|Commander / EDH||Legal|
Printings View all
|Magic 2014 (M14)||Rare|
|Scars of Mirrodin (SOM)||Rare|
|Promo Set (000)||Rare|
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: Put a charge counter on Ratchet Bomb.
, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
|Have (7)||metljoe , TheAnnihilator , bakeraj4 , metalmagic , sonnet666 , pskinn01 , Thunderbeard|
|Want (2)||craileys , Sinael|
Ratchet Bomb Discussion
6 days ago
How to deal with Ratchet Bomb or other boardwipes - that's a big issue. While Brave the Elements does great against targeted removal, something that will prevent global effects will be much more difficult in mono-white. Mana Tithe comes to mind, but isn't particularly reliable. Something like Blood Artist seems like it could be good. If you decide to splash black, Priest of Forgotten Gods might add a second dimension to this otherwise straightforward build. Of course, splashing blue for Negate , etc would work, too. and with green, you'd of course gain access to Heroic Intervention .
It's probably a good idea to have a solid one drop spell to get things rolling on T1, but I have doubts about Champion of the Parish in that slot. Doomed Traveler seems like a better fit, and Soul's Attendant or Soul Warden are sure-bets.
In terms of non-token creatures, Thalia's Lieutenant might also be worth considering, but only to pump any tokens you have in play. At 2CMC, I think it would be competing for mana with your 2-drop token spells. That said, the 4x pumps Intangible Virtue provide won't be reliable. Honor of the Pure , while offering less value in many ways than both Virtue and Lieutenant, is still probably better than the Lieutenant here.
Probably needs at least 2x more lands, if not 4x more to reliably get the mana to cast Elspeth, Sun's Champion . Otherwise, it will likely be a dead card most games. I also suggest reducing Elspeth to 1-2x.
If you splash red for Impact Tremors, Chained to the Rocks might be worth considering.
I'd drop 1x Disenchant for 1x Oblivion Ring , or add at least 3x Oblivion Ring s to the sideboard. I also suggest adding Pithing Needle , Elixir of Immortality , Revoke Existence , Teyo, the Shieldmage , and Nevermore to the sideboard.
1 week ago
Also, I am calling that Explosion Zone may break standard. Mono-Blue Tempo, Mono-Red Burn, Mono-White Aggro/Azorius Aggro, and even a few other decks could easily be pushed out if it only destroyed 1 cmc nonlands, but because decks like Sultai base themselves on Wildgrowth Walker , Merfolk Branchwalker , and Hydroid Krasis (technically always 2 cmc on field), x=2 can shut them out too.
That land may also hurt control decks using Search for Azcanta Flip as their main engine, and new decks using walkers that use the 4 drop slot religiously with Tamiyo, Jace, Chandra, or 3 drop slot with the newer walkers from RNA and WAR.
Not to mention a Bant Teferi, Hero of Dominaria / Wilderness Reclamation + Nexus of Fate deck that can now play Explosion Zon], tap it to put counters, untap it on endstep and hold an activation for any CMC the turn they play it over their opponent's head.
But is also is a Ratchet Bomb on a land, making it incredibly good for Red and Black EDH decks that need to destroy enchantments (or artifacts for Black EDH decks), or green decks that want creature removal. It will probably be the best utility land in colorless, IMO surpassing lands like Winding Canyons , Maze of Ith , Reliquary Tower , even Strip Mine / Wasteland etc. only being beaten by Bazaar of Baghdad for decks like The Gitrog Monster , Ancient Tomb or maybe Gemstone Caverns for fast combo decks in cEDH, and The Tabernacle at Pendrell Vale in stax lists.
Just sayin' it looks to be a 50 dollar staple in 5 years.
1 week ago
Mono black deckbuilder's toolbox is my big list of cards that I've made work in mono-black in modern. Mono black devotion is pretty diverse in the number of cards that are playable on an LGS level, even if many of those adaptations suffer in longer tournaments.
In regards to planning your sideboard, I find it best to see those fifteen cards as extensions to the rest of the deck, and in metas where I see something a lot i just maindeck that and get three-four card slots.
Key cards when picking those fifteen are Ratchet Bomb to answer tokens and enchantments, Whip of Erebos to turn into massive midrange value, Surgical Extraction / Relic of Progenitus / Leyline of the Void because screw graveyard decks, Raven's Crime because screw control, and Collective Brutality which is just a great card.
If you are looking at sticking a big enchantment to close out the game Painful Quandary usually does better than the sanguine/blood combo.
1 week ago
Sideboard spells to consider: Nevermore , Sanctimony , Disenchant , Revoke Existence , Pithing Needle , Ratchet Bomb , Elixir of Immortality , Oblivion Ring , Journey to Nowhere , Blessed Alliance , Geth's Verdict , Runed Halo , Tainted Remedy
2 weeks ago
Your deck is trying to do too much at the same time, Skysovereign, Consul Flagship and Ratchet Bomb are emblematic of this. You only have one of each and they have spot removal (I think). You would be much better with other TRON cards instead of one set of Basilisk Collar .
You also need more Eldrazi to TRON. Kozelik is a waste to tron, any Ulamog or Emrakul, the Aeons Torn would do you better
And Walking Ballista is not that good here, you do not have the super ramp mana base to justify its XX cost.
2 weeks ago
I like the addition of the new walker. Thought of doing that too for my deck. +1. Personally, I’d move the rats to the side and main 4x Wrench Mind . This way you’re more focused on discard and can turn on your racks way easier. Game 2 if they have artifact removal and creatures to swing with, side out bridge and bring in rats. Also for side Bontu's Last Reckoning , Pithing Needle , Ratchet Bomb , Grafdigger's Cage , or whatever you need against your playgroup. Take care!
2 weeks ago
Thank you for the suggestions. I was trying 2x Extirpate recently, replacing 2x Ratchet Bomb in the sideboard. I almost everytime boarded it in. Good as this fits it could be played mainboard maybe? Getting rid of some key cards really felt powerful and I will probably get them in paper soon. Torpor Orb seams pretty good especially against humans and maybe other tribals. I was not playing a lot against it but i will have it in mind should the EBT rise up from anywhere. It's also quite affordable. Molten Rain will be tested soon. Surgical Extraction is unfortunately not within budget.
3 weeks ago
I guess I might be missing something, but I don't see a need for Reliquary Tower here.
Mainboard ideas: Thrive , Immaculate Magistrate , Marwyn, the Nurturer , Rishkar, Peema Renegade , Biomancer's Familiar , Quest for Renewal (vs Wilderness Reclamation ), Inspiring Call , Llanowar Reborn , Oran-Rief, the Vastwood , Ghost Quarter , Scavenger Grounds , Temple of Mystery
Sideboard ideas: Naturalize / Reclamation Sage / Hurkyl's Recall / Creeping Corrosion / Back to Nature , Beast Within , Imprisoned in the Moon , Elixir of Immortality , Ratchet Bomb , Pithing Needle , Scavenging Ooze , Tajuru Preserver
Ratchet Bomb occurrence in decks from the last year
All decks: 0.02%
All decks: 0.05%
Commander / EDH:
All decks: 0.0%