Looter il-Kor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Common

Combos Browse all

Looter il-Kor

Creature — Kor Rogue

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

Looter il-Kor Discussion

tmgeise on draw to win

1 week ago

I think you would like more discard outlets like Pack Rat and draw that puts cards in your graveyard like Catalog and Looter il-Kor

SideBae on Teenage Mutant Ninja Owls

3 weeks ago

Cover of Darkness is a good tribal evasion-giver.

I highly suggest some sort of top-deck manipulation. Unfortunately, a lot of the best cards in this arena are very expensive: Jace, the Mind Sculptor , Sensei's Divining Top and Scroll Rack all cost a pretty penny. Soothsaying is another good option, as it lets you stack heavy CMC cards on top of the deck to hit opponents more reliably.

I don't think 3-drop mana rocks are very good. I suggest Coldsteel Heart instead of Commander's Sphere .

You should consider the new ninja they spoiled today: Fallen Shinobi. I think it'll be pretty good.

I think Demonic Tutor is better than Insidious Dreams . I think you should run it if you have access to it. Lim-Dul's Vault is a good sort of tutor, is more affordable, and also allows you to stack your deck with high mana-cost cards to flip off your general.

Commandeer is a good piece of disruption with a high CMC. It's still about $20 though.

Counterspell is superior to Familiar's Ruse . Also, Mana Drain is superior to Counterspell , although that card is very difficult to get ahold of.

Windfall is a good way to refill your hand.

If your meta runs a lot of mass draw effects, Notion Thief is a good inclusion. Similarly, Ashiok, Dream Render is a good card.

Preordain is similar to Ponder and Preordain . I suggest it for the same reason the other two are good.

Bolas's Citadel is a good way to get cheaper cards off the top of your deck. Also, if you combo it with the aforementioned Sensei's Divining Top , you can clear annoying lands off the top of your library.

I don't think you should run 36 lands. Cutting 2 or 3 is very much on the table.

I see you're running extra turn cards. You should consider Time Stretch and Nexus of Fate .

Board wipes are always important in EDH. Toxic Deluge , Damnation and Cyclonic Rift are all REALLY good.

Augury Owl should be mainboard. You can play it, scry something big to the top, attack with it the next turn and then ninjutsu out your general to flip the fatty.

Repeal is a good way to return some ninjas to your hand for protection, and doubles as removal. It's also a cantrip. I also suggest Chain of Vapor as a one-mana bouncer.

Night's Whisper and Chart a Course are good two-mana draw-twos.

Jace, Wielder of Mysteries / Laboratory Maniac with Tainted Pact / Demonic Consultation is a good combo you can run as an alternate win condition.

I think there're probably better one-mana counter spells than Abjure . Dispel , Spell Pierce and Turn Aside are all good cards.

Baleful Strix is a good creature you can return with a ninja. When it enters it draws a card, so being able to repeatedly cast it will give you a lot of card advantage. Looter il-Kor and Cloud of Faeries are also good two-drops to be running, as they are difficult to block and provide extra value.

Twilight Prophet is a good card, as it draws extra and works within your decks theme.

Curtains' Call is a good, cost-reducing creature that can two-for-one your opponents.

Morphic Pool is a good dual land.

Good luck with deck building!

babushkasara on Storm Crow is a Win-Con - Lazav

2 months ago

Ziusdra, thanks for commenting! I'm glad you like the deck.

First, Vector Asp does work the way we want it to. When things become copies of things, abilities that refer to the card they're printed on are considered to really say 'this card', essentially. A post I found on MTGSalvation confirmed it and referenced this rule:

706.11. If an effect refers to a permanent by name, the effect still tracks that permanent even if it changes names or becomes a copy of something else.

Example: An Unstable Shapeshifter copies a Crazed Armodon. Crazed Armodon reads, "{G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn." If this ability of the Shapeshifter is activated, the Shapeshifter will be destroyed at the beginning of the next end step, even if it's no longer a copy of Crazed Armodon at that time

So, when Lazav becomes Vector Asp, he has the ability ":Lazav gains infect until EoT" which means even when he later turns into something else, he still has infect.

Second, about the hand cycling. When I built the deck, I tried to make a conscious effort to primarily include selective discard and self-mill. Zephyr Scribe is a good example of this, but expensive mana-wise. Perhaps another looter like Looter il-Kor would be good? Plus, he has shadow so works from the graveyard for Lazav purposes. Things like Jace's Archivist and Dark Deal force me to discard things I might not want to discard, hence their exclusion. Taigam's Scheming is an excellent card I didn't know exists and I will definitely seek a copy out. It's the exact same as Contingency Plan , actually. As an aside, I do have Windfall in there as a full-hand cycle.

One of the great things about this deck though is that even if one of my payloads gets stuck in my hand, I have enough tutor-to-graveyard effects like Entomb , Buried Alive , Final Parting , and Corpse Connoisseur to get other payloads into my graveyard until I find a looter.

Regarding how it plays: it plays amazingly. Being able to cast Lazav super early, get some turns of set-up, then start sniping people down is great. Being able to say 'unless you have two removal spells I can kill anyone at the table on my turn' is a great feeling. The deck is fairly resilient to graveyard hate because of the variety of threats and the ability to just hard cast the cards eventually anyway. I highly recommend giving it a try :)

multimedia on Yuriko WiP

2 months ago

Hey, I'm also playing a $200 Yuriko deck, Shadow Ninjutsu (Budget). A fun interaction is Emerge and Commander Ninjutsu.

