Huatli's Raptor

Huatli's Raptor

Creature — Dinosaur

Vigilance

When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Browse Alters

Printings View all

Set Rarity
War of the Spark (WAR) Uncommon

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Huatli's Raptor Discussion

Silverdrake on mixed greens and vanilla shake

1 week ago

+1 for the name alone, love it!
First thing I'd suggest is you up the number of lands you're running to somewhere in the 21-23 range. 16 lands makes it EXTREMELY unlikely that you'll be able to consistently hit your land drops - the only decks that run that few are burn decks with their most expensive spells costing 2 mana. If you want to even think about playing 4+ mana spells, you're going to want more lands.

Moving on to more targetted feedback - if you want to upgrade it, I think you'll need to pick a direction to move the deck in. Right now it's less of a deck and more of a pile of green and white cards (not meant to be a slam on you, that's how most people enter/re-enter the game). You've got some solid +1/+1 counters cards like Gyre Sage and Hardened Scaled, and you've got some solid lifegain-matters cards like Heliod, Glorybound Initiate, and Lone Rider. I'd recommend on honing in on one or both of those strategies, and replacing cards that don't work toward one or both of them (like Primal Druid and Moss Viper, just at a glance).
If you want to hone in on lifegain, you could look at Ajani's Pridemate and more Lone Rider  Flip. For a bit more money you could look at Dawn of Hope. Another step up in price gets you stuff like Ajani, Strength of the Pride and Archangel of Thune. And at the very top you could look at more Heliod, Sun-Crowned. To gain life you could look at Healer's Hawk, Ajani's Welcome, Revitalize, or Daxos, Blessed by the Sun.
If you want to hone in on counters, you could look at (I don't know this arhcetype quite as well so I can't give you price brackets, you'll have to check yourself) Animation Module, Stonecoil Serpent, Nissa, Voice of Zendikar, Tireless Tracker, Jadelight Ranger, Experiment One, Huatli's Raptor, Mowu, Loyal Companion, or Knight of Autumn. There's probably more excellent cards in that category as well, but like I said I don't know that archetype as well (I'm better versed in BLUE green counters).
You also don't really have much in the way of creature removal, which could prove dangerous. Selesnya Charm and Banishing Light are alright, but I'd up how many you're running if that's going to be your only removal. Declaration in Stone is a premium white removals spell you could look into if you're looking for upgrades in that department.

These are all just suggestions though - you should build and play the deck however you find it most fun. It is your deck, after all! Whatever you decide to do, good luck and have fun!

Ganonymous on Card creation challenge

3 months ago

Hmm... not many of our ravnicans seem likely to add to the decent pile of ravnican walkers... but... (Note: I know Bontu technically exploded from too much spark during the events covered in Despark , but this would be AU where instead Bontu regains sentience and turns walker instead)


Bontu, Filled with Sparks

Legendary Planeswalker: Bontu

+2: You may sacrifice another permanent you control. If you do, you may shuffle that card into your library. Then, draw a card (do this if you sacrificed a permanent, whether or not you shuffled it into your library)

-3: Exile a planeswalker card from your graveyard. Create a token that is a copy of the exiled card.

-X: X must be at least 3. As an additional cost to activate this ability, sacrifice X permanents you control. Each opponent sacrifices twice X permanents they control. If they can't, they discard Y cards, where Y is twice X minus the number of permanents they sacrificed. If they can't, they take Z damage, where Z is Y minus the number of cards they discarded

5


So how about a signature creature/spell (like War of the Spark had, i.e. Huatli's Raptor or Narset's Reversal ), for this Bontu Walker?

gavriel1136 on The Accountant

4 months ago

As a disclaimer, some of these are not perfect 1:1 replacements. Essentially, any card on the remove side can be swapped for any card in the replace side. Remove-Replace Blind Obedience - Kismet : Slowing down your opponent's lands is huge and will make you "faster" in comparison

Good-Fortune Unicorn - Collective Effort : GFU is just too small of an effect to take up a slot here. CE is more flexible, plus at instant speed.

Yisan, the Wanderer Bard - Bloodspore Thrinax : Yisan needs a deck built for her, which this def isn't. Thrinax replaces the Unicorn.

Tolsimir Wolfblood - Leyline of Abundance : Tolsimir is just too weak for what he does. The leyline works well with your mana dorks.

Huatli's Raptor - Mikaeus, the Lunarch : HR is low cost, which implies it will come out early, but it really works best midgame. Mikaes scales to any point in the game and can proliferate faster with all your "untap creatures" effects.

Anafenza, the Foremost - Myth Realized : Ana is simply too narrow. Myth will give you a strong creature even if someone wipes all the creatures on the field.

