|Commander / EDH||Legal|
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|Magic 2014 (M14)||Rare|
|Scars of Mirrodin (SOM)||Rare|
|Promo Set (000)||Rare|
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: Put a charge counter on Ratchet Bomb.
, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
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Ratchet Bomb Discussion
4 days ago
Supply // Demand needs spaces to read properly for some reason.
Triumph of the Hordes is a game ending card for this style of deck, although commander popularity has pushed the price up a lot.
Some of my favourite MTG memories are of a Pollenbright Wings on a Mycoloth. Both cards aren't great in modern, as they're too easily disrupted (barring a Leyline of Anticipation deck), but are a lot of fun in more casual lists. I've tinkered some, but you're pretty close to how this deck wants to run.
Sideboard wise, Alive // Well is worth a look. Cheap, helps hate out burn as well as, (if not better than,) a leyline in token decks. Solemnity hates infect while stopping both Ratchet Bomb and Engineered Explosives from hitting anything bigger than your tokens. Wilt-Leaf Liege is amazing in hollow-one metas.
Fungal Plots is a big saproling tribal card. You might not be making tokens often with it, but the lifegain/carddraw is very strong when you're using saprolings as chump blockers and trying to dig into your sideboard cards.
Utopia mycorn feels like it could be part of some kind of haste/combo list, but I've never seen it work well. Wayfaring Temple is basically either a 1/1 or a 3 mana duress as your opponent kills it.
Hope this helps- good luck and happy piloting.
1 week ago
I recommend adding Vesuva and Thespian's Stage to copy coffers. This shouldnt affect cabal stronghold too much. I know you don't want to remove too many swamps, its very much worth adding these 2, I cannot speak highly enough of them. A flexible mana base, ESPECIALLY in mono black where urborg helps with colorfixing is HIGHLY worth it. Speaking of strongholds, Volrath's Stronghold is useful as well. Mirage Mirror is versatile tility and can copy coffers too!
I dont see any way for you to deal with artifacts/enchantments other than nev disk. I would recommend adding some of the following All Is Dust, Ugin, the Spirit Dragon, Karn Liberated, Oblivion Stone or the budget counterparts like Lux Cannon, Ratchet Bomb, Spine of Ish Sah, etc...
Corpse Dance could be fun, recur top creature, sac is to commander. Repeatable for 5 mana seems good.
My black deck also is weak to counterspells, as my main (though I do have other options) wincon is a large X spell. You might want to consider Conqueror's Flail or maybe even Boseiju, Who Shelters All. Other people mentioned mana web and the defense grid. I recommend either one or the other, not both. Mana web works well with urborg but doesnt take into account mana dorks/rocks. Defense grid's benefits were explained by a previous user who summed it up quite well. The choice is yours. Additionally, hand disruption is useful in general and will force a blue player to use a counterspell. A great example of this is Mind Twist.
Lastly, Griffstick has a huge.....deck :)
ArchonBlue on 8 rack
2 weeks ago
At a glance, I'd say you should invest in a playset of Ghost Quarter, 2 Ratchet Bomb and 1 or 2 Pithing Needle for the sideboard. Stupor should be Inquisition of Kozilek, and Languish should be Bontu's Last Reckoning. I'll post more detailed feedback later tonight.
3 weeks ago
I've piloted a bunch of mono black ranging from £15 lists ( Budget mono-black! ) to... uhh way too much.
By biggest peice of advice is to commit to a striaghtforward plan, which fights well against your dominant metagame strategies, with a sideboard dedicated to hating out the most visible other strategies. This'll take some practice, but you don't have to break the bank to make it work.
There are two sets of cards you should absolutely spend money on- if you're going fetches/sacrifice, Fatal Push, if you are going mono-swamp Inquisition of Kozilek. Sideboard you want whatever meta artifacts are out there Damping Sphere or w/e, and Ratchet Bomb.
Judging by your current list, I reccomend piloting a vampire/lifelink build. The idea is to play 1/2/3 drop lifelink vampires and strap a Lashwrithe to them. Aggro strategies will have a really hard time fighting through the volume of lifegain you can get, and you win fast enough that combo and control actually have to draw their cards (enter Delirium Skeins sideboard). Indulgent Aristocrat, Gifted Aetherborn, Vampire Cutthroat, Call the Bloodline to pitch lands to, with a second big payoff card in Blade of the Bloodchief. (also, holy shit those cards went up in price)
The big thing that makes budget mono-black tick is the large amount of cards that aren't gamechanging on their own, but offer relaible small synergies. Much like jund, you don't have to worry about failing to 'go off', so lots of high-variance opponents beat themselves. There are cards to meet almost any need in black, you just have to pick them and dedicate to it.
Similarly, you can do an awful lot with 4 Languish and 4 Mutilate, especially if your wincon is not creatures. Its just all more effective if you pick one thing that you want to be doing lots in your games, and pack as much of that as you can in your deck.
Let me know what you want your deck to do, and what you value as a player and I'll point you in the direction of some of the lesser-known options.
