Ratchet Bomb

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Magic 2014 Rare
Scars of Mirrodin Rare
Promo Set Rare

Combos Browse all

Ratchet Bomb

Artifact

: Put a charge counter on Ratchet Bomb.

, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

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Ratchet Bomb Discussion

TheSpiritombEnthusiast on Tromokratis is CRACKIN' Skulls!

3 days ago

Since you're running Glacial Chasm, I feel obligated to mention Power Conduit to remove its age counters. You could put it in in place of Ratchet Bomb.

Sargeras on Enigma drake U/R ~35$ (Need help)

5 days ago
  1. If aggro is a huge problem, I'd say you best options are Pyroclasm, Anger of the Gods, Slagstorm, Kozilek's Return, and if you really want to be sneaky, you can play Firespout (because it won't kill your fliers) and it acts like a Slagstorm on an opponent's board! Since you'd likely be more of the control deck game 2 playing a lot fo these would probably give you enough time to cast a finisher and win.

  2. If you are playing anything other then aggro, you may want to board in cards like Negate and Dispel for longer games against control/combo decks.

  3. You might want to play the card known as Izzet Staticaster, as it can deal with tokens and lots of small creatures.

  4. Since you play red, land destruction spells like Stone Rain and Molten Rain may be relevant.

  5. Vandalblast & Shatterstorm are both great at dealing with artifacts.

  6. I've seen many lists run Echoing Truth as a sort of "catch-all" spell, so that they can deal with things like artifacts or enchantments, as well as certain combos/cards. Ratchet Bomb is also good at doing this.

If you need anymore help, feel free to let me know!

Gakros on Lo-Amp oX

5 days ago

if you wanna go for more T1 plays then you should consider more 1mana creatures.
more Student of Warfare
Caravan Escort
Birds of Paradise
Gravecrawler / Bloodsoaked Champion / Dread Wanderer
Greenseeker
War Falcon
to name a few.
that is the aggro-ish midrange way to go.If you are interested in full control yeah Duress effects ARE the way to go for 1.


Just Consider this: you do have a generally strong finisher(Knight of the Reliquary) but it is a "finisher" either focus on completely stop their actions before that or trade creatures with them that you can summon back.
either Duress their Rest in Peace from hand or go so much aggro that they regret even bringing them to the game.
For me Cryptbreaker + Gravecrawler is the way to punish my opponent when they mullied to 5 to play Rest in Peace agaisnt me.
(of course i always play 4x Ratchet Bomb vs Grave Hate but still i punish them).
Finally at least keep 1 Crib Swap in sb for those Goyf's / Death's Shadows.
Hope i helped.

PickleNutz on Tiny Hate

6 days ago

Ratchet Bomb. It's OP in Tiny Leaders.

lagotripha on Mono-Black Devotion

6 days ago

I built this thing for black deck constructionMono black deckbuilder's toolbox. Playtesting should tell you a lot about how to go about things. If you have trouble with tokens (and in a pinch, artifacts and enchantments), Ratchet Bomb. Planeswalkers Pithing Needle. Staying into the midgame, Whip of Erebos. Profane Command and Lashwrithe are more situational, but awesome.

Good luck, and happy testing.

PickleNutz on Life-death and combos

1 week ago

As it sits right now, you're completely open to removal and your CMC for the deck is nearly at 3 because of a few cards. In modern, you won't likely get those high cost cards out most of the time because your opponent will aggro your mana combo cards with removal or kill spells. So, you need a good back up strategy that can do a lot of damage without that heavy mana cost or combo reliance. Doing a solid Elf tribal here would help you out a lot, and you can keep Quillspike in the deck as a wincon with Rite of Consumption and Devoted Druid. You can just pump up Quillspike then use Rite of Consumption to deal lethal. If it doesn't work out and gets countered, the other Elves in the deck will still synergize and have a chance to win the game. Especially the Joraga Warcaller and Immaculate Magistrate combo. Then add Shaman of the Pack for a quick shot directly at the opponent. Imperious Perfect can help produce Elves and buffs them. Glissa, the Traitor can pretty much block ANYTHING because of her First Strike and Deathtouch combo. She can also be used to fetch artifacts from your graveyard, for instance.. say.. a Ratchet Bomb.

billium813 on Value City Rallier

2 weeks ago

Playtested a bit with Ratchet Bomb this week and I have to say, this card is amazing with Renegade Rallier! Merfolk on 2, Elves on 1, Spirits on 0 or 3, Zoo on 1-2, Goblins on 1... just about any tribe in modern seems to crumble to this card! And to make it even sweeter, it provides the revolt trigger for Renegade Rallier to just get it back the same turn. Then rinse and repeat...

Turns out a quick Ratchet Bomb hoses fish. It was the only reason I was able to beat Merfolk games 2 and 3, simply because most merfolk happen to be 2cc... oh and Spreading Seas is 2cc too, go figure.

ccevik on

3 weeks ago

I think Chalice of the Void mainboard is a must and should be replaced with Ratchet Bomb. Generally spells are more problematic for your plan than little creatures!

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