Blood Lust


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition III (ME3) Common
Fifth Edition (5ED) Common
Fourth Edition (4ED) Common
4th Edition Foreign Black Border (4EDFBB) Common
Legends (LEG) Uncommon

Combos Browse all

Blood Lust


If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

Blood Lust Discussion

mal099 on Weird U/W Pauper Combo

6 months ago

Looking at the decks, I feel like the combo you do where you can tap a creature to do one damage does not work very well with infect. Still takes 10 rounds to win, and any lonely 2/1 unblockable creature can do the same, and cheaper, if we ignore the possibility of lifegain. It's nice to be able to put -1/-1 counters on creatures I suppose, but that means you take even longer to win. I'd probably just forget about that combo and just go for speed.

I feel like white is not really doing much for you - there's some creature removal, which other colors, including blue, can do as well, and there's some more creatures with infect, which again, other colors have too. But white is bad at making creatures stronger, a weakness it shares with blue. Comparing the other colors:

Red: Bad with infect, Ogre Menial really is too expensive, Razor Swine seems decent. But very good at doing damage! Start with a mere 1/1 with infect, pump it up with Fists of the Anvil (or Blood Lust / Blood Frenzy , then double the damage with Assault Strobe , Double Cleave or Temur Battle Rage , and BAM! 10 damage with infect, all you need is some enchantment to make it unblockable, which blue can easily provide. Also provides creature removal through direct damage.

Green: Lots of ways to make your creatures stronger too. No Double Strike, but more creatures with infect. Very little creature removal.

Black: Also quite a few good creatures with infect, also good at making creatures stronger. Lots of good creature removal. Can make the opponent discard cards, so it's good at control.

ticked-off-squirrel on Need help with my first ...

1 year ago

hmm. those be good cards. here's what i think:

2 Mana Flare + 4 Shivan Dragon ---> 1 Ball Lightning + 3 Mountain (or Chain Lightning ) + 2 Enrage

Ball Lightning is cheap, is strong, has both trample and haste. downside is it's good for only one turn. but i do see your reason for Blood Lust. the Ball Lightning becomes a 10/1 with Trample and Haste and with it being an instant you can trigger it anytime you want. however a better instant, if you can find one, is Enrage. with that card you can choose how strong to make Ball Lightning. and with 21 mountains each producing triple mana you can pour a ton of mana into Enrage to make the Ball Lightning even more powerful.

ticked-off-squirrel on Need help with my first ...

1 year ago

hmm. here's what i suggest:

-2 Mana Flare (overkill for mana ramp. you only need 2 to have lands triple mana production. any higher and it's a flood.)

-2 Shivan Dragon (they guzzle up your mana which could be spent on better burns)

-4 Blood Lust (they aren't helping you out with burns)

+3 Chain Lightning (excellent burn card that can bounce)

+3 Mountain (extra mana)

Suns_Champion on Bad Luck Brion

1 year ago

MoGoose831 Appreciate it man! Thanks for breaking down the Metalwork Colossus math for me... I'll definatly keep an eye on my artifacts and may pick it up later! And I suppose Sneak Attack will always be there too.

Lilbrudder Thanks! I'm pretty happy with the changes! Angel of Serenity seems powerful. The 7 cmc is steep and I'm trying to lower my curve but I'll see if she fits in. Thanks again!

TheHamster Blood Lust seems like a not quite as good +X/+0 effect, and I've been phasing those out recently anyway. And yeah, you've been watching this deck for a while now! I believe you were my first commenter actually! It's been quite a journey. And I completely forgot about Martyr's Bond! I'll take another good luck at it and try to find the money and a slot in the 99 for it! Thanks again friend!

PartyJ Thanks for responding! Adarkar Valkyrie is good, especially for stealing my opponents' creatures, but isn't as good for most of my creatures, who would die again at end of turn. Used to have more Act of Treason and they'll continue to float in and out of the side/maybeboard. Archangel Avacyn  Flip is cool. Quick question: can I flash her in at the end of my untap step? Is that a thing? I was so excited when I saw Teferi's Protection spoiled! Amazing card but not a $25 I need to spend on Brion haha! Thanks for your help!

Enral Thanks for coming friend! Rings of Brighthearth is too expensive but perhaps Thousand-Year Elixir will go in! I agree it'd be the perfect 3-drop before Brion. Grafted Exoskeleton is.... was... not sure why I took it out. Haha! It may definitely find it's way back in though! Thanks a ton!

Zimmers_0 Thanks for responding! I've responded to both of those previously but they'll both stay sideboard staples for now. The Act of Treason effects are usually what I cut first to test new stuff. Thanks again!

Casey4321 I admire your humility! I've covered my reasoning Act of Treason effects well enough I think haha! Moltensteel Dragon I never really cared for but Magewright Stone I might pick up. Thanks again friend!

One last THANK YOU to all who comment/upvote! You guys are the best!

TheHamster on Bad Luck Brion

1 year ago

have you considered Blood Lust for 2 mana that gives +8 damage for your deck. plus it's worded so if you were to persay target your Blistering Firecat right as you unmorph it it would suddenly become an 11/1 since the negatives wouldn't apply as it's already at 1 toughness, + the throw you were gonna already do before having to sack it rounds to 22 damage. just a thought as I don't build decks to aggressively tap sideways. In other thoughts I enjoy how your deck has been turning out. it's made alot of progress since I first found it on here. I think it was in one of my first comments on here, But I still say this deck needs a Martyr's Bond for extra board control.

GobboE on Pattern Recognition #26 - Rarity

2 years ago

Ah yes, uncommon 3's instead of rares. now I feel old ;)

I remember buying a lot of 4th edition, and not pulling any Blood Lust infact I only found out the card existed a year later (I played mostly blue/black then). Now I understand why : ) thanks :)

Speaking of which, Blood Lust at the time was an amazing card: it raised power and lowered toughness of a target (!) was an answer to Giant Growth of sorts. Perhaps it warrants an article in due time? :)

HanClinto on

2 years ago

Love the deck!

I feel like this deck could really benefit from some equipment. Perhaps Bonesplitter?

I also think that a strong pump spell like Titan's Strength and Blood Lust would be worth considering.

I don't like Path of Bravery here -- it feels too conditional, and too easy to be caught with a dead cad.

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