Universal Solvent


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Common

Combos Browse all

Universal Solvent


, , Sacrifice Universal Solvent: Destroy target permanent.

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Universal Solvent Discussion

KumaLKS on Snap Black Control

3 weeks ago

Fatal Push Universal Solvent Gonti, Lord of Luxury all sound like they would be good in this

DominusArcanix on Etali, Primal Beatstick

1 month ago

I don't have anything interesting/splashy to offer but, I'd recommend more mana rocks, Worn Powerstone, Mind Stone and the like. I'd recommend around 6-8 of them. They're boring, sure but they make the deck more consistent, let you get your general out sooner and recast your general more frequently. Also, I'd recommend more interactivity in the deck,you want to be able to respond to an opponent's perminants if they're spoiling your fun. One or two of the board sweepers from your maybeboard and a Nevinyrral's Disk or a Perilous Vault. Plus a couple more pieces of point removal Spine of Ish Sah and Universal Solvent come to mind (your options are somewhat limited in red).

I think those might help round the deck out and help it achieve the big fun plays. Good luck and cheers!

justinspruiell on Novelty

2 months ago

I'm not sure what your goal for this deck is. Knowing what you want the deck to do and how you want to win is key for suggestions.

5 color mana bases are harder so color fixing may be more important Command Tower Unknown Shores and Manalith. But with your artifact theme you may not be concerned with colors.

Like I said I'm not sure your goal but some cards caught my eye and I would remove Universal Solvent Jinxed Idol Jinxed Choker and your changelings. I think there are much better options for all these cards available.

The_Ninjurai on

2 months ago

This looks like a fun deck. A Dragonspeaker Shaman would be good to make your dragons cost less.

As far as enchantment removal goes you'll have to use expensive colorless options since neither color does it. Universal Solvent, Unstable Obelisk, Lux Cannon, and Spine of Ish Sah are all options to remove enchantments.

For artifacts Shattering Spree and Vandalblast are great options.Release the Gremlins and Subterranean Tremors are a couple of options that also does something else.

Hyperalgialysis on Metalwork Colossus

3 months ago

Perhaps try some of the 1 mana artifacts we have available. Universal Solvent Implement of Combustion and the like give you some options to get online faster. Reverse Engineer could pull a handful of cards for you. Prophetic Prism would take some strain off the mana base and it replaces itself. You can also run Maverick Thopterist since you can cheat it out early. I like Woodweaver's Puzzleknot for the life gain, perhaps pair it with Metalspinner's Puzzleknot to get some more card draw. My concern for your deck is how long it might take to get out the Metalwork Colossus. If you run fewer creatures and devote those spots to things that will help you delay the game some it might be more conistent. I also really like Pacification Array and Metallic Rebuke as mainboard cards, Tezzeret's Touch as a good way to get some creatures out without actually adding creatures, same with Servo Schematic. Given how flexible your manabase seems, Unlicensed Disintegration also seems like an auto include.

ibstudent2200 on Daretti, Stax Savant

7 months ago

Spine of Ish Sah > Universal Solvent against Rest in Peace. Solvent gets exiled to RIP, since the sacrifice is part of the cost. Also, Spine is reusable on its own.

Dorotheus on And My X

7 months ago

I do not have Karn Liberated because money. And besides Universal Solvent and Spine of Ish Sah. I already have Scour from Existence and Ulamog, ceaseless hunger for just "get that thing outta here" cards, next to all the creature removal that I already have.

Wotc please give mono-black some crap, narrow unplayable outside of EDH card to deal with artifacts and enchantments pls.

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