Elder Deep-Fiend , Distended Mindbender , etc. when either is revealed make all opponents lose 8 life. That's good, but the reason to play them however is emerge since it reduces the casting cost of them. They cost four mana using Yuriko as emerge fodder, sending her back to the Command Zone. This is a repeatable play as long as Fiend or Mindbender attack and aren't blocked can then Commander Ninjutsu in Yuriko bouncing one of these creatures back to your hand to cast it again using Yuriko again.

I also really like the interaction of Smuggler's Copter and Library of Leng with a high CMC card in hand. When Copter attacks you draw and discard, it's an attack trigger. When Copter is crewed it becomes a creature who has flying, good with Ninjutsu. With Leng you can choose to discard the card instead to the top of your library.

This sets up Yuriko's reveal ability for a high CMC card all before anything is declared not blocked. Leng also has no max hand size which is helpful when you're drawing a lot of cards. With Leng you can choose when you discard to put the card into your graveyard or on top of your library. This is helpful for both Yuriko's reveal ability or getting cards in your grave for Delve.

With cards such as Looter il-Kor and Wharf Infiltrator you can stack their combat damage to player whenever triggers and make their draw and discard abilities happen first before Yuriko's whenever reveal trigger. Letting you with Leng setup the top of your library with potential high CMC cards before revealed.

Wingcrafter is a good card with Yuriko since it can change who it's Soulbound too. With Ninjutsu, creatures are bouncing back and fourth, synergy with Soulbound especially with other Ninjas. Just being able to Soulbound to Yuriko and give her flying is good enough; letting her attack unblocked more because of flying.

Good luck with your deck.


PartyJ on Yuriko, the Tiger’s Shadow EDH

3 months ago

Hello,

I haven't been playing with or against this commnader yet. But it's one that floats on my list too.

Without looking at cuts, I would seriously consider these cards:

Enough food for thought :-)

Good luck!

PJ

n1ckface on Flicker Morph

3 months ago

Cheap creatures you can play early that trigger everytime you flicker something. Cloudfin Raptor Soul Warden

Just some cheap stuff that maybe helps with card draw you will be blowing through flicker spells. Looter il-Kor Betrayal

TheBrewerZ on UB Madness Midrange

3 months ago

Nice respond time XD. Anyways I am thinking the following:

  1. Circular Logic : Awsome, this makes you so much more dangerous to play against.

  2. As for Barren Moor and Lonely Sandbar I think you have the ratios right on the money for you mana base.

  3. I agree with you entirely on your engine choices; since they are so vulnerable perhaps a couple of Dive Down s might be used main or side board if you think your not able to keep your engines alive long enough. I really like the survivor duo btw the more I look at them.

  4. Drop an edict and a duress perhaps. That way you keep your disruption and removal fairly at the same level. 4 Brain Gorgers the second and third game can do terrible things. Because at worst its a no flashback edict. Best its a 4/2 for 2 slamming your opponents face. YOu want to be aggressive with this deck and this card is aggressive.

  5. Ehhhhhh Careful Study is a poor mans Faithless Looting . Still it is a one drop discard 2 outlet. so perhaps a 2 of or one of main board? You could drop a Sign in Blood but I'm not really sure which is the right option. As to Looter il-Kor YES. A one or two of that can really help you loot through your deck. No clue what you would drop help. Perhaps one of each survivor? Thorn of the Black Rose is an EPIC draw engine and blocker.BUT WHAT TO DROP?!

I hope this helps a little but there are too many ways to tweak this deck. My suggestion is to just pick things that ENHANCE your combo through their synergy with said combo. Otherwise you are going to build a entirely new deck (which is not a bad thing.)

malthusthomas on UB Madness Midrange

3 months ago

Thanks for the nice words and feedback! I'm honestly not sure what's up with Circular Logic . I tried changing the printing but it still shows as an illegal card despite it definitely being pauper legal.

I was just talking today with some people who suggested putting in some cycle lands, I wasn't sure if it mattered whether they are Barren Moor or Lonely Sandbar . I will definitely do that though. Makes them way more valuable in late game.

I had thought about Putrid Imp and Aquamoeba but both are pretty vulnerable to ping (amoeba opens up when I activate its ability) and I liked the relatively more hearty Dragoon with the evasion it gives. I settled on Oblivion Crown as the alternate/supplementary engine since it can allow Cunning Survivor and Grisly Survivor to become even more threatening while being a little more difficult to remove (at least that's my inexperienced thought).

I really like the idea of Gorgers for applying pressure but I'm just not sure what to take out for them. Maybe I don't need Duress and Divest in the sideboard, so I can move some removal (of which I have a lot) and put the Gorgers in.

I'm also wondering if I should have some way to draw. Something like the Careful Study I have in the maybe board. It's why I was also considering Looter il-Kor . I've also kicked around the idea of a Thorn of the Black Rose for the draw that comes with Monarch.

Sorry for the lengthy reply and thanks again!

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Looter il-Kor occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%