Soul of the Harvest

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Welcome Deck 2016 (W16) Rare
Commander 2014 (C14) Rare
Avacyn Restored (AVR) Rare

Combos Browse all

Soul of the Harvest

Creature — Elemental

Trample

Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

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Soul of the Harvest Discussion

triproberts12 on The Grand Warlord

16 hours ago

What this deck really needs is a center of gravity.

As is mentioned above, you're running Nullhide Ferox and Nikya, but you've got a ton of instants and sorceries. If you wanted to build a creature-centric build, then you should focus on that, including cards like Guardian Project , Regal Force , Soul of the Harvest , Lifecrafter's Bestiary , and Beast Whisperer .

If you want to go the GR token route, focus on your Instants and Sorceries. Flesh out those producers, and include cards like Pyromancer's Goggles , Primal Amulet  Flip, Reverberate , Increasing Vengeance , Fork , Doublecast , Dual Casting , and Howl of the Horde .

There are a lot of Goblins and a lot of Elves. If you want to go tribal, there are a ton of both Elf and Goblin lords to draw on, as well as tribal boons like Vanquisher's Banner , Shared Animosity , Tribal Unity , Kindred Summons , etc.

Finally, you're running Wilderness Reclamation , Electrodominance and Rhada as your Commander. If you want to build with huge Instants, throw in Wort, the Raidmother and Rosheen Meanderer and fill the deck with cards like Chord of Calling , Commune with Lava , Comet Storm , Fall of the Titans , Squall Line , and Strength of the Tajuru .

evkede on Could I Learn to Love Good Cards?

4 days ago

Some thoughts: Frilled Mystic , Great Oak Guardian , Mizzium Meddler , Plaxmanta , Mystic Snake , and Selfless Squire all need to reenter the battlefield immediately for maximum effect. You have Deadeye Navigator and Temur Sabertooth only for that, with 0 tutors for either. I suggest either investing in more cloudshift effects, or taking most of the weaker of those out.

I also see Guardian Project as reasonable, but also strongly suggest Soul of the Harvest as in the utility creature deck, a high p/t blocker that also generates card advantage is very worthwhile as an investment.

With Ghostway and Eerie Interlude , Eternal Witness and friends are a very good investment. additionally, with so many low power dudes, Reveillark is amazing, and can help reduce tension for some of the issues with my first point, as reveillark triggers when it leaves, returning the desired dorkos immediately. Also consider Thragtusk , as swagboy is hilarious blink value, and can gain 10-20 life easy in a game, 3/3 blockers aside.

While cultivate and kodama's reach are great, in a blink deck, I strongly recommend Wood elves, even in a budget build it can grab the WG tango and cycling land.

Last point, run more card advantage. Mulldrifter can be evoked, the sac trigger responded to with roon activation for 5 mana draw 4 and keep fish alive. Cloudblazer might also be worthwhile though I never tested it myself.

xaarvaxus on Vaevictis Asmadi, Mayor of Valuetown

6 days ago

Maybe add Journey to Eternity  Flip for some additional boardwipe protection? It will save a key creature so you don't have an empty board and then flip and let you start putting your creatures directly into play. Its a bit of a slow recovery but you are packing a lot of big beaters here so each one has a lot of impact.

And for some additional removal; Manglehorn kills artifacts and slows down opponents' use of mana rocks they bring in later, Reclamation Sage is almost as versatile as the Slime, and Crater Hellion is a [limited] creature boardwipe in red. And considering the avg power of your creatures, Sarkhan's Unsealing could be a kind of machine gun for you.

Something like Sidisi, Undead Vizier would be a good include to fetch the Surge. Sadly this has gotten much more expensive in the last couple of years.

Overall though, this deck has a pretty brutal mana curve. I don't know that I've seen a deck with an avg CMC of 5+ and to support Primal Surge you're not running some of green's best ramp spells so I would expect it to be a bit slow in building. I think you might need to trim some of the real expensive creatures for things like Beast Whisperer , Greater Good , Guardian Project and Soul of the Harvest for some additional card draw as well. Just with your basics alone I'd also make 2 swamps and 1 mountain into forests as you have a lot of green in your casting costs and not enough sources to support it.

xaarvaxus on The Grand Warlord

6 days ago

With both Nikya of the Old Ways and Nullhide Ferox in the deck you may want to trim down the number of non-creature spells in the deck.

Some inexpensive upgrades to consider:

Hellkite Charger turns that extra mana into extra attack steps [and more mana and more attacks]

Comet Storm does everything that Volcanic Geyser does and then can do it to multiple targets.

Siege Behemoth gives the Thorn Elemental ability to your whole team and offers some protection for itself as well.

Guardian Project and Soul of the Harvest offer more card draw from casting critters.

Skarrg, the Rage Pits can give a little combat boost plus grants trample.

Almost any mana rock out there is an upgrade over Manalith ; Gruul Signet , Mind Stone , Commander's Sphere , etc. Plus Sol Ring means turn 2 commander.

Not quite as cheap but can help get you some +1/+1 counters from mentor as well as goblins to sac to Arms Dealer or Skirk Prospector is Legion Warboss .

vomitpile on My First Deck Doran the Siege Tower

1 week ago

more ramp would be a good place to start, swapping spells like Kodama's Reach , Skyshroud Claim and Farseek in for the mana dorks. Those are best in decks that can really utilize them by either untapping or using something like Birthing Pod to turn them into better stuff later. Along the same lines, you probably want 35-36 lands. Adding guys like Wall of Roots and Wall of Omens will help smooth out your draws while giving you some beefy blockers and can start attacking if you have something like Assault Formation out; definitely check out more walls/defender guys, they're always undercosted, have giant butts and usually a good etb effect. Zendikar Resurgent , Mirari's Wake , Soul of the Harvest and Beast Whisperer could all easily find a spot here as well, extra mana and lots of card draw is great! Good luck!

Cuickbrownfox1 on Marwyn, the Elven Mother

1 week ago

Love elves, especially Marwyn. It might be good to add in a couple more draw engines like Soul of the Harvest or Guardian Project . I would probably take out Ring of Three Wishes for one of these due to its high costs and the fact that you can typically only use it once per turn. Beast Within is also a great removal card that can hit any permanent.

bushido_man96 on Big Perm... I mean Big Wurm

1 week ago

I recommend Zendikar Resurgent and Drumhunter for card draw and mana ramp. Other good card-drawing options are Elemental Bond , Soul of the Harvest , Kavu Lair , Shamanic Revelation , and Rishkar's Expertise . I think Dual Nature could be a better card than Minion Reflector , but it does affect other players, too. Goreclaw, Terror of Qal Sisma in a deck like this is a poor man's Urza's Incubator .

Tribal Wurm looks like fun!

bushido_man96 on Atarka, World Render Copies

1 week ago

More card draw, for sure. Beast Whisperer should go in, Elemental Bond , Zendikar Resurgent , Drumhunter , Soul of the Harvest are all good choices. Rishkar's Expertise basically says "draw at least 5 cards and play a dragon for free."

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Soul of the Harvest occurrence in decks from the last year

Commander / EDH:

All decks: 0.31%

Green: 2.87%

GW (Selesnya): 0.28%

RG (Gruul): 0.49%

Golgari: 0.07%

RUG (Temur): 1.03%

RGW (Naya): 0.1%