's at freaking 15. One more freaking damage OMFG!!! Ornithopter finishes me off while I stare at the same two land and useless mox. 1-2
Game 1: On the play, I get no red mana but two mox and Emmara, and which allows me to drop her and Hero on turn 2. Next turn Aurelia, Exemplar of Justice and swing for 6. All I see on his end is Anticipate and Eldrazi Skyspawner . 1-0
Game 2: I lose one Emmara to Harnessed Lightning , a second to Thopter Arrest . Stuck on two mana and a useless Mox, I make Hero and lose that to another lightning. Everything in my hand costs 3. He makes Jace, Unraveler of Secrets . I find another land and make Legion Warboss , he responds with Eldrazi Skyspawner . This allows Tajic, who gets traded but I take Jace down to 1. Chandra, Torch of Defiance torches the Warboss, leaving me with a 2/2 and a 1/1 goblin so he makes Heart of Kiran which takes 6 from Collision / Colossus allowing me to polish off his planeswalkers. Tajic happens again only to fall under Thopter Arrest. Then Aurelia happens, pumping the goblin and this is the first time I actually damage this punk. Next turn, eleven, one Chance for Glory dies to Negate but the second gets through ftw. 2-0
Game 3: Vindicator dies to lightning, Emmara dies to Thopter Arrest, I drop a second Emmara and he plays Felidar Guardian to blink the arrest, kills one Emmara to the legend rule and arrests the survivor. I have Tajic but he's not going to bust through the 1/4, he topdecks Saheeli Rai . GG. 2-1
Game 1: I'm on the draw. Thunderherd Migration reveals Ghalta, Primal Hunger and pumped Vindicator takes down Steel Leaf Champion early. He then ramps while Tajic pumps Vindicator for 7 to the face when he drops 6/6 Multani, Yavimaya's Avatar . Tajic pumps the Vindicator again at a loss to himself while Warboss adds another, bringing him to 6. He then plays another Champion, then taps 2 for Ghalta. Colossus and the double-striker trade for the 12/12 and it costs me the Warboss and Emmara so I get him to 3 but I got nothing left but tokens. He finds a Gigantosaurus and sends 8/8 trampling Multani over. I've got 4 attackers, he's got 3 blockers and I topdeck the Planeswalker. I have another Vindicator so I offer him to the 10/10. We trade, then he throws down another Ghalta and my next card is a land. 0-1
Game 2: I keep two Clifftop Retreat and a hero and wait to draw a green while he ramps into Steel Leaf Champion , Gigantosaurus , then Aggressive Mammoth . I can make some dudes but not that much, he makes another 10/10 and Ghalta. 0-2
Game 3: Hero, Emmara, and Vindicator jump out the gate while he ramps into Gigantosaurus. I trade Vindicator plus Colossus for the big guy and cast Chance for Glory but it wouldn't have mattered since I had so many dudes out by that point. 1-2
vs. Stars n Stripes
Game 1: Early Tajic and Vindicator get in for sixteen before dying to Wrath of God . Hero dies to Incinerate , Aurelia, Exemplar of Justice eats a Force of Will , and Vindicator knocks him down to 1 before eating another Wrath. Out of creatures, Huatli sits there and adds counters until he finds Rainbow Efreet to eat away at her. I finally start to draw creatures again but by this time he's got two Thawing Glaciers being fed by Brainstorm and everything I cast gets burnt, countered, or nuked. Efreet ftw. 0-1
Game 2: Both decks get a slow pull, much to his advantage, not mine. Hero gets Incinerate, Aurelia eats a Force of Will while he digs for Glaciers. A second Aurelia + Huatli bounces off a Rainbow Efreet turn after turn when he finds his land. I drop Tajic and smash, pumping the angel and knock him down to 3. He kills Huatli with the Efreet, phases out, and taps out for Wrath. With nothing left I draw into a land clump while he goes crazy with two Glaciers, every creature I find gets swallowed by Hammer of Bogardan while hasty Tajic gets lost to a Dissipate . 0-2
Game 3: I gain some life early from Swords to Plowshares and then spank his mana-screwed ass with Tajic. Colossus saves him from the Incinerate and repeats the beats. Huatli grows while Tajic dies to a second Incinerate. Rainbow Efreet comes out and starts to eat Huatli, Legion Warboss makes a goblin before getting the Hammer. I'm forced to use Response to take out the Efreet though I probably should have done so sooner. He throws the Hammer at Huatli bringing her down to 5 and plays a second Efreet and Kjeldoran Outpost . Then a gross misplay leaves the wrong mana untapped, Tajic kags, gets fed by Colossus and Huatli sacs to add 1 for exactly his life total... his three land are two Island and the Outpost. Oops. 1-2 but he shoulda won that last one.
