Scour from Existence

Scour from Existence

Instant

Exile target permanent.

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Trade

Have (2) metalmagic , gildan_bladeborn
Want (1) westers209

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Common

Combos Browse all

Legality

Format Legality
Frontier Legal
Penny Dreadful Legal
Duel Commander Legal
Modern Legal
Tiny Leaders Legal
Pioneer Legal
Block Constructed Legal
Vintage Legal
Commander / EDH Legal
Magic Duels Legal
Pauper EDH Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Pauper Legal
Unformat Legal
Oathbreaker Legal
Leviathan Legal
Canadian Highlander Legal
Casual Legal
2019-10-04 Legal

Scour from Existence occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Black: 0.19%

Scour from Existence Discussion

CyborgAeon on One card combo Demonlord Belzenlok

1 week ago

Now this might not have occurred to you, but an alternative line to victory is:

1: belzenlok

2: unmask pitching phantasmagorion

3: pitch skirge familiar, any two black cards barring Nightmare Void & Bone Miser

4: cast hollow one, deep wood legate;

5: dread return skirge familiar

6: discard cards to add {b}{b}{b}{b}{b}

7: cast bone miser

8: discard Kozilek, Butcher of Truth (or Ulamog, the Infinite Gyre)

9: discard Nightmare Void endlessly for unbounded mana (always dredge thanks to bone miser)

10: cycle Razaketh's Rite/Death Pulse / Stir the Sands for unbounded card draw (if anybody knows of a similarly cyclable noncreature, nonland card without cycling to use in place of these that would work great too).

11: now with unbounded mana and your entire deck available to be cast - you can do anything you wish:

ulamog or Scour from Existence all their permanents,

make unbounded creatures (if you used stir the sands)

Play soul spike 10-billion times, etc.

This version needs: Bone miser, phantasmagorion, nightmare void, belz, dread return, skirge familiar, ulamog, phantasmagorion, deepwood legate, hollow one, unmask, a cyclable instant/sorcery

(12 cards)

Whereas the current combo needs:

Phantasmagorion, belz, dread return, skirge familiar, deepwood legate, hollow one, unmask, konrad, skittles, cinderhaze wretch, necrotic ooze, lotus guardian, dread, endling

(14 cards)

Not only is this 2 cards more efficient, you are able to perform this through more star pieces such as Damping Matrix, hexproof/otherwise troublesome stax that affects activated abilities.

This contains 4 cards outside of the original combo and can likely be reduced further with some ingenuity. Please let me know what you think @Bazzul

Hi_diddly_ho_neighbor on The Unholy Armada

2 months ago

Hi there,

You have most of the cards that fit here, but here are some additional cards for your consideration:

Ramp:

Fractured Powerstone - Another solid 2 cmc mana rock

Inspiring Statuary (and Metalworker if you have access to one) - use all of your artifacts to cast your big eldrazi

Hedron Crawler - another decent early rock/blocker

Thaumatic Compass  Flip - finds Wastes and provides protection later

Unstable Obelisk - ramp that can be cashed in as removal later

Removal:

Scour from Existence - 7 mana is a lot, but it's extremely versitle

Soul-Guide Lantern - grave hate the spares your graveyard

Other:

Mirrorpool and Sanctum of Eternity might be useful as well

Conqueror's Galleon  Flip can provide a lot of utility once flipped

Happy deck building!

MovieTheaterPopcorn on Well, that's odd

3 months ago

First off, thanks for the feedback Gbeail! This was so much good information, I am now definitely digging Cataclysmic Gearhulk and Urza's Ruinous Blast for semi-board wipes. (How did I not see those?!) I see now that I was blinded by the high CMC spells, and Scour from Existence isn't as good as other particular cards, so I will definitely be replacing it. Thanks again!

Gbeail on Well, that's odd

3 months ago

I don't recommend Scour from Existence even cheated out I don't think its worth it. Wasting an entire turns attack to remove one thing doesnt seem worth it and it cost a lot so summon from hand. Some that have a cheaper CMC are Oblation, Archon of Justice and Elspeth Conquers Death. They're weird but can do more for cheaper. Even the unicorn can be used as a blocker before removing the threat. Then there are board wipes for less CMC than Scour from Existence that keep your commander around with Cataclysmic Gearhulk and Urza's Ruinous Blast. Then a plain board wipe with End Hostilities

MilkmanMatty on Mono-Black Vampire Aggro

3 months ago

Not that I think it'll come up, but be careful when running Bad Moon because if someone drops a Darkest Hour it can really turn bad lol.

The more I look into it, Green and White have a lot of enchantment hate cards for mono-black:

Luckily I don't think anyone has any of these so they won't be a problem for a while. I also just realised that mono-black has no enchant removal at all, I think the best bet would be Eye of Doom and just hope that you and the teammate pick better permanents than your opponents. There is also Scour from Existence but you're probably wanting the game to be over by the time you have 7 mana.

Grind on

3 months ago

Scour from Existence is great removal but it is so costly at 7 mana!
when i have blue i would generally rather run bounce like Boomerang or Capsize before scour.

elsupermanny14 on Talrand & Friends

3 months ago

Grind Thanks for the input. I've thought about hight tide I'm just trying to figure out what I would cut. I would also like to add a bit more removal like Blue Elemental Blast, Hydroblast and Scour from Existence.

king-saproling on The Brown Frown

4 months ago

Cool deck! Ever considered Codex Shredder or Conqueror's Galleon  Flip? Return cards from grave in colorless!

These might interest you too: Lotus Petal, Salvaging Station, Lion's Eye Diamond (infinite mana with Salvaging Station and Karn), Dross Scorpion, Cauldron of Souls, Scrapyard Recombiner (finds all kinds of dudes including Metalworker and Voltaic Construct (thanks errata!)), Meteor Golem, Scour from Existence, Null Brooch, Warping Wail (surprisingly versatile. at worst it can be used as a delayed ritual to get Karn out a turn sooner), Empowered Autogenerator, Umbral Mantle, Mirrorpool, Endbringer

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