Ankh of Mishra


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Masters Edition (MED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
Revised Edition (3ED) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all

Ankh of Mishra


Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.

Price & Acquistion Set Price Alerts





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Ankh of Mishra Discussion

Fiftyshotzlater on Nicolopolis

1 week ago

I'm not a mjor fan of a lot of the choices you have made with this deck. I even went and watched the youtube video and some of your logic for cards in this deck are just sorta meh. A full discard theme with Nicol Bolas isn't a bad way to go don't get me wrong but again some choices here just don't feel justified. You have a ton of wheel effects but any graveyard recursion decks will be able to take full advantage of this. So I feel you should be running Leyline of the Void. And I feel you should drop the scarb god (yes there is def flavor there which I know you were also going with but with so many wheel effects his cost along with the price of his ability will be putting you behind.

Ankh of Mishra just flat out needs to be dropped. You will reap these effects almost as much as anyone else since you have so many wheel effects. You are better off running either Obelisk of Grixis or Darksteel Ingot instead. The latter is probably the better choice as it is indestructible. Disciple of Bolas should also be dropped as you have no effects to gain control of your opponents creatures and will then be sacing one of you own to get that life and card draw. If you wanted to keep him then you should be running more effects like Slave of Bolas. Should also see about running some form of recursion yourself with cards like Psychic Spiral or commit//memory.

As I have seen others mention, for bolas to get the discard effect it just has to be damage not combat damage. So things like Dragon Tempest or Warstorm Surge give bolas a whole lot more deadlier options for an opponents hand. Consider running Chandra's Ignition to help with something like that, pseudo board wipe and mas hand discard!

If interested on a variation of Nicol Bolas which is by far my favorite deck to play check mine out at

There have been some changes since and haven't updated but that is the basic run of the deck (also a lot of flavor) in which a lot of people have said I play this deck as if Nicol Bolas himself were playing!

Wraithenable on Zurgo Bellstriker

2 months ago

What was good

  • Ankh of Mishra is just amazing as an early drop against bounce and fetch lands, which most multicolor decks run.
  • Zo-Zu the Punisher was a pleasent surprise, even as a 3-drop - same reasoning as text above and if you can clear the way he is delivers some damage as well
  • Creature to instant/sorcery ratio and the curve seems perfectly fine, with only a few games with a "bad hand", but still winnable.

Karzalar on Commander Kotex

2 months ago

It's budget, alright. Let's start with some suggestions then!

Nekusar, the Mindrazer is a good pinger and makes you draw more. It does makes your opponents draw more, though... but can shut down many decks that can draw a lot.

Wanna bleed your opponents dry? Polluted Bonds and Ankh of Mishra will do the job!

Fevered Visions still makes you draw more, and pings your opponents for having a lot of cards in hand.

Witch Hunt is janky.

As far as removal goes, you do need some. Budget implies some of these :

Murder, Disperse, Unsummon, Chaos Warp, Go for the Throat, Grip of Desolation, Into the Roil...

As you WILL lose life too, you can try to mitigate with Pristine Talisman - it's ramp AND lifegain!

I'd personnaly replace all the creatures which are only mana rocks with legs such as Iron Myr to actual mana rocks with effects, like Mind Stone and Unstable Obelisk. Bonus points to use them with Daretti for repeatable effects!

Hope that helps!

deemberdom on Zo-Zu the Budgeter EXTREME BUDGET!

3 months ago

Nice list, I'm also a fan of building on a budget. Here are some cards you may be interested in:

Ankh of Mishra - lets you double up on Zo-zu's effect

Furnace of Rath - redundancy for Dictate of the Twin Gods

Gratuitous Violence - increases the punishment from Zo-zu, but might not be at it's best here since you are fairly creature-light

Burning Earth - Manabarbs, but only for nonbasics

Ruination - devastating against many decks

Sulfuric Vortex - shuts down lifegain while helping you burn people out

Storm Cauldron - helps with your land denial and landfall punishing plans

Heartless Hidetsugu - helps quickly bring opponents within reach of your burn

ThallionDarkshine on Mogis Damage stack

3 months ago

It looks like you might need to lower your curve a little. You have so many expensive cards, and very little ramp with which to cast them. I would cut a few of the 5+ drops and put in a little more ramp, such as Rakdos Signet, Talisman of Indulgence and Worn Powerstone.

There are also lots of cheaper damaging pieces. Sulfuric Vortex prevents life gain while damaging everyone every turn. Once Bloodchief Ascension is active it deals tons of damage to your opponents while gaining you life. Charging Cinderhorn punishes people for failing to attack while being a fairly aggressive creature. Ankh of Mishra is an artifact version of Zo-Zu the Punisher. Storm World can punish people for emptying their hands too quickly.

SPITZtheGOD on Return of Manaburn

5 months ago

I use a deck similar to this and its absolutely brutal. People will take damage every time they exist. They will hate you for it, so multiplayer tends to put a massive planet sized target on youManabarbsPersonal SanctuaryEnlightened Tutor just to be safe

Sphere of LawSulfuric Vortex

Boros Reckoner just to keep you in a life leadDeflecting Palm

SpellshockAnkh of MishraPyrostatic Pillar

Jayjayrod on Mogis: A Very Silly Commander

5 months ago

Hey fabiomarley, thanks for the suggestions!

Yeah, my mana ramp how it is here isn't great, but I've updated what's in my deck since I last updated it on here. School's just been keeping me busy, but I'll update this list as soon as I get time.

And I have added cards like Polluted Bonds which is really fun. And I used to have cards like Zo-Zu the Punisher and Ankh of Mishra in here, but I felt that it hurt me a little too much alongside what I already have.

As for cards like Oppression, I have a whole deck based on discard for Mogis if you wanna check it out. It's really fun, and I find discard more effective when that's what the deck is centered around.

But I really like Ward of Bones, so I'll have to check that out!

Thanks again for your feedback!

Izu_Korasu on Goods ways to combat excessive ...

5 months ago

Tunnel Ignus is a fun gem, Ankh of Mishra is an artifact zo-zu.

then there are cards like Damping Engine, Mana Maze, Ward of Bones type effects

but probably the best way (besides Door to Nothingness effects) is to tax their hand, with cards like Oppression, Pain Magnification, Painful Quandary etc ... limit the usefulness of ramp ... and while MLD like Wake of Destruction can be crippling, mass or targeted removal of rocks and dorks can have a similar effect, while being more useful overall.

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