Game 1: I draw no red. He opens with Birds of Paradise and Wood Elves , equips Umezawa's Jitte so I kill the elf with Response / Resurgence and come at him with Hero of Precinct One and Tajic, Legion's Edge and spank for 7. He thinks he can stop me with Arashi, the Sky Asunder so I swarm him with tokens, save my dude with indestructible Chance for Glory , 5 damage get through and there's Colossus in hand. 1-0
Game 2: We both mulligan to six. He drops a turn-3 Kodama of the North Tree . Then Aurelia comes and pumps the Vindicator who eats a Saproling token. Kodama smashes again knocking me down to 3 while Llanowar Elves puts counters on Umezawa's Jitte to take out the Vindicator. No matter; with Aurelia, Hero, and tokens I've got 8 damage plus Chance for Glory and a +4/+2 combat trick on standby. 2-0
Game 3: Shanna, Sisay's Legacy comes, then Mox enables Aurelia to hit turn 3 and swing for 4. He answers with Loxodon Hierarch . I swing, he Seed Spark s the Mox and makes two Saprolings, I pump Shanna to save her and get through with two in the air, he answers with four on the ground. He then throws another Seed Spark at his own Pithing Needle to stack Shanna. I, pump to kill the elephant and he drops Yosei, the Morning Star . I play another Shanna and pass the turn. Yosei starts to beating and I make a Warboss. We trade blows, I get down to 6 and he kags a Selesnya Guildmage . My turn, I kag a Tajic and swing with just enough to force him to trade the guildmage along with the Saproling, he just made, leaving Aurelia to block the dragon ftw. 3-0
There were some cards I was thinking about that I no longer consider and others I'm more convinced of.
Mox Amber just didn't do much. 90% of the time it was just dead weight and even when it did do its job the best it did was bring me from 3 to 4. It doesn't give me colors I'm missing and when the Legends get killed it sits there worthless. I initially thought Lightning Strike would go here but now I think a simple Shock would do even better. Even if you don't draw it, the threat of instant damage should change the opponent's play to our advantage.
Aurelia, Exemplar of Justice I'm on the fence about. Sometimes she added just the right amount of damage, sometimes she looked pretty. Overcosted, she's the only flyer in the deck and sometimes that made a huge difference. I was thinking Gruul Spellbreaker . The advantages to him are haste, which was often the difference when Tajic, Legion's Edge , that it's not white though I don't see a lot of protection from white in Standard right now. He doesn't feed the combo, though that could be a plus. I dunno. I like the angel, just not as much as I'd like.
I request that you add this list to your sideboard so that it may be tested. There are dependent factors, such as are you more likely to go up against control/combo in which case Cindervines should be an absolute killer, or are you more bothered by the graveyard recursion in which case Return to Nature would be better. 4:2, 2:4, or keep it at 3:3.
Banefire I anticipate should be a control destroyer. Without testing we can't be sure, but I suspect it can double as a Teferi-blaster or a face-puncher just the same. It might be too expensive, not sure, but imagine playing Chance for Glory , bash with creatures, and then Banefire lets us throw the mana at him as well.
Unbreakable Formation is a total spoiler. The indestructible is similar to the Chance but if we don't have lethal on the table we can't take the Chance. (you like that?) Hold back in anticipation of Kaya's Wrath or even use in conjunction with Chance to pump creatures.
I put Shalai in there to protect YOU, btw; lot of the cards that killed us targeted the player.
Anyway so there we have a sideboard. If you try it out let me know how it works.
3 weeks ago
Thanks for the review! :)
I've tried playing the Felidar Guardian combo before but the pieces always stuck to my hand without ever meeting each other so I figured I would remove it...! I know it's a great wincon but I'm still not really keen on playing infinite combo for now. Archaeomancer seems like a good creature to add! I'll try to find a spot for her (maybe Peregrine Drake as I often have better option to blink so it doesn't generate much value...!)
Felidar Guardian occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%