Sultai Ascendancy

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Rare
Promo Set (000) Rare

Combos Browse all

Sultai Ascendancy

Enchantment

At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Sultai Ascendancy Discussion

Milkspy on Mill-Me-O-Plasm [PRIMER-ish]

1 month ago

Ragnarok2100 Thank you for your comment! I used to play Hermit Druid in this deck and I am considering to put him back in, I took him out because he didn't deliver any value on the turn I put him into play. But I will probably put him back in. Likewise I'm really considering Sylvan Library , but I am not sure if I am playing enough shuffle effect cards, especially fetch lands. And paying 4 life seems a bit rough in a deck that doesn't win really early in the game. Furthermore. I took out Sultai Ascendancy , for Mesmeric Orb , which is a way faster engine.

But again thanks for the recommendations!

Ragnarok2100 on Mill-Me-O-Plasm [PRIMER-ish]

2 months ago

Looks like a tight list! I'm surprised you aren't running Hermit Druid with so few basics, it really gets my Mimeo deck going. The only other card you might want to consider is Sultai Ascendancy , it's usually a better Sylvan Library in decks like this. Again, super sweet list!

enpc on Tasigur's Wealth

2 months ago

If you're building a list designed to take advantage of as much land based ramp as possible, then I would probably drop the Thran Dynamo and Gilded Lotus lotus for more land based ramp. Not only does that focus on your land based theme, but it provides sorceries for you delve away.

I would also look at working in stuff like Turnabout and potentially even Doubling Season to help generate a bunch of extra mana for your combo turn.

There are a lot of chaff cards that I would recommend cutting as well: Mesmeric Orb , Sheoldred, Whispering One , Underrealm Lich , Temporal Trespass and Sultai Ascendancy .

Pikobyte on Muldrotha, the Graverobber

3 months ago

Deadbridge Chant and Sultai Ascendancy are examples for that. Had both in my first Muldrotha list but they underperformed totally. Mesmeric Orb gets the job done better for you.

Lord of Extinction is pretty disappointing too. Nothing but a really fat beater, but doesn’t do anything if a 1/1 token gets in his way. With no way of giving him trample or unblockable he’s not worth the slot.

Plaguecrafter is just a straight upgrade to Merciless Executioner .

Removals like Abrupt Decay etc are pretty useless too. Your strategy involves a lot of mill, what if you mill those instants/sorcery’s? You need to cast a witness to bring them back and then cast them?!? Better go for a slightly more expensive permanent-based solution for them. Try to ask yourself „would this instant/sorcery be worth using a witness to get it to my hand“ everytime you want to add one. Most of them are just dead cards in your graveyard.

And most important, what does your deck do without your commander? Muldrotha lists really need Muldrotha on the field to get repeatable value out of the cards. You don’t play any form of protection to keep her around, it’s usually over for you (depending on your meta) if she gets removed 1-2 times. Beside the usual cards like greaves and boots, cards like Curator's Ward , Diplomatic Immunity or Kaya's Ghostform are great and re-usable protection cards. Ghostform even protects from boardwipes (your own Pernicious Deed too) and acts as a wincon in my deck.

That was a lot of text and should be enough for now ^^

xXW1nterFreshXx on Muldrotha, The Gravetide EDH

4 months ago

Pikobyte, No worries no nerves were hit :) and I wasn't using netdecking in a negative sense It was more so in the sense of I just dont follow the norm thats out there. granted there's tons of different Muldrotha strategies since she can go so many ways! So a norm is hard to find I guess.

also sounds really I like the idea of muldrotha crontrol mill sounds fun! I was considering muldrotha lands matter but in the end it wasn't the particular playstyle i was going for. To be honest, I think my Muldrotha deck in the end is really just lookingto outvalue my opponents. It doenst hard control, but it can, doesn't land matter or mill or. Like how I said in my description of why Muldrotha. She's perfect for me because of the "oh you took out my card well too bad I want it back!"

As for my WinCon of Mike and Trike it is pretty cliche but this is suppose to be my most powerful deck for when it's the end of the night. Most the time Muldrotha is able to start outvaluing my opponents before I start the combo. But I usually play much more janky decks like Izzet coin flip, Monoblack Rats, and colorless artifacts XD they're a ball!

Also Yeah New Ashiok is a HOUSE in this deck! I use to run Old Ashiok, and then both just cuz Ashiok is my favorite. but yeah Not really a pet but kinda cuz it'd be real hard to part with it. like it was for Old Ashiok :/

Anyways any suggestions you have? or perphaps some insight on if you think Yarok, Elvish Reclaimer, Lotus Field, and Vampiric Tutor should enter the 99? Currently I'm thinking of dropping Glen Elendra Archmage for Yarok, the Desecrated and Sultai Ascendancy for Elvish Reclaimer If i need any of those 4 or if you have suggestions on what to drop for the other 2 or better drops that i may be missing :)

99LandOTK on

8 months ago

Ooh, likewise with protection Lightning Greaves and Swiftfoot Boots are another two staples for commander protection.

Another devious ploy I have is if someone is running a mono color deck, for some reason, you can run Illusionary Terrain or Reality Twist . In fact, cumulative upkeep cards are typically good in Muldrotha decks, since you can always recur them if the upkeep gets too high and just play them out of the graveyard. Mystic Remora . Or just a Rhystic Study .

Tormod's Crypt is some nice 0 mana recur-able graveyard hate, if needed in your playgroup.

I have also had a good time with Sultai Ascendancy , and other draw filters. Eternal Witness is another great card to bring back instants and sorceries. Another overperformer is Unbridled Growth , which not only helps with mana filtering, but is a consistent pay one draw one ever turn.

Having general protection stuff is good too: Propaganda . Imprisoned in the Moon and Song of the Dryads can permanently lock out some commanders, and unless they can kill them in response, they don't even get to go back to the command zone unless they have enchantment or land removal (good luck red).

I have my own Muldrotha deck, Finalized Muldrotha, if you want to take a look

hkhssweiss on Gravy Tank

11 months ago

Here might be some cards that might help.

Plaguecrafter, River Kelpie, Disciple of Bolas, Satyr Wayfinder, Attunement, Sultai Ascendancy, The Eldest Reborn, World Shaper, Commander's Sphere, Reclamation Sage, Viscera Seer, Notion Thief, Spore Frog, Pernicious Deed, Animate Dead, Mystic Remora, Hesitation.

In a Muldrotha value based deck, I would advise to go for less Instants/Sorceries and more permanent based spells. Since you will be able to reuse all the different types in the graveyard anyway, you will definitely outvalue your opponents and whiff less.

Hope that helps!

Piogre on

1 year ago

I recommend more self-mill. With Muldrotha, your graveyard is your hand. You don't necessarily need dedicated self-mill like Mesmeric Orb, just incidental stuff (the Satyr Wayfinder and Underrealm Lich are a good start, consider adding See the Unwritten, Grim Flayer, and Sultai Ascendancy).

Most effective ramp will be that which makes use of your ability to play from yard in addition to its normal function. Azusa, Lost but Seeking, Exploration, Rites of Flourishing are all good

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Sultai Ascendancy occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

BUG (Sultai): 0.6%