Creature — Pegasus
When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of plains cards equal to the difference and reveal them. Put one of them onto the battlefield tapped and the rest into your hand. Then shuffle your library.
Boreas Charger Discussion
2 days ago
3 weeks ago
I would start with the EDHREC pages for enchantress and for mono-white. The big concessions you have to make with mono-white in commander are lack of card draw and ramp. For that reason, the first cards I would put in the deck are Smothering Tithe , Knight of the White Orchid , Boreas Charger , Myriad Landscape , Oreskos Explorer , Solemn Simulacrum , Wayfarer's Bauble , Tithe , Gift of Estates , Land Tax , Endless Atlas , and Alms Collector . Depending on your build, you may then want Sram, Senior Edificer , Emeria, The Sky Ruin , Well of Lost Dreams , Sword of Fire and Ice , Skullclamp , Adanto, the First Fort , and Sword of the Animist .
1 month ago
Yeah, Shalai is illegal in mono white. Commander uses something called color identity when determining a card's legality, which includes any colored symbol showing up on the card in addition to the card's color. For example, Alesha Who Smiles At Death is a 3 color commander, not 1.
Considering how high your curve is, I'd say you need a lot more lands and ramp spells, probably like another 5 lands and another 8-10 ramp spells. I just tried the Playtest button with the deck as is, and I hit an angel on curve only once out of five times. I'd highly recommend starting your cuts at the top of the curve - kill two birds with one stone. Other cards to consider cutting are ones that don't totally synergize with your game plan. Additionally, you may want to consider changing up your removal to cheaper and more universal effects. Specifically, here's what I would change:
Ramp I'd recommend: Sol Ring , Smothering Tithe , Nykthos, Shrine to Nyx which is also a land, Caged Sun , Sword of the Animist , Oketra's Monument , Burnished Hart , Solemn Simulacrum , Mind Stone , Thought Vessel , Fellwar Stone , Thran Dynamo , Worn Powerstone , Mana Vault / Mana Crypt if you're made of money, Hedron Archive , Everflowing Chalice , Prismatic Lens , Boreas Charger
Removal I'd recommend: Swords to Plowshares , Path to Exile , Return to Dust , Crush Contraband , Disenchant , Darksteel Mutation (excellent for commanders!), Abolish and although not technically removal you should definitely run Mana Tithe .
Cards I'd recommend removing from your deck: Danitha Capshen, Baird, Angelic Chorus, Oketra's Last Mercy, Immolating Glare, Reprisal, Invoke the Divine, Helm of the Host, Angelheart Vial. These ones don't do enough for their mana, are worse versions of other cards, or don't match your game plan. After that start cutting from the top of your angel curve.
I didn't see a budget posted so some of these cards can be pricey, but hopefully that helps!
1 month ago
Hey, you're welcome.
In my comment at your deck I explained about what triggers Teysa's ability, but I left out something. If a card says leaves the battlefield such as Reveillark , Twilight Drover or Boreas Charger , etc. and either of these creatures leave the battlefield as a result of them dying such as being saced by a sac outlet then they will trigger Teysa. This is a unique ruling from Wizards.
Twilight Drover is different however because it's not him leaving the battlefield it's any token. The same applies here to creature tokens; if a token leaves the battlefield as a result of it being saced then this will trigger Teysa. Leaves the battlefield can also mean you bounce something such as with Ghostway or your opponent bounces with Cyclonic Rift . If this kind of effect is what results in leave the battlefield then it will not trigger Teysa because the creature didn't actually die.
1 month ago
Hey I'm a long time Aurelia player, but Im not sure if you keep up to date with this deck. However I played it today, and have some changes that I recommend. First up at the macro level, you have too many 4 drops, not enough mana ramp, and not enough removal. 13 is probably about the correct number of 4 drops to have. Also conceptually, I think its better to play Boros like modern jund, and not modern burn. i.e., as a midrange deck. Because of this I would add things like Land Tax , Gift of Estates or Boreas Charger . Because you need to cut from your 4 drops, I would add a couple of 2 CMC mana rocks, because of how well they play with 4cmc cards. And I would actually add 2-3 6 drops in the deck. When the game goes big you want to be able to go big also, again this does depend on making all of your land drops.
Cards I would cut, Thundersong Trumpeter, Figure of Destiny , Spear of Heliod since i don't think any of these have enough impact. I would also cut Hellrider , probably kalemne, and I would most certainly cut Mind's Eye since it is really bad in aggro decks. For card draw, look at things like Stolen Strategy , Etali, Primal Storm , Magus of the Wheel , Reforge the Soul or Memory Jar .
As far as things to add, I would definitely add Sun Titan , True Conviction and a probably another card or 2 to give additional combats of which there are many. You could also look at adding Thalia's Lancers to make sure you can hit Aurelia, Elesh, or Gisela as needed.
Anyway those are a few suggestions. More 2 CMC rocks, less 4 cmc cards, a few more 6 drops, and it wouldn't hurt to up your land count 1 or 2.
1 month ago
THE most important card in Olric is Concerted Effort . Gotta have that redundancy for a commander-theme heavy deck.
In terms of "eating your vegetables," this deck really needs ramp and card draw. Marble Diamond , Knight of the White Orchid (goes well with the knight stuff I mention below, Mentor of the Meek , Mind Stone , Endless Atlas , Alms Collector , Sword of the Animist , Emeria, The Sky Ruin , Solemn Simulacrum , Boreas Charger , and Isolated Watchtower would all be good, here.
I would cut a lot of the first strike and add in more double-strikers. If you have both, first strike is useless to share. Arashin Foremost is cheap, and it's serviceable, even without the tribal synergy. Aven Sunstriker , Sylvia Brightspear , and Skyhunter Skirmisher come with flying. Silverblade Paladin can get you attacking the turn before Odric comes out. Solemn Recruit is nothing special, but it beats Master at Arms, at least.
Mirran Crusader would be one of the more expensive cards in your deck, but it's very good, and it's a knight, in case you want to add in some knight synergies, since you're heavy on the tribe. Kinsbaile Cavalier would be the best choice to support that, kind of as a backup Odric, although Valiant Knight is also pretty okay. In fact, I really like Heavenly Blademaster with Odric, too, so I wouldn't hesitate to go all in. Also, Gallant Cavalry , Call the Cavalry , and Righteous Confluence all start doing some major work by adding vigilance and making 4/2's once you account for double strike.
In terms of keyword soup, Zetalpa, Primal Dawn is good. Same for Akroma, Angel of Wrath . That one is a bit expensive, but haste is hard to come by in mono-white. I could say the same for Lightning Greaves , or at least Swiftfoot Boots . Riftmarked Knight could also have a place if you go knight tribal. I suppose Sword of Vengeance could also be okay? Deathtouch is very hard to come by in mono white, although if you've got a little extra in your budget, Basilisk Collar is very good with first/double strike and gives lifelink, to boot.
1 month ago
1 month ago
nickelphoenix I've seen Boreas Charger before, and it seems very powerful if it dies early, but that might be difficult. The best time for ramp is turns 1-5 for this deck, and the consistency of pulling off charger during those turns is questionable. If it does go off though, with Teysa on board, it is very powerful ramp. It might be better than Burnished Hart , so I'll start testing it.
Boreas Charger occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%