Rampaging Baloths

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Iconic Masters (IMA) Rare
Archenemy: Nicol Bolas (E01) None
Commander Anthology (CM1) Mythic Rare
Commander 2014 (C14) Mythic Rare
Commander 2013 (C13) Mythic Rare
Zendikar (ZEN) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Rampaging Baloths

Creature — Beast

Trample

Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Price & Acquistion Set Price Alerts

C18

IMA

E01

Ebay

Latest as Commander

Rampaging Baloths Discussion

Kirihara on Meren of Clan Combo

5 days ago

Update:

Removed:

Replaced By:

Why?
More combo options with Gitrog, to pull off wins with recurring Tainted Strike over and over, making massive amounts of tokens with by recurring World Shaper with either Titania or Turntimber Sower or Rampaging Baloths. I am very tempted to make TGM the Commander, but I lack discard outlets and so Meren remains most value for money as commander currently.

slusken on Beginner's deck

6 days ago

You're very welcome, always fun to help out!

Harrow is a good card if you want to continue the landfall theme. Note that you can sacrifice one of the lands you already tapped for mana, That way you won't lose any unused mana.

I think Modern-casual is a great starting format, since you have a larger card pool than say standard, which will give you more flexibility when creating decks!

Now, since you're playing casual magic you don't need to spend a lot of money on great cards. There are really good commons, uncommons and even rares that are very cheap.

Some more things to consider when building decks: - A common mistake for newer players is to focus to much on your life total. The game is not lost until your life is at 0 (or if your library runs out of cards..). This means that as long as you have one point of life left, you're still in the game. Cards such as Grazing Gladehart is only good if you're already winning. It's landfall-ability is not very impactful, meaning it doesn't do much to affect the playing field.

  • Card advantage/card draw. You start with 7 cards in your hand and naturally draw one extra at the start of your turn. Now, say that you manage to play two or even three cards in the same turn. This means that you will have a net card-advantage of -2. The last thing you want is to rely on that one card draw each turn to get out of a situation (also called top-decking). If you have 5 cards in hand you'll possibly have answers to the opponents creatures and spells. But if you have no cards in your hand, your options are severely limited. So make sure you're able to draw extra cards to keep that hand filled up with juciy answers to what your opponent does!. River Hoopoe is a great example of a great card that generates good advantage. If you draw it early, you'll be able to play it turn 2 and do some damage or stall by blocking your opponents creatures. Late game, it's not a dead draw, since you can use it's ability to gain more cards and draw into an answer.

  • Removal is good! Cards such as Prey Upon is perfect for you, since it's a green card that can take care of creatures with evasion! It's also very good to Murder your opponents creature that he's invested several cards in, with just one card.

Bit of a long section, but in my opinion some very important points to keep in mind :)

As for more cards to fit into your deck (i'll try to keep the list on the cheaper side):

  • Rampaging Baloths - Great Landfall card!

  • Prey Upon - As mentioned above, Great removal!

  • Overrun - A great finisher, buffs all your creatures and gives them trample!

  • Llanowar Elves - Since most of your cards costs a bit of mana to play, having some creature based ramp is very good.

  • Scythe Leopard + Snapping Gnarlid - some solid landfall creatures that you can get out early.

  • Retreat to Kazandu - Again, landfall that either stabilizes your health if needed or gives your creatures a boon.

  • Think Twice - One of my favorite cheap card draws out there. You play it once to draw one card and can also play it again from the graveyard when you have some mana left!

  • Giant Growth - A perfect battle trick to buff your creatures, either to deal that extra 3 damage to the opponents life or to play in order for your creature to survive!

  • Vapor Snag - A cheap card to return your opponents creatures in order to squeeze some of your big hitters through. A bit better than unsummon, since your opponent loses 1 life as well!

  • Dissipate - Since you have access to blue, why not throw in some counters, to negate some of your opponents spells?

  • Arcane Flight - To give your landfall creatures flying..

These are only a few suggestions, but it might help you get some ideas on what to build!

Titus78 on Kamahl, Fist of Krosa

1 week ago

Kamerot what do you think would be the better chose adding Selvala, Heart of the Wilds or Doubling Season I feel it would have a very good synergy with my deck with cards like Avenger of Zendikar , Bane of Progress , Managorger Hydra , Myojin of Life's Web , Nacatl War-Pride , Rampaging Baloths , Scavenging Ooze , Vigor , Beacon of Creation , Garruk Wildspeaker and Vivien Reid . tell me if doubling season would work in all of those cases

dragonforce60 on Elemental Jund

1 week ago

looks solid! Tireless Tracker and Avenger of Zendikar so explosive!

Even a 5-drop commander craves acceleration: Burnished Hart, Devoted Druid, Dark Ritual, Courser of Kruphix

Primal Command / Summoner's Pact for Avenger of Zendikar

seems like a lot of tap-lands: ping lands like Llanowar Wastes, Brushland etc, "check" lands like Sunpetal Grove etc, Mana Confluence, Reflecting Pool

but mainly Rampaging Baloths

pablitocz on Idealistic Trostani Token Commander Deck

2 weeks ago

I think to get the most out of Trostani, Selesnya's Voice's populate ability, I would focus more on things that produce bigger tokens instead of a various 1/1s. Cards like Advent of the Wurm, Giant Adephage, Feudkiller's Verdict, Penumbra Wurm, Rampaging Baloths, Beast Attack or even smaller ones like Call of the Herd, Call of the Conclave, Blade Splicer would imho go much better with the population theme.

SuperGreed on The to expensive to be budget, budget deck

2 weeks ago

multimedia Thank you for commenting and helping me out with the deck.

  • Lightning Bolt (Wich is a placeholder)
  • Kamahl, Pit Fighter(Fun fact: The only reason Kamahl is in the deck is cuse its the first rare i ever opend)
  • Zurgo Bellstriker
  • Lurking Predators
All of the cards above are going out of the deck in favor of the stuff belowe

I like some of the suggestions that you have made, i cant look through them all right now but at the same time some of the ones that you feel should be taken out are some that i feel make the core of the deck such as

for the sheere fun of slaming down a 20/20 Hydra in the late game and there flexibility in the early/mid game. I will continue working with the suggestions that i have gotten for you tommorow and will take them into consider and i hope that i have put in a fair point about the hydras for you

multimedia on The to expensive to be budget, budget deck

3 weeks ago

Hey, this is a good start, but consider more cards that interact with lands? When your Commander is seven mana, ramp is pretty important. With Omnath you don't really need lots of other big creatures because he's the big creature who's conveniently in the Command Zone and he creates other big creatures with lands. Instead of lots of other big creatures play cards that help you get Omnath onto the battlefield faster, draw cards, get lands, interact with lands or are good when he's in play. All my suggestions to consider are $2 or less.

Cards to consider adding:

Consider more lands:

Cards to consider cutting:

  • Archetype of Endurance
  • Kamahl, Pit Fighter
  • Maze Rusher
  • Pelakka Wurm
  • Wort, the Raidmother
  • Savageborn Hydra
  • Rubblehulk
  • Hungering Hydra
  • Apocalypse Hydra
  • Rubblebelt Raiders
  • Zendikar Incarnate
  • Zurgo Bellstriker
  • Zhur-Taa Ancient
  • Leafcrown Dryad
  • Lightning Bolt
  • Slice in Twain
  • Lurking Predators
  • Zendikar Resurgent
  • Blaze
  • Fireball
  • Grow from the Ashes
  • Seek the Horizon

Good luck with your deck.


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