Ankh of Mishra

Ankh of Mishra

Artifact

Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.

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Trade

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Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Masters Edition (MED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Ankh of Mishra occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.13%

Ankh of Mishra Discussion

multimedia on Mogis Slaughter House: Bleeding Out Or Mercy Kill

1 week ago

Hey, nice overall concept, but I think you can be doing a lot more slugging :)

Harsh Mentor , Zo-Zu the Punisher , Ankh of Mishra , Spellshock can be more repeatable damage to your opponents and these cards are good in a large variety of deck matchups. Spellshock and Mentor can alone shut down infinite combos. Torbran, Thane of Red Fell makes Mogis do 4 damage instead of 2 each turn and he's good with other sources of damage especially Manabarbs since 3 damage is a lot more than 1 damage. Torbran and Loyal Subordinate with Mogis can increase the bleeding of your opponents.

Cards also can do damage to you which is good draw with Vilis, Broker of Blood and Vilis is busted with K'rrik, Son of Yawgmoth . Sire Of Insanity can be a backbreaking effect in multiplayer Commander and it goes with the idea of gaining turns to bleed out your opponents. Sire is good with Bloodchief Ascension . Vilis and Sire are worth including a small reanimation package with some enablers to cheat them onto the battlefield.

Smoke is an underrated disruptive card for red. Not only is good to stop lots of attackers, but also mana dorks since an opponent can only untap one of them.

Good luck with your deck.

Rabid_Wombat on LGS has a Problem Player...what ...

4 weeks ago

We have got this guy at my locals who insists on only playing Tamanoa every...single...game (which is not even a legal Commander for fricks sake).

That in itself would not really be a problem but his deck is Stax on steroids - packed full of Winter Orb , Root Maze , Stranglehold , Blind Obedience etc... you get the idea.

His wincon is to lock down everyone then play damage dealing effects like Ankh of Mishra , Manabarbs , Citadel of Pain and a whole heap of others then gain tons of life.

If anyone attacks him he whines and says "Why do you keep targeting me?!?" I flat out said to him: "Dude, you are fking my sh*t up - that's why."

How can I tell him, in the nicest way possible, that his deck sucks ass and I refuse to play against it ever again?

pretzschy on Darien, King of Kjeldor Token/Lifegain EDH

7 months ago

My fellow Darien player, have you ever heard of the glory that is Ankh of Mishra

AlmightyTentacle on Pyromancy for Dummies: Chandra, AoF - OBK

8 months ago

Hi, Stefouch!

Thx for upvote and all your suggestions mate!

Deck still in brewing stage, but I already tryed out Bedlam Reveler and he wasnt good enough to stay in =(

Ankh of Mishra is in tests right now :-)

Repercussion is here for now, but I dont sure its will stay, so no Blasphemous Act . I want to swap it later to Blazing Chant enchantment from Modern Horizons, its have pretty nice synergy with Tibalt first ability and overral with deck tech, and I hope MTG "Gods" give us some more good red cards. especially I cant wait to see Red Force spell >_<.

Hi, Laurentian!

Thx for your comment.

I prefer Tibalt cuz he is mean guy ;-P

About Sulfuric Vortex - our commander is already Vortex without side effects for us - Tibalt does stack with Basilisk Collar wich is our second chance to keep up through all burn effects.

Stefouch on Pyromancy for Dummies: Chandra, AoF - OBK

8 months ago

I love your deck. +1

Suggestions:

hkhssweiss on hkhssweiss

8 months ago

Yo MLGSavageBoy, you can make it work it won't be the greatest of decks, but with Zozu you can make it more of a group hate type of deck that punishes people. Cards like Stranglehold , Manabarbs , War's Toll , Ankh of Mishra . Oh and don't forget about Blood Moon as well! I can see it working adding in a sub theme of lifegain but yeah go for it!

-Arcanity- on Burn in Hell

9 months ago

The core seems solid, but I do see some pretty obvious upgrades.

  • Lightning Strike (the card's power level simply isn't legacy playable) should be replaced with Lava Spike . It's a near-strict upgrade, as in a burn deck all you want to do is throw damage at the opponent's face anyways.

  • Icy Manipulator , at four mana, is wayyyyy too slow. Take it out. Do the same with Fireball , which is similar. the rate is too slow. You need 4 mana to deal three damage. There are plenty of ways to deal three for 1 mana. Now we have 5 free slots.

  • 24 lands is too much for a burn deck. That's midrange numbers. I would just run 18 lands, probably just 18 mountains. Valakut, the Molten Pinnacle comes in tapped, which really slows you down, and Rishadan Port doesn't make colored mana, which is a huge liability in a deck filled with one-mana spells. Take out six lands (now you'll have 18 lands and 11 free slots.)

  • using the 11 free slots, there are two paths:

1: add another copy of chain lightning (another 1 mana deal 3 spell, what's not to like?), 4x Rift Bolt (another 3 damage for 1) 4x Price of Progress (if usually deals at least 4-6 damage), another 2 Fireblast s (if you have one copy in hand, your opponent's life is virtually reduced by 4, since once they reach 4 life you can just kill them with it). Now, you can also go down the Winter Orb s and Black Vise s for 4 Skewer the Critics and 2 Light Up the Stage . This build is probably the strongest.

2: if you want a build that's more fun, like my list, you can remove the 4 skewers for another Vise and 3 Ankh of Mishra s. At that point, you could stop, but if you wanna go all in on the artifact plan like I did, you could remove Light Up the Stage for 2 Mishra's Bauble s. Now you're playing so many artifacts that you can support Shrapnel Blast which is extremely powerful. You can go up to three copies of it for some Rift Bolt s, Lava spikes, or chain lightnings - you decide.

SynergyBuild on The Deckwatch [Home Base]

10 months ago

Other cards in white that deal damage to you are rare, but some colorless cards exist for the job, here all of the ones that come to mind:

The white part of the Odyssey utility threshold lands: Nomad Stadium

Grand Coliseum and City of Brass

Mana Vault and Mana Crypt are even better than usual here!

Staff of Nin xDD to deal damage to you!

Ankh of Mishra would be amazing!

Off of that staff one I though of Blasting Station ... there is some infinite combo there, right?

Jinxed Idol might not be so jinxed after all!

Ancient Tomb is amazing as well.


That is all I have for that... now for some finishers once you have the life/token engine going!

Well of Lost Dreams / Mentor of the Meek ? They would do a fair amount of work in terms of drawing.

Felidar Sovereign / Archangel of Thune - normal lifegain shenanigans.

Jazal Goldmane / Cathars' Crusade / Coat of Arms / Mirror Entity / Elesh Norn, Grand Cenobite - normal token shenanigans.

Anointed Procession for more fun?

Divine Visitation too...

Ashnod's Altar / Phyrexian Altar would be good value

Slate of Ancestry on that note.

That's all I got... other than random anthem effects like Dictate of Heliod , but that would be too weak IMO.

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