3 weeks ago
move Volcanic Fallout's to SB
move 2xSearing Blaze's to MB
+1 Mountain SB
+2-3 gy hate SB
cut Jackal Familiar
i say +1 mountain because if your vs tron for example you are going to want your land destruction on curve and with 16 land for getting atleast 3 land on turn 3 is 44% on the play and 53% on the draw but with +1 it goes up to 50% and 58%. having a flexiable mana base for matchups and on play/not for decks that are trying to scrape past with minimal land is quite important
3 weeks ago
You'll probably get some good swings with Cranial Plating.
1 month ago
Hey I saw your link on FB!
Since your wincon is combo, I suggest you add something to protect it against removal or counterspells such as Imp's Mischief. It's SO versatile and should be in most black decks. Stop counter spells, redirect removal, change extra turns, etc....
For my own understanding, you use ivory tower in conjunction with necro, and greed to draw cards and gain life to draw more cards? How has that been working out for you? Also, what are your thought for Erebos, God of the Dead replacing greed? You have to pay twice the amount of mana for card draw, but it's indestrucitable and stops life gain strategies (Oloro). Not recommending this per se but curious to hear your input on this.
How do you deal with artifacts and enchantments? All I see is gate to phyrexia which is great, but I feel there are more broad answers you could utilize in black to help mitigate your weakness or artifact and enchantment removal. Suggestions include the following.... Ugin, the Spirit Dragon, Karn Liberated, All Is Dust, Nevinyrral's Disk,Oblivion Stone. Other budget options include Scour from Existence, Ratchet Bomb, Unstable Obelisk, Spine of Ish Sah
Something to note re: Spine of Ish Sah is that it synergizes with Trading Post. Trading post can add redundancy to contamination (bitter blossom, reassembling). The post also helps you create blockers in a pinch, and provides artifact recursion (should you need it).
You seem to run a lock of deck hate cards. I'm assuming you're versing combo? If so, you might want to lower your AVG CMC to help race against them, especially against storm (or those decks that are not creature based)
I love Xiahou Dun and am always finding more ways to tinker with him. If you want some more inspiration, feel free to look at my deck Xiahou Dun Deck (note sideboard/wishboard for other potential additions).
1 month ago
Oh shoot, I didn't notice that you asked for sideboard help lol. Well, here goes:
The first thing to consider when making a sideboard is what matchups you're bad against; aggro is the obvious one, so that should come first on your list of hate cards to look for. Next you should ask yourself what decks you typically run into at your LGS (or wherever you play) and look for hate cards against those decks. Finally, fill the rest of your sideboard out with the "staples" such as Negate or Dispel. I actually usually do this first, then consider the other things after (that's the lazy way out, but it works if you need a sideboard quickly). Here's what I would recommend running in any blue deck:
Another thing you should try to do when building a sideboard is find cards that help out your game plan as well as shore up your matchups; for example, a Collected Company deck would play Thrashing Brontodon over Naturalize because it contributes to the deck's gameplan (winning through beats and making value with CoCo) whereas Naturalize doesn't. In your deck, it can be as simple as a spell that draws a card along with its effect, or it can be a cheap (or expensive) artifact that you can play for free (or for cheap) with your cost-reducers.
Of course, during all these steps you need to keep in mind the limitations of your deck and the colors it's in. Blue is particularly bad at removing creatures and artifacts/enchantments and dealing with graveyards.
Now that that's been said, here's a list of some generally good budget sideboard cards that I compiled:
Steel Sabotage for Affinity and other artifact decks.
Ceremonious Rejection is a solid counterspell for Tron, Eldrazi, and Affinity.
Gigadrowse is my favorite card to play in blue combo decks as it can tap creatures in the aggro matchup and tap down lands in the control matchup, allowing you to combo off the next turn without any chance of getting disrupted.
Ratchet Bomb is another good catch-all for permanents you can't normally deal with in blue. Pretty neat in this deck since you can play it for free. (It's under a dollar if you really search for it)
Witchbane Orb helps against targeted discard and stuff.
Dragon's Claw is great in the red matchup, even helps you gain life for the Aetherflux kill.
Now some cards that I think would work well in your deck as well as in the sideboard:
Engulf the Shore since you have Inspiring Statuary, it's probably easy to cast it for just 1-2 mana. In fact, I think it warrants a spot in the main if you run into aggro a lot. Might need more statuaries so you can cast it consistently, though.
Baral's Expertise because it can deal with creatures and cast Paradoxical Outcome (if you think about it it's a Paradoxical Outcome that bounces 3 things for 1 extra mana) and Statuary helps cast it, however it's in the same situation as Engulf.
Silent Arbiter is a bit too heavy on the wallet for this deck, but I thought you could maybe consider it.
After you make a rough draft of your sideboard, you need to do one more thing: ask yourself what cards your opponents will bring in against you and think of cards that will counter those cards. This part is tough, as you'll have to think of all the possibilities and cut some of your other sb cards, but it'll benefit you in the long run.
The way I learned how to make sideboards was by looking at similar decks to the ones I was building and taking notes from their sideboards. Doing that would help you out in the long term, too.
Sorry my answer was a bit late, hopefully this helps :D