|Commander / EDH||Legal|
Printings View all
|Duels of the Planeswalkers||Common|
|2010 Core Set||Common|
Combos Browse all
Counter target creature spell.
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Essence Scatter Discussion
1 day ago
Nice deck really i like it. Just few suggestions: Change Shamble Back to Scarab Feast and maybe Essence Scatter somewhere in 75 against mid-range mostly. I think you can cut 1 or 2 lands off you don't need 26 pretty surely. Declaration in Stone is very good sideboard card against marvel and token decks, Censor wouldn't be bad also against aggro. But those are just my opinions. Otherwise i really like the deck, i play Jeskai Tower Control myself and this looks also good
1 day ago
Witch is unoptimal, Baral, Chief of Compliance or Curious Homunculus Flip are better options even if they are weak to Push. You're very light on counters, I'd be running Negates and Essence Scatters to help with the counter plan. Floodwaters is a bad card, dont run that. Lunar Force is also a very bad counterspell, letting them pick what gets countered is a bad idea. Your only draw is Illumination, Id add Glimmer of Genius or maybe a repeatable draw source like Jace, Unraveler of Secrets or Ob Nixilis Reignited. Sphinx is great, but its much better in the sideboard. You need so exile effects so I'd look into Scarab Feast for the sideboard. Run 4 Pushes. To the Slaughter is bad in non-delirium decks so I'd cut it. Tree of P is a bad blocker, its too slow for you to use effectively... Noxious GHulk is good but you should run 2... Behold is realllly slow, and ideally your hand is staying full so I dont quite like it... youd be better off with more draw, maybe something like Kefnet the Mindful? Its a much better blocker. Brutality is insane good, keep that at 4. If you go a higher blue focus, run as many islands as you can (Sunken Hollow and Fetid Pools) and then Engulf the Shore gets insanely powerful for you. Finally, for a deck like this you want 26-27 lands... Not everything I said can be included but it should give you a starting point. I'll copy and paste this to your deck so you can have it for future reference.
1 day ago
Yup. Unblockability is KEY with this type of deck.
Use spells that can Burn either Creatures or Players.
The idea is that you kill as many of their early/mid Creatures as you can with Burn, then deal direct Burn damage to the Player to finish them off.
1 day ago
viperfang4, I am aware of the problem with Docent of Perfection Flip and Yahenni's Expertise/Demon of Dark Schemes. It's fine, though, because my goal is to keep their board clear. The wizard tokens are not part of the win condition, just a fun side bar if I happen to get any. I really want the 5/4 (or 6/5, if I do manage to flip it) body that flies.
Negate is quite good, and I like Horribly Awry because it exiles the cards (unlike Essence Scatter). Sure, it doesn't hit some of the larger creatures, but those aren't the creatures that generally give me the most problems. I played a lot of people wanting delirium, so Horribly Awry definitely annoyed them. I had 3x main board but decided that Just the Wind will be better in the main, and the above list will be adjusted accordingly quite soon. I will give Essence Scatter a try, though, and maybe it will be better because it can hit a broader range of creatures.
Thanks for the feedback! This is definitely a work in progress and it needs help...
2 days ago
Not bad, but a few things seems to contradict each other, Yahenni's Expertise and Demon of Dark Schemes kinda defeat the point of Docent of Perfection. There are better counterspells for non artifact decks than metallic rebuke for 3 mana, like Spell Shrivel, Disallow, and some at 2 mana are better too like Negate and Essence Scatter. I like Rise though, it's a fun win con.
3 days ago
So, I like the idea. I played against an ABZAN Procession deck and it's nasty. You get multiple Procession's out, just look out. That being the case, I think you're going to need more land. I know the curve of the creature cost is under 4, but your embalm costs are more- some as high as 6. I would suggest closer to 24. I know you have the toolkits, but you'll still want to be casting multiple spells a turn, or having enough mana to leave open for to counter- and you'll still need to see enough land to cast your spells the first time around.
I also think you forgot one of the best embalm guys in Angel of Sanctions. Flyer, embalm, and Cast Out all wrapped up into one. Since you have almost no removal, it's likely you'll need this guy. And speaking of cast out, there's no reason you shouldn't be running a couple of these. It's a catch all and that's a good thing.
You might also consider swapping the cancel for an Essence Scatter. It's obviously more narrow in that it only gets creatures, but it's easier on the mana. I'd suggest Negate instead, but you're trying to stay all Amonket so... curious, why is that? I can understand trying to build something that rotation proof, but if that's the case, why not use cards from Kaledesh? They won't rotate for another year...
Anyway, Oketra's Attendant is also another good one. The flying is good, but it also cycles so it's easy to get in the yard to embalm. And lastly I'd say Glyph Keeper is a big and resistant flyer.
I hope that helps some.
4 days ago
First let me thank you for taking the time to review the deck.
Gnarlwood Dryad I agree I put it in there because it had deathtouch and I thought it might make people think twice about attacking early, and my deck has very few 1 drops. With that said it's not a great card by any stretch. As far as more mana dorks, what do you think about Servant of the Conduit coupled with your later suggestion of Glimmer of Genius and adding two Aether Hub. Conversely I do have two Weaver of Currents as for the 1 waste I figured I could search for it with Traverse the Ulvenwald
Thought-Knot Seer the whole gimick is you cast Baral's Expertise you bounce 3 of the worst cards back to hand, then for free you throw down the Thought-Knot Seer and they must then reveal said hand, and you choose the worst of those 3 and make them exile it. With that said i'm now wondering if playing a Hieroglyphic Illumination for free after bouncing back to hand would be good, or if I should remove the Baral's Expertise entirely in favor of a more useful 4 drop, or to make room for something else.
I figure Cartouche of Knowledge would be my defense against flying or a way to get something over a board state I can't cast Crush in. I admit it's not a well liked card, nor that powerful. With that said should I not have some answer to flyers ? I could put 2-3 Kefnet the Mindful in, but I find it hard to turn on without withholding cards to play to get to 7. I mean we'll probably see a lot of Glorybringers at minimu, other than that i was thinking Gust Walker in W/R decks.
4 days ago
I'd suggest taking out some of the embalm cards, simply because they aren't great and you need to embalm them before they synergize with your deck. So take out Trueheart Duelist, Unwavering Initiate, Binding Mummy and Tah-Crop Skirmisher. You can replace those cards with Chasm Skulker, Gather the Townsfolk, Martial Coup, Secure the Wastes, Homarid Spawning Bed, Druidic Satchel, Sacred Mesa, Oath of Gideon, Timely Reinforcements and Entreat the Angels. for better token generation.
This card needs to be in every token based deck! Intangible Virtue!!