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There are no Standard-legal options in mono-Blue to destroy or exile enchantments.

You are going to have to use a bounce spell to return the permeant to its owners hand. It is not an ideal solution as your opponent can always recast the card, but it buys you a turn without the enchantment on the field and gives you the option of countering it when they try to recast.

Your best Standard options that hit enchantments are probably Into the Roil and Brazen Borrower.

October 22, 2020 6:58 p.m.

Just a quick note, there have been a number of leaks circulating the internet this past week. PLEASE DO NOT DISCUSS LEAKED CARDS until said cards have been specifically spoiled. TappedOut's official policy, which can be read here, is that posting leaked card images or texts can result in an automatic ban, and requests that, if you have posted such, you use the Contact Us section to have the post with the leaked art/text deleted.

So, let's all be careful and respect Wizards' release schedules. Personally, I cannot wait for spoiler season to start and am really looking forward to seeing what this set has to offer.

October 21, 2020 5:08 p.m.

Said on Can I activate …...

#3

In the future, please remember to hit the green Mark as Answer button to indicate your question has been resolved. Since this question has been answered for several days, I have gone ahead and marked an answer on your behalf. Normally I prefer not mark my own answers, but, since that is the only responsive post on this version of your two threads, I have gone ahead and marked it as the answer.

October 21, 2020 1:58 p.m.

As this question has been answered for several days, and as the original poster indicated they had no follow-ups, I am going to mark an answer on their behalf.

October 21, 2020 1:57 p.m.

Said on Oblivion Engine...

#6

EleshNornsFs - I was specifically responding to a post saying it would be balanced with Affinity for Artifacts.

For the ability on the card itself, I merely commented that one has to be careful on balancing it as affinity for X can be easy to accidentally break.

October 20, 2020 9:19 p.m.

Said on Oblivion Engine...

#7

RNR_Gaming - I think you are vastly underestimating how dangerous Affinity for Artifacts happens to be. But, don't take my word for it, take MaRo's. There is a reason Affinity for Artifacts is given an 8 on the Storm Scale (and has periodically been a 9), while non-Artifact Affinity is rated just a 6. Or, to use his own words on the subject:

"There are few mechanics in the history of Magic that have caused more tournament problems than affinity for artifacts."

"Bringing back a mechanic that destroyed a Standard environment is never an easy ask."

October 20, 2020 8:49 p.m.

Said on Oblivion Engine...

#8

RNR_Gaming for a 13/13 with Trample, Indestructible, and "if you remove me, I wipe your board?" Affinity is pretty powerful, particularly in eternal formats where you can run Artifact Lands, things like Smothering Tithe, and where players already are running lots of mana rocks (which effectively add an additional when casting Affinity for Artifact spells).

October 20, 2020 7:54 p.m.

Said on Oblivion Engine...

#9

I agree that this card is trying to do too much. The last ability is absurdly broken, and way too easy to cause shenanigans with.

It is hard to evaluate its Affinity ability without seeing how good the other machines are; so you’d have to balance the entire creature type around affinity to be careful.

(Also, VampDemigod - Affinity can be for subtypes, such as with Dross Golem.)

October 20, 2020 7:21 p.m.

In the future, please remember to hit the green Mark as Answer button to indicate your question has been resolved. Since you have indicated your question was answered and you have no follow-ups, I have marked an answer on your behalf.

October 20, 2020 3:02 p.m.

Said on Pako and Haldan...

#11

In the future, please remember to hit the green Mark as Answer button to indicate your question has been resolved. Since this question has been answered for several days, I have gone ahead and marked an answer on your behalf.

October 20, 2020 3:01 p.m.

Duel Decks are another good option if you want balanced decks, and they tend to be a bit more complex than starter decks or simple budget decks. Best part about Duel Decks? They are all relatively balanced against one another--you not only can run Blessed versus Cursed (its pair), you can run Blessed versus Elves, or versus Mind, etc. (also against any of the clash packs).

I personally keep them intact in their original preconstructed form, but they also tend to have a few cards that are halfway decent so they have some upgrade potential or can be scavenged for parts.

October 20, 2020 12:21 a.m.

Now that I'm at a computer, I recommend you look up some budget decks. There are a number of solid cards out there that are inexpensive (Opt, Llanowar Elves, etc.)--if you are going to be buying cards, you might as well buy cards that you might use in other decks.

Generally, I would recommend building 5 different decks, one for each color, as that gives the new player a basic introduction to the game and the different playstyles. Get all your classics--Blue Control; Red Burn; Green Stompy; Black removal; White Weenies--and then you can let the new player figure out what colors they like (generally) and what playstyles they like.

That said, the actual makeup of the deck is not important--making sure each deck can compete with one another is the hard part. Nothing turns off a new player more than thinking the deck they are learning on plays at a disadvantage. Make sure you playtest your decks a lot to see if they have about 50% win rates against one another. Related to that, make sure you switch up what decks you are playing; even if your new player settles on one starter deck they enjoy more than the others, you should still be changing things around.

October 19, 2020 7:58 p.m.

Here you go! The Magic Wiki is a fairly reliable, comprehensive source for things like this.

October 19, 2020 7:05 p.m.

Said on How do I …...

#15

Personally, I prefer using the deck slug rather than the name; sometimes decks have the same name and that can cause issues. The slug method avoids that

First, pull the deck’s slug from the deck’s URL, which is the part in bold:

https://tappedout.net/mtg-decks/ephara-approaches-again/

Then use either of the following, depending on what style of link you want to use:

[[deck:ephara-approaches-again]]

OR

[[deck-large:ephara-approaches-again]]

To produce:

Ephara Approaches Again

OR


Ephara Approaches Again

Commander / EDH chirz2792

SCORE: 3 | 297 VIEWS | IN 3 FOLDERS


October 19, 2020 6:41 p.m. Edited.

This thread was moved to a more appropriate forum (auto-generated comment)

October 19, 2020 2:41 p.m.

VampDemigod - It does not stop the squirrel token from ETBing - the token is created as part of a replacement effect, not a triggered ability. Thus Torpor Orb will not prevent the creation of the squirrel token.

October 19, 2020 2 p.m.

DuTogira - It should be hard to convince other players that effect works; because it does not, and never will, no matter how you try to read the rules. Nothing in an Unset allows you to arbitrarily change a replacement effect--like Form of the Squirrel's Rule 614.1c effect modifying how it enters the battlefield--into a Rule 603.2c triggered ability that Torpor Orb would prevent. There is no universe in which your combo can be pulled off.

As you said, you have to put in your best effort of following the rules on unset cards, then can get into interpretation for cards where the rules are lacking. This is a clear cut case of "here is what the rules say"; there is no "best effort" interpretation question raised in the slightest.

(Tagging VampDemigod here so they can see the combo does not actually work.)

October 19, 2020 12:25 p.m.

In the future, please remember to hit the green Mark as Answer button to indicate your question has been resolved. Since this question has been answered for several days, I have gone ahead and marked an answer on your behalf.

October 19, 2020 12:58 a.m.

In the future, please remember to hit the green Mark as Answer button to indicate your question has been resolved. Since this question has been answered for several days, I have gone ahead and marked an answer on your behalf.

October 19, 2020 12:58 a.m.

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