Perilous Vault


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Mythic Rare

Combos Browse all

Perilous Vault


{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.

Price & Acquistion Set Price Alerts



Perilous Vault Discussion

brox.p on Green Budget friendly Tron

2 months ago

Yeah, you're right, it's quite far from budget, I agree.

However it's well below the full-fledged 4x Karn Liberated version. :)

Most expensive cards in this version: Wurmcoil Engine, Oblivion Stone, Grafdigger's Cage (Sideboard)

Could be replaced in a low-budget variant with other finishers and Perilous Vault.

Polupus on Oblivion stone in non-Tron decks?

3 months ago

Is Oblivion Stone even playable outside of Tron?

Discounting situations where you would want to activate it the turn it comes into play, would it still be good as a turn 5 board wipe for hard to deal with permanents?

Or in the same vein, Perilous Vault?

Is the consensus just that it's too mana intensive?

ramen44 on Yuriko of the Hidden Mist

4 months ago

Fabricate would probably be better than personal tutor in this list. dimir has limited ability to hit enchantments and deal with permanents if you missed opportunity to counterspell, so might want to consider the usual suspects: All Is Dust, Nevinyrral's Disk, Spine of Ish Sah, Perilous Vault, Karn Liberated, etc.

cdkime on MANY questions about both my ...

5 months ago

To follow-up, there is a way to get this to work as you intend.

Tap for 5 mana to activate Perilous Vault. Tap for 3 more mana to cast Teferi's Protection.

Before Teferi's protection resolves, you will need to float 2 red mana - put 2 mana into your mana pool without using it.

Let the stack resolve. You and your opponents have no nonland permanents. You still have 2 red mana.

Cast one of your extra turn cards from your hand with the floating mana.

Sundial of the Infinite has to be activated during your end step of the next turn, while the "you lose the game" trigger is on the stack. This will exile the "you lose the game" ability.

cdkime on MANY questions about both my ...

5 months ago


My thoughts remain the same - you need to reword your question before it makes any sense and more feedback can be provided. As written it is incredibly vague and nonsensical. There is an interaction between Teferi's Protection and Perilous Vault/Apocalypse. There is an interaction between Final Fortune et al. and Sundial of the Infinite. But I don't see your logic in trying to link them all together as the question seems to suggest.

Edit: If you are just asking about the Teferi's Protection and Perilous Vault interaction, Apocalypse seems the stronger choice, particularly if you have another way to fill your hand or graveyard synergies. After all, you will remove their entire manabase, in addition to their other permanents.

BMHKain on MANY questions about both my ...

5 months ago

@cdkime: Well, I might have a use for Apocalypse on my other deck; but I was going to see if I can find something in it's stead: Currently Perilous Vault. Any thoughts on this?

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