Hadana's Climb  Flip- Luminarch Ascension : Hadana is nice, but mana-hungry and a bit slow for what it does. LA can churn out angels as early as turn 4 if you can get atraxa out before it.

Temple of the False God - Gavony Township : 4 color decks don't like temple, as a rule, but Gavony is a great mana sink late game

Eternity Vessel - Cauldron of Souls : Since +1/+1 counters negative counters, you'll always be able to save your creatures from a wipe with Persist.

Contentious Plan - Solidarity of Heroes : Even if you never use the strive cost, instant speed doubling can win you the game with an unblocked creature and 1 G mana.

Inexorable Tide - Unbreakable Formation : IT is flashy, but slow to build up. UF is cheap, can save your creatures from a wipe, and if cast during your main phase, basically gives you a free combat round with no consequences.

Jiang Yanggu, Wildcrafter - Oona's Blackguard : Yanguu is too slow and vulnerable. OB can really slow down your opponents when they're losing cards each turn.

Caustic Caterpillar - Black Sun's Zenith : You have tons of artifact/enchantment removal and without graveyard recursion, CC is just too small. BSZ can be cast for X=1 and then can be proliferated. Plus it recurs itself.

Lighthouse Chronologist - Inspiring Call : Don't kid yourself with extra turns. Saving all of your creatures while drawing cards is where it's at.

A few cards I found that would work great in this deck, but had no easy replacements: Gleam of Authority , Together Forever , Orochi Hatchery , Citadel Siege , and (I know you used to have it here) Vorel of the Hull Clade

lagotripha on Abzan Life Gain

6 months ago

This list is pretty close to the traditional 'little kid green/white' lists from a long while back, but it will need some tinkering and a clearer gameplan.

There are a bunch of options; Bant Sureblade , Dromoka's Command , Dryad Militant , Emmara, Soul of the Accord , Gaddock Teeg , Huatli's Raptor , Naya Hushblade , Oath of Ajani , Qasali Pridemage , Gnarlwood Dryad , etc.

In particular though, Pelt Collector is another four experiment one, which lets you drop your curve lower to the floor and run Dryad Militant . Qasali Pridemage is an answer to bridge, which is practically mandatory in this meta. Gnarlwood's deathtouch helps answer the wealth of 'huge creature turn two' decks out there.

If you aren't running removal, this means you are always racing your opponent, so you should look at your clocks and try to win as fast as possible- modern is full of both combo and aggro decks structured like this. Traditionally naya for Wild Nacatl Loam Lion and Kird Ape is the thing, but going to three colours on a budget manabase is tricky- especially if you want to go fast.

More midrange strategies with budget mana tends to be more relaiable- Keep your turn 1-2-3 plays in one colour and accelerate into a duel colour 5 drop. Great 5 drops like Thragtusk are cheap. 'Get bigger' creatures like Warden of the First Tree and Hexdrinker are readily available, and cards like Oust or Oblivion Ring fix a lot of problems. Birds of Paradise has gotten expensive over the years- for pristine playsets. Check the damaged lists out there- there are a lot of cheap copies in circulation.

Murphy77 on Mowu Money, Mowu Problems

6 months ago

With Ajani's Pridemate front and centre, you might want another life-gain trigger. Evolution Sage is almost a must for any counter deck as you just keep adding counters. In place of Huatli's Raptor (if you have Evolution Sage ), you might consider something like Pelt Collector , which can be generating +1/+1 counters from turn 2. Ajani, Adversary of Tyrants would also work in this deck.

The dilemma with this type of deck will always be the choice between 1-drops and early counters - growing an attack force or being more aggro from the start and battling to find room for full sets of Stony Strength , Pledge of Unity , Evolution Sage and other cards that accelerate the rate at which you collect +1/+1 counters. I found it easier to build a deck if I focused more either on life-gain or on counter-gain.

Life-gain decks would then bring in cards like Fountain of Renewal , Twinblade Paladin and Take Heart . With more focus on counters, you want full sets of Gird for Battle , Battlefield Promotion and you will rely more on Evolution Sage for proliferation.

I honestly don't know what strategy is stronger, but have had fun playing Ajani M.

Mullac on Selesnya Proliferate

7 months ago

I would replace Tithe Taker with Huatli's Raptor which is a good body and proliferates for 2 mana. I also think 4 Conclave Tribunal s are overkill, maybe keep three and chuck in 1 Shalai, Voice of Plenty ?

hungry000 on Neoform Allosaurus Stompy

7 months ago

Because it's 3 mana and Neoform works better with the non-combo part of the deck (ex. you can sacrifice a Young Wolf to get a Huatli's Raptor that enters with a +1/+1 counter and proliferates, making 7 power for 2 mana). The fact that it's 3 mana is the bigger reason, though.

Load more