|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CMT)||Rare|
|Welcome Deck 2016 (W16)||Rare|
|Commander 2014 (C14)||Rare|
|Avacyn Restored (AVR)||Rare|
Combos Browse all
Soul of the Harvest
Creature — Elemental
Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
Price & Acquistion Set Price Alerts
|Have (31)||NixterFenix , Wolfebladeelite , EdenGardenz , accioali , ironax , ibraJG84 , sonnet666 , Lucretian , raymaverick97 , Lindough , Wolfninja , Antiat , Nemesis , ThisIsBullshit , DarkMagician , MonoRedBomb.Com , kaikaitanner , Snydog17 , mziter501 , thetechzombie , pskinn01 , Va1mar , dolphinsgrubb , , hardhitta71194 , firemind12 , vashaclarens , Candyman949 , GeminiSpartanX , rockleemyhero , bakunet|
|Want (2)||Turtlelover73 , richardmv|
Soul of the Harvest Discussion
1 day ago
There's any number of ways to resolve the issue of drawing cards issue since you have access to Golgari colors. A few examples that come to mind:
I can also think of a few more useful protection tools you can employ to keep your Commander safe:
Blue, however, is a dilemma with little to no straightforward answers. Eliminate those players first!
1 day ago
Current Card Draw Engines:Bident of ThassaLifecrafter's BestiaryShamanic RevelationRishkar's ExpertiseZendikar ResurgentTemur AscendancyElemental BondBounty of the LuxaSoul of the HarvestConsecrated SphinxAbzan Beastmaster
1 week ago
Add some eldrazi. It's a long list, but I can give one to you if you like (potent Eldrazi, that is). Also Soul of the Harvest, for redundancy. Maybe Kavu Lair and Elemental Bond, if you think they're worth it.
2 weeks ago
Hey, I have several suggestions.
You don't need 41x lands since you're only three colors. 36x lands is enough especially since there's already land ramp, Signets (very good adding Signets). I suggest replacing some two drop dorks, Zhur-Taa Druid and Whisperer of the Wilds with one drop dorks.
For the manabase I recommend these budget lands:
- Pain Lands
- Yavimaya Coast
- Shivan Reef
- Karplusan Forest
- Grand Coliseum
- Command Tower
- Exotic Orchard
- Cinder Glade
These land suggestions are lands that ETB untapped you can use them for mana the turn they're played. Command Tower is one of the best lands in Commander budget or not because it can make any color that your Commander is as well as always ETB untapped.
I suggest adding the mana dorks:
If you ask me what's the best card for Temur? I would say Rattleclaw because it's a two drop dork who can make one mana or any of the colors you need. The runner up would be Temur Ascendancy which you're already playing, very nice.
As you play more Commander you'll understand how important the avg. CMC of the deck is. This deck is 4.15. What this means is consistently you will not have anything to play until turn four. This is a causal deck and not being able to consistently play any cards until turn four is okay, but even causal budget Commander decks I make the avg. CMC is 3 or below. I recommend trying to reduce it to 3. The only way to do this is to cut a quite a few high casting cost cards for lower casting cost cards such as two drops, three drops and four drops.
One thing that excited players just learning Commander and building decks for the first time tend to do is jam all the biggest best creatures/cards into a deck. But you don't need or really want to do this because it completely destroys the mana curve. The mana curve is important because it's how you determine the avg. CMC of the deck ultimately determining how fast you can consistently play the cards in the deck. The approach I use when teaching new players Commander is pick 10-12x big creatures/cards you want to play. When I say big I mean cards with five to six plus mana costs. Here you're playing 25x cards that have five or higher costs, this too many. You risk consistently getting many opening hands with nothing but these high cost cards which you won't be able to play until the late game.
Examining the high cost cards here these are in my opinion the best ones:
- Acidic Slime
- Sarkhan Unbroken
- Xenagos, God of Revels
- Hellkite Charger
- See the Unwritten
- Ruric Thar, the Unbowed
- Savage Ventmaw
- Intet, the Dreamer
- Dragonlord Atarka
- Atarka, World Render
- Stonehoof Chieftain
To help the mana curve start with keeping these good high cost cards and cutting all the rest I didn't list.
What can you add in the place of the cards I recommend you cut? Here are some budget Commander staples in Temur colors. Each is less than $1:
- Rattleclaw Mystic
- Elvish Mystic
- Llanowar Elves
- Reclamation Sage
- Coiling Oracle
- Soul of the Harvest
- Surrak, the Hunt Caller
- Altered Ego
- Mystic Snake
- Savage Knuckleblade
- Trygon Predator
- Genesis Hydra
- Farhaven Elf
- Kiora's Follower
- Loaming Shaman
- Reality Shift
- Hull Breach
- Lifecrafter's Bestiary
- Elemental Bond
These suggestions are mostly two drops, three drops with three four drops, one five drop and one six drop. Adding these cards will drastically reduce the mana curve. You're not playing very much draw other than Ascendancy I suggest adding Bond, Bestiary and Harvest to help with this.
Good luck with your deck.
4 weeks ago
I think you have too many populate/double token effects and too few token generators.
If you can upgrade fog to Constant Mists.
You also should add some more artifact and enchantment removal. White and Green have a ton of ways to deal with artifacts and enchantments.
Other weird token generator effects to consider Blade of Selves and Herald of the Host. When you double the tokens with rhys, the newly created tokens don't get exiled at the end of turn/combat. they remain on the board.
Hope this helps.
4 weeks ago
By the way, you may want to consider adding Drift of Phantasms. It tutors Food Chain and it can be gotten with Worldly Tutor, Sylvan Tutor (which you might also consider adding), Imperial Recruiter, etc.
If you get enough creature density in your list you might also consider Tishana, Voice of Thunder and/or Soul of the Harvest for some added card draw or, if you'd prefer to keep it a bit cheaper there's Glimpse of Nature.
I ended up overhauling your mana base a bit in the list I'm working on, but I assume the changes would be rather obvious and that you probably kept yours the way it is because of card availability?
1 month ago
Yes, it will. If a card has multiple types, then it follows all the rules for each of those types and any effects that care about any of those types will care about that card. Dryad Arbor is a creature and will trigger Soul of the Harvest's ability.