|Commander / EDH||Legal|
Printings View all
|Duels of the Planeswalkers||Common|
|2010 Core Set||Common|
Combos Browse all
Counter target creature spell.
Price & Acquistion Set Price Alerts
|Have (11)||ironax , SirFabius , Fiolek , pskinn01 , maR2307 , saj0219 , xXThormentXx , Falte , MattN7498 , Atroxreaper , Ashy|
Essence Scatter Discussion
8 hours ago
Desolation Twin is a bad SnT target cause you don't get the trigger.
Also the usual cards aren't normally Ulamog and Emrakul. Normally it is Emrakul and Griselbrand.
There are ways to seriously improve this but keep it cheap too.
13 hours ago
I've done some playtesting and, as I suspected, you have too many Creatures.
Cryptic Serpent isn't very good as it has no evasion.
By the time it comes out, if you are playing against a Tokens deck for example, it can just be blocked for days.
You'd be better off with 2x Essence Scatter, in its place.
1 day ago
Checking in from Reddit!
So, first thing, I like the deck. U/B Control seems super underplayed and I love U/B control. You are, however, missing a few vital pieces of control that fall under these colors.
Firstly, Fatal Push is the bomb. Such a fantastic card. There are so many <2CMC creatures that can be taken out with Fatal Push. Winding Constrictor, Scrapheap Scrounger, Earthshaker Khenra, the list goes on. A play set of Fatal Push is almost mandatory in U/B control decks.
Censor is missing as well. Not only can it be a great card early game when your opponent taps out to get a creature on board, but you can cycle it late game if they keep leaving mana open. Censor also kind of makes your opponent play around it because they know you could have one in your hand. There's nothing worse than tapping out and getting Censor'd because you assumed your opponent didn't have one in hand.
Essence Scatter could be good here as well to counter creature spells. I see you have plenty of creature removal, but Essence Scatter on a high CMC creature such as Glorybringer or Verdurous Gearhulk.
In terms of stuff you don't need but COULD add in, As Foretold isn't played very often but I always like throwing it in my control decks because in grindy match ups, it allows you to cast more than an extra spell from your hand without paying the mana from it. Not necessary, but it could be fun to tinker around with.
The Scarab God could be fun to play with as well. You can exile a creature from any graveyard to create a 4/4 zombie, but that's just a suggestion that can be used for fun.
Lost Legacy and Dispossess can be great sideboard cards for you. Playing against God-Pharaoh's Gift decks? No problem, Dispossess it. Oh, you have a deck that revolves around Chandra, Torch of Defiance? Lost Legacy takes care of that.
That's all I can think of so far, hopefully this could be of some help to you! Ixalan is coming out soon and doesn't seem to have a ton of control, but there are some neat tricks you can add in there as well.
I'll copy this to Reddit as well so people can hopefully respond there as well.
3 days ago
I would tend to replace 6 Island with 4 Hostile Desert (which can be sacrificed for the effect of Ipnu Rivulet) and 2 Mirrorpool (which can copy a Startled Awake Flip. Winds of Rebuke can be a two-edged sword, and I think that I would rather play 4 each of Censor and Essence Scatter. With the current heavy focus on control decks, Turn Aside is both a good, and a cheap counter.
4 days ago
This deck does work well, but could do with a little tweaking.
In the late game, Disallow can prevent a Planeswalker hitting their ultimate for a Turn.
I never like Aether Hub for colour fixing in this type of deck. It only fixes once, unless you have extra ways of generating . You'd be better off with Wandering Fumarole, or one of the new buddy lands that are about to be released.
OR, if you included a card like Glimmer of Genius, it would work.
Yes, this deck is viable. More importantly, it is fun to play.
Great job. +1 from me.
1 week ago
Enigma Drake is pretty solid against that red deck wins. I understand wanting to run sweepers against it but honestly a great solution is 4 each of Magma Spray Galvanic Bombardment Shock. The downside is that your sideboard is almost entirely set up for that match up, but your deck should be able to handle just about anything else. Essence Scatter is a must have to since hazoret is hard to remove otherwise. Also give Rise from the Tides a try as a one of instead of one island. 24 lands with all that draw is plenty.
Argy on U/G Energy
1 week ago
Unsummon is a VERY good card, but was a victim of "you've got to cut something".
Basically it came down to this question:
I went with the two other options.
You may find, based on your play in your local meta, that Unsummon ends up being a better fit.
Maybe it will get rid of all the +1/+1 counters on a Winding Constrictor that has grown huge.
Maybe it will make sure a Metallic Mimic is not on the field to boost another Creature.
Or something else important.
Only you will be able to judge that.
Argy on U/G Energy
1 week ago
Sorry, that deck is only 58 cards.