Soul of the Harvest


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Welcome Deck 2016 (W16) Rare
Commander 2014 (C14) Rare
Avacyn Restored (AVR) Rare

Combos Browse all

Soul of the Harvest

Creature — Elemental


Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

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Recent Decks

Soul of the Harvest Discussion

mmonede on Acid Destruction

2 weeks ago

Changed the mana expensive cards.

Took out one Thragtusk for a Trostani's Summoner, and substituted Soul of the Harvest with Garruk's Packleader, to draw cards on tokens.

Added the new Helm of the Host for extra creature copies and ETB, and took out Nissa's Renewal

Neotrup on Gods of Theros. Did I ...

2 weeks ago

For replacement effects. For triggers (such as Soul of the Harvest) it will check after it enters. If you have a Soul of the Harvest and an Essence of the Wild with devotion to red of exactly 4, Purphoros, God of the Forge will enter as itself, being a creature, drawing you a card. If your devotion is lower, you won't draw a card, and if it is higher you will just get another Essence of the Wild (while drawing a card).

Optimator on Fochlucan Lyrist -- (Yisan Elves)

2 weeks ago

Joraga Warcaller would indeed be good though. Fits in nicely with what I'm trying to do with the elves, and I often have mana to spare.

I think I have a Soul of the Harvest lying around...

Hexbringer0 on Sharpen Your Ears

3 weeks ago

Hi Ronave. Glad this helped. I'd build Marwyn a bit differently then Ezuri though. Try elves like, Immaculate Magistrate, and all the one drop elves you can find, alongside card draw creatures like Soul of the Harvest and Primordial Sage. Maybe Zendikar Resurgent You can also go the counter trick root with things like Forgotten Ancient. Hope that helps and thanks for the upvote!!!

mmonede on Acid Destruction

1 month ago

Lingering Souls is great, and I specially love the flashback... but it just doesn't fit the deck. I'll think about it since it is really good against early aggro, though initial cost is 3.

There are a couple of possible combos with 2 Felidar Guardian (instead of Flickerwisp)

2 Felidar Guardian + Soul of the Harvest = Infinite Card Draw

2 Felidar Guardian + Essence Warden / Verdant Sun's Avatar = Infinite Live (+ Sanguine Bond = Infinite Drain)

but it's just too many cards, and Flickerwisp on its own is more flexible & cheap. Have you thought of any other?

And I do have mixed feelings about Verdant Sun's Avatar. Too expensive and slow on its own, but great with flicker and a sweet wincon with Sanguine Bond. Might end up adding a fourth Siege Rhino.

mmonede on Acid Destruction

1 month ago

No offense taken, and than you so much for your feedback.

While 'I really like your deck' might be more flattering, these comments are the ones that really help with the deck and the reason why I post it here.

You are probably right about the deck speed, but in testing it works surprising well; and if you manage to survive the first turns, it recovers nicely and quick.

I do have a tendency to 'EDH' my decks a little, adding answers for multiple situations instead of adding more copies of the main cards (which is probably wrong). This said, this deck is a bit special, since once you manage to have a flickering engine on the battlefield, what you want is a toolbox at your disposal, rather than equal ETB effects.

But you are right about the consistency, so I took out Essence Warden and replaced it by a third copy of Arashin Cleric

That way there are now 3 copies of the main cards:

Arashin Cleric - Survive the initial turns while you build your mana

Siege Rhino - Recover & attack

Acidic Slime - Slow down your opponent

Regarding the main goal of the deck, it is to bring out one or two flickering engines and use the tools you have already lied down on the battlefield.

And then win the game through:

while controlling the battlefield state: Acidic Slime , Ravenous Chupacabra

(of course, several cards add to more than one strategy - Siege Rhino, Angel of Condemnation)

And regarding EDH, I agree with you, but I would probably take out black and move to Bant, with Roon of the Hidden Realm )

Again, thank you so much for the feedback.

elgosu1337 on 4 color lifegain

1 month ago

In terms of mana base, is there a reason you're playing so many Plains? Since your deck isn't biased towards white, you could balance out the basic lands unless you plan to run Emeria Shepherd. You're also missing Temple of Triumph. Clifftop Retreat, Isolated Chapel, and Woodland Cemetery would also be helpful to complete the cycle. Take out Boros Garrison and Rakdos Guildgate. You could cut Ash Barrens since you don't need colorless mana. Rampant Growth would be a better replacement.

Archangel of Thune grows all your creatures by a lot with Ikra's ability. You could try Goldnight Castigator for a flying high toughness creature. The new Evra, Halcyon Witness is pretty powerful if you're gaining lots of life. Malignus can be pretty big too.

I'm not sure Zacama synergizes that much with your gameplan considering the mana cost. If you want big dinosaurs, Zetalpa, Primal Dawn would probably be good for this deck. Maybe Verdant Sun's Avatar.

Well of Lost Dreams seems mana-heavy for card draw. Rishkar's Expertise might not be very reliable with your creatures. You could try Tymna the Weaver, Promise of Power, Soul of the Harvest, Kothophed, Soul Hoarder, Baleful Force. Necropotence of course would be amazing since you're gaining so much life.

You might as well add in Exquisite Blood for more lifegain and the potential combo with Sanguine Bond. You could cut Solemnity, Erebos, Vizier of the Menagerie, Deathrite Shaman, and Blind Obedience.

You want boardwipes that synergize with your deck by killing smaller creatures. Stuff like Languish, Hour of Devastation, or Subterranean Tremors.

Journey to Eternity  Flip could be good for recursion.

NV_1980 on Fochlucan Lyrist -- (Yisan Elves)

1 month ago


I like your deck a lot! To my knowledge, Instill Energy deserves a place in the mainboard though, along with a card you have not considered yet but does the same thing: Nature's Chosen. Both are cheaper (free) to use than Magewright's Stone for instance. Furthermore, I prefer Soul of the Harvest over Regal Force but both are good so whatever makes you happy. Last but not least, I think Joraga Warcaller would fit well in here.



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