|Commander / EDH||Legal|
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|Magic 2014 (M14)||Rare|
|Scars of Mirrodin (SOM)||Rare|
|Promo Set (000)||Rare|
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: Put a charge counter on Ratchet Bomb.
, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
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Ratchet Bomb Discussion
2 days ago
Sideboard wise you have no graveyard interaction, so for starters Tormod's Crypt or Rakdos Charm should be there. Dragon's Claw is reasonable anti burn tech and you benefit from it anyway and Ratchet Bomb is fairly standard to deal with anything (Enchantments) that R/B struggle with.
3 days ago
I am just going to start off by saying that Muldrotha excels are enabling weird combos or recurring value plays. It also seems like you are playing a fairly cheaper deck so I won't bother with all the lands you could put in and other super expensive stuff.
One of the things you are missing are
1cmc: Caustic Caterpillar Elephant Grass any one cmc mana dorks Nature's Claim Carrion Feeder Skullclamp Unbridled Growth Nihil Spellbomb Pithing Needle All of the one cmc tutors such as Entomb Crop Rotation
4cmc: Null Brooch
now what to take out and why... In general I play in a faster meta where many of your creatures aren't able to even be played before the game ends
Cut: everything that is 5 cmc and above and every planeswalker except Shriekmaw Mulldrifter Deadeye Navigator this is because these card are simply not impactful enough and there are better alternatives around...
and here is just some fairly "bad" cards in your deck 4 cmc or less: World Shaper Vizier of the Menagerie Solemn Simulacrum Sidisi, Brood Tyrant Hostage Taker Dreamborn Muse Baleful Strix Nevinyrral's Disk Control Magic Reliquary Tower
you might even want to consider taking out Sol Ring but i guess it helps you play muldrotha
anyways good luck to you
5 days ago
2 weeks ago
Plus you can access all the relevant artifact based hate cards, those often tend to be more than enough, be it Spellskite, Ensnaring Bridge, or Ratchet Bomb - remember red is a pretty agressive color, so it can race if boggles stumbles and/or lacks lifelink.
2 weeks ago
this was just the test that I did, I highly recommend using tappedout as a playtester to find out which combination fits right.
As for the sideboard, I cut one Shattering Spree, two Dragon's Claws, and an Anger of the Gods and played Relic of Progenitus, you don't need to play a relic if you go this route, but it's definitely the best option imo.
2 weeks ago
it just depends on how we're set up. we have our singleton Death Cloud if we've locked out our opponent with bridge. if bridge isn't an option and we're able to apply pressure with our Mutavault we can do that too. another option was to move Trinisphere to the side along with Ratchet Bomb and have 4x The Rack in their place. this would put damage through considering we are also playing plenty of discard. any ideas?
2 weeks ago
Some other mainboard options I would consider would be Glorybringer just so you can have a removal dragon if you need it, Stormbreath Dragon due to its pseudo evasion and that it acts as a mana sink for later, finally, I would look at Ratchet Bomb or even Skred however I understand not running Skred due to budget.
3 weeks ago
I feel as though Ratchet Bomb is not ever for the 3+ drops, like you said that is too slow. But I don't think using it against 1 drops is unfeasable. Over 1/3 of your castable cards are 1 drop or less, and aren't most cedh decks about in the same boat? That isn't even with adding in any of the token producers people may have. I wouldn't probably use it very reactively to any bombs, but more proactively to keep the board state under control. That being said, I totally understand if you don't use it as your deck seems pretty solid as is. +1 from me