Imprisoned in the Moon

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Rare
Promo Set (000) Rare

Combos Browse all

Imprisoned in the Moon

Enchantment — Aura

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "T: Add ◊ to your mana pool" and loses all other card types and abilities.

Imprisoned in the Moon Discussion

Martyrtle on Special Lil Guy's "Fun With Fblthp" Deck

6 hours ago

Nice changes, though I would suggest just removing all 4 Banishing Light from the deck and replacing them with the Negate . I would also suggest adding 4 Rescue and removing 2 of each Imprisoned in the Moon and Prison Realm . While they are good cheap removal, one ramps and would mainly be used to instead get rid of your opponents dual lands so they lose their colour fixing, and the second is only good because of the scry. However you will be keeping 4 Oblivion Ring which can be abused with Rescue. Because the exile and return are in two separate texts, when it ETBs you can stack the exile of a permanent first, then bounce it to hand with Rescue and add the return trigger to the stack, the return happens first and fails and then the target gets exiled permanently, plus you now have your removal back in hand. Plus Rescue can also be used to save your permanents or spin Fblthp to deck to be saved from a non-targeting affect.

Sebastian_Temples on Now you're playing with Toughness

2 days ago

If you're on the look out for more control-y includes cards from the Fiend Hunter family (o-rings on sticks,) are almost always big butts in the 1/3 range, Gaddock Teeg , is a nice include but you'd need to switch up your sig to include him: so far I've found that dealing twenty consistently with this type of deck is relatively easy and Triumph of the Hordes is a bit of overkill that's likely get you hated out so switching to something else for the Teeg include (which shuts off almost every other deck at the table, since planeswalkers are more often than not cmc 4+) might be worth considering its.

In my experience, the deck is weak to board wipes and removal, which is why my signature spell is Heroic Intervention : the beauty of Teferi's Protection but at a discount.

Champion of Lambholt is nice evasion since you strategy is to puke creatures on the board. Semi-asymetric boardwipes like Dusk//Dawn and Wave of Reckoning are also really good, but remember that if you play Teeg, they nonbo; Magus of the Disk is a 2/4 board wipe on theme that Teeg doesn't turn off though.

Hunter's Insight and Mentor of the Meek are really strong card draw for the deck, and because your curve is so low to the ground, you can probably most often afford to tax one for the cantrip.

Bar the Door and Tower Defense are the strongest pump spells this type of deck can run that I'm aware of. Village Bell-Ringer is also an on theme combat trick for the deck.

Assault Formation is a nice alternative to your oathbreaker in case she gets removed or worse Imprisoned in the Moon .

Stirring Wildwood is a land. Growing Rites of Itlimoc  Flip is a billion green mana once it flips.

Indomitable Ancients is a four drop 2/10, and Skinshifter is a 1/1 for 1G with G: become an 0/8 uet.

Rhox Faithmender is the reason my record life total with the deck is 120 (three activations of Huatli for 11 doubled is 88 life plus starting life total and a net twelve life from somewhere).

Mirage Mirror is a second copy of anything in your or your opponents decks.

and lastly, Joven's Ferrets is a meme.

CPTNSTEF on Jace and his Looters

3 weeks ago

Really like this deck thanks for the inspiration will probably make a deck very similar to this one. One suggestion I would make is replace the deep freeze with Imprisoned in the Moon as that can target more threats then just creatures.

syncronym on Muldrotha, She Speaks for the Trees

1 month ago

I see this same thing happening in alot of molly D decks. You use alot of instants and sorcery when you can use a permanent that does nearly the same thing. Boardwipes you should be running Bane of Progress Pernicious Deed Plague Boiler Tranquil Grove Phyrexian Scriptures Oblivion Stone

Mana ramp Wayfarer's Bauble Burnished Hart Command Tower Font of Fertility Deranged Assistant

Target removal Vampire Hexmage Seal of Removal Imprisoned in the Moon / Song of the Dryads

Draw/self mill Mesmeric Orb Chronic Flooding Jace, Memory Adept

Protection Darksteel Plate both boots Voidmage Prodigy Siren Stormtamer - this will protect from Bojuka Bog and alot of other gy exiles while also stopping target removal on muldrotha.

Good adds to think about Dismiss Into Dreams Animate Dead

And the only non permanent spell you should run in muldrotha Primal Surge combo with Laboratory Maniac for those games that just drag on.

These adds (especially the mana ramp) will make the deck run smoother and more consistent.

kamarupa on Azorius Airstrike

1 month ago

I think you meant, "dilute," BirdClaw, lol.

What I see in this deck is a very high mana curve that doesn't break until T4, and then, only by 1. I suggest cutting creatures down to 18 and filling those slots with disruption instants. Counterspells, fogs, bounces, destroys - Negate , Holy Day , Vapor Snag , Hurkyl's Recall , Pongify , Path to Exile , Nevermore , Journey to Nowhere , Oblivion Ring , Detention Sphere , Cast Out , Seal Away , Pongify , Imprisoned in the Moon , etc.

Since you don't have any one drops to play T1, Temple of Enlightenment seems great here.

Last_Laugh on Muldrotha Land Power

1 month ago

Imprisoned in the Moon and Song of the Dryads are 2 of your best pieces of removal here. Also, low hanging fruit, but oh well... Oracle of Mul Daya and Azusa, Lost but Seeking .

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Imprisoned in the Moon occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Blue: 0.31%

GWU (Bant): 0.55%