|Commander / EDH||Legal|
Printings View all
|Eldritch Moon||Mythic Rare|
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Tree of Perdition
Creature — Plant
T: Exchange target opponent's life total with Tree of Perdition's toughness.
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|Have (6)||DHermos , Falte , fireborne1986 , Zhorus_The_Bauqret , VoidCaster113 , Dredgar|
|Want (4)||Ariumlegion , LegendDeer , ChrisH , Xikitten123|
Tree of Perdition Discussion
2 hours ago
@ frwtr1968 Love the deck so far! It seems like a very fun and efficient mix of ramp, stax, sacrifice effects and reanimation! Normally, I would suggest adding some more ramp, but honestly I think you are pretty good! However, 37 lands for a deck with an average cmc of 2.86 is a lot and I would suggest cutting a land or two and adding in some more mana doublers like Nirkana Revenant and Magus of the Coffers to help ramp you (I would lower your land count to 36 lands if it was up to me, but 37 is just fine too). Nirkana Revenant is also a great finisher if you can somehow manage to get it through unblocked with something like a Whispersilk Cloak! The only thing I am struggling with is how you plan to win the game. While winning through attrition and recursion is definitely possible, I feel like you deck lacks staying power late game. Since you have a bunch of 1/1s and 2/2s, you aren't really winning through combat damage, and since you don't have any infinite combos (that I can see) you can't threaten to combo off and win that way. I would personally recommend adding in at least one infinite combo, a few more tutors and some more sac effects to help you win the game easier! In particular, I would recommend including the Mikaeus, the Unhallowed + Walking Ballista/Triskelion combo to close out games that go long. In addition to being a combo piece, Mikaeus, the Unhallowed is an amazing value engine that provides redundancy in terms of recursion and synergizes with Black Sun's Zenith! Another way to increase the power level of your deck is to add more tutors. Some tutors that are underused and would work great in your deck are Diabolic Intent, Increasing Ambition and Beseech the Queen. Lastly there are a TON of cards that synergize with your sacrifice theme (of permanents in general, not just creatures) or that benefit from creatures dying, that I think warrant some serious consideration. It don't have time to explain them all, so I will just provide a list and let you decide which ones to include! Alright, here are the cards I think should probably be in your deck: Fume Spitter, Tree of Perdition, Toxic Deluge, Death Cloud, Deathgreeter, Demon of Death's Gate, Ob nixilis, the unshackled, Ob Nixilis of the Black Oath, Weaponcraft Enthusiast (amazing reanimation target), Nezumi Bone-Reader, Malicious Affliction (Best removal for your colors!), Exsanguinate, Lake of the Dead, Bitterblossom (a must include in my opinion), Tragic Slip, Darksteel Plate (to protect Shirei), Hope of Ghirapur, Champion's Helm (same reasoning as Darksteel Plate), Bone Splinters, Killing Wave, Ashnod's Altar, Altar of Dementia, Waste Not, Cryptbreaker, Strionic Resonator (Does double Shirei triggers sound fun?!), Wretched Confluence, Entomb, and Champion of Stray Souls! Anyways, I know that's a lot of suggestions and a lot of information to take in, but I figured I should give you all the advice I have and let you decide what to do with it! Feel free to ask me for more advice or suggestions if you need to. Good luck with this amazing deck!
1 day ago
I would definitely recommend splashing green for this, because you gain access to ramp cards such as Axebane Guardian and Overgrown Battlement. You have to add more creatures in to support it but if you add one drop defenders like Steel Wall, Jaddi Offshoot, or Traproot Kami you should have no problem dropping Tree of Perdition on turn three. Triskaidekaphobia is also a great secondary win condition to consider. Maralen of the Mornsong and Ob Nixilis, Unshackled is a bit more complicated to pull off but something to think about since Maralen can search for any key component to a combo that you may need and then you can drop an Ob Nixilis on a turn that you decrease your opponent to 13 life with Tree of Perdition, pass the turn to them, and watch them lose 13 life by searching through their library.
5 days ago
Hetteshkane Thank you for the input! Since putting this deck up on Tappedout I've sleeved and played it online pretty extensively, so I'm getting a much better feel for how the deck runs and also a few of the weaknesses.
So to answer to some card choices and dis-inclusions, I've neglected the various Life = Damage cards because I feel like those paint far too large a target on my head to be worth running, where unless I can kill a player that very turn, some amount of attention is going to be turned towards me. Along that same note, Extort tends to be a nice mechanic, but it doesn't stray into wincon territory, at least in my eyes.
Erebos, God of the Dead is an interesting thought, one that I hadn't put my thinking towards when I constructed the deck, providing a means of ramping life away from opponents and turning my life gain into card advantage. I'll be considering it.
Daru Spiritualist is essential to an infinite life gain combo featuring either Shaman en-Kor Or Lightning Greaves while Tree of Perdition provides a way to swerve around Pillowfort decks, and to Sac to Ayli afterwards, netting me massive lifegain all at once, which tends to make activating Ayli, Eternal Pilgrim 's second ability much more reliable, as a bonus, it's recurrable with the Dawn portion of Dusk / Dawn
I'll be looking tp update how the deck has evolved in the next few days, so please keep an eye out!
6 days ago
Life gain decks are always fun but your missing some core bits Sanguine Bond will make you win a game, so will Defiant Bloodlord - these cards are so good if your gaining life. Cliffhaven Vampire is like a really budget version, not as good but will do the damage.
Also Pontiff of Blight is really useful if you find that you have mana left over after casting as can combo'd with the right cards really have an impact on the game..
Erebos, God of the Dead really stops anyone from recovering from all this damage that you will be spitting out.
cards i would look at changing or taking out would be: Daru Spiritualist - doesn't seem to do to much in the deck. Tree of Perdition - Its highly aggressively, but with all the damage your going to be throwing out its not needed
1 week ago
You using Soul Separator to turn a discarded Tree of Perdition into a 1/1 flying spirit and tapping it to take your opponent's life total to 1? Because I dig it and think you might need at least one more Separator in that case.
1 week ago
Considering Tree of Perdition helps with the alternate win-con of Triskaidekaphobia, maybe have four of those and only two of the other tree. I reaaally like the combo of Kin-Tree Invocation + Tree of Perdition . It's both powerful and fits the theme of trees lol. The synergies are really interesting and I'd genuinely like to pilot something similar to this.
1 week ago
So, is a creature able to tap and use an ability right after it's toughness hits 0?
Here's the scenario... is it possible to use Twisted Image on Tree of Perdition to make the toughness equal 0, and then tap Tree of Perdition to make the opponent lose the game before the Tree hits the graveyard?
1 week ago
ever think about planting a Tree of Perdition in your starfield? synergizes well with doran.