DrukenReaps Kid In A Candy Shop
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I would encourage you to look through this page and sort by themes to find an idea that sparks your interest:
Plenty of things there to work off of. Bird, wizards, enchantment, blink... I usually see a merfolk theme in derevi since people like having all the merfolk and there isn't a bant merfolk.
April 18, 2018 1:10 a.m.
She is quite strong but that also comes with being a target. There are some ways to help deal with this: Swiftfoot Boots, Lightning Greaves, Archetype of Endurance, Mask of Avacyn, Journey to Eternity Flip, Victimize, Asceticism.
And since the deck does really focus on her make sure you have around 8 effects that can replicate her ability in some way. They don't need to be as powerful as her effect they just need to be similar.
Other precon commanders that are easier or are not such big targets:
Any of the eminence commanders from 2017 Edgar Markov, The Ur-Dragon, Inalla, Archmage Ritualist, Arahbo, Roar of the World. These commanders don't have to ever see play to be useful in my opinion the most powerful eminence effect is Edgar Markov followed closely by Inalla, Archmage Ritualist.
Nazahn, Revered Bladesmith is also of note because he immediately grabs, plays, and equips Hammer of Nazahn making him indestructible. He also isn't considered to be powerful by most people so you are less of a target. Comes in the 2017 commander cat deck.
Daretti, Scrap Savant is out of the 2014 precons and is a powerhouse. The precon itself comes with some of the better artifacts for him too like Wurmcoil Engine. This is something you could go back and forth on as to how easy it is to keep him around, in my meta walkers tend to stick pretty well for about 3 turns.
Oloro, Ageless Ascetic is out of 2013 and has eminence from before it was cool. People are constantly bitching about him whenever he comes up. I don't think he is actually that powerful I think it is more that he just keeps gaining value every turn from the beginning to the end. good card draw if you can keep him on board though so that is really nice.
Derevi, Empyrial Tactician another from 2013. The thing about this guy is that he will always cost 4 mana no matter how many times he dies so unless someone really needs him dead he doesn't tend to get targeted with removal since he will come back out instantly.
Prossh, Skyraider of Kher, Marath, Will of the Wild, and Jeleva, Nephalia's Scourge range from great to good and are worth thinking about since every time they come back they are just a little bit better. Also from 2013.
Karador, Ghost Chieftain will cost 3 mana and is out of the original commander set. really hard to keep this guy out of the game.
Animar, Soul of Elements is protected from some of the better removal and also out of the original commander.
With all of that said some of these are rather difficult to get a hold of and I don't know off the top of my head how many of these were bad precons compared to the others. If you have some idea of what kind of things you like to do when you play that would help. Simply going off what you are already playing I would say either stick to her or go with Karador, Ghost Chieftain as he does a lot of the same things with another color and with his cost reduction he almost always just costs 3 mana. If you want something aggro/aristocrat Edgar Markov is the way to go and if you want combo/control Inalla, Archmage Ritualist is great.
April 14, 2018 9:23 p.m.
Seems like it'd be important to also bring up that karador will only grab you a single creature while muldrotha will grab a creature and an enchantment and an artifact and a planeswalker. I mean probably not all in the same turn unless you have a lot of mana but it is certainly worth considering being able to grab any permanent from your grave vs just creatures. Still that cost reduction can be amazing...
April 14, 2018 2:54 p.m.
That should work as long as most your creatures are wizards. You should definitely take a look through this page for ideas of what other people run
Some of the budget options that stand out to me are Stonybrook Banneret, Dramatic Reversal, Galecaster Colossus, High Tide, Thought Vessel, Docent of Perfection Flip, Arcanis the Omnipotent, Psychosis Crawler, Graceful Adept, Sage of Fables, Supreme Inquisitor
April 14, 2018 12:05 p.m.
It is neat but it is neat in the way that Niv-Mizzet, the Firemind + Curiosity is neat. There are plenty of other busted things in commander, just take a look MagicalHacker - List of All 2-Card Infinite Combos.
Durkle have you ever seen anyone use Mirror Gallery and Followed Footsteps or similar copy effect? Yes Helm of the Host brings this down to one card so maybe that makes it comparable to say Prophet of Kruphix but if doing this is as busted as you think people would already be doing it in greater numbers.
As it stands mirror gallery is a pretty fringe effect and going back to the comparison with prophet Vedalken Orrery and untappers like Seedborn Muse are used far more often to do much dirtier things than win through the combat step. Ultimately that is what Helm of the Host will do more often than not, win through combat, and that should probably be encouraged. So few decks seem to want to win that way evidence being of the 5 four color commanders the only one that doesn't make the top all-timers is Saskia the Unyielding the swingiest of all swingers.
This card is cool and strong, I'll definitely be breaking it in half but I don't see anything remotely like it on the ban list except maybe Prophet of Kruphix and that is a stretch since their only similarity is that they tape two cards together.
April 13, 2018 12:30 p.m.
Whatever was going on seems to have cleared up now...
April 12, 2018 7:55 a.m.
Everything else seems to work. I can even still modify already built decks.
April 12, 2018 6:34 a.m.
I wasn't sure where to put this but I can't seem to use the deck builder currently. Every time I click on the button to build a new deck the site says I'm not logged in and when I go to log in the site says I'm already logged in. I tried logging out and in a few times but nothing changed.
I don't know what else might be of use in figuring this out. I'm using the chrome browser.
Thank you for your time.
April 12, 2018 6:31 a.m.
He is a good 5-color good stuff commander, cheat the costs of anything that costs more than 5 mana. I dunno if I would build him as a commander but Fist of Suns is nice so I'll pick up a copy.
April 12, 2018 6:18 a.m.
I would look at doing for colors. Maybe Anafenza, the Foremost so that your opponents will have to exile a bunch of things too? This will give you access to green so you can always ramp into the black you need and give you Sterling Grove and Privileged Position. I would also put Avacyn, Angel of Hope and other indestructible in the deck.
this link should help with ideas:
Due to the triple and quad black the only other things I would consider for commanders are:
Daxos the Returned- interacts well with enchants
Teysa, Envoy of Ghosts- there is a cost for hurting you
Kalitas, Traitor of Ghet- similar to anafenza
Horobi, Death's Wail- if nothing can live long enough to attack you will never exile
Razaketh, the Foulblooded- always tutor what you want
Stopping damage or reducing it seems rather important to me for this kind of deck, otherwise these cards will just work against you. take a look at the pillows I use in Divine Decree some of them should really help.
Ajani Steadfast emblem and Palisade Giant would be great ways to protect you from exiling a bunch of things. I really like the giant because some people run damage that can't be prevented and the giant redirects the damage.
April 12, 2018 6:09 a.m.
The rule word for word:
903.4. The Commander variant uses color identity to determine what cards can be in a deck with a certain commander. The color identity of a card is the color or colors of any mana symbols in that cards mana cost or rules text, plus any colors defined by its characteristic-defining abilities (see rule 604.3) or color indicator (see rule 204).Example: Bosh, Iron Golem is a legendary artifact creature with mana cost 8 and the ability 3R, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifacts converted mana cost to target creature or player. Boshs color identity is red.
903.4a Color identity is established before the game begins.
903.4b Reminder text is ignored when determining a cards color identity. See rule 207.2.
903.4c The back face of a double-faced card (see rule 711) is included when determining a cards color identity. This is an exception to rule 711.4a.Example: Civilized Scholar is the front face of a double-faced card with mana cost 2U. Homicidal Brute is the back face of that double-faced card and has a red color indicator. The cards color identity is blue and red.
And in case you need to reference the rules I find this one to be accurate and quick to use:
April 10, 2018 3:38 p.m.
It could happen. I've had all my accel in my opening hand for karn and played Myr Battlesphere on turn 1 or 2... But you are looking at the god hand to pull this off.
April 10, 2018 3:51 a.m.
I'm going to have to second the Zurgo Helmsmasher. A friend of mine runs him fairly budget and untuned and it is still a monster to deal with... Zurgo absolutely loves board wipes, Worldslayer + helmsmasher is just... I have no words honestly. I think my friend runs 10 wipes, I could be wrong. 3ish of them get around indestructible, just in case but otherwise Zurgo lives through them. And Zurgo + Sunforger gets to the magical 11 damage so you go from 3 swings to 2 swings. That is huge for a voltron deck.
All that said I'm also going to plug my own voltron deck Glissa's Tech. It isn't all that fast at winning a game but everything just keeps showing up no matter how many times the board gets wiped. Sometimes I wipe the board right after a Vandalblast and most my equipment comes rolling back out. Equip costs are pretty easy to deal with since I have all the manas.
But to go back to your question of best voltron colors I'm going to have to say the ones you enjoy the most. Voltron is a rather bad way to win in EDH, you have a lot of work to do when you sit down against 3 others and they are not going to make it easy on you. They will always find a way to kill your commander or kill all the stuff on him. So whatever you choose make sure it is something you like the feel and look of. Zurgo and Glissa are very different but they are both great in their own ways, you really can make just about any commander with a few decent keywords into a nightmare for your enemies.
April 9, 2018 2:57 a.m.
Two sets of cards for you. This first set is exactly what you asked for:
This set is almost what you asked for and can work depending on what exactly you are doing:
April 8, 2018 2:05 p.m.
Feldon of the Third Path is actually really good. Every turn you get to play Etali, Primal Storm, Combustible Gearhulk, Wurmcoil Engine, or Myr Battlesphere. Add in some great artifacts like Illusionist's Bracers, Thousand-Year Elixir, and Rings of Brighthearth. Basically you will have red reanimator and while you won't have Buried Alive there are a ton of effects like Faithless Looting and a decent number of the red walkers have a loot ability so you can easily have a reusable loot.
April 7, 2018 2:16 p.m.
April 7, 2018 2 p.m.
So the best I can do without seeing what you have is recommend the mtg wiki pages for them:
On each of these pages is the "in game references" section which contains every card related to that walker.
I really don't know how such a deck will play out but if you want it to function I'd recommend a focus on creature tokens. Most of them if not all of them have at least one version which produces tokens. So this is a mechanical and story way to tie the whole deck together. Good luck!
April 5, 2018 5:40 a.m.
Commander / EDH
SCORE: 41 | 16 COMMENTS | 5708 VIEWS | IN 17 FOLDERS
Commander / EDH
SCORE: 11 | 9 COMMENTS | 1262 VIEWS | IN 5 FOLDERS
|Playing since||Eighth Edition|
|Avg. deck rating||11.15|
|Favorite formats||Commander / EDH|
|Last activity||1 day|