|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Uncommon|
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Enchantment — Aura
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Price & Acquistion Set Price Alerts
|Have (7)||Kimimaro , darthnuchi , CAPTAINxCOOKIES , Supremespeed , Reliva , corys , MattN7498|
|Want (5)||zgriffin1989 , mango_channel , starkzero , Talonisnthavingit , jp262|
1 week ago
1 week ago
HeikkiS Wow thanks for the positive vibes!! I may very well go full on Counter Company. Seems like Spike Feeder is really only relevant with Sunbond. So honestly if I take that out...which I probably will do, I will just take out the entire combo. The Walking Ballista is such a killer combo I don’t know if I could part ways with higher percentages of drawing it lol. The Aether is meant to be exactly how you put it, over kill...why? Because why not! lol.
Over all those two other cards you spoke of will make their way in the deck eventually.
1 week ago
Just my 2 cents, but Sunbond and Aetherflux Reservoir seem like cuttable cards, maybe replaced by Chord of Calling to tutor for missing combo pieces. Aetherflux sure is a finisher with the spikefeeder combo, but seems a little overkill, as you also get an infinitely large Angel as a side product of the combo. Also, both of these cards are completely dead draws if you don't have your Spike Feeder on board. I would also probably swap 1-2 Walking Ballista, 1 Shalai, Voice of Plenty and maybe a Selfless Spirit to make space for the fourth Path and a couple copies of Duskwatch Recruiter Flip, also making the deck run a bit more smoothly. This would take the deck closer to the traditional Company decks, but would still retain the Archangel / Spikefeeder spice.
Overall the deck is really nice as I've been torn between building a Devoted Company or G/W Soul Sisters with a Spike Feeder. You managed to hit both. Well done! :D
1 week ago
Both of you made some good suggestions and im really considering them. Thanks for your help in that regard^^
The first card Martyr of Sands is a card that I always hear about when it comes to lifegaindecks but im really sceptical with it. First of all im a really agressive player and get all my cheap creatures on the board in about 1 to 3 turns. That leaves me with 2 or 3 cards in my hand in the early game and mostly 1 to 2 cards in the later stages of the game. That means that I can only really capitalize on Martyr of Sands if I draw it in my first hand or in my second turn. The chances of this happening are to slim for my taste so Im sticking with cards like Wall of Reverence that is indeed slower but extremly strong with a buffed Ajani's Pridemate (wich is on my field in nearly every game). This can gain me 30 life in the turn that its played and combined with Sunbond buffs my creature to oblivion wich in return gives me nearly infinite lifepoints if nobody answeres it in time.
The cards Lone Rider Flip and Rhox Faithmender really caught my Eye. I want at least 2 lone rides and 1 Rhox in my deck now but im not sure what to exchange for it. Probably 2 plains and Celestial Mantle cause this card is to gimmiky and can take of with Whispersilk Cloak but this is unlikely to happen.
Thanks for both of your Feedbacks. I really appreciated them :)
2 weeks ago
Hello onehitterquiter, thanks for the view and upvote. This is still very much a build in progress. It currently plays terribly, but is super fun to play, so looking at ways to make it better.
Cephalid Constable is really nice. A great way to control the board state. Might have to slot one it.
Duelist's Heritage of all these suggestions, I think this will be an auto add. Take out one of the more useless equipment pieces. I love that I can not only give my creatures double strike, but in a multi-player game, I can give other creatures as well when I see fit.
Battle Mastery – this is the same cost as Duelist’s and only effects one creature. For that reason, I don’t think its as useful.
True Conviction – at 6 mana (and 3 white) I don’t think I can justify putting this into the deck. The lifegain that I get from this deck ends up being very secondary to the playing cards.
Cradle of Vitality – I REALLY like this card, just for the ability to make Daxos and the Adept bigger.
Sunbond – I don’t like this for the same reason I don’t like Battle Mastery. This is the same mana cost as Cradle, and only gets to sit on one creature.
Zur's Weirding – I love this card, can’t believe I didn’t know it existed. Will have to play this deck a couple more times to see how flush my life is. I do like that it wouldn’t affect the card I get from Augury Adept, however it would affect my Lu Xun, Scholar General, Last Thoughts and Rhystic Study draws. This might not be the perfect deck for it, but am going to have to get one and figure out a place for it.
Thanks for all the suggestions, there are a couple of solid adds in there for sure.
2 weeks ago
Card: Cephalid Constable might have a home here! Duelist's Heritage, Battle Mastery, and True Conviction also seem good with Daxos. Cradle of Vitality and Sunbond are also unexpectedly strong in decks with lifegain, I definitely recommend them. Zur's Weirding is super strong as well in any blue deck that can gain enough life to support it.
2 weeks ago
Hopefully you find some of this useful.
The reason why Lost Leonin and Archangel of Thune/Spike Feeder work consistently is the tutoring. Under budget constraints you must include Eladamri's Call it's the best tutor, and it's only a few $'s. Also you must include Congregation at Dawn.
Wild Nacatl has no place in this deck, hes a 2/2 (at best) for with no Lifelink, he doesn't provide us anything, and is a dead draw late game.
Key to the City makes no sense, you have little/no recursion, just use Expedition Map to tutor Rogue's Passage and perhaps include a Crop Rotation. Instead use Trample, by including Behemoth Sledge also gives additional Lifelink.
Taj-Nar Swordsmith is a great budget equipment tutor for Skullclamp, Swiftfoot Boots, Bloodforged Battle-Axe, late in the game he can tutor the Grafted Exoskeleton as well. If Bloodforged Battle-Axe is in, certainly Kemba, Kha Regent can make her way in.
Pride Sovereign is decent as well, I've been testing him out at the moment because of his speed (slow).
Since you'll be slower, can use reset cards like Divine Reckoning.
Condemn is a good budget removal too (situational).
I would include a Sunbond doubles your chance of drawing / tutor into Spike Feeder Infinite Life combo anyway. It's good with the other lifelink Loxodon Warhammer the Lifelink cats, Archangel of Thune etc. Since you tutor less, have more probability of drawing into it. If you do draw it, just tutor the Spike Feeder.
Green Sun's Zenith without a Dryad Arbor isn't as good, because it loses its Modularity as a Mana Ramp & Tutor. There are still some targets though like Mirri, Weatherlight Duelist or Spike Feeder or Prowling Serpopard, etc. Still ok, just not as good.
Lifecrafter's Bestiary is a little high mana cost, but it's a decent draw engine.
Rampant Growth is a good cheap tutor.
Eldritch Evolution is another cheap tutor I've been toying around with.
Some ideas to consider anyway. +1.
3 weeks ago
Based on what I've seen, I'd recommend cutting:
Dusk : This kills 48% of the creatures in your own deck.
Battlegrace Angel : with all your tokens and other angels, you'll rarely have anyone attacking alone.
Confessor : in a lot of cases, this guy won't do much.
Graceblade Artisan : not enough auras to make this dude worth it
Herald of Dromoka : there's only two warriors in the deck, so he doesnt have much combo potential
Things I'd suggest adding:
If you want more suggestions, lemme know and I can provide them. IF you need to trim down more creatures, try looking for things that are outside the theme of your deck. For example, it seems your focus is many small white creatures, life gain, big flyers/angels, and +1/+1 counters, so it would make sense to start trimming down by removing things that don't fit with that theme.
Good luck and happy decking! -Toothy