|Commander / EDH||Legal|
Printings View all
|Core Set 2019 (M19)||Common|
|Magic 2014 (M14)||Common|
|Magic 2013 (M13)||Common|
|Duels of the Planeswalkers (DPA)||Common|
|2010 Core Set (M10)||Common|
Combos Browse all
Counter target creature spell.
Price & Acquistion Set Price Alerts
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Essence Scatter Discussion
1 day ago
I agree with AlmondCat. I personally have NEVER ever liked Lay Claim in any deck except to cycle it. 7-mana to take something is way too much, especially if the thing just dies. With 4 copies, you're likely to have it in hand with your 5th island on the board and just wishing it was a response to your opponents threats. I think Essence Scatter or even Negate would serve as a much better replacement.
2 days ago
This deck Makes it really fun to watch the person sitting across from you have a complete meltdown because they can’t deal with your creatures... saving the Essence Scatters for potential creature threats and mowing over the smaller ones is more than satisfying. Opponent has hexproof or indestructible? GTFO, Trial of Ambition handles it with the amount of car touches constantly in your hand. I’ve been playing this for a minute and I made one slight change, I dropped to 24 lands, cutting one Hashep Oasis and also cut one Cartouche of Ambition to the sideboard and removed a Crook of Condemnation, and added a Jade Guardian and a single Scaled Behemoth simply because I wasn’t hitting creatures as consistently as I wanted to. I also cut one Unsummon and the fourth Negate from the sideboard and added two Yahenni's Expertise to deal with go wide strategies like vampires, Merfolk, tokens, etc.Thumbs up on the build!
2 days ago
Wondering if I need 4 Cancel, 4 Essence Scatter, and 4 Murder in this deck. If I remove 2 Scatter, maybe all 4, I would still have 8 removal and it would allow me to add in something like Lava Axe, Graveyard Marshal, or additional Lightning Strike.
3 days ago
I actually really like this deck. I like Tempest Djinn as a bomb and wincon. It's not something as obvious as Torrential Gearhulk, and would probably fly under the radar of some players. It's super budget and cool but personally I'd add in a few more counter spells, probably an Essence Scatter or two. I think Anticipate and Supreme Will are both right at home here, being able to filter your deck is never a bad thing
5 days ago
Vraska, Scheming Gorgon doesn't work in standard simply for the fact that it's 6 mana and takes 4 turns for you to use it's ultimate. But since you want to use it, ill give some suggestions.
Get out of blue as you are only using it for Wall of Mist, Open into Wonder, Cancel and Unwind. It's not strong enough to be splashing blue. That gives you 12 slots to fill.
Old-Growth Dryads is a terrible card. Yes its 3/3 for 2, but it ramps your opponents and helps them get ahead. Ramunap Hydra is a cool card, but is reliant on how your deck plays. Some deserts hurt you simply because they enter tapped and set you back a turn. Song of Freyalise although ramps you, it's slow in this deck and slow in the meta. I would cut all 3 cards for other cards that speed you up and get to end game better.
Gift of Strength is a worse Blossoming Defense. Defense is more versatile and stops opponents from using spot removal on your key creatures.
I realize this is a complete overhaul but I believe my suggestions will help. Llanowar Elves does for you, what you would be doing for your opponents with Old-Growth Dryads. It ramps and helps you get out a kicked Untamed Kavu or Vraska, Scheming Gorgon quicker. 2 Druid of the Cowl to help get to 6 mana quicker.
I'm suggesting tokens/saprolings because of the ultimate Vraska, Scheming Gorgon has. It adds chump blockers to save Vraska, and offers a go wide strategy. Slimefoot, the Stowaway helps you add value on your little guys dying, and adds a mana sink if you have no play. Saproling Migration adds a turn 2 option and has kicker to make 4 tokens if you need it. Spore Swarm just adds more creature count.
I'm leaving 1 Song of Freyalise as it does ramp you up, but isn't fast enough to rely on. Its a win more card in my head. Only helps when you are winning games but is dead when you aren't
If you want to stay in blue. Opt for cheap draw. Omenspeaker over Wall of Mist. Aether Tunnel or Ghostform over Open Into Wonder depending on what you want more. Cut Unwind for Opt and switch Cancel with 2 Negate and 1 Essence Scatter.
Ravenous Chupacabra is also another card you should consider.
5 days ago
Hey, Patient Rebuilding has been suggested already, but I'm going to suggest it again. It's the kind of payoff you want when you're milling your opponent's library because of it's interaction with your best milling card Psychic Corrosion. These two together are an engine and a two card engine is pretty good for a combo deck.
You want more draw with Corrosion as well as ways to find Corrosion and Rebuilding. Consider Glimmer of Genius and Anticipate? Glimmer acts as both find and draw. It's also a nice follow up play after a turn three Corrosion. Anticipate can be a turn two play to help you find Corrosion. Negate will be your best sideboard card option might even want one or two main deck to protect Corrosion.
The mill strategy requires some set-up I think early game plays that can interact and slow down your opponent can be beneficial. Consider Essence Scatter and Blink of an Eye? Memory is powerful with Corrosion and Commit is a fine four drop spell that helps to buy more time to mill. It also puts something important from your opponent on top of their library which you can mill away.
Many creatures from your opponent can be really hard to overcome since you realistically need quite a bit of time/turns to mill your opponent out. Consider Azorius adding white for Settle the Wreckage and Fumigate? These cards buy you time by stopping a lot of creatures to set-up the mill strategy.
6 days ago
Oh yes, Sorcerous Spyglass can be awesome in your deck. I think you could easily mainboard it to spy your op hand and shut down some powerfull stuffs.
Also I would love to see Sai, Master Thopterist in action from your maybeboard, but I don't think you deck get enough value out of it.
1 week ago
This is one of the more tough control decks I have played sim-matches against. The addition of the Shalai capped it for me. A lot of people don't use the specifics around here such as Negate and Essence Scatter, but I find them more quickly used and just as disruptive. Cool thing about your deck is that it's centered around milling, which makes for a more fun match.
The only thing that cropped up during my sim-matches was over abundance of lands each time. But could be due just those